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These are the NASAMW revisions to the WRG lists.

I have retyped them, and attempted


to find and correct any previous typos. Any changes from the previously released lists
are corrections to typographic errors. (Or new types on my part!) My thanks to Scott
Holder, Bob Andriola, and Michael Pavkovic for providing the original lists.
If you have any questions, comments, or nasty remarks please contact me at:

Christopher D. Damour
348 Parkway Court East
Martinez, Georgia 30907-1511
(706) 855-1169

Except as noted, the following generalizations apply:

1. "Bodyguards" may not be commanded by other than a general.


2. Armies allowed sub-generals may have up to 5.
3. If a list allows elephants to have a detachment of LI they may also have LI on the
bases.
4. If a list allows Chariots or Cavalry to have a detachment of LI or LMI/LHI they may
also use them as a second rank.
5. Minimuns and Maximums that are not even multiples of elements may be decreased
or increased to the next multiple. The minimum cannot be reduced to 0, it must be the
fewest required to form a unit.
6. If a general has different equipment from his staff treat him as the bodyguard type
except during challenges.
7. Where Cretan archers are allowed Sh, or Peltasts LTS, it is all or none.
8. Generals are exclusive of troop minimums and maximums.
9. L armed Sergeants (and their equivalent in the 15th Century) may be used in a mixed
unit with knights. Otherwise, only troops of the same name, on the same line, or
mentioned in the list as able to, may be in mixed units.
10. Where an option to upgrade one element per unit, the command element is assumed
to be upgraded.
11. Staff elements must be uparmored (if possible) before any similar troops in that army
may be uparmored.

The folloving armies have no changes:


List 27. Thracian (Warm)
List 40. Macedonian Early Succesor (Warm)
List 51. Parthian (Dry)
List 55. Sarmatian (Cold)
List 56. Maccabean Jewish (Warm)

List 1. Sumerian (Dry)


Line 2: Add "or HI" after "LHI"; add "or LTS, Sh" after "JLS"
Line 4: Add "or LTS" after "JLS"
Add after Line 4: "Guti sub-general, on foot as LMI, JLS @50 pts
0-1"
Line 12: change "54 to 240" to "56-256"
Line 13: add "or Pa" after "Sh"
Line 14: change "6 to 27" to "6-32"
Lines 23 and 24: change "9" to "12"
Note: Ally Generals must command at least 3 non-general chariots, 36 spearmen and 12
javelinmen. One non-Guti sub-general is allowed.

List 1A. Old Babylonian and Old Assyrian (Dry) B.C. 2000-1600
C-in-C with B, JLS in four mul
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their unit. Shielded cavalry must not exceed chariot horses; no limit on unshielded
cavalry. Hittites may use up to 3 sub-generals. Neo-Hittites may only use 1 sub-general.
Neo-Hittites and camels may not be used with Syrians, 2HCW troops or LMI
Guardsmen.

List 9A. Mitannian (Warm) B.C. 1600-1250


C-in-C with B, JLS In two horse LCh with "Reg Crew of unarmed driver with P Standard
@110 pts 1
Extra to upgrade P standard to PA @20 pts
0-1
Sub-general with B, JLS in two horse LCh with "Reg A" crew of unarmed driver with P
Standard @60 pts 0-4
Two horse LCh with "Reg B" crew of unarmed driver and one with B, JLS @21 pts
10-33
Extra to upgrade crew to "Reg A" @1 pt
5-10
Alik ilku edenu chariot runners "Reg C" LI, JLS, Sh @4 pts
0-2/chariot
Alik ilku shinamunu "Reg C" MI, JLS, Sh @4 pts
0-24
Alik ilku sha qasti "Reg C" MI, B @3 pts
0-24
Ashshabu Kharu archers "Irr C" LMI, B, JLS @3 pts
0-48
Syrian Two horse LCh with "Irr B" crew of unarmed driver and one with B, JLS @17 pts
0-12
Syrian chariot runners "Irr C" LI or LMI, JLS, Sh @3 pts 0-
2/Syrian chariot
Syrian scouts "Irr C" LC, B @4 pts
0-6
Syrian spearmen "Irr C" MI, JLS, Sh @3 pts
0-48
Syrian javelinmen "Irr D" LI, JLS @1 pt
20-40
Syrian archers "Irr D" LI, B @1 pt
20-40
Extra to upgrade "D" Syrians to "C" @1 pt
all/none
Martu or Sutu javelinmen "Irr C" LMI, JLS, Sh @3 pts
0-48
Martu or Sutu slingers "Irr D" LI, B @1 pt
0-12
Martu or Sutu archers "Irr D" LI, S @1 pt
0-24
Up to 8 Regular Command Factors @10 pts
Up to 6 Regular Command Factors @5 pts to give Mitannian chariots a detachment of
runners
Up to 14 Irregular Command Factors @25 pts
Up to 2 Irregular Command Factors @10 pts to give Syrian chariots a detachment of
runners
Note: Mitanni fought Egypt, Hittites, Kassite Babylonians and Assyria.

List 9B. Aramean Syrian (Warm) B.C. 1200-580


C-in-C with B in two horse LCh with "Reg B" crew of unarmed driver @100 pts
1
Sub-general with B in two horse LCh with "Reg B" crew of unarmed driver @50 pts
0-3
Ally-general with B in two horse HCh with "Irr B" crew of unarmed driver and one with
JLS @81 pts *1
Two horse LCh with "Reg B" crew of unarmed driver and one with B @19 pts
10-24
Allied two horse HCh with "Irr B" crew of unarmed driver, 1 with JLS, 1 with JLS or B
@22 pts *2-5
Horsemen "Reg C" MC, 1/2 each unit JLS, Sh @8 pts, other half B @6 pts
12-24
Skirmishers "Irr C" LC, B @4 pts
0-12
Nomadic horsemen "Irr C" LC, JLS @4 pts
0-12
Spearmen "Reg C" MI, JLS, Sh @4 pts
16-32
Archers "Reg C" MI, B @3 pts
24-72
Syrian archers "Irr C" LI, B @2 pts
20-72
Ally spearmen "Irr C" MI, JLS, Sh @3 pts
*8-32
Auxiliary javelinmen "Irr C" LI or LMI, JLS @2 pts
0-64
Auxiliary spearmen "Irr C" MI, JLS, Sh @3 pts
0-36
Arab camelry "Irr C" MCm, B @3 pts
0-12
Extra to add second archer on Camel @3 pts
all/none
Arab scouts "Irr C" LCm, B @3 pts
0-12
Arab slingers "Irr C" LI, S @2 pts
0-12
Up to 12 Regular Command Factors @10 pts
Up to 14 Irregular Command Factors @25 pts
Notes: Minima marked * apply only if allied troops are used. Arameans fought
Assyrians, Hebrews, Babylonians, Urartians, Neo-Hittites and Egyptians.

List 9C. Urartian (Cold) B.C. 900-650


C-in-C with B, JLS in two horse LCh with "Irr B" crew of unarmed driver @100 pts
1
Sub-general with B, JLS in two horse LCh with "Irr B" crew of unarmed driver @50 pts
0-4
Neo-Hittite Ally-general with B or JLS in two or four horse HCh with "Irr B" crew of
unarmed driver and one with JLS @82 pts
*1
Two horse LCh with "Irr B" crew of unarmed driver and one with B, JLS @17 pts
5-21
Cavalry "Irr B" MC, JLS, Sh @7 pts
6-36
Extra to upgrade cavalry to HC @2 pts
any
Cimmerian Mercenaries "Irr C" LC, JLS @4 pts
0-24
Javelinmen "Irr D" LMI, JLS, Sh @2 pts
0-156
Extra to upgrade Javelinmen to "Irr C" @1 pt
any
Archers "Irr C" LI, B @2 pts
0-96
Extra to upgrade "Irr C" to "Reg C" in units of 1/2 JLS, Sh; 1/2 B @1 pt converting LI to
LMI 0-48
Neo-Hittite two horse HCh with "Irr B" crew of unarmed driver, 1 with B or JLS, 1 with
JLS @26 pts 0-5
Extra to upgrade Neo-Hittite chariot to 4 horse, add one with JLS @7 pts if general, @13
pts otherwise 0-3
Neo-Hittite chariot runners "Reg B" LMI or LI, JLS Sh @5 pts
0-2/chariot
Neo-Hittite cavalry "Reg C" MC, JLS, Sh @8 pts
0-12
Neo-Hittite guardsman "Reg B" MI, JLS, Sh @5 pts
0-16
Syrian spearmen "Irr C" MI, JLS, Sh @3 pts
0-24
Syrian archers "Irr C" LI, B, @2 pts
0-24
Syrian javelinmen "Irr C" LI, JLS @2 pts
0-24
Syrian slingers "Irr C" LI, S @2 pts
0-12
Up to 4 Regular Command Factors @10 pts
Up to 2 Regular Command Factors @5 pts to give Neo-Hittite chariots a detachment of
runners
Up to 22 Irregular Command Factors @25 pts
Notes: Minima marked * apply only if Neo-Hittite troops are used. All Neo-Hittite
chariots must have the same number of horses.

List 10. Mycenaean (Warm)


Line 4: change "up to 2" to "0-5"
Add after Line 4: "Extra to change sub-general to ally-general @25 pts
any"
Add after Line 9: "Extra to give Pa instead of Sh to Spearaen with LTS @0 pts
all or none
Line 16: change "10" to "14"

List 11. New Kingdom Egyptian (Dry)


Line 5: change "up to 2" to "0-5"
Add after Line 3: "P standard for sub-general @10 pts
any"
Line 20: change "36 to 60" to "32-64"
Line 23a (slingers): change "Regular" to "Irregular" and "@3" to "@2"
Add after Line 23a: "Extra to upgrade Slingers to "Reg C" @1 pt
any"
"Reduction to dowgrade Spearmen, Axeman, Archers, Light Archers, and Javelinmen to
"D" @-1 pt 0-1/2 each"
Line 24: add "or MI" after "LMI"
Line 27: add "or S" after "JLS"
Line 28: change "16" to "20"
Note: Chariot runners may not exceed number of horses in their unit.

