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Bard 1 Entertainer

CLASS & LEVEL BACKGROUND PLAYER NAME


Ander
Half-Elf
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 30
8 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 10


-1
Strength
DEXTERITY
5
Dexterity

16 2
Constitution
CURRENT HIT POINTS IDEALS
0
Intelligence
+3 1
Wisdom
5
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
14 1

5
Acrobatics (Dex) Total SUCCESSES
+2
Animal Handling (Wis) 1d8+2 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
Athletics (Str)

10
5
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
History (Int)
Rapier +5 1d8+3 Darkvision 60'
+0
3
Insight (Wis)
Fey Ancestry
Intimidation (Cha) Dagger +5 1d4+3
- Adv vs Charmed
WISDOM Investigation (Int)
Viscious Mockery * Wis 13 1d4 - Immune to magic Sleep
Medicine (Wis)
12 Nature (Int)
* Range 60; on a failed save Bardic Inspiration

3
Perception (Wis)
+1 the target has disadvantage - Bonus Action, give a

5
Performance (Cha)
on its next attack before the character who can hear you

5
Persuasion (Cha)
CHARISMA end of its next turn. in 60' a inspiration die.
Religion (Int)
16 - Cha Mod inspiration dice
Sleight of Hand (Dex)

5
Stealth (Dex)
per day.
+3
Survival (Wis)
- Die is a d6
- Spend the die to add it to an
SKILLS ATTACKS & SPELLCASTING
attack roll, saving throw, or
ability check.
13 PASSIVE WISDOM (PERCEPTION)
CP Leather Armor
Entertainer's Pack
Light Armor
SP Flute
Simple Weapons, Shortsword, Fiddle
Longsword, Hand Crossbow, EP
Favor of an Admirer
Rapier Costume
GP 15 Belt Pouch
Disguise Kit
PP

Fiddle, Flute, Drum, Horn

Common, Elvish, Sylvan


OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Charisma 13 +5
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Vicious Mockery
Minor Illusion

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7
EPAR
SPELL NAME
ED
PR

Charm Person (Conc)

Cure Wounds
4
Sleep

Faerie Fire (Conc)


SPELLS KNOWN

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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