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MODULE1: BASIC 2D SKETCHER, 3D MODELLING, MECHANICA

Introduction

This tutorial is designed to introduce you to several of the basic features of Pro/E. You will create a datum system,
extrude a solid shape, add edge rounds, form a shells etc.

HOW TO Start:

Turn on the computer and monitor. After the machine boots, there will be a message telling you to press CONTROL-
ALT-DEL to log on. After you press these keys, the next prompt will be for a user name and password. Consult the
instructor for the current info. Login will bring you to an introduction screen. Pro/E will use a default directory for storing
your part files if you do not specify another one. During the semester, many files are generated and purged, so save your
files on your own Pen Drive if possible. Next use the "PRO_E " icon to start Pro/ENGINEER. The Pro-E icon is located
under the PTC program group which is under PROGRAM MANAGER.

2D Sketcher

The 2D Sketcher Can Be Accessed In Two Ways

1) File New Sketch

2) In Part or Assembly Modules, By Selecting The Sketch Option

We Will Be dealing only with the second method

Getting started:

Open Pro/Engineer

Select file new

You will be greeted by the following window

You can change the template by unchecking the use default template , you can also change the name if you prefer, and
click the ok button.

If you unchecked the use default template option then another window will open up

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Select the template you wish, say mmns_part_solid , and click ok button

Now many options in the proE window will be enabled

To enter into the 2D sketcher, click on the sketch tool , most of the tools are found on the right hand side of the
screen

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And then proE will ask you to select the plane in which you want to sketch

Just click on the plane you want to sketch, say the front plane , now the window should be as follows

You can also change the orientation

Now click sketch

Now you are in the sketcher window, you can see a lot of options in the right side

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Commands:

1) Select Items:

This tool is used to select entities. This tool will be useful in numerous situations

2) Line:

The line option has 4 subdivisions

2 point lines

Line tangent

Centerline

Geometry centerline

By default the option would be set to 2 point lines ,in order to change to the other options click on the small arrow at
the side and select the option you want

*Drawing a 2 point line

Select that option

Then click on the starting point of the line and then click on the ending point and your line will be generated

Then it will take the ending point of the first line as the starting point of the second line and will wait for you to click on

the end point of the second line. if you think that one line is enough, then you can just click on or any other option ,
and you will end up with something like this

*Drawing a line tangent

This option is used to draw a line such that it will be a tangent to two circles

(Read circle command before reading this)

First you must draw two circles at some distance

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Then click on the line tangent option and just select on the first circle and then on the next circle a line that is a tangent
to both the circles will get generated

You will be allowed to select the tangent point on the circle and the line will be generated with respect to the points you
select

After finished diagram will be somewhat like this ,

Note that I have selected the first tangent point on top of the first circle and the next point at the bottom of the next circle

*Drawing a Centerline and a Geometry centerline

The procedure for drawing both these centerlines are the same, that is select the option then click on the screen
where you want to generate the line and move the mouse pointer till the direction of the centerline is correct then
click once more to generate the centerline

Note that although both centerlines look alike and are drawn in a similar manner they are not the same, the
centerline line cannot be accessed outside the sketcher and will be used locally only for your 2D drawings but the
geometry centerline will be accessible even for your 3D models

3) Rectangle:

The rectangle option has 3 subdivisions

Rectangle

slant rectangle

parallelogram

By default the option would be set to rectangle in order to change to the other options click on the small arrow at
the side and select the option you want

*Drawing a rectangle

Select the rectangle option

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Click at a point where you want to draw the rectangle ,this will be the point where the diagonal for that rectangle
will start ,then click on the point where the diagonal should end and your rectangle will be generated. note that the
diagonal will not be displayed

*Drawing a slant rectangle

Select the corresponding option

Click at two places this will correspond to a side of the rectangle now if you move the mouse the rectangle will get
dragged now when the rectangle is of correct size just click once more and the rectangle will be drawn

Note that the opposite sides will be equal , parallel and corresponding sides will be perpendicular

*Drawing a parallelogram

The procedure to draw a parallelogram is similar to drawing a slant rectangle

Note that the opposite sides will be equal , parallel but the and corresponding sides need not be perpendicular

4) circle:

The circle option has 6 subdivisions

center and point

concentric

3 point

3 tangent

Axis ends ellipse

Centre and axis ellipse

By default the option would be set to rectangle in order to change to the other options click on the small arrow at the
side and select the option you want

*Drawing a circle with center and point

Click on the option

And click at some point on the screen this will be the center point for your circle now move your mouse you can see
the circle the circle changing in size and when you think the circle is of correct size click once more to generate the
circle

*Drawing a circle with concentric option

Before you select this option you should have already drawn a circle, and this option will be used to draw concentric
circles within that one

Assuming that you have drawn the outermost circle

Click on the concentric option ,now a window will open up

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Click on the center of the first circle to specify the center point and then click ok, now drag your mouse and when the
circle is of correct size click once more to generate the circle

It will go on to generate another circle with the same center if you think that one circle is enough, then you can just click

on or any other option.