List 12. Early Assyrian (Dry)


Line 15: change "*12 to 24" to "*12-32"
Line 16: change "up to 18" to "0-32"
Line 19: change "20 to 60" to "24-72"
Line 22: change "20 to 96" to "24-96"
Line 23: change "10" to "20"

List 13. Early Hebrew (Warm)


Line 5: change "up to 15" to "0-17"
Line 6: change "20 to 60" to "18-72"
Lines 7, 8, 9, and 11: change "10 to 30" to "8-36"
Line 12: change "6O to 210" to "48-252"
Line 13: change "12" to "18"

List 14. Libyan and Sea Peoples (Dry) (Warm if "Land Peoples")
Lines 3 and 4: add "B" after "JLS"
Line 4: add "*" before "1"
Line 5: add "as MI, LMI, or LI" after "foot," change "up to 1" to "0-2 for each nation"
Line 8: add "or LHI" after "HI"
Line 9: add "or LMI" after "MI"
Add after Line 9: "Sea People followers "Irr D" LMI or MI, JLS, Sh @2 pts
0-72"
Line 14: add "or LI" after "LMI"
Line 15: add "*" before "50 to 200"
Line 17: change "15" to "20"
Notes: Minimums marked apply only If any Libyans are used. An army with no Libyans
represents the "Land Peopl^
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(L) 0-48
Kung "Irr D" LI, up to 1/4 JLS, remainder B @1 pt
96-600
Extra to upgrade complete units of Kung to "Irr C" @1 pt
any
Extra to upgrade infantry to "Irr B" as bodyguard @1 pt
0-24
Up to 24 Irregular Command Factors @25 pts
Note: This list is divided into an early period from 997-347 BC and a later period. LC
are not permitted before 500BC.

List 17. Dark Age Greek (Warm)


Line 4: change "up to 2" to "0-4"
Line 6: change "up to 21" to "0-30"
Line 7: change "up to 24" to "0-36"
Line 8: change "69 to 150" to "72-216"
Line 9: change "up to 150" to "any"
Line 10: change "10 to 90" to "16-128"
Line 11: change "up to 12" to "0-16"
Line 12: change "5 to 20" to "6-30"
Line 13: change "up to 15" to "0-24"

List 17A. Phrygian (Warm) B.C. 900-650


C-in-C with JLS in two horse LCh with "Irr B" unarmed driver or as HC, JLS @100 pts
1
Sub-general JLS in two horse LCh with "Irr B" unarmed driver or as HC, JLS or on foot
as LMI, JLS, Sh or HI, LTS, Sh @50 pts
0-4
2 horse LCh "Irr B" crew of unarmed driver and one with JLS @16 pts
0-5
Noble cavalry "Irr B" HC, JLS @7 pts
0-15
Light cavalry "Irr C" LC, JLS @4 pts
12-24
Spearmen "Irr C" LMI, JLS, Sh @3 pts
48-216
Extra to upgrade spearmen to LHI @2 pts
0-72
Extra to upgrade spearmen to "Reg C" HI, LTS, Sh @3 pts
0-48
Axemen "Irr C" LMI, 2HCW @2 pts
0-24
Extra to upgrade axemen to LHI @2 pts
any
Archers "Irr C" LI, B @2 pts
0-20
Slingers "Irr C" LI, S @2 pts
0-20
Up to 2 Regular Command Factors @10 pts
Up to 22 Irregular Command Factors @25 pts

List 18. New Babylonian (Dry) B.C. 1140-540


C-in-C with B, JLS in two horse LCh with "Reg A" crew of unarmed driver with P
Standard @110 pts 1
Sub-general with B, JLS in two horse LCh with "Reg B" crew of unarmed driver with P
Standard @60 pts 0-4
Elamite Ally-general with B in 4 mule HCh "Irr B" unarmed driver and 2 with B @87 pts
*1
Median Ally-general with B, JLS in 2 horse LCh "Irr B" unarmed driver or as HC, JLS, B
@75 pts *1
Arab ally-general as MCm, B @75 pts
*1
Two horse LCh with "Reg C" crew of unarmed driver and one with B, JLS @20 pts
3-12
Extra to upgrade to 4 HCh, general with B, unarmed driver and 1 with JLS @8 pts, and
all others with "Reg C" crew of unarmed driver, 1 with B, 1 with JLS @10 pts
all/none
Extra to upgrade HCh to "Reg A" @4 pts
0-4
Extra to add 1 with JLS to general's and "Reg A" chariots @8 pts
all/none
Cavalry "Reg C" MC, 1/2 each unit JLS, B or Sh @8 pts, rest MC, B @6 pts
12-30
Extra to upgrade cavalry to HC @2 pts
any
Extra to upgrade cavalry to "Reg B" @1 pt
0-6
Extra to upgrade MC to EHC @4 pts, or HC to EHC @2 pts
all/none
Babylonian Skythian mercenaries "Irr C" LC, B @4 pts
0-12
Babylonian Elamite mercenaries "Irr C" LC, JLS, B @5 pts
0-12
Babylonian Chaldean spearmen "Reg D" MI, JLS, Sh @3 pts
16-48
Babylonian archers "Reg D" MI, B @2 pts
24-96
Extra to give Sh to archers @1 pt
up to 1/2
Babylonian Royal Guard "Reg B" HI, JLS, Sh @7 pts
0-16
Babylonian Greek Mercenaries "Reg C" HI, LTS, Sh @6 pts
0-24
Auxiliary spearmen "Irr C" LMI, JLS, Sh @3 pts
0-24
Auxiliary javelinmen "Irr D" LI, JLS @1 pt
0-24
Babylonian skirmishers "Irr D" LI, B @1 pt
20-60
Elamite 4 mule HCh "Irr B" unarmed driver and 3 with B @32 pts
*4-8
Elamite 2 mule LCh "Irr B" unarmed driver and 1 with B @16 pts
*0-4
Elamite cavalry "Irr B" LC, JLS, B @6 pts
*6-12
Elamite archers "Irr C" LMI, B @2 pts
*36-72
Median cavalry "Irr B" HC, JLS, B @8 pts
*12-26
Median skirmishers "Irr C" LC, B @4 pts
*12-24
Median spearmen "Irr C" LMI, JLS, Sh or MI, JLS or B, Sh @3 pts
0-72
Arab Scouts LCm, B @3 points
0-12
Arab camelry MCm, B @3 points
0-36
Extra to add 1 with B to MCm @3 pts
all/none
Arab foot "Irr C" LI, 1/2 S, 1/2 S or B @2 pts
0-24
Up to 11 Regular Command Factors @10 pts
Up to 22 Irregular Command Factors @25 pts
Notes: Minima marked apply if any troops of that nation are used. Elamite mercenaries
cannot be used with Elamite Allies. Babylonian LCh cannot be used with EHC, Medes
or Skythians. Babylonian EHC, Skythians and Greeks cannot be used with Babylonian
LCh or Elamites. Median MI may only be used after 625 BC. Skythians fight mounted
in wedge.

List 18A. Lydian (Warm) B.C. 750-546


C-in-C as EHC or HC, L @100 pts
1
Sub-general as EHC or HC, L or on foot as HI, JLS, LTS (if used by Hoplites), Sh @50
pts 0-4
Spartan Ally-general as HI, LTS, Sh @75 pts
*1
Cavalry "Irr B" HC, L @7 pts
11-44
2 horse LCh "Irr B" crew of unarmed driver and one with JLS @16 pts
0-4
Paphlagonian Mercenaries "Irr C" LC, JLS @4 pts
0-24
Hoplites "Reg C" HI, JLS, Sh @6 pts
24-48
Extra to give Hoplites LTS @1 pt
all/none
Paphlagonian, Phrygian, or Mysian foot "Irr C" LMI or LI, JLS, Sh @3 pts
24-96
Ionians "Reg D" HI, LTS, Sh @5 pts
0-48
Mysian Archers "Irr C" LI, B @2 pts
0-12
Egyptian Mercenaries "Reg D" MI, LTS, Sh @3 pts
0-48
Extra to upgrade Egyptian Mercenaries to "Reg C" @1 pt
up to 1/4
Spartan Hoplites "Reg B" HI, JLS, Sh @7 pts
0-23
Thracian Mercenaries "Irr C" LMI, 1/2 LTS or JLS, 1/2 JLS, Sh @3 pts
0-24
Up to 10 Regular Command Factors @10 pts
Up to 16 Irregular Command Factors @25 pts
Note: The minimum marked * applies if any Spartans are used.

List 18B. Elamite (Dry) B.C. 3000-639


C-in-C with B in 4 mule HCh with "Irr B" crew of unarmed driver and 2 with B @112
pts 1
Sub-general with B in 4 mule HCh with "Irr B" crew of unarmed driver and 2 with B
@62 pts 0-4
4 mule HCh "Irr B" unarmed driver and 3 with B @32 pts
4-12
2 mule LCh "Irr B" unarmed driver and 1 with B @16 pts
0-12
Cavalry "Irr B" LC, JLS, B @6 pts
*12-24
Archers "Irr C" LMI, B @2 pts
48-180
Skirmishers "Irr C" LI, B @2 pts
24-72
Spearmen "Irr C" LMI, JLS, B, Sh @4 pts
*0-48
Up to 20 Irregular Command Factors @25 pts
Note: The units marked * cannot be used before 1000 BC.

List 19. Late Hebrew (Warm) B.C. 1000-580


C-in-C with B in 2 or 4 horse LCh with "Reg A" crew of unarmed driver, or on foot or
ass as LHI or HI, JLS, Sh @100 pts 1
Sub-general with B in 2 or 4 horse LCh with "Reg A" crew of unarmed driver, or on foot
or ass as LHI or HI,(D) 0
JLS, Sh or on horse or ass as HC, JLS, Sh @50 pts
(S) 0-5
Ally-general with B in 2 or 4 horse HCh "Irr B" unarmed driver and 1 with JLS @81 pts
(D) 0\Zwr
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G,'= horse LCh with "Irr B" unarmed driver or Median HC, JLS, B @100
pts 1
Sub-general with B, JLS In 2 horse LCh with "Irr B" unarmed driver or Median HC, JLS,
B @50 pts 0-4
Extra to upgrade Mannanian sub-general to ally-general @25 pts
0-1
Cavalry "Irr B" MC, JLS, Sh @7 pts
12-36
Extra to upgrade Median MC to HC @2 pts
all/none
Horse Archers "Irr C" LC, B @4 pts
0-36
2 horse LCh "Irr B" unarmed driver and 1 with B, JLS @17 pts
*5-12
Spearmen "Irr C" LMI, JLS, Sh or MI, JLS or B, Sh @3 pts
0-108
Archers "Irr C" LI, B @2 pts
*12-40
Median Guardsmen "Reg B" MI, JLS, Sh @5 pts
0-16
Up to 1 Regular Command Factor @10 pts
Up to 14 Irregular Command Factors @25 pts
Notes: Minimums marked * apply to Mannaians. Each general must be Median or
Mannanian. MI spearmen are Median and may only be used after 625 BC.

