Professional Documents
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V2.0 rev 13
New Feature List
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For example when HD 1080 is selected as an output resolution then all possible frames rates are
shown as above. With HD 720 selected then the framerate choice is much more restricted with only the
possible framerates shown.
Items from the custom list can also be deleted by clicking the X on
the right as shown.
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The layout of the flow motion menu is very similar to a/v stretch in basic operation with some additional
menus.
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Denoise
There is a basic denoise functionality available. For simplicity there is a single selector that will allow
the degree of noise removal to be chosen. If this is set too far in the high direction then image quality
will be reduced.
Speed change
Speed selection and profiling options are the same as a/v stretch. There is no audio element to flow
motion however.
Motion estimated speed change seeks to measure the motion of objects from one frame to the next and
then calculate the position of an object at some fraction between the two. The image is then
reconstructed at this fractional point. This is not an absolute calculation and there may be artefacts
caused by the softwares ability to find the corresponding feature in the next frame.
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Also, the further the software has to search for a match then the more likelihood there is of an error
and speed of processing will be adversely affected. Two controls are provided to help bracket these
issues:
1. Scene motion selection.
The faster objects are moving around the scene the larger the area that has to be searched for a match.
Set this control to the slowest end of the scale to commensurate with a quality result.
Note:
Flow Motion uses a lot of CUDA memory especially at 4K. If media is also soft mounted and uses
CUDA such, as RED r3d files, then memory requirements become much greater. It is recommended
that if Flow Motion is to be used on soft mounted RED material then at least 2 Tesla cards would be
required or the media localised first.
This can be done by right clicking (alt+tap) on the timeline, on a floating clip or in the library and
selecting remount as shown.
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This is particularly useful for Pablo Rios and Pablo PAs that may be soft mounting clips via Sam on
older GE systems. This allows subsections of the timeline to be chosen as clips for localisation in the
order theyre required. As each clip localisation finishes and is placed in the clips library, that section of
the original soft-mount timeline will use the localised media in preference to the soft-mounted remote
media.
This brings the behaviour of such functionality in line with formats such as RED where the same
functionality is handled.
DCP Import / Soft Mount (requires licensing otherwise media will appear low res after the first few seconds)
DCP compositions can be imported or soft mounted. Navigate first to the DCP directory as shown. Next
select the DCP tab at the bottom of screen and select open DCP. The composition will be displayed
and can then be dragged into the workspace for import of soft mounting.
Note: There is still some performance optimization to be completed with DCP in, especially at 4K. This
will be part of a future release.
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The de-bayer menu has been updated to reflect these changes. The SDK level is auto detected from
the file header. Depending on the SDK level detected some of the features may not be available such
as in the case of older D20 and D21 files.
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De-bayering modes
An explanation of de-bayering can be found here:
http://www.arri.com/camera/alexa/workflow/working_with_arriraw/arriraw/de_bayering/
Mode Description
ADA-1 HW current camera hardware de-bayer algorithm introduced with SUP 7.0
ADA-2 SW More complex de-bayering with extended edge handling
ADA-3 HW Hardware optimised de-bayering as realised in new ALEXA cameras
ADA-3 SW enhanced software de-bayering algorithm based on ADA-3 HW. Depending on the
scene content, it can deliver more image detail than ADA-3 HW
Note:
For legacy material shot on D20, D21 cameras, these cameras only support only SDK level 1.
Sample images taken from 2880x1620 Colour test chart zoomed in 19x:
ADA-1 ADA-2
ADA-3-HW ADA-3-SW
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1. SDK level 3 does not support Scene Linear Wide Gamut or Camera Native colour spaces
2. SDK level 1 only supports LogC Camera native, ITU709, P3 and ACES colour spaces. For
legacy material selecting ACES colour space may result in a decoder error depending on the
camera used to shoot the material.
3. Monochrome footage only supports monochrome colour spaces and colour footage cannot be
converted to monochrome colour space.
4. Files imported using Scene Linear colour spaces should change the colour format to Log space.
Select the clip in the clips bin, from the menu select attributes and change log/lin from linear
to logarithmic.