*Drawing a circle with 3 point option

In this you would be required to select 3 different points along the circumference of the circle instead of selecting
center and radius to generate the circle

*Drawing a circle with 3 tangent option

Before using this option you need 3 circles or 3 arcs that are drawn already. then select 3 points that are on the
circumference of these circles and a circle will be generated which coincides with these points

*Drawing an Axis ends ellipse

The last two options are used to draw ellipses.to draw an ellipse using this option click on two points these would
be the two end points of the axis now move out the mouse and when your ellipse is of the right size click once more
to generate it

*Drawing a center and Axis ellipse

This option is similar to the last one but you need to specify the center and one end instead of both the ends

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5) Arcs:

Arc has 5 subdivisions

3-point / tangent end

concentric

center and ends

3- tangent

Conic

By default the option would be set to the first in order to change to the other options click on the small arrow at the side
and select the option you want

*Drawing a 3-point / tangent end arc

Select the option

Then click to specify the starting point, click on the ending point

And now you can see a preview of the arc. When the arc is of required shape click again to generate it

*Drawing concentric arcs

Before using this option you need either an arc or a circle that was drawn already

Now click on the option, a window will open up

Click on the arc or the circle and then press the ok button

Now you must click at a point that will specify its radius as well as its starting point

Then drag it till it reaches the end point and click once more to generate the arc

*Drawing center and ends arcs

This is similar to the above arcs but you must specify the center first, followed by the starting and end points

*Drawing 3- tangent arcs

This is similar to creating a 3 tangent circle, but the generated entity will be an arc

*Drawing conic arcs

The Procedure for drawing a conic is similar to creating a 3-point / tangent end arc

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But the main difference between a 3-point/tangent end arc and a conic is that in a 3-point/tangent end arc every
point along the circumference will have constant radii but in a conic the radii need not be the same at different points
along the circumference of the arc

A 3-point/tangent end arc A conic

6) Fillet:

Fillet has 2 subdivisions

Circular

elliptical

By default the option would be set to the first in order to change to the other options click on the small arrow at the side
and select the option you want

*Drawing a fillet

A fillet is used to eliminate sharp corners in entities like rectangles

The procedure for drawing both the fillets are the same, the only difference will be in the shape of the fillet

Drawing a fillet is a very simple process

Click on the option and a window will open up

Now select the two edges whose joining point you want to smoothen , one after the other ,as soon as you click on the
second line the corner will be rounded and the box will still be open you can fillet other lines or just click the ok button

The difference between elliptical fillet and circular fillet is that circular fillet every point along the circumference will
have constant radii but in an elliptical fillet the radii need not be the same at different points along the circumference of
the arc

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Filleted rectangle

7) Chamfer:

Chamfer has 2 subdivisions

chamfer

chamfer trim

By default the option would be set to the first in order to change to the other options click on the small arrow at the side
and select the option you want

*Drawing a chamfer

The procedure for drawing both chamfers is the same

Drawing a chamfer is similar to drawing a fillet

Click on the option and a window will open up

Now select the two edges whose joining point you want to chamfer ,one after the other ,as soon as you click on the
second line the corner will be chamfered and the box will still be open you can chamfer other lines or just click the ok
button

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A rectangle chamfered at all corners

8) Spline:

A spline is useful in many situations when we want to draw a customized arc

To draw a spline just click on the option and click on places where you might want to draw an arc like structure and
spline will be generated between them

Once you have finished just click on the select tool to end the spline command

Mitochondria Drawn Using Splines

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9) Points & Coordinates:

This has 4 subdivisions

point

geometry point

coordinate system

geometry coordinate system

By default the option would be set to the first in order to change to the other options click on the small arrow at the side
and select the option you want

The procedure for drawing all these entities are the same ie select the option click where you want to place them

The geometry entities will we available even after you finish the sketching process while the others will be available only
in the sketcher, mostly the coordinate systems will be coupled with the center lines to represent the axes

10) Use Tool:

This has 3 subdivisions

Use

Offset

Thicken

By default the option would be set to the first in order to change to the other options click on the small arrow at the side
and select the option you want

*Using the use tool

The Use Tool Is useful in situations when you have already drawn the image but need to draw it again in another
plane in such a case you can just use the use tool to copy that image into the required plane.

