You are on page 1of 1

Espionage Rules Variant

A. Initial Draft of Espionage Cards


- Remove Surveillance from the deck and return it to the box.
- During Set-Up, deal 3 Espionage Cards to each player. Return the remaining Espionage cards to the
box - they will not be used.
- Players should choose 1 and pass the remaining 2 to the player to their left (clockwise).
- Continue the draft until each player has 3 Espionage cards in hand. These are the only Espionage
cards you'll get during the game, so be careful what you choose!
- Note that you'll have some information on what your clockwise neighbor is holding.

B. Revised Spymaster Action: R&D


- R&D no longer provides an Espionage card.
- Rather, if you take this action, immediately place 2 workers from your reserve into the Court.

C. Revised cost of playing Espionage cards


- The cost of playing Espionage cards now increases as the game goes on.
- During the Early Age, cards still cost 1 Spy.
- During the Middle Age, they cost 2 Spies.
- During the Late Age, it costs 3 Spies to play one.

You might also like