List 24. Early Hoplite Greek (Warm)


Line 20: change "8" to "10"
Line 21: change "12" to "14"

List 25. Scythian (Dry)


Line 2: change "up to 2" to "0-5"
Line 3: change "up to 3" to "any"
Line 4: change "up to 21" to "10-30"
Add after Line 4: "Extra to give Nobles Sh @2 pts
any"
"Extra to give Nobles L in addition to JLS, B @1 pt
any"
Line 5: change "up to 11" to "0-1/2"
Add after Line 11: "Slingers "Irr D" LI S @1 pt
*10-40"
"Greek mercenaries "Reg C" MI, LTS, Sh @4 pts
**12-24"
"Thracian mercenaries "Irr C" LMI, up to 1/2 LTS, remainder JLS, Sh @3 pts
**12-24"
Line 12: add ", slingers" after "spears"
Notes: Delete all references to Hsiung Nu. Minimums marked ** apply only if any
mercenaries are used.

List 25A. Hsiung-nu (Dry) B.C. 2100-650 A.D.


C-in-C as bodyguard with PA Std @115 pts
1
Sub-general as bodyguard with P Std @55 pts
(M,L) 0-5
Ally-general as bodyguard with P Std @80 pts
0-5
Armored Cavalry "Irr B" HC, JLS, B, Sh @10 pts
(E,M) 0-9

(L) 0-24
Shock Cavalry "Irr B" MC, JLS, B, Sh @8 pts
(E) 0-9

(M) 24-48

(L) 24-144
Extra to give Armored or Shock Cavalry L instead of JLS @0 pts
(L) any
Fanatics "Irr A" MC or LC, JLS @6 pts
(M,L) 0-24
Extra to give Sh to Fanatics @2 pts
any
Camel riders "Irr C" LCm or MCm, JLS, B, Sh @6 pts
(M,L) 0-24
Skirmishing Cavalry "Irr C" LC, JLS, B, Sh @7 pts
(E) 0-9

(M,L) 36-144
Scout Cavalry "Irr C" LC, B @4 pts
(M,L) 0-48
Extra to mount any cavalry on Dayuan Horses @2 pts
(M,L) 0-48
Di spearmen "Irr C" LI or LMI, JLS, B, Sh @4 pts
(E) 48-144

(M) 0-48

(L) 0-24
Di Archers "Irr D" LI or LMI, B @1 pt
(E) 48-192

(M,L) 0-48
Extra to upgrade archers to "Irr C" @1 pt
any
Extra to upgrade any "Irr C" foot to "Irr B" @1 pt
0-18
Slaves "Irr E" LMI, IPW @1/2 pt
0-24
Captured Legionaries "Reg D" HI, HTW, Sh @5 pts
(M) 0-8
Up to 1 Regular Command Factor @10 pts
Up to 30 Irregular Command Factors @25 pts
Notes: Dayuan horses are not disordered camels & elephants. Legionaries cannot be
used without camels and Dayuan horses. Dayuan cannot he used without camels. Before
900 BC cavalry is not permitted. This list is divided into an early period before 700 BC,
a middle period from 699 BC to 73 AD, and a later period. Hsiung-nu can fight mounted
in wedge.

List 25B. Cimmerian (Dry) B.C. 750-600


C-in-C with B, JLS in 2 horse LCh with "Irr B" unarmed driver or as HC, JLS, B @100
pts 1
Sub-general with B, JLS in 2 horse LCh with "Irr B" unarmed driver or as HC, JLS, B
@50 pts 0-4
2 horse LCh "Irr B" unarmed driver and 1 with B, JLS @17 pts
0-12
Noble Cavalry "Irr B" HC, JLS, B @8 pts
0-15
Horse Archers "Irr C" LC, B @4 pts
36-108
Spearmen "Irr C" LI or LMI, JLS, Sh @3 pts
24-120
Axemen "Irr C" LMI, 2HCW @2 pts
12-36
Archers "Irr C" LI, B @2 pts
20-80
Up to 25 Irregular Command Factors @25 pts

List 26. Illyrian (Warm)


Line 21: change "up to 6" to "0-8"
Line 26: change "18" to "20"

List 28. Early Achamenid Persian (Dry)


Add after Line 17: "Extra to give Immortals and Persian or Median infantry Pa instead of
Sh @0 pt all or none"
Line 19: change "up to 20" to "0-24"

List 29. Saitic Egyptian (Dry)


Line 28: change "12 to 47" to "16-71"
Line 29: change "12" to "16"
Notes: A Greek Ally-general is required if more than 16 hoplites are used.

List 30. Early Italian (Warm)


Add after Line 20: "Extra to upgrade Etruscan hoplites to "Reg C" @1 pt
0-1/2
If Etruscan chariots are used; if not:
0-1/4"
Add after Line 26: "Extra to upgrade Samnite infantry to "Rag B" @1 pt
0-24"
Notes: Only alliances listed in the text are allowed.

List 31. Early Carthaginian (Warm) B.C. 550-240


C-in-C as Noble Cavalry @100 pts
1
Sub-general as any cavalry @50 pts
0-3
Sicilian Ally-general as HC, JLS, Sh if used @75 pts
*1
Numidian Ally-general as LC, JLS, Sh @75 pts
**1
Noble Cavalry "Reg A" HC, JLS @10 pts
0-5
Other Peoni cavalry "Reg B" HC, JLS @9 pts
0-12
Extra to give above cavalry Sh @2 pts
(1) all
Campanian cavalry "Reg B" MC, JLS, Sh @9 pts
0-12
Numidian cavalry "Irr C" LC, JLS, Sh @6 pts
10-50
Extra to upgrade Numidian cavalry to "Irr B" bodyguard @1 pt
0-9
Greek Mercenary or Sicilian cavalry "Reg C" HC, JLS @8 pts
0-8
Extra to upgrade Sicilian cavalry to "Reg A" bodyguard @2 pts
0-2
Greek Mercenary or Sicilian cavalry "Reg C" LC, JLS @6 pts
0-8
Extra to give Greek Mercenary or Sicilian cavalry Sh @2 pts
(1) any
Peoni citizens "Reg B" HI, all LTS or all JLS, Sh @7 pts
0-24
Reduction to downgrade Peoni citizens to MI @-2 pts
(1) all/none
Libyan spearmen "Reg C" MI, all LTS or all JLS, Sh @4 pts
32-64
Spanish scutarii "Irr C" LMI, HTW or JLS, Sh @3 pts
(1) 0-18
Balearic Slingers "Irr C" LI S, Sh @3 pts
0-20
Libyan, Moorish, or Numidian javelinmen "Irr C" LI, JLS, Sh @3 pts
10-50
Ligurian or Sardinian javelinmen "Irr C" LMI or LI, JLS, Sh @3 pts
0-12
Moorish, Numidian, or Sardinian archers "Irr C" LI, B @2 pts
0-10
Gallic infantry "Irr A" LMI, JLS, Sh @5 pts
(E) 0-18
Gallic infantry "Irr C" LMI, JLS, Sh @3 pts
(1) 0-48
Sicilian hoplites "Reg D" MI, LTS, Sh @3 pts
*24-48
Mercenary hoplites "Reg C" MI, LTS, Sh @4 pts
*24-48
Mercenary peltasts "Reg C" LMI, LTS, JLS, Sh @5 c
? u{}<zXXd
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(L) 0-32
Extra to upgrade Spartans to "Reg B" after Leuktra @1 pt
(L,A) 0-32
Extra to upgrade other Spartans to "Reg B" as Lakonian Perioikoi, etc. @1 pt(E,M)
all/none
Extra to upgrade Theban Hoplites to "Reg A" as Sacred Band @2 pts
(M) 0-8

(L) 8 or none
Extra to upgrade Theban Hoplites to "Reg B" @1 pt
(E,M) 0-8

(L) all/none
Extra to upgrade Arcadian Hoplites to "Reg B" as Eparitoi @1 pt
(L) 0-64
Extra to upgrade Argive Hoplites to "Reg B" as Epilektoi @1 pt
(M,L,A) 0-32
Extra to upgrade Elean hoplites to "Reg B" as Epilektoi @1 pt
(L) 0-12
Extra to upgrade Hoplites of Tyrants Guard to "Reg A" @2 pts
0-7
Extra to upgrade Hoplites to HI @2 pts
(E) 0-1/2

(M,L) 0-1/4

(A) any
Peltasts "Reg C" LMI, JLS, Sh @4 pts
*****(L,A) 24-64
Extra to give peltasts LTS @1 pt
(A) all/none
Extra to upgrade Phokian peltasts to "Reg B" @1 pt
(L) 0-32
Archers "Irr C" LI, B @2 pts
0-20
Slingers "Irr C" LI, S @2 pts
0-12
Psiloi "Irr C" LI, JLS @2 pts
4-100
Extra to upgrade Psiloi to "Reg C" as Hammippoi @1 pt
(L,A) 0-12
Cretan Archers "Reg C" LI, B @3 pts
0-12
Extra to give Sh to Cretans @1 pt
all/none
Extra to give Sh to other LI @1 pt
any
Thracian peltasts "Irr C" LMI, 1/2 LTS or JLS, 1/2 JLS, Sh @3 pts
(M,L,A) 0-36
Extra to give 2HCW to Thracian peltasts with JLS @1 pt
any
Paphlagonian foot "Irr C" LMI, JLS, Sh @3 pts
***(M) 0-36
Syracusan Gauls "Irr A" LMI, JLS, Sh @5 pts
*(M) 6-24
Syracusan Spaniards "Irr C" LMI, HTW, Sh @3 pts
*(M) 6-24
Phokian 10 Mina stone thrower "Reg C" crew of 3 @30 pts
(L,A) 0-6
Up to 16 Regular Command Factors @10 pts
Up to 2 Regular Command Factor @5 pts to give Greek LC detachments of Hammippoi
Up to 1 Regular Command Factor @5 pts to give Hoplites a detachment of Ekdromoi
Up to 10 Irregular Command Factors @25 pts
Notes: This list is divided into 4 periods. Early (E) runs from 450-421, middle (M) from
420-392, late (L) from 391-338, and the last period (A) is after 338. An army must
include a general from each city-state supplying at least 12 hoplites, any Thebans, horse
archers, or Phokians. An army with artillery must have a Phokian C-in-C, at least three
times as much LI as artillery crew figures, and cannot have Thebans or Thracians. An
army with Spartans must have a Spartan C-in-C, or a Phokian C-in-C with Spartan Ally-
generals. An army including Syracusans cannot include Thebans or Thracians.
Minimums marked * apply if Syracusan figures are used, and must have a Spartan C-in-
C. Troops marked ** and *** may be used only if all generals are Spartan. Minimums
marked **** apply only if the C-in-C is not Phokian. Those marked ***** only if the C-
in-C is Phokian. Hammippoi must be a subunit to, or placed in the same body as, Greek
LC, and Ekdromoi must be a subunit to, or placed in the same body as, Hoplites. After
Leuktra no "Reg A" Spartiates can be used. After Tagyra (375 BC) the Theban Sacred
Band must fight as a separate unit. Before Tagyra it may not be an independent unit.
Thessalian LC can fight in Rhomboid. Other Thessalian, and Thracian cavalry fight
mounted in wedge.