Note that the use tool can be used to copy images between planes only if the planes are parallel to each other or
else it will copy the current view of the image

Create a plane parallel to the front plane. (read creating planes , Done before reading this)

Now sketch something in the front plane

Click the done option

Now again open the sketcher, but this time select the newly created plane

If you have done everything correctly you must be able to see the image you sketched. But you wont be able to
interact with it since it is in a different plane and what you see is just a silhouette image

To bring that image to this plane, click the use tool

And the type window will open up. Select the image in the background (refer Selecting Image Using The Type
Window) and close the windows

Now you have copied the image to the working plane

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Selecting Image Using The Type Window:

In certain situations you may need to select some sketches using the type window

The select box will also be open along with the type box. you are not supposed to close the select window before selecting
the all entities you wish to select
you can find that there are 3 options in the type window
Single
Chain
loop

*single:
If you select this option you can select only one entity , for example if you want to select a rectangle if you give single
then you will be able to select only one side

*chain:
If you select this option you can select multiple entities but one at a time , for example if you want to select a rectangle if
you select chain then you will be able to select all the sides but one at a time

*loop:
If you select this option you need to select only one entity and the software will automatically select all entities connected
to it till it forms a closed loop, for example if you want to select a rectangle if you select loop then if you select a single
side , the entire rectangle will get selected automatically

Once you have selected everything you want click ok in the select box to close it and close in the type window to close it

*Using the offset tool

The offset tool is to create a copy of an image or entity that is offset at a particular distance.

First select the tool, the type window will open up, select the entities you want to offset and click the ok button in
the select window

And another window asking you to enter the offset distance opens up

Enter the value you want to offset to and then, click on the tick mark. Now the entity will be offset and the original will
also be retained

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*Using the Thicken tool

The thicken tool functions in a way simillar to the offset tool.

First select the tool and the type window will open up, note that the type window will be a bit different

But you can select the entities as mentioned in the previous methods, the option select end caps corresponds to how
the end portion will look like. Now after selecting the entities click ok, and it will ask for thickness enter the value and click
the tick

now it will as you the offset distance enter the value and click the tick , close the type window

11) Dimensioning:

Now that we can draw anything in 2D sketcher another important thing is dimensioning we cannot simply draw
images that dont have any dimensions. To specify a dimension click on the select tool and most of the dimensions
will be displayed. If you want a particular dimension and if it is not displayed click on the tool and the select window
will open up now click on the entities for which you need to know the dimensions and click on the middle mouse
button to display the dimension. To change the dimension double click on the displayed dimension and it will
become into editable format, now edit the value and press enter.

12) Modify:

This tool is similar to the dimensioning tool, but helps to visualize the changing dimensions more efficiently. click on
the modify tool and the select window will open up now click on any displayed dimensions and the following
window will open up

You can change the dimensions either in the box or click on the button at the side and drag it to increase or decrease the
dimension. when you are done click on the tick to make it permanent , clicking on the x will change it back to the initial
value.

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13) Aligning Options:

When we are drawing multiple entities we often face a situation when two entities are nearer to each other but are
not joined in such a case you can use any one of the aligning tool to join them. 9 tools are available for aligning

The method to use them is the same that is select the option that best suits your situation and then click on the two
entities you want to align and they will get aligned

14) Text:

This tool is used to insert text in your drawings to insert text. first select the option then click on screen where you
want to write the text and a line will be generated now move the mouse till the line equals the height of your
required text now click again, and a window will open up

Enter the required text and click ok.

You may have to change the aspect ratio to maintain the height of the text

Note that depending on the direction you draw the line the text will be generated to generate the text straight, you must
draw the line bottom up

15) Palette:

The palette consists of predefined images.to use an image. If you click on the palette a window will open up

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Click on any of the shape and click on the screen the shape would be generated and another window will open up

You can rotate it or scale the shape and click on the tick to make it permanent

(Refer: Move & resize)

16) Trim:

This has 3 subdivisions

Delete segment

Corner

Divide

By default the option would be set to the first in order to change to the other options click on the small arrow at the side
and select the option you want

*Delete segment

This is used to trim off unwanted segments in the sketches. To delete a segment click on the tool, and click on the
segment you want to delete and it will be deleted

*corner

This tool is similar to the delete segment but used to trim off projections that extend out of corners. To use this tool
click on the tool and then click on the two edges that form the corner, make sure not to click on the projections, and
the projections will be trimmed off

Before trimming after trimming

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*divide

This is used to divide an entity into some no of divisions. Although this tool may not have a greater significance in
sketcher it is useful in 3D commands like Blend.to use this tool click on it and click on the entity at places where you
need to divide and the entity will be divided, for example you can divide a single straight line into two straight lines

17) Mirror:

This has 2 subdivisions

Mirror

Move & resize

Note that both these options will not be enabled until you select some sketch

* Mirror

This command is used to mirror an entity

First a centerline (refer: Line) must be drawn at a the center spot that would separate the real and the mirror image.
This would be used as a reference for the mirror.

Now select the entities you want to mirror. The mirror option will be enabled by now, select that, and click on the
centerline you created earlier and the sketch would be mirrored

*Move & resize

This option is used to translate, rotate and scale selected entities.

First select the entities you want to modify, then click on the move & resize icon and a window will open up

You must select some reference, you may select the axis as your reference and change the values the entities will
move or rotate with respect to the selected reference. After you are done click on the tick

18) Done:

Once you have finished sketching to quit sketcher while retaining the sketch, you must click on this option.

