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Moon Druid 3 Hermit Dan

CLASS & LEVEL BACKGROUND PLAYER NAME


Dain Frostbeard
Hill Dwarf Lawful Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

+2 PROFICIENCY BONUS
I am utterly serene, even in
16 25 the face of disaster.
INSPIRATION ARMOR
CLASS INITIATIVE SPEED
PERSONALITY TRAITS

8 SAVING THROWS HIT POINT MAXIMUM 30


ATHLETICS
if you know yourself, there's
-1
STRENGTH
30 nothing left to know.
IDEALS
CURRENT HIT POINTS

15 SAVING THROWS I entered seclusion to hide from the ones


ACROBATICS that might still be hunting me. One day i
SLEIGHT OF HAND must confront them.
+2 STEALTH TEMPORARY HIT POINTS BONDS
DEXTERITY
Total 3 SUCCESSES I harbour dark, bloodthirsty thoughts that
my seclusion and meditation failed to
17 SAVING THROWS 1d8 FAILURES
quell.
HIT DICE DEATH SAVES FLAWS

+3
CONSTITUTION
NAME ATK BONUS DAMAGE/TYPE
Darkvision
Scimitar +2 1d6/slashing
SAVING THROWS
Stonecutting: Double proficiency
8
ARCANA bonus on checks related to
HISTORY stonework
-1

INVESTIGATION
NATURE
Dwarven Resilience: advantage on
INTELLIGENCE saving throws against poison,
RELIGION
Cantrips: resistance to poison damage
Dwarven Toughness: hit point max
16 SAVING THROWS Druidcraft increases by 1 per level
ANIMAL HANDLING
INSIGHT
Produce Flame
+3

MEDICINE
PERCEPTION
1st Level Spells:
WISDOM
SURVIVAL
Cure Wounds
Thunderwave
8 SAVING THROWS Entangle
DECEPTION
INTIMIDATION
2nd Level Spells:
-1 PERFORMANCE Moonbeam
CHARISMA PERSUASION Flaming Sphere
Pass Without Trace
13 PASSIVE WISDOM (PERCEPTION)

ATTACKS & SPELLCASTING FEATURES & TRAITS

Armour: light armour, medium armour, Weapons: Scimitar


shields (will not wear anything primarily Armour: Leather armour, wooden shield
made of metal) Weapons: Battleaxe, Items: Scroll case stuffed with notes from your studies, winter blanket,
handaxe, throwing hammer, herbalism kit (2), pouch with 75gp, Druidic focus (gnarled piece of aok)
warhammer, club, darts, javelin, mace,
Explorer's pack: backpack, bed roll, mess kit, tinderbox, 10 torches, 10 days
scimitar, sickle, sling, spears,
quarterstaff rations, waterskin, 50' hempen rope
Tool Kits: Smith's, Herbalism Smith's Kit:
Spoken Languages: Common, Druidic,
Dwarvish, ONE MORE
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT & CHARACTER NOTES
TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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