You are on page 1of 3

Wizard 17 Acolyte of Bahamut

CLASS & LEVEL BACKGROUND PLAYER NAME

Gold Dragonborn
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH

12 ARMOR
+3 30
CLASS
+6 PROFICIENCY BONUS INITIATIVE SPEED

+1 PERSONALITY TRAITS

Hit Point Maximum


3
Strength
DEXTERITY
5
Dexterity

16 11
Constitution
CURRENT HIT POINTS IDEALS
13
Intelligence
+3 10
Wisdom
3
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
16
Acrobatics (Dex) Total SUCCESSES
+3
Animal Handling (Wis) FAILURES

11
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
Athletics (Str)

20 Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

11
History (Int)
Resilient (Con)
+5
8
Insight (Wis)
Warcaster
Intimidation (Cha)
WISDOM Investigation (Int)
Damage Resistance: Fire
Medicine (Wis)
14 Nature (Int)
Breath Weapon

+2 Perception (Wis)
Ritual Caster
Performance (Cha)
Arcane Recovery
CHARISMA Persuasion (Cha)

11
Religion (Int)
12 Arcane Tradition: Theurgy
Sleight of Hand (Dex)
Stealth (Dex)
Divine Inspiration: Life
+1
Survival (Wis)
Arcane Initiate
Channel Arcana (2x per rest)
SKILLS ATTACKS & SPELLCASTING
- Divine Arcana
PASSIVE WISDOM (PERCEPTION)
- Preserve Life
CP Staff of Power Disciple of Life
Blessed Healer
SP Ring of Spell Storing Supreme Healing
Dagger, Dart, Sling, Light
Crossbow, Quarterstaff EP
Daern's Instant
Fortress
Common, Draconic, Halfling, GP
Celestial Bag of Holding
PP
Goggles of Night

Alchemy Jug
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Int
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6 1
Firebolt Beacon of Hope (Conc) True Seeing

Minor Illusion Revivify Mass Suggestion

Mage Hand Counterspell Heal

Shocking Grasp Fireball

Light

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 4 7 1
EPAR
SPELL NAME Teleport
ED
PR

Bless (Conc) Plane Shift

Cure Wounds
4 3 Conjure Celestial (Conc)

Mage Armor Regenerate

Shield Death Ward


SPELLS KNOWN

Find Familiar (Rit) Guardian of Faith

Thunderwave Dimension Door

Detect Magic (Rit) Greater Invisibility (Conc)

Comprehend Language (Rit)

Healing Word

8 1
Maze(Conc)

Holy Aura (Conc)

2 3
Feeblemind

Lesser Restoration

Spiritual Weapon

Misty Step
5 2
Mirror Image

Mass Cure Wounds


9 1
Raise Dead

Wall of Force (Conc) True Polymorph (Conc)

Rary's Telepathic Bond (Rit) Wish

Commune (Rit)

TM & 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

You might also like