Note that this option is not only used in part modeling but also in various other modules.

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18) Quit:

If you are not satisfied with your sketch and want to quit sketcher and discard the sketch, you must click on this
option.Note that this option is not only used in part modeling but also in various other modules.

19) Sketch orientation:

This option is found on top of the sketcher window. This is used to reorient the sketch. Even when we are using the
2D sketcher we can rotate the plane and in order to bring it back to normal this option is used.

20) Refit:

This option is found on top of the sketcher window. This is used to refit the sketch in the sketcher window. In the 2D
sketcher we can zoom in or zoom out the sketch and to bring it back to normal this option is used.

21) Undo & redo:

These options are found on top of the sketcher window. These are used to undo or redo the recent changes as the
names suggest.

22) References:

When you are sketching on certain planes or on top of other solids the reference window may open up.

If it shows fully placed then there will not be any problem. But if it shows partially placed you must click on two or 3
planes or surfaces that are perpendicular to your plane, and click ok and solve, some planes cannot be selected
especially if they are already selected if so you must select some other planes, and if it shows fully placed then close
the window. If you close the window even when it is partially placed the sketch will not be retained after you are
done in sketcher

Alternatively if you are sketching on top of another solid you may need to select its edges as reference in such a
case you can manually open the reference window, to open it go to,

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Sketch references

Now select the solid surfaces and solve and close the window

Note that while you are selecting references the select window must be open and in case you closed it can be
opened by clicking the arrow mark in the references window

23) Relations:

Another important feature in ProE is giving relations. This feature is available in almost all the modules not just in
sketcher but it can be easily explained using the sketcher. For example consider a rectangle whose width must
always be half its length in such a case you can do two things,

1) Change the dimensions of length and width separately

2) Give a relation like, length = 2 * width and change a single dimension to change the other automatically

The first method becomes tedious if our sketch is not a rectangle but some other complex shape and if we have
multiple dimensions to vary thus making the second method suitable for many situations.

We will consider the rectangle as our example; draw a rectangle of length 100 and width 50.

Now go to,

Tools relations

The relations window will open up

The select window will also open up. You can use it to select the dimensions or close it and manually type in the
dimensions. In this example we will type it manually

So click ok to close the select window

As soon as you opened the relations window you might have noticed that all the dimensions you gave have changed
into variables

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The variables will be of the form sd<no>

Remember our relation, length = 2 * width

Now equating it with our variables the relation should become, sd10 = sd9 *2

Just type it in the relations window

And click ok to close the window

Now whenever you change one dimension the other will get changed automatically

Note that you can also insert functions like sine, cosine and so on, to insert them inside the relations window go to

Insert functions

and the functions window will open up just double click on the required function to insert it

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3D Modeling
Once you are finished drawing in the 2D sketcher doesnt forget to click on the done option. And now you will be taken
back to the ProE window you opened at first

If you see clearly you can find that there is a red circle within the front plane , this is how your sketch will look after
you click on the done option. Note that it is red is color when highlighted but it will be blue in color if you select
something else thus highlighting that sketch instead of this.

The 3D modeling tutorial has been divided into three parts

1) Basic commands

2) Intermediate commands

3) Advanced Commands

Instead of giving a general description most of these commands will have small demonstrations. You are requested
to try on different examples after trying on them

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Basic Commands:

1) Extrude:

This command is used to draw a 3D projection of a 2D Sketch

To use this command first draw a square

Now click the extrude icon .some options will open up the following picture describes most of these options

You can also specify the extrusion direction in 3 ways as shown below

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Click on the dropdown menu and select any one option

1) This is the default option and allows you to extrude in one direction of the plane only

2) This option extrudes the sketch in both sides of the plane. The thickness value is split equally on both sides of the
plane

3) This option will extrude the sketch up to another surface. Note that you must have already drawn the other
surface

In case your placement button is red in color


Then the object wont preview. This happens because your sketch has not been selected
To fix it do the following
click on it

Click on and select your sketch

This does not only occur for extrude but also for other 3D commands. You can use the same steps to fix it

In case you draw the sketch on top of another solid and you need to remove material then you must click on the

icon while using the 3D commands

2) Revolve:

Suppose you want to draw a cylinder (you can extrude a circle but we will be using revolve here)

First draw a rectangle such that its length is equal to the length of the cylinder and width equal to radius of the
cylinder, Now click the revolve option

Now click on the axis through which you must revolve the solid. For creating a cylinder click on one side of the sketch

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In the picture you can clearly see the angle that was chosen (in red)

You can also change the angle of rotation that is it need not be a 360 degree rotation.