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The following table details for which sizes, modes and anamorphic factors, proxy mode is supported,
imported sizes that are not hosepipe aligned, the aligned size appears in brackets following the scaled
size.
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Note:
When proxy mode this may enable real time playback of soft mounted material. When rendering it
needs to be disabled in order to render at the desired scaled size, otherwise the rendered size will be
the proxy size.
1. 2304 widths have no direct equivalent scaling mode in the new SDK, these are now set to
native resolution, it is advised that these should be set by the user to the desired available
scaled sizes. A warning will be presented to the user if such material is accessed.
Conform
For conform there is an additional button to set the sensor size, this is required to allow the user to set
the required downscale mode and size.
Note: If you drop settings saved from a previous version the sensor size will default to 2880x2160 and
the scale mode to Native. The user should modify the settings if the default settings are incorrect.
For soft mounted material it is possible to modify one or more segments that are composed of different
ARRI files. However, the downscale modes are specific for a particular sensor width and in some cases
camera and colour space. This means that if you have an edit consisting of open gate (3424 pixel
width) and 2880 pixel width, you cannot select both segments and set both of them to the same scaling
mode settings. The settings have to be applied to segments that have the same pixel width. Other
caveats are legacy material such as D20/D21 footage and monochrome material. For instance you
could not change the SDK level to 4 for D20/D21 material and likewise if you had a mixture of
monochrome and colour footage you could not set them both to use Scene Linear colour spaces.
This format has a very high data rate to preserve the detail in high-dynamic-range imagery generated
by todays highest-quality digital image sensors. Apple ProRes 4444 XQ preserves dynamic ranges
several times greater than the dynamic range of Rec. 709 imagery. This holds true even against the
rigors of extreme visual effects processing in which tone-scale blacks or highlights are stretched
significantly. Like standard Apple ProRes 4444, this codec supports up to 12 bits per image channel
and up to 16 bits for the alpha channel. Apple ProRes 4444 XQ features a target data rate of
approximately 500 Mbps for 4:4:4 sources at 1920x1080 and 29.97 fps.
Note: The export option for Apple Pro Res 4444 XQ (ap4x) will only appear in the menu if the clip is
logarithmic.
Colour Space:
This applies a set of matrices to the raw data to transform the
original sensor data to a selection of standards. This is a colour
gamut conversion only.
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sRGB/Rec709 , P3DCI, P3D60, XYZ, ACES - S-Gamut data are converted to the selected standard.
Linear: This presents intensity data to the clip. Generally this will appear dark as the normal intensity
range sets black to 512 and scene white to 5472 counts from a potential range of 65536 counts. To
assist with seeing this data a scale factor control is enabled when Linear mode is selected.
S-Log2: This Sony profile converts the input data into a film like density response. When colour
correcting this material then the standard DMin and DMax settings in the pre-process should be
changed to:
DMin = 90
DMax = 582
S-Log3: The latest Sony profile conforming more closely to Cineon negative workflows. For this the
DMin and DMax in pre-process should be changed to:
DMin = 95
DMax = 610
These settings can also be changed to new defaults in the F1 page.
ACES: Converts the data to conform to Quantel ACES processing standard. ACES selection must be
paired with ACES in Colour Space for correct operation. The correct DMin and DMax settings
in the colour corrector pre-process are:
DMin = 143
DMax = 494
3D lut availability:
A package of viewing and pre-process luts is available in 17, 33 and 65 vertex to suit the users
system. This is available here http://www.quantel.com/repository/files/SonyManagedLuts_July14.zip
This package contains luts at all sizes and the user is recommended to use luts at the highest
resolution for their system.
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The resultant file can then be opened with the DPP metadata app
http://www.digitalproductionpartnership.co.uk/downloads/metadata-application/
When opened the required fields highlighted in red will need to be filled in with the appropriate
information before a valid file is made.
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Once the file is valid then a DPP AS-11 file can be generated with or without the sidecard XML file as
shown below.
Future development will allow the generated XMLs file to be used in the export menu to write the
appropriate metadata fields into the file.
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