List 33. Later Achaemenid Persian (Dry) B.C. 420-330


C-in-C as HC or EHC, JLS or L @100 pts
1
PA standard @15 pts
0-1
S Std to be carried in 4 horse chariot @85 pts
0-1
Persian Sub-general as HC or EHC, JLS @50 pts
0-2
Saka Sub-general as EHC, JLS, B, Sh @50 pts
*1
Bactrian Sub-general as EHC, JLS, B, @50 pts
*1
Greek Sub-general as HI, LTS, Sh @50 pts
**1
Persian Bodyguard "Irr B" HC, JLS or L @7 pts or EHC, JLS or L @9 pts or "Irr A"
EHC, JLS @10 pts 2-5
Guard Infantry "Reg B" HI, JLS, B, Sh @8 pts
0-8
Satrap's Bodyguard "Irr B" HC, JLS or L @7 pts or EHC, JLS or L @9 pts 0-
5/Persian Sub-general
Persian, etc. Cavalry "Irr C" HC, JLS @6 pts
27-60
Persian, etc. Cavalry "Irr C" LC, JLS @4 pts
20-40
Extra to upgrade HC to EHC @2 pts
0-1/8
Extra to upgrde HC or EHC to "Irr B" @1 pt
0-1/4
Downgrade HC to MC @2 pts and/or HC, MC, or LC to "Irr D" @-1 pt at least
1/upgrade to EHC or "Irr B"
4 horse scythed HCh "Irr A" with unarmed driver @24 pts
0-4
Kardakes "Irr D" LMI, JLS, B, Sh @3 pts
0-96
Persian infantry "Irr C" LI or LMI, up to 1/2 B, up to 1/4 S, rest JLS @2 pts
0-48
Extra to give Sh to Persian infantry @1 pt
any
Persian levy "Irr E" LMI, JLS, horse @1 1/2 pts
0-18
Persian levy "Irr E" LMI, JLS or B or S or IPW @1/2 pt
0-216
Extra to upgrde levy to "Irr D" @1 1/2 pts if mounted, 1/2 pt if on foot
0-1/6
Bactrian Nobles "Irr B" EHC, JLS, B @10 pts
*5-11
Bactrian Skirmishers "Irr C" LC, JLS, B @5 pts
*8-32
Saka Nobles "Irr B" EHC, JLS, B @10 pts
*5-11
Saka skirmishers "Irr C" LC, B @4 pts
*6-24
Extra to give Sh to Saka @2 pts
0-1/2
Armenians & Kappokians "Irr B" EHC, JLS @9 pt
0-18
Indian Elephant "Irr C" driver with JLS and 2 with JLS or LB or B @45 pts
0-2
Indian Foot "Irr D" MI, 2HCW, JLS, Sh @3 pts or LB, 2HCW @2 pts
*8-16
Indian Cavalry "Irr C" MC, JLS, Sh @7 pts
0-6
Greek Noplites "Reg C" MI, LTS, Sh @4 pts
**32-64
Greek Peltasts "Reg C" LMI, JLS, Sh @4 pts
**8-16
Extra to give peltasts LTS @1 pt
all/none
Greek Bolt Shooter "Reg C" crew of 3 @30 pts
0-4
Cretan Archers "Reg C" LI, B @3 pts
**4-8
Extra to give Sh to Cretans @1 pt
all/none
Extra to give Sh to other LI @1 pt
any
Thracian peltasts "Irr C" LMI, 1/2 LTS or JLS, 1/2 JLS, Sh @3 pts
**6-12
Egyptians, Karians or Ionians "Reg D" MI, LTS, Sh @3 pts
0-64
Hillmen "Irr C" LI or LMI, LTS or JLS, Sh @3 pts
0-18
Up to 6 Regular Command Factors @10 pts
Up to 30 Irregular Command Factors @25 pts
Notes: Only the King rode in a charlot so he does not qualify as a chariot model. An S
Std is ignored by Sakae, Greeks, Armenians, Kappadokians, Egyptians, Karians, Ionians,
Thracians, Indians, Cretans and Hillmen. Minimums marked * apply if any troops of that
nationality are used except for 12 LC. Minimums marked ** apply only to the rebel
Cyrus' army, which must use "Irr A" EHC. Cyrus is only allowed 2 sub-generals, 1
Greek and 1 Persian. He cannot use Indians, Bactrians, Sakae, Guard infantry, chariots,
Kardakes or artillery, nor may he have more than 5 "Irr B" cavalry (which must ben
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)^~')&<[I]I2"Reg C" JLS, Sh @10 pts 0-6"
Line 14: change "48 to 72" to "48-80"
Line 15: change "48 to 60" to "48-64"
Line 16: add ", Siceliot" after "Italiote" change "*12 to 60" to "*12-72"
Add after line 20: "Gallic mercenaries "Irr C" LMI, JLS, Sh @3 pts 0-12"
"Illyrian mercenaries "Irr B" LMI, JLS, Sh @4 pts 0-12"
"Extra to give Illyrians LTS @1 pt any"
Line 26: change "2 to 4" to "**2-3"
Line 29: change "6" to "10"
Notes: Minimums marked "* apply only if Oscan, Italiote, Tarantine, or Siceliote troops
are used. Galatians and Gauls cannot be used with Oscans, Tarantines, Siceliots or
Italiotes. There is a maximum for hoplites, Tarantine phlangites, etc.

List 44. Armenian (Warm)


Line 2: change "up to 1" to 0-2"
Line 34: change "6" to "8"

List 45. Galatian (Warm)


Line 4: change "up to 2" to "0-3"
Add after Line 4: "Galatian sub-general as HC JLS, Sh, or in "Irr B" two horse LCh with
JLS @75 pts0-1/General
Line 24: change "12" to "16"
Notes: Each Galatian C-in-C and ally-general is allowed one subordinate. If the C-in-C
or ally-general is in a chariot, the sub-general must be HC.

List 46. Camillan Roman (Warm)


Add after Line 4: "Spanish ally-general as HC JLS, Sh @75 pts "***1
Line 13: change "up to 12" to "****5-18"
Line 20: change "10 to 30" to "8-40"
Lines 21 and 22: change "20 to 60" to "16-80"
Line 23: change "10 to 30" to "8-32"
Line 24: replace with "Extra to upgrade Velites, Hastati, and Principes to "Reg B" @1 pt
0-1/2 each"
"Extra to upgrade Velites in a detachment to, or unit with Roman HC to "Reg B" @1 pt
all or none"
Add after Line 27: "Freed slaves "Irr D" LMI JLS, Sh, @2 pts
0-36"
Line 28: change "up to 50" to "0-72"
Line 30: change "up to 12" to "0-1/4"
Line 31: change "all or none" to "any"
Line 32: change "up to 20" to "0-48"
Line 33: change "up to 50" to "****48-96"
Line 35: change "up to 25" to "****12-48"
Line 37: change "up to 10" to "*0-10"
Add after Line 42: "Achaean supplied Cretans "Reg C" LI, B @3 pts
*0-6"
Line 49: change "***1 to 2" to "***2"
Line 50: change "16" to "24"
Line 51: change "6" to "8"
Notes: Triarii cannot be more than 1/4 of the total of Principes and Hastati, nor may there
be more Triarii than Velites. Minimums marked "*" are allowed only if * or ** are
chosen. Minimums marked **** apply if more than 36 Spanish or Celtiberian foot or 12
Spanish mounted are used. Spanish and Celtiberians may be used together. If a Roman
ally-general is used either the C-in-C or Ally must be Rash, the other must be Cautious.

List 47. Hellenistic Greek (Warm)


Notes: Thracian cavalry may fight in wedge.

List 48. Pergamene (Warm)


Add after Line 21: "Extra to upgrade peltasts from LMI to LHI @2 pts 0-1/4"
Line 32: change "12" to "16"
Line 33: change "15" to "16"

List 49. Later Macedonian (Warm)


Line 12: add "all MI, P, Sh or all" before "LMI" change "6 to 12" to "8-16"
Line 13: add "all MI, P, Sh or all" before "LMI" change "up to 18" to "0-16"
Line 26: change "15" to "20"
Line 27: change "6" to "10"

List 50. Bactrian (Dry)


Lines 1 and 2: add "EHC or" after "HC"
Line 7: replace "12 to 60" with "(E) 12-60, (L) 12-36"
Line 8: change "Regular B" to "Regular"
Line 12: change "10 to 50" to "12-50"
Line 14: replace "24 to 72" with "(E) "***32-80, (L) "***16-32"
Add after line 18: "Heavy Bolt-shooter with "Reg C" crew of three @30 pts
0-2"
Line 21: replace "**20 to 100" with "(E) **24-96, (L) **48-120"
Line 22: replace "**10 to 20" with "(E) **8-16, (L) **16-32"
Add after line 22: "Indian skirmishers "Irr C" LI, LB @2 pts, or JLS, Sh, @3 pts **6-
12"
"Indian elephant escorts "Irr B" LI, JLS or LB @6 pts 2/Indian
elephant or none"
"Indian chariot escorts "Irr B" LI or LMI, JLS, Sh @4 pts 0-
2/Chariot"
Line 24: change "2 to 6" to "**2-6"
Line 29: change "**1 to 2" to "0-2"
Line 30: change "10" to "16"
Line 31: change "16" to "20"
Add after Line 31: "Up to 1 irregular command factor @10 points to give chariot units a
detachment of Escorts"
Notes: Minimums marked * apply if more than 12 Saka are used. Minimums marked
*** apply if any infantry or elephants are used. More than 40 Indians cannot be used
with more than 12 Saka. LI may be used on elephant bases, at an additional cost of 3
points per figure if unshielded, and 2 points if shielded.

List 52. Spanish (Warm)


Line 2: change "up to 2" to "0-4"
Line 9: add "or JLS" after "HTW"

List 53. Numidian (Dry)


Line 12: change "**6 to 12" to "**8-16"
Line 19: change "up to 2" to "0-4"

List 54. Han Dynasty Chinese (Warm) B.C. 210-220 A.D.