3) Sweep:

This can be used to project a solid around a selected path

In order to use this command you need a section and the path along which it will be projected

First insert the command,

Insert sweep protrusion

Now two new windows will open up

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If you have already drawn the path click select traj in menu manager

Or else click sketch traj, the following windows will open up

Click on the plane you want to sketch your path, say top plane, then you will be asked for direction

Now click ok, now it will ask you for the view, select the view you want

And the 2D sketcher will open up, in that draw the path aka trajectory

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The path drawn by me is shown in the above fig, Then click on the done option

Now another window will open up

Click done

And again the 2D sketcher will open up

You can see clearly a small plus symbol now you must take this as axis and draw your section

Ill draw a simple circular section

Now click on the done option, now in the screen nothing will show up except the following window

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You can click preview to preview the solid or else click ok to make it permanent

If you need to change something, for ex trajectory then click on trajectory and click define and you will be taken to the 2D
sketcher to edit it

4) Chamfer:

The 3D chamfer tool works similar to a 2D chamfer. But it is used to chamfer 3D solids

There are two options for chamfering

Edge chamfer
Corner chamfer

* Edge chamfer

This command is used to chamfer the edge of a solid

Click on the icon

Change the D value and Now simply click on all the edges you want to chamfer and

click on the

you can also change the settings regarding how the solid should be chamfered by pulling down the dropdown menu
and selecting something else

* Corner chamfer

Insert chamfer corner chamfer

The following window will open up

Click on the edge which will join to form the corner

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And the following options will popup

If you select pick point then you can manually select points in all the edges that will form the corner
If you click on enter input you should enter the distance for each point from the corner

When you are done, Click preview to view the chamfer or else click ok to make it permanent

Edge chamfer corner chamfer

5a) Round Tool:

This is similar to the fillet tool in 2D sketcher

Click on

Set the diameter value and click on all the edges you want to round and finally click on the

a cube whose sides are rounded

5b) Auto round:

This command can be used to round all the sharp corners in a solid

Go to, insert auto round

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Change the diameter value and click on the tick

You are requested to check out the scope, exclude options by your own

6) Draft:

This feature is similar to chamfering with the D1xD2 option selected

Create a cube

Insert draft

Click on references

First select two opposite sides (use ctrl + click to select both the sides)

Click on draft hinges and select a side that joins the two other sides you selected earlier

Click on the small white square and drag your mouse to taper it

When you are done click the tick

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

7) Rib:

Ribs are used as supporting elements

Create the following component

Now click to insert rib

Click on reference define, select the plane in which we want the rib and click sketch, in the above fig the right
plane. Now you will be taken to 2D sketcher, now draw the profile of the rib but make sure you dont close the
profile

As you see the third side is open

Now click on the done option

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Change the value in the box

And when you have finished dont forget to click the tick

You can create multiple ribs by either repeating these steps again or by using the pattern command (refer: pattern)

Finished part

8) Shell:

The shell command is used to convert a solid body into a shell of particular thickness

Create a cube

Go to, Insert shell

Click on the cube if it is not selected by default

Change the thickness value and click on the tick

The changes are internal and may not be visible

If you want to see what has changed you can use sectional view to see what has changed (refer: sectional view)

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

9) Mirror:

The mirror command is used to duplicate a mirror image of a component with respect to a plane

Consider the following part

If you want to mirror the top most block, such that another block is formed at the other end

First select the block on the top. In case you want to select multiple solids select them using ctrl + click on the model
tree (found on the left side).

Once you have selected them click the icon, and select a plane (in the above image the right plane) that
exists between the source and yet to be mirrored image, if no such plane exists create a plane beforehand. And click
on the tick icon

Finished part

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Intermediate Commands

10) Blend:

As the name suggests this command is used to blend two dissimilar shapes into one

In this example the solid will be having a circular cross section on top and a square section on the bottom

Go to, Insert blendprotrusion

The following window will open up

Click done, now two more windows will open up

In the menu manager click smooth and then done

Now select the plane in which you want to sketch

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now click okay

Select a view, say default

Now 2D sketcher will open up

Remember the two sections we want to draw one is the circle and other is the square

First we will draw the square

Once you have finished drawing the square, right click and select toggle section, now the square would be darkened

Now draw the circle, once you have finished drawing the circle. You must divide it this is because ProE can blend
only sketches that have a corner and since a circle has no corner we must divide it and ProE will take each segment
as a side and the ends as corner

Select divide and just click on four points in the circle the points should be 90 degree away from each other
that is corresponding to the corners of the square. It is better to use centerlines to coincide with the corners of the
square and divide the circle at points where the center lines coincide with the circle

If you divided it using centerlines then your screen should look like this

Now once you have divided the circle when you move the mouse near it the particular section will respond and
change color rather than the full circle

Now click the done option

Now it will ask you to enter the depth

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Enter some value, and click on the tick icon

Now only the following window will be open

Click on preview and if it is satisfactory click ok, now the solid should look somewhat like the fig below

Note that we used only two sections we can use more than two sections also to include another section you must click
toggle section again and draw the next section. It will ask depth for each section starting from the first, so when it asks for
depth you must give the depth for each section and not the total depth

11) Helical Sweep:

This option is a similar to sweep. But this option is used to sweep in a helical shape. To understand about the helical
shape consider a spring or the threads in a screw. Now we will draw the threads in a screw. Draw the following part

