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Summary
This article explains how you can create custom project templates to use in AutoPlay Menu Studio 3.0.
Details
IRKB-AM3-000005 - Page 1 of 1
Last Reviewed: November 20, 2000
2000 Indigo Rose Corporation. All Rights Reserved.
You will notice that when a project template is loaded the project is still untitled allowing you to modify the
projects settings and then save the project with your own filename. This ensures that the project
template is always the same whenever it is loaded and not saved over.
AutoPlay Menu Studio comes with a number of project templates that you can use to get your project up
and running quickly and to use as samples that you can refer to from time to time. You may find it useful
to create your own templates if your company likes to keep a consistent look and feel to your AutoPlay
CD-ROM menus. This way you or other AutoPlay menu developers can be sure to start with common
project settings.
The Templates directory is a subdirectory of your AutoPlay Menu Studio directory (C:\Program
Files\AutoPlay Menu Studio 3.0\Templates by default). If you look in the Templates directory you will see
the files and settings for the existing project templates. This is also where you will add your new custom
project template.
[AMS30Template]
Filename=MyTemplate.amt
Description=My Custom Template
Longdescription=This is a standard project template that should be used for XYZ Software menus.
Screenshot=MyTemplate.bmp
The first line is the section name, which should always be [AMS30Template]. This section name must
be kept as it is or else the Project Template Gallery will not include your template.
IRKB-AM3-000005 - Page 2 of 2
Last Reviewed: November 20, 2000
2000 Indigo Rose Corporation. All Rights Reserved.
The Filename= key is used to specify the name of your template file. You do not need to specify a full
path; you only need to specify the name of the file. The file is always assumed to be in the Templates
directory.
The Description= key is used to specify a short description of the project template. This description will
appear under or next to the icon in the Project Template Gallery.
The Longdescription= key is where you can specify a longer description of the template. This
description will be used in the Description section of the Project Template Gallery.
The Screenshot= key is used to specify the name of a bitmap image file (Filename.bmp) that should
be used to represent this template in the Preview section of the Project Template Gallery. You do not
need to specify a full path; you only need to specify the name of the file. The file is always assumed to be
in the Templates directory. Note that this field is optional, if you do not include the name of a template
image file, the Preview section will not display any image at all.
The image should be reduced to 256 colors. It can have any dimensions but it will be resized to 174x141
when displayed in the Project Template Gallery.
More Information
It is a good idea to look at the templates that ship with AutoPlay Menu Studio in the Templates directory.
These existing templates and template configuration files can provide useful examples. More templates
will be made available online, from time to time, at: http://www.indigorose.com/autoplay/templates.html.
If you have any questions about creating custom project templates that are not covered in this document,
please email them to support@indigorose.com or ask them in our online user forums on the Indigo Rose
Web site (http://www.indigorose.com).
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Last Reviewed: November 20, 2000
2000 Indigo Rose Corporation. All Rights Reserved.