C-in-C with B or CB in four horse HCh with "Reg A" unarmed driver with PA Std, 1 with
LTS, JLS @140 pts 1
Sub-general with B or CB in four horse HCh with "Reg A" unarmed driver with P Std, 1
with LTS, JLS @70 pts 0-4
or mounted on horse as HC L or 2HCT with P Std @60 pts Quadriga 4 horse HCh "Reg
B" with unarmed driver 1 with CB, 1 with LTS, JLS @34 pts
(M) 2-8

(L) 2-6
Scout 2 horse LCh "Reg C" crew of unarmed driver and one with CB, LTS, and JLS @22
pts 0-4
Extra to upgrade scout chariot to HCh crew of unarmed driver and 1 with CB, 1 with
LTS, JLS @4 pts all/none
Liang Chia-tzu "Reg B" HC, L, CB @11 pts
0-12
Extra to upgrade Liang Chia-tzu to "Reg A" @1 pt
all/none
Mounted chi "Reg C" HC, L @8 pts
12-24
Mounted ko "Reg C" HC, 2HCT @10 pts
0-12
Mounted nu "Reg C" HC, CB @8 pts
0-12
Extra to upgrade HC to "Reg B" @1 pt
0-12
Mounted shu "Reg C" LC or MC, L @6 pts
(M,L) 6-24
Skirmishers "Reg C" LC, B or CB @6 pts
(M,L) 12-36
T'u-chueh "Irr B" LC, L, B, Sh @8 pts
(L) 0-18
Extra to upgrade T'u-chueh to HC @2 pts
any
Wu-sun "Irr B" HC, JLS, B @8 pts
(M) 0-18
Hsiung-nu "Irr C" LC, JLS, B, Sh @7 pts
0-32
Camelry "Irr D" LCm, JLS, B @3 pts
0-6
Extra to upgrade Camels to "Irr C" MCm @1 pt
all/none
Extra to give Camels Sh @2 pts
any
Extra to mount any Wu-sun, T'u-chueh, or any regular mounted troop/chariot horse on
Dayuan Horses @2 pts 0-48
Ch'ieh-nu "Reg B" LHI or HI, CB or B @6 pts
0-32
Extra to give 2HCT to Ch'ieh-nu @2 pts
up to 1/2
Winged Forest Orphans "Reg A" LHI or HI, 2HCT, Sh or 2HCT, B or CB @9 pts
(M,L) 0-16
Gallants from the Three Rivers "Reg B" HI, up to 1/2 unit CB @6 pts, rest LTS, Sh @7
pts, or 2HCT, Sh @8 pts
(M,L) 0-16
Volunteer Expert Marksmen "Reg B" LHI or HI, JLS, CB or B @7 pts
(M,L) 0-16
Yung-kan Archers "Reg B" LI or LMI, B @4 pts
(M,L) 0-16
Chi "Reg C" HI, 1/2 2HCT, Sh @7 pts, 1/2 2HCT, CB or B @7 pts or MI, CB @3 pts
0-32
I-mao "Reg C" MI, P, Sh @4 pts
0-32
Extra to upgrade I-mao to HI @2 pts
0-1/2
Mao "Reg C" MI or LMI, SA, Sh or 2SA @4 pts
0-16
Kung or Nu "Reg D" LI, B or CB @2 pts
0-24
Extra to upgrade nu to "Reg C" @1 pt
any
Hu-nan tao "Reg D" LHI or HI, 2HCW @4 pts
0-16
Shu "Reg D" MI, 1/2 LTS, Sh @3 pts, 1/2 CB @2 pts
(E) 0-48

(M,L) 16-48
Ch'ih-hsiun "Irr A" LMI or LI, 2SA, or JLS, Sh or 2HCW @5 pts
(E) 12-48

(M,L) 0-12
Ch'ih-hsiun "Irr D" LMI or LI, JLS, Sh @2 pts
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<'o-Pa, Kirghiz, and Tangut armies. These peoples are the forerunners of the Turko-
Mongol groups such as the Khitan, Jurchen, and Mongols. They are first recorded as
mercenaries of the Chinese circa A.D. 50. This list is divided into an early (E) period
(A.D. 50 to 600), middle (M) period (A.D. 601 to 900), and late (L) period (A.D. 901 to
1200). Minimums marked * apply if any camels are used, ** if any Ghei are used. Minor
Tribes included Uighur, Hsiung-Nu, and a host of smaller tribes.

List 62B. Uighur Turks (Cold)


C-in-C as HC, JLS or L, B, Sh @100 pts 1
Sub-general as HC, JLS or L, B, Sh @50 pts 0-5
Extra to upgrade Sub-general to Ally-general @25 pts 0-2
P Std for C-in-C, Sub or Ally-generals @5 pts any
Nobles "Irr B" HC, JLS or L, B, Sh @10 pts 12-60
Skirmishers "Irr C" LC, JLS, B, Sh @7 pts 48-120
Extra to upgrade Noble cavalry or skirmishers to Camel Proof @1 pt any
Camel mounted infantry "Irr C" LMI, JLS, B, Sh @5 pts 0-60
Spearmen "Irr D" LMI, JLS, Sh @2 pts *12-72
Archers "Irr D" LI, B @1 pt *12-72
Extra to mount Spearmen or archers on camels @1 pt 0-36
Extra to upgrade Spearmen or archers to "Irr C" @1 pt all or none
Up to 22 Irregular Command Factors @25 pts
Note: Minimums marked * apply if any infantry are used.

List 62C. Qara-Khitans (Cold) A.D. 1143-1211


C-in-C as HC or EHC, L, B, Sh with PA standard @115 pts 1
Sub-general as HC or EHC, L, B, Sh @50 pts 0-5
Nobles "Irr B" HC, L, B, Sh @10 pts 8-12
Lancers "Irr C" HC, L, B, Sh @9 pts 18-78
Extra to upgrade Nobles to EHC @2 pts 0-12
Skirmishers "Irr C" LC, JLS, B, Sh @7 pts 20-144
Foot Spearmen "Irr C" LMI, JLS, Sh @3 pts 0-36
Up to 20 Irregular Command Factors @25 pts

List 63. Blemye or Nobades (Dry)


Line 4: change "29-77" to "29-96"
Line 10: change "up to 18" to "up to 22"
List 64. Early Imperial Romans (Warm) B.C. 25-A.D. 192
C-in-C as HC, JLS, Sh @100 pts 1
Sub-general as HC, JLS, Sh @50 pts 0-5
Extra to upgrade Sub-general to Ally-general @25 pts (C) 0-1
Sarmation Ally-general as EHC, L, B @75 pts (D) **1
Armenian Ally-general as Cataphract @75 pts (A) 1
Asiatic Client State Ally-general as HC, JLS, Sh @75 pts (A) **1-3
Eagle A Std @20 pts 0-1
Extra to upgrade A Std to PA as Red Vexillium @10 pts 0-1
Reduction to do"ngrade PA if carried by German Guards @-15 pts 0-1
German Guard Cavalry "Irr A" HC, JLS, Sh @10 pts (E) *2-6
Equites Singulares Augusti "Reg A" HC, JLS, Sh @12 pts (M,L) *2-15
Praetorian Cavalry "Reg A" HC, JLS, Sh @12 pts 0-9
Praetorian Infantry "Reg A" HI, HTW, Sh @8 pts *8-24
Legionary Cavalry "Reg B" HC, JLS, Sh @11 pts 0-6
Legionarii "Reg B" HI, up to 1/2 JLS rest HTW, Sh @7 pts 40-176
Extra to upgrade Legionarii to EHI with anti-Dacian armor @2 pts(M;D) 0-16
Extra to upgrade Legionarii to "Reg A" as stratores, beneficiarii, and et al. of governor's
officium @1 pt0-8
Legionary light bolt shooter "Reg B" crew of 2 @22 pts 2-8
Extra to mount bolt shooter on cart @10 pts any
Legionary 10 Mina stone thrower "Reg B" crew of 3 @33 pts 0-2
Extra to upgrade 10 Mina to 30 Mina @11 pts, to 1 talent @22 pts, or to 3 talent @33
pts0-1
Extra to upgrade 1/2 of a Legionary cohors to "Reg A" as Othonian or Vitellan
Praetorians @1 pt(C) 16-48
Reduction to downgrade Legionarii, Legionary Cavalry, and artillery to "Reg C" as
recently convertedany
marines, troops long stationed in the east, or as disaffected western legion @-1 pt
Equites Alares "Reg B" HC, JLS, Sh @11 pts 9-36
Extra to convert entire units of Equites Alares to L* (see WRG List 102) @0 pts
representing catafractariiany
and contrarii integral to units
Equites Catafractarii and/or Contrarii "Reg B" HC, L, Sh @11 pts (M, L) 0-15
Equites Alares Sagittarii "Reg B" HC, B @9 pts 0-9
Equites Cohortales "Reg C" HC, JLS, Sh @10 pts 0-18
Equites Cohortales Sagittarii "Reg C" HC, B @8 pts (W) 0-6
(D) 0-12
(A) 0-18
Extra to give Sh to Mounted archers @2 pts any
Equites Dromedarii "Reg C" HCm, JLS, Sh @15 pts (M,L;A) 0-6
Extra to upgrade Dromedarii to "Reg B" as ala dromedariorum @1 pt all/none
Auxiliary Infantry "Reg C" LMI, JLS, Sh @4 pts 24-48
Auxiliary Archers "Reg C" LMI, B @3 pts (E,C) 0-16
(M,L;W,D) 0-32
(M,L;A) 0-48
Extra to convert 1/2 of archer cohors to JLS, Sh @1 pt (M,L) 0-8
Extra to replace JLS of Auxiliary Infantry with HTW @0 pt (M,L) 0-16
Extra to upgrade entire auxiliary cohors to LHI @2 pts (E,C) 1/2-all
(M,L) all
Extra to give S to 1/4 of an auxiliary cohors in addition to JLS @1 pt(M,L) any
Extra to give S to Equites Cohortales associated with sling armed auxillia for use when
dismounted @1 ptany
Extra to give Sh to archers @1 pt (L) any
Extra to upgrade auxiliary infantry, archers, and associated cavalry to "Reg B" @1 pt0-48
Extra to further upgrade "Reg B" infantry to "Reg A" as pedites singulares consularis @1
pt(M,L) 0-8
Extra to further upgrade "Reg B" alares/cohortales to "Reg A" as equites singulares
consularis @1 pt(M,L) 0-9
Reduction to downgrade HC to MC @-2 pts or HCm to MCm @-5 pts as cohortales
associated with LMI cohorsany
Numeri or Symmeachiarii Foot "Irr C" LMI or LI, JLS, Sh @3 pts 0-24
Numeri Archers "Irr C" LMI or LI, B @2 pts 0-12
Rhaetian Numeri "Irr C" LMI, HTW, Sh @3 pts (M,L) 0-24
Extra to upgrade Rhaetian Numeri to LHI @2 pts any
Numeri (Moorish or similar) cavalry "Irr C" LC, JLS, Sh @6 pts 0-16
Extra to upgrade Numeri cavalry to "Reg B" as Lucsius Quietus' Moors @3 pts(M) 0-8
Spanish or similar slingers "Irr C" LI, S, Sh @3 pts (W,D) 0-12
Tribal Iuventus or similar Militia "Irr C" LMI, JLS, Sh @3 pts 0-18
Extra to upgrade Iuventus/Militia to "Reg C" as western town militia or Greek militia or
diogmitai @1 pt0-16
Gladiators "Irr C" HI, JLS, Sh @5 pts (C) 0-24
Extra to upgrade Gladiators to EHI as crupellarii 0-1/2
Gallic Volunteers "Irr C" MC, JLS, Sh @6 pts (C) 0-18
Raw Volunteer Recruit Infantry "Reg D" LMI, JLS, Sh @3 pts (C) 0-24
Stone throwing peasants "Irr D" LI, S @1 pt (C) 0-16
Sarmatian Cavalry "Irr B" HC, L, B @8 pts (D) **9-14
Extra to upgrade Sarmatian Cavalry to EHC @2 pts any
Armenian Cataphracts "Irr D" EHC, L @7 pts (A) **9-15
Extra to upgrade Armenian Cataphracts to "Irr B" @2 pts **2-8
Extra to upgrade Armenian Cataphracts to SHC @4 pts or give them Sh @2 ptsall/none
Armenian Horse Archers "Irr D" LC, B @3 pts (A) **12-24
Armenian Foot Archers "Irr D" LI, B @1 pt (A) **12-24
Armenian Javelinmen "Irr D" LMI :+W
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fM5ts of Constantine the Great (Constantine's Army should be created from list 77).
The Vexillium PA Std must be used if the emperor commands and must be carried by the
Equites Singulares Augusti; the troops marked * are then mandatory. If elements of more
than one legion are present or if the number of legionarii exceeds 88, the
commander must be a provincial legate. If a standard is used it must be a PA and it should
be carried by auxiliary equites singulares and the minimum marked applies. The eagle A
Std may only be used if a single legion or portion thereof is present. The legionary legate
commands and the A Std should be carried by a 16 figure double strength cohort. The
increase in the number of "Reg A" cavalry stems from the fact that Severus doubled the
number of the Equites Singulares Augusti and the Guard formed the nucleus of the
prototype of the later comitatus and thus are seen in fair numbers in most of the field
armies of the period. The number of regular cavalry may not exceed the number of
legionaries present. Auxillia may not outnumber legionaries. Auxiliary archers may not
outnumber those with JLS. It is during this period that specialization of weaponry really
comes to fruition. There were certainly HC, and maybe even heavier types, in the
legionary and Praetorian horse during this period as well as LC, many of which begin to
be separated out with there own ilk at the beginning of the next period. They may be run
as all HC, all LC, as HC with a detachment of LC, or as LC with a detachment of HC. It
is also during this period that archers appear in the legions, and were probably 1/4 of the
unit. If archers are used the maximum number of legionaries are reduced by the number
of archers used, i.e. there may never be more than 176 legionarii including archers,
though 44 of these may be bowmen. The catafractarii clibanarii were created at the very
and of the Severan period and may not have been operational until later so may only be
used in the post-Severan period. Based on Zosimus' comments, the Palestinian auxiliaries
are best seen as regulars from that province that carried a club in addition to their other
weapons and they may only be used in the post-Severan era. The triarii, an elite reserve
described by Vegetius for the antiqua legio are now attested epigraphically for the reign
of Diocletian (see the optimo triariorum of AE 1981,777).