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Inserthelical sweepprotrusion

Two windows will open up

In the menu manager click done

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now click on a plane, in the above case the right plane or front plane

Now click okay

Now click any view, say default

Now you will be taken to the 2D sketcher, and must draw the profile the profile consist of just two lines the first is an
ordinary line that will be equal to the length of your profile and the other will be a center line that specifies the axis
around which the profile should rotate

The sketch should look like the fig above. A centerline along the center of the solid and a vertical line that corresponds to
the length of the profile

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Click the done option

And it will ask for pitch value. If you dont know then keep the default value and click on the tick symbol

And again you will be taken to the sketcher. This time you must draw the section we will assume that the section of a
thread will be like a triangle and draw it at the end of the line where you find a plus sign that seems to be formed due to
two lines joining together (not the center line but the ordinary line also refer the ordinary sweep command)

Now click the done option

Now only one window will be open

Click ok to close it

The finished solid

12) Pattern:

If you want multiple copies of the same solid then the pattern command is used

The pattern command can be inserted from, edit->pattern or by clicking the icon

The following options are available in pattern

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

But we will be dealing only with a few options

Direction
Axis
Fill

*Direction:

This allows us to pattern along a particular direction

Consider the following solid

If we want more holes we can use this command. Remember that a hole will also be considered as a solid but it will be
subtracted. So select the command use to create the hole, from the model tree and click the pattern icon

Use the pull down menu and select direction

Now click on the side (in the solid) along which we must pattern

And set values for no of holes we want and the distance they must be from each other

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now click on the tick icon

*Axis:

This option is used to pattern around an axis

Consider the above fig. if you want similar holes along the circumference this option is used

Select the hole and click pattern use the pull down menu and select axis. Now click once on the axis of the bigger solid and
enter the no of holes you want and the angle between them

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

At last click on the tick

*Fill:

We will consider the solid used in the above example.

As usual select the hole, select the option, and set it to fill option

Then click reference and define

Now the sketch window will open up

Click the top most surface of the bigger solid and click sketch

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now use the use tool to select the sketch1 (the sketch used to define the bigger solid) from model tree (once the select
window is open you can just click on sketch1 from the model tree), alternatively you can draw the outline of the solid. And
this pattern command will fill the sketch with the solid chosen earlier in our case the hole.

And now click the done option

Click on the tick to see the object

looks like the entire solid was consumed by holes

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Advanced Commands:

13) Variable Section Sweep:

This is an advanced command by which we can use simple curves to construct a 3D solid

This command is used for drawing complex shapes

Draw the following shape in the front plane

Note that there is a line in the middle. This line will be necessary in variable section sweep

Now sketch the following in the top plane

It is necessary that the starting points of the four curves should lie in the same plane. Similarly the end points should also
lie in the same plane that is their length should be equal.

Now to insert the command

To insert the command you can go to, insert Variable Section Sweep or click on the icon

Click on the sweep as solid option if you want a solid model.

Now click reference

While setting reference you must first give the origin that is our line followed by the other curves

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

While selecting them you can click on the line and then ctrl + click to select the other curves

Now click on the icon

Now you will be taken to the 2D sketcher

If you see clearly you will find that some points will be different than the other points these are the points where your
curves intersect with the plane drawn through the origin

Draw a spline to join them

Click the done option

Now click on the tick

But the curves will also be showing to hide them, right click the two sketches in the model window and click hide.

14) Swept Blend:

This option is a combination of blend and sweep

Before using this command you must have drawn a path in our case a simple curve

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now go to, Insertswept blend

Click on references, and then click on the path that you drew earlier

Now click on sections

Click on one end of the path

Then click sketch

Now in the sketcher window, with the axis as reference draw a square and click done option

Now again open sections and click insert, click section2 and click on the other end of the path

And click sketch

Now in the sketcher draw a circle you must divide the circle as you would do so in blend (refer: blend)

Click done option and you can preview your section; click the tick to make it permanent

Finished part

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

15) Boundary Blend:

This option is used to convert curves to surfaces which can then be converted into a solid

Create two curves as shown below (note that a new plane has also been created)

Now you can insert the boundary blend command by the following two ways

InsertBoundary blend

By clicking the icon

Now you will have the following options

Click on the first curve then ctrl + click on the next curve

Click on the tick

Now you will have a surface, in order to make it into a solid use the thicken option (refer: thicken)

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

16) Warp:

This is a set of commands used to modify already constructed solids.