List 70. Early Gothic or Vandal (Cold/Warm)


Line 9: Change "HC" to "HC or LC"
Line 16: Add new line 16a: "Extra to upgrade foot warriors to Irr B @1 pt0-1/4"
Line 22: Change "Irr B" to "Irr C" and "8 pts" to "7 pts"
Line 25: Change "Irr D" to "Irr E" and "1 pt" to "1/2 pt"

List 71. Annamese or Champa (Tropical)


Line 7: Change "100-150" to "96-216"
Line 10: Change "40-96" to "48-144"

List 72. Three Kingdoms to Sui Dynasty China (Warm) A.D. 220-620
C-in-C (Ta-chun) with B or CB in 4 horse HCh "Reg A" unarmed driver and aide with
2HCT @108 pts(T,J) *1
C-in-C (Ta-chun) as SHC, L or as Bodyguard @100 pts (J,S) *1
C-in-C (Ta-chun) as HC, L, B, Sh or as Bodyguard @100 pts (N) *1
Sub-General (Tso-chun) as SHC, L or as Bodyguard, or as HC, L, B, Sh @50 pts0-4
Extra to give PA standard to C-in-C @30 pts if regular, otherwise @15 pts all
Extra to give P standard to Sub-General @10 points if regular, otherwise @5 ptsall
Bodyguard "Irr B" EHC, L @9 pts (N,S) 0-24
Cataphracts "Irr B" SHC, L @13 pts (N,S) 0-24
Extra to make Bodyguard and Cataphracts "Reg B" @2 pts (T,J) all
Armored Shuo "Reg C" HC, L @8 pts (T) 9-24
Armored Shuo "Irr C" HC, L @6 pts (J,N,S) 12-36
Light Cavalry "Reg C" LC, B or CB @6 pts (T) 6-24
Light Cavalry "Reg C" LC, JLS, B @8 pts (T,J,S) 0-24
Light Cavalry "Irr C" LC, B @4 pts (J,N,S) 6-24
Extra to give Sh to any cavalry above except SHC any
T'u-chueh Armored "Irr C" HC, L, B, Sh @9 pts (N) 12-36
(J,S) 0-12
Extra to upgrade T'u-chueh Armored to "Irr B" Nobles @1 pt 0-1/2
T'u-chueh Skirmishers "Irr C" LC, B, JLS, Sh @7 pts 12-36
Extra to give T'u-chueh Skirmishers camel-proof horses @1 pt 0-1/2
T'u-chueh Camels "Irr D" LCm, B, JLS, Sh @5 pts (N) 0-12
Extra to upgrade Camels to "Irr C" MCm @1 pt any
Ko "Reg D" MI, 1/2 2HCT @4 pts, 1/2 CB @2 pts (T) 16-48
Sho "Reg D" MI, 1/2 LTS,Sh @3 pts, 1/2 B or CB @2 pts (T,J,S) 16-48
Sho "Irr D" MI, 1/2 LTS,Sh @2 pts, 1/2 B @1 pt (N) 32-96
Mao "Irr D" MI or LMI, JLS, Sh @2 pts 24-96
Extra to upgrade Mao to "Reg D" @1 pt (T) any
Extra to upgrade MI to HI @2 pts 0-1/2
Chu-kung "Irr D", LI, B @1 pt 0-12
Ch'ih Hou (labor troops) "Irr E", IPW @1/2 pt 0-72
T'u-chueh Foot "Irr D", LI, B @1 pt (N) 12-24
(J,S) 0-12
P'ao (stone thrower) with 3 man "Reg D" crew @27 pts 0-3
Up to 18 Regular Command Factors @10 pts
Up to 16 Irregular Command Factors @25 pts
Notes: This list covers the 3 Kingdoms (T) A.D. 220-280, the early Jin Empire (J) A.D.
280-420, Northern and Southern Dynasties (N) A.D. 420-580, and the Sui Dynasty (S)
A.D. 580-620. The 3 Kingdoms (Wei 220-265, Shu or Shu-han 221-263, 220-280)
succeeded the Han dynasty, followed their organization but did not have the training or
morale. The Jin Empire unified the 3 Kingdoms with the following major revolts: the
Liang (313-376), and the Nan Liang (397-414). Both established Turkic states in portions
of the Empire. The T'u-chueh (Turks) swamped the northern areas, creating the Northern
Dynasty in 386 and spawning the states of Bei Wei, Bei Li, and Bei Zhou. The Southern
Dynasty collapsed in 420 leaving behind the Qi, Song, Llang, and Chen states. Yang
Chien unified China under the Sui Dynasty between 581-618 by killing most of his
opponents in single combat. Your army must conform to T, J, N, and S, except the
Southern Dynasty uses the N listing but is not required to use T'u-chueh troops. Only one
*C-in-C is allowed.
List 73. Sassanid Persian (Dry) A.D. 220-637
C-in-C as EHC, L, B, Sh (if carried by all clibanarii) @100 pts 1
PA Std to accompany C-in-C @15 pts 0-1
Extra to upgrade PA to PAS as Kaviani @70 pts 0-1
Sub-General as EHC, L, B, Sh (if carried by all clibanarii) @50 pts 0-3
Chionite Ally-General as HC or LC, JLS, B, Sh @75 pts *1
Albanian Ally-General as HC or LC, JLS, B, Sh @75 pts 0-1
Arab Ally-General as EHC, L, B, Sh or HC, L, Sh @75 pts 0-1
Clibanarii Lancers, "Irr B" EHC, L @9 pts 12-24
Clibanarii Archers, "Irr B" EHC, B @9 pts 24-48
Clibanarii, "Irr B" HC, 1/3 L, 2/3 B @7 pts 0-54
Extra to upgrade HC to EHC @2 pts any
Extra to upgrade EHC clibanarii to "Reg B" as Immortals @2 pts 0-18
Extra to upgrade EHC clibanarii to L, B as royal retinue to C-in-C @1 pt if Irregular @2
pts if regular0-5
Extra to give shields to clibanarii if all are EHC @2 pts all/none
Chionite cavalry, "Irr C" LC, JLS, B, Sh @7 pts *12-24
Albanian or other subject cavalry, "Irr C" LC, JLS, B, Sh @7 pts 0-24
Extra to upgrade Chionite or Albanian LC to "Irr B" HC @3 pts 0-12
Arabs "Irr C" up to 1/2 LCm, JLS or B, Sh @5 pts, rest LC, L or JLS, Sh or MC, L, Sh
@6 pts0-24
Extra to upgrade Arab HC to "Irr B" HC L, Sh @3 pts 0-8
Reduction to downgrade Arab LCm, LC, or MC to "Irr D" @-1 pt any
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?zxjan) within range. As soon as the C-in-C's command is subject to a "RETIRE"
order, the Kaviani and field throne are considered to be dismantled for transport. Types
as *** refer to the installation of Khusro II by the Byzantines. In this case, Sassanid
heavy cavalry all must be downgraded in morale, the Byzantine Guard and an Armenian
ally- general must be included, and no Yemeni, Jews, other ally-generals, pushtigban,
gyanavspar, or regular paighan are allowed. Types as # mean that these (paighan) must
be used if any mercenary infantry are, and may not be used with any other infantry.
Types as (Y) mean that minimums apply only if any Yemenis are used, and represent
campaigns in Yemen. If these troops are used, the C-in-C must be as EHC, and no
Kaviani, pushtigban, gyanavspar, asvaran, paighan, elephants, Royal Archers, Kushans,
non-Yemeni ally-generals, or more than 18 Immortals may be used. The "Irr A" option
represents a national struggle (Homerites) to evict Ethiopian overlords, the subject of the
first campaign. If "Irr A" Homerites are used, there must be a Yemeni ally-general.
Pushtigban are the shah-an-shah's mounted guard, and when the C-in-C is in the field
throne, the unit must be deployed within 160 paces. The C-in-C may move from throne
to guard, or the reverse, without changing the number of figures in the unit, by spending
one bound in contact with both. Command points must be spent for the pushtigban unit
in any case.
List 74. Early Frankish, Burgundian, Alamannic or Rugian (Cold)
Line 5: Change "0-14" to "0-29"
Line 6: Change "any or all" to "0-14"
Line 7: Change "HTW or JLS" to "up to 1/2 HTW, rest JLS" and "120-250" to "120-360"
Line 8: Change "0-50" to "0-1/4"
Add after remarks: Reevaluation of the evidence in Procopius and Agathias points to the
fact that the heavy throwing weapon was not as widespread amongst the Germanic tribes
as was previously thought, hence the reduction of HTW to one half of the foot warriors.
Also, evidence in these same authors, as well as several others, shows that there were
more Frankish horsemen than generally believed. Much of the argument for the paucity
of Frankish cavalry is based upon the statements of Byzantine historians who compared
the importance of Frankish horse in relation to Frankish foot with the importance of
Byzantine horse and foot. Obviously in the Byzantine army where cavalry could easily
form more than half of any given force, even 20% or so of horsemen in an opposing army
would seem insignificant, thus the comments on the lack of numbers and importance of
Frankish horse -- this was compared with the Byzantine army. Other non-Byzantine
historians tell a different story, thus the increase in numbers.

List 75. Early Saxon, Frisian, Suevei, Bavarian, or Thuringian (Cold)


Line 14: Add "either all" after "LMI," and "or all JLS" after "LTS"
Line 18: Change "0-10" to "0-18"

List 76. Palmyran (Dry)


Line 1: Delete "HCm or LCm, JLS" add "L"
Line 3: Change "0-2" to "0-4"
Line 4: Delete and add new line: "Palmyran Cavalry "Reg C" HC, L, Sh @10 pts0-72"
Add line 4a: "Extra to upgrade Palmyran Cavalry to EHC, 0-1/2 B @0 pts, remainder L,
Sh @2 pts0-1/2"
Add line 4b: "Extra to upgrade Palmyran Cavalry to SHC, @6 pts if HC or EHC, B or
@4 pts if EHC, L, Shall/none"
Add line 4c: "Extra to upgrade Palmyran Cavalry to "Reg B" @1 pt 0-48"
Add after remarks: We tend to forget that Palmyrans here Arabs; as such, they now start
as HC, L, more typical of the Arabs. The option to upgrade to mixed EHC
units reflects the Parthian/Sassanid influence. The SHC option recognizes the reality that
most gamers have the more traditional SHC figures.

List 77. Late Imperial Romans (Warm) A.D. 307-425


C-in-C as HC, JLS, Sh @100 pts 1
Labarum A Std @20 pts 0-1
Extra to upgrade labarum from A to SA standard @120 pts 0-1
Extra to count labarum as C-in-C's P standard @10 pts 0-1
Purple Draco as C-in-C's P standard @10 pts 0-1
Sub-general as HC, JLS, Sh @50 pts 0-3
Armenian Ally-general mounted on horse as Armenian cataphract @75 pts *1
Gothic Ally-general mounted on horse as noble cavalry @75 pts *1
Arab Ally-general mounted on horse as HC, L or JLS, Sh @75 pts *1
Frankish Ally-general mounted on horse as HC, JLS, Sh @75 pts *1
Catafractarii, "Reg B" HC, L, Sh @11 pts 0-15
Catafractarii Clibanarii, "Reg C" EHC, up to 1/2 L, Sh remainder B, Sh @12 pts0-24
Equites "Reg C" HC, JLS, Sh @10 pts 12-48
Equites Illyricani "Reg C" LC, JLS, Sh @8 pts 6-24
Equites Sagittarii "Reg C" LC, B, Sh @8 pts 0-12
Extra to upgrade "Reg C" EHC, HC, or LC to "Reg A" as Scolastici @2 pts 0-12
Extra to upgrade "Reg C" EHC, HC, or LC to "Reg B" as Palatini @1 pt 0-36
Equites Sagittarii Indigenae, "Reg D" LC, B @5 pts 0-16
Dromedarii "Reg D" LCm, JLS, Sh @9 pts 0-6
Germanic Bucellarii "Irr B" HC, JLS, Sh @9 pts 0-24
Extra to upgrade Bucellarii to "Reg B" @2 pts all/none
Legionarii "Reg D" MI, JLS, Sh @3 pts 16-96
Extra to give HTW to Legionarii @1 pt all/none
Extra to give D to Legionarii @1 pt any
Archers integral to Legionarii "Reg D" MI, B, Sh @3 pts 0-32
Legionary Lanciarii "Reg D" LI or LMI, JLS, Sh @3 pts 0-24
Legionary Equites Lanciarii or Promoti "Reg D" LC, JLS, Sh @7 pts 0-16
Legionary Skirmishers, "Reg D" LI, B, Sh @3 pts 0-6
CB, Sh @3 pts 0-6
S, Sh 8 3 pts 0-6
SS, Sh @3 pts 0-6
JLS, D, Sh @4 pts 0-6
Extra to upgrade "Reg D" Legionarii and associated troops to "Reg C" @1 pt any
Extra to further upgrade "Reg C" Legionarii to "Reg B" @1 pt 0-68
Triarii "Reg B" MI, JLS, Sh @5 pts 0-16
Extra to give HTW to Triarii @1 pt all/none
Extra to give D to Triarii @1 pt any
Auxillia "Reg D" LMI, JLS, Sh @3 pts 16-96
Extra to give D to Auxillia @1 pt any
Archers integral with Auxillia "Reg D" LMI, B, Sh @3 pts 0-32
Archers in all-archer units "Reg D" LI or LMI, B, Sh @3 pts 0-24
Extra to upgrade "Reg D" Auxillia to "Reg C" @1 pt any
Extra to upgrade "Reg C" Auxillia to "Reg B" @1 pt any
Extra to upgrade MI to HI or LMI to LHI @2 pts 0-24
Domestici Pedites "Reg A" MI, JLS, D, Sh @7 pts or JLS, HTW, D, Sh @8 pts 0-8
Fundatores, "Reg D" LI, S or SS, Sh @3 pts 0-12
Light bolt shooter "Reg C" crew of 2 @22 pts 0-8
Extra to mount bolt shooter on cart @10 pts 0-4
10 Mina stone thrower "Reg C" crew of 3 @30 pts 0-2
Extra to upgrade 10 Mina stone thrower to 30 "`Mina @10 pts 0-2
Armenian Cataphracts "Irr C" all SHC, L @12 pts or EHC, L, Sh @10 pts *8-20
Extra to upgrade Armenian Cataphracts to "Irr B" @1 pt 2-7
Armenian Horse Archers "Irr D" LC, B @3 pts *12-24
Armenian Archers "Irr D" LI, B @1 pt *12-24
Armenian Javelinmen "Irr D" LI or LMI, JLS, Sh @2 pts *24-40
Visigothic Noble cavalry "Irr B" HC, JLS, Sh @9 pts *8-14
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Sarmatians "Irr D" HC, B @5 pts (L) 0-12
Franks "Irr D" HI, HTW or JLS, Sh @2 pts (L) 0-12
Ostrogothic Nobles "Irr D" HC, JLS, Sh @7 pts (L) *5-8
Ostrogothic Gentry "Irr D" HC, JLS, Sh @7 pts (L) *6-18
Extra to upgrade Ostrogothic or Gepid HC to "Irr B" @2 pts 0-18
Thuringians "Irr D" MI, JLS, Sh @2 pts (L) *16-48
Rugians and Heruls "Irr D" MI, HTW, Sh @2 pts (L) *16-40
Burgundians "Irr D" MI, JLS, Sh @2 pts (L) *16-32
Thuringian, Burgundian, and Rugian Archers "Irr D" LI, B @1 pt (L) 0-16
Extra to upgrade Thuringians to "Irr C" @1 pt (L) any
Gepid Archers "Irr D" LI, B @1 pt (L) 0-20
Ostrogothic Archers "Irr D" LI, B @1 pt (L) 0-40
Elderly, infirm, women, and children "Irr E" LMI, 1/2 B, 1/2 JLS or IPW @1/2 pt(E) 0-
30
240 paces of setup wagon laager @20 pts (E) 0-6
Up to 25 Irregular Command Factors @25 pts
Notes: This list covers the Huns from their first contacts with the Alans until the breakup
of their empire. The list is divided into an early period (E) from 374-405 and a late period
(L) from 405-466. The minimums marked * apply only if any allies/subject other than the
Alans are used. The early period represents the great migration of the Huns while the
later period portrays the Huns after they settled on the Hungarian plain (Alfold) and built
an empire. Recent research show the Alfold could not support the large number of horses
that the nomadic Huns required and as a result many settled down and fought more in the
fashion of some of their Germanic subjects and opponents, i.e., as MI. Thus some
historians have seen the great battle at Campus Maricius as a clash of two infantry
armies.