The solid should have been constructed before insertion of this command

Insertwarp

Now select your solid and all the commands will be enabled

*transform:

This option is used to translate the solid

*warp:

This is similar to the draft feature you can modify the solid at points that will be specified on the solid once you
select this option

*stretch:

This option is used to extend or compress a solid

*bend:

Can be used to bend a solid

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

17) Graph:

This feature is coupled with variable section sweep and relations to create solids from their profile

The following example will teach you how to draw a crown

First draw the profile of the crown in a graph

To insert a graph go to, insertmodel datumgraph

Enter a name for the graph, in our case say crown

Click on the tick

Now a new window will open and you will be in 2D sketcher but there wont be any axes

So first create two center lines to represent your X and Y axes

Now draw the profile

We also need to insert a coordinate system but we will add it at last

Note that the height of the coordinate system from the profile will be the thickness so make sure you draw the profile at a
particular height (we will add the coordinate system in the x axis only so draw the profile at some height from the x axis)

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

My profile looks like this

Now insert a coordinate system at the starting of the graph

Note that the total length if my graph is 16 (we will need this)

Click the done option. And the graph will show up in the model tree

Draw a simple circle this circle will form the center of the crown

Now click on variable section sweep icon

Click sweep as solid

Click create or edit sweep section icon

Now 2D sketcher will open

Draw a rectangle i.e. your sweep section. You must draw it on the plus sign, the dimensions does not matter as they will
be taken from the graph

Open toolsrelations, and the relations window will open up

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

For the crown we need to vary the height and the variable assigned for us is sd3 (if you can zoom the image)

In the relation box type the following relation

Sd3 = evalgraph(graph name , trajpar * length of the graph we want to use)

So our relation will be

sd3 = evalgraph("crown" , trajpar * 16)

Note that if you give trajpar*8 then only half of the graph will be used. And also the graph name should be enclosed in
double quotes

Click ok

Click the done option

Click on the tick to make this permanent

This crown is not so good but you can edit the shape by simply editing the graph

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Edit Commands:

1) Offset:

This command can be used to extrude in a curved surface.

In our example we will be writing text on a cylindrical surface

Create a plane parallel to the surface you want to write and write the text in this plane

Click on the solid once and again once more on the surface to select the surface

Go to, editoffset

Pull the drop down menu and select, with draft features (second option)

Click reference define

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now the 2D sketcher will open

Select the parallel plane you created earlier

Use the use tool to select the text you wrote already (you can sketch but cannot write directly here so only using the
use tool)

Click the done option to get out of sketcher

Now you can see a preview of how your text will look

You can adjust the protrusion and angle of the text you can also remove material in the shape of your text

Click on the tick to make it permanent. You should right click the sketch you drew earlier and click hide option to
hide it

2) Thicken:

This option is used to convert a surface into a solid for e.g. Consider the following surface

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

As we can see it is a surface and not a solid

Select the surface first

Go to, editthicken

Now your surface will have a particular thickness i.e. it is a solid

Click on the tick to make it permanent

3) Fill:

This command is used to convert a sketch into a surface

Draw a sketch. It must be a closed surface

Go to, editfill

Click on your sketch and it will be converted to a surface

Click on the tick to make it permanent

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Miscellaneous Commands:

1) Planes:

In many situations we may want to create a new plane and sketch on them

You can create a plane parallel to any plane that is offset at a particular distance

In case you want to create a plane offset from the front plane

Click the front plane first

Then click on the icon

Now a window will open up

Type in the distance you want the new plane to be offset. If the distance is wrong try giving a negative value. Alternately
you can also drag the new plane by the small white square found at the middle of the new plane

You can also click on surfaces of the solid and give offset distance

If you want to create an angled plane see this video <link not available>

2) Sectional view:

If you have some internal sketches then to see them you may need sectional view

To learn how to use sectional view refer the example below

Consider a hollow cube (refer: shell)

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

We dont know if the inner section is hollow or not to verify that, first create a plane at the place where we will need a
sectional view

In our case the front plane is already at the middle so no need to create a new plane

Go to, view view manager

Click the xsec tab

Click new

Click enter

Now a new window will open

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Click done

Now the select window will also open up

Click on the plane you want to have sectional view, in our case the front plane

Now the view manager will open up again

Right click the newly created xsection and select set active, now your solid will look like this

Click close to close the window

To deactivate it, open view manager

Click xsec tab

Click on no cross section right click and select set active

Click close to close the window

3) Saving files:

After completing a sketch you might want to save it

You have two options

Save
Save a copy

*Save:

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Go to, filesave

The save as dialog box will open

You can browse to any path you want to save that file but you are not allowed to change its name

After you go to the place where you want to save the file click ok

*save a copy:

To use this option go to, filesave a copy

The save as dialog box will open

You can browse to a new location, save with a new name and also change its extension

Note that you must enter a new name

When you are done click ok

4) Opening files:

To open files that were already saved by ProE, go to

Fileopen

A dialog box will open allowing to browse to the file location

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Use the dropdown menu and set it to all files

Now browse to the file location and click on the file and click open

5) Rename:

If you have saved a file and want to rename it you should not manually rename it. First open it in proE. Go to
filerename

The following box will open

Enter the new name

Verify if the option is set to Rename on disk and in session and Click ok

It will show rename success, just click ok in this also

7) Erase:

Note that you can close the current drawing without closing the ProE window by choosing the

Fileclose window option

But then if you try creating a new file with the same name ProE will issue a warning this is because although you
closed the window the file is still in memory.

To remove it from memory you have two options

*you may close and reopen ProE.

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

*use the erase option

To use this option go to,

Fileerasenot displayed

And a window will open up

Click ok

And you are done

MECHANICA:
This module in Pro-E is used to perform static analysis on bodies

Mechanica can be used to perform two types of analysis

1) Structural analysis

2) Thermal analysis

Mechanica can be accessed from many modules. However the examples will be based on solid parts and not on
assemblies

Getting started:

Once you have completed a Part,

Go to,

Click on Mechanica

And the following window will open up

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Click on the drop down menu and select either structure or thermal, and click ok

Now depending on the option you chose (structure or thermal) new icons will show up

Structural Analysis:

First model the part shown in figure

Now go to Mechanica module and select the structure option

There are no of steps while doing the structural analysis

1) Set the load or force

2) Set the constraints

3) Assign material

4) Define a new analysis type

5) Run analysis

6) View results

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

At first we will set the load

All these options can be used to set different kinds of load

For our example select the first option force/moment load now a window will open up

There are 3 reference options

Surfaces: set a load on a surface


Edges/curves: set load on sharp edges or blunt curves
Points: set load at any point. Use ctrl + click to set loads at multiple points

In case you want to add two different types of reference, set loads with one reference, then you must insert the
loading option again and select the next reference

Once you have set the reference just click on all the places where you want to apply the forces

Set the value of the force in the textboxes below note that you can change the units also

If you dont want any force to act in any direction, the load value must be assigned 0, if you clear the 0 you will get
an error

Click the ok button

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

If you want to give pressure load you can select the surface on which the load must act and give a value

After applying the forces my solid looked like this

It consist of a force/moment load applied at edges &points, a pressure load and gravity

Now to set constraints

The above three icons can be used to set constraints

Constraints keep the body locked in a particular position

For our example, select the icon, and the constraints window will open up

Select the reference just as you will do while applying loads

Use the translation and rotation options to constrain then to your need

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

For example you can constrain a surface but still allow it to move or rotate in a particular plane

Then click ok

Refer the fig below to see how the solid looks like after being constrained

Now assign the material

Click the icon, the material assignment window will open

Click on the first, more button

Another window will open up

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Click on the material you want to assign and click

Click ok

And the material assignment window will show the newly selected material

Click ok to close this window

Now to create a new analysis

Go to, analysis mechanica analyses/studies

In the window select, file new static

Just click ok

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Now click the icon

Now a window will open

Click yes

The diagnostics window will open

When you see run completed in the diagnostics window you can close it

Now we have completed the analysis we just want to view the results

Click the icon, in the analyses and design studies

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

And a window will open up

You can view the result as a graph, fringe, vector, and model

To view as fringe

Set display type to fringe

Use the drop down menu below component to select the analyses procedure

Also feel free to change the other two options now click ok and show option and the result will be displayed, the
values corresponding to the colors gives the force magnitude in that colored zone

To view as an animation, go to editresult window

Click the Display Options

And tick the animate checkbox

Click ok and show

The options can be used to control the animation.

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

You can use the fileexport option to save the animation

To view the result as a graph

When the following window opens up

Set display type to graph

Click the icon

Another window showing you your solid model opens up

Click on the edge along which you want to plot the graph

Click ok in the select window

And it will show you the point from where it will start, if you want it to start from the other end click toggle, at last click
ok

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Click ok and show and the result will be plotted in a graph

Thermal Analysis:

The same solid model used for structural analysis will be used here also

Now go to Mechanica module and select the Thermal option

The following steps will be followed when doing thermal analysis

1) Set the thermal load

2) Set the constraints

3) Assign material

4) Define a new analysis type

5) Run analysis

6) View results

To set the load click the icon

A window will open up

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

Set the references as you do so in structural analysis

Note that by using the temporal variation option you can set the load value to be steady or a function of time

If you want to vary it as a function of time, you must also define a function or a table by using the f(x) button

Now click ok

To set a reference temperature click the this will be a thermal constrain since the temperature wont change

A window will open up

Set the temperature and click ok

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TRAINING AND PLACEMENT WING-UCEN, http://ucentp.in

You can also give a convection condition, click on the icon

You must set the h value and table value,

340 w/m^2 k is the h value for copper when placed in water

Now click ok

Click the icon

Assign the material property just as you would do so in structural analysis

Now define a new analysis type

Go to, analysis mechanica analyses/studies

In the window that opens up select, file new steady state thermal

(If you vary some load with respect to time then select new steady state thermal)

Now click on to start the analysis

When the analysis gets completed

Click on to view the result

You can view the result as a graph, fringe, and vector

And the method to view these results is similar to structural analysis

Note that while viewing results the value will be in terms of e to the power something it just means 10 to the
power for example, 2e^2 = 2 * 10^2 =200

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