List 80. Spanish Visigothic (Warm)


Line 8: Change "8-18" to "12-24"
Line 23: Change "0-12" to "0-18"

List 81. Patrician Roman (Warm)


Line 8: Change "HC" to "HC or LC"
Add line 11a: "Arab ally-general as HC or MC, L, Sh @75 pts *1"
Line 12: Change EHC, L, B, Sh to EHC, 1/2 L, Sh, 1/2 B, Sh @12 pts
Line 17: Change "0-18" to "any"
Line 18: Change "0-10" to "0-12"
Add line 18a: "Germanic Bucellarii, "Irr B" HC, JLS, Sh @9 pts 0-24"
Add line 18b: "Extra to upgrade Germanic Bucellarii to "Reg B" @2 ptsall/none"
Line 19: Change "0-36" to "0-32"
Add line 29a: "Extra to upgrade "Reg D" auxillia to "Reg C" @1 pt any"
Line 30: Delete, replace with "Extra to further upgrade "Reg C" auxillia to "Reg B" @1
pt0-60"
Line 44: Delete, replace with "Alan Light Cavalry "Irr C" all MC or all LC, JLS, B, Sh
@7 pts12-24"
Line 53: Change "HTW" to "up to 1/2 HTW, rest JLS"
Add line 55a: "Barbarian Skirmishers "Irr C" LI, JLS, Sh @3 pts or B @2 pts0-16"
Line 56: Delete, replace with "Arabs "Irr C" MC or LC, JLS or L, Sh @7 pts*0-24"
Add line 56a: "Arab Camels "Irr C" LCm, JLS or B, Sh @5 pts 0-12"
Add line 56b: "Extra to upgrade Arab MC to "Irr B" HC @3 pts 0-5"
Add line 56c: "Reduction to downgrade Arab MC, LC, and LCm to "Irr D" @-1 ptany"

List 83. Medieval Indian (Tropical)


Add line 2a: "Ally-General in howdah with "Irr B" unarmed driver and unarmed crew
with P Std @80 pts0-2"
Line 5: Change "0-8" to "0-10"
Line 7: Change "0-10" to "any"
Add line 9a: "Extra to give B to Indian HC or EHC @1 pt any"
Line 11: Delete
Line 12: Add "or Epthalites" after "White Huns"
Line 13: Change "36-100" to "36-108"
Line 14: Delete, replace with "Levy Archers "Irr D" LMI, up to 1/2 LB, remainder B @1
pt48-108"

List 86. Early Byzantine (Warm) A.D. 475-578


C-in-C as HC, L, B, Sh @100 pts 1
Sub-General as HC, L, B, Sh @50 pts 0-3
Herul Ally-General as HC, L, Sh @75 pts *1
Nun Ally-General as HC, L, B, Sh @75 pts *1
Avar Ally-General as EHC, L, B, Sh @75 pts *1
Arab Ally-General as HC, L, Sh @75 pts 0-1
Lazici Ally-General as HC, L, B, Sh @75 pts **1
Frank Ally-General as HC, JLS, Sh @75 pts *1
P Standard for C-in-C and Sub-Generals @10 pts and for Avar Ally-General @5
ptsall/none
Horse Archers "Reg C" HC, B, Sh @10 pts 24-60
Byzantine Hypaspistai/Bukellarii "Reg A" HC, L, B, Sh @14 pts 12-24
Germanic Bukellarii "Reg B" HC, L or JLS, Sh @11 pts 0-36
Extra to upgrade "Reg C" cavalry to "Reg B" as veterans @1 pt 0-24
Extra to upgrade "Reg C" cavalry to EHC @2 pts 0-12
Skutatoi "Reg C" MI, 1/2 JLS or LTS, 1/2 JLS, Sh @4 pts 0-48
Archers integral with Skutatoi "Reg C" MI, B, Sh @4 pts 0-24
Extra to give D to JLS armed skutatoi @1 pt all/none
Extra to upgrade Skutatoi, except archers, to HI @2 pts 0-1/2
Psiloi "Reg C" LI, 1/2 JLS or B, 1/4 S or B, 1/4 S or CB, Sh @4 pts 0-24
Isaurians "Reg D" LMI, JLS or B, Sh @3 pts 0-48
Extra to upgrade Isaurians to "Reg C" @1 pt 0-1/2
Limitani, "Reg D" LMI, 2/3 JLS, 1/3 B, Sh @3 pts 0-36
Extra to give D to JLS armed Limitani @1 pt all/none
Light Bolt Shooter with "Reg C" Crew of two @20 pts 0-3
Hun Nobles "Irr B" HC, L, B, Sh @10 pt *5-11
Huns "Irr C" LC, JLS, B, Sh @7 pts 0-24
Avar Nobles "Irr B" EHC, L, B, Sh @12 pts *11-24
Avar Nobles "Irr B" HC, L, B, Sh @10 pts 0-24
Avar Skirmishers "Irr C" LC, B, Sh @6 pts *8-24
Avar Subjects "Irr D" LC, B, Sh @5 pts *16-48
Lombard Nobles "Irr B" HC, L, Sh @9 pts *11-17
Lombard Retainers "Irr C" MC, JLS or L, Sh @6 pts *18-24
Herul or Gepid Cavalry "Irr B" HC, L, Sh @9 pts 0-12
Lazici Nobles "Irr B" HC, L, B, Sh @10 pts 5-8
Lazici Light Horse "Irr C" LC, up to 1/2 B @4 pts, rest JLS, Sh @6 pts**0-16
Lazici Infantry "Irr D" LHI or LI, JLS, Sh @2 pts **12-36
Lazici Skirmishers "Irr D" LI, B @1 pt **0-16
Moors "Irr C" LC, JLS, Sh @6 pts 0-16
Extra to upgrade Moors to "Irr B" @1 pt 0-8
Arabs "Irr C" up to 1/2 1Cm JLS or B, Sh @5 pts, rest LC, L or JLS, Sh or MC, L, Sh
@6 pts 0-18
Extra to upgrade Arab MC to "Irr B" HC L, Sh @3 pts 0-8
Reduction to grade Arab LCm, LC, or MC to "Irr D" @-1 pt any
Frankish Nobles "Irr B" HC, JLS, Sh @9 pts *5-14
Frankish Warriors "Irr C" MI, 1/2 HTW, remainder JLS, Sh @3 pts *48-72
Extra to upgrade Frankish Warriors to "Irr B" @1 pt 0-16
Frankish Skirmishers "Irr C" LI, up to 1/2 JLS, Sh @3 pts, remainder 0, @2 pts0-16
Roman Levy or Byzantine Racing Faction "Irr D" LMI, JLS, Sh @2 pts 0-36
Caltrops to cover the front of 4 Skutatoi figures @4 pts 0-6
Up to 23 Regular Command Factors @10 pts
Up to 18 Irregular Command Factors @25 pts
Notes: Reevaluation of Procopius' account of Byzantine cavalry shows a distinction
between cavalry with a bow, who are in the majority, and those that carry a lance as well.
The latter were select troops known as hypaspistai or bukellarii. Certain Germanic
bucellarii retained their traditional weapons. Byzantine foot, who are now more
numerous to take into account their large numbers in certain campaigns (e.g., the
Reconquest of Africa), now include the option for integral archers since their late
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Line 6: Change "0-40" to "0-1/2"
Line 8: Change "0-50" to "0-60"
Line 9: Change "0-30" to "any"

List 95. Five Dynasties and the Ten Independent States (Warm) A.D. 850-980
C-in-C (Ta-chun) mounted as EHC, L, B, Sh @100 pts 1
Sub-General (Tso-chun) mounted as EHC, L, B, Sh @50 pts 0-3
Kirghiz Ally-General as HC, L, B, Sh @75 pts *1
T'u-chueh Ally-General as HC, L, B, Sh @75 pts **1
PA Standard for C-in-C @30 pts, P Standard for Sub-General @10 pts, P Standard for
Ally-General @5 ptsall
Armored Shuo "Reg C" EHC, L, Sh @12 pts 2-16
Extra to give B to Armored Shuo @2 pts any
Conscript Shuo "Reg D" HC, L, Sh @9 pts 24-72
Extra to upgrade Armored Shuo to "Reg B" and Conscript Shuo to "Reg C" @1 ptany
Skirmishers "Irr C" LC, JLS, B @5 pts 12-24
Armored foot "Reg D" HI, JLS, Sh @5 pts 0-16
Support foot "Reg D" MI, B @3 pts 0-16
Mao "Irr D" MI, JLS, Sh @2 pts 24-96
Shu "Irr D" MI, up to 1/2 each unit B or CB @1 pt, rest LTS, Sh @2 pts 0-96
Chu-kung "Irr D" LI or LMI, B or CB @1 pt 0-48
P'ao (stone thrower) "Reg D", 3 crew @27 pts 0-3
Kirghiz Nobles "Irr B" HC, L, B, Sh @10 pts *0-12
Kirghiz Armored "Irr C" HC, L or JLS, B, Sh @9 pts *12-24
T'u-chueh Cavalry "Irr C" MC, L, B, Sh, @7 pts **12-32
Extra to upgrade T'u-chueh MC to HC @2 pts 0-1/2
Extra to upgrade T'u-chueh HC to "Irr B" @1 pt 0-11
T'u-chueh Skirmishers "Irr C" LC, JLS, B, Sh @7 pts **0-12
T'u-chueh Foot "Irr D" LI, B @1 pt **0-16
Up to 10 Regular Command Factors @10 pts
Up to 1 Regular Command Factor to give armored foot detachment of support foot @5
pts
Up to 12 Irregular Command Factors @25 pts
Notes: The chaos of this period makes a listing of the dynasties and independent states
almost impossible. Dynasties, states, various tribes, and splinter groups existed. Rebels
and bandits also controlled states. One of these, the Xi Xia, actually survived until 1227.

List 95A. T'ang Dynasty China (Warm) A.D. 618-907


C-in-C (Ta-chun) as T'ang Noble @100 pts or with 8 in 4-horse HCh with "Reg A"
unarmored driver and aide with1
2HCT and PA standard @138 pts
PA standard for horse-mounted C-in-C @30 pts 1
Sub-General (Tso-chun) as T'ang Noble @50 pts 0-5
Tibetan Ally-General as Tibetan Cavalry @75 pts *1
T'u-chueh Ally-General as HC, L, B, Sh @75 pts **1
P standard for Sub-General @10 pts and P for Ally-General @5 pts all
T'ang Nobles "Reg B" HC, L @9 pts 5-28
Extra to upgrade Nobles to EHC @2 pts (L) any
Extra to upgrade Nobles to "Reg A" all/none
T'ang Shuo "Reg C" HC, L @8 pts 18-72
Extra to upgrade Shuo to "Reg B" if Nobles are "Reg A" @1 pt1/2 or all/none
Extra to give B to Nobles or Shuo @2 pts any
Extra to give Sh to Nobles or Shuo @2 pts any
T'ang Flying Horse "Reg A" LC or MC, L, Sh @10 pts 0-12
T'ang Scouts "Reg C" LC, JLS, Sh @8 pts 0-12
T'ang Screen "Reg C" LC, B @6 pts 12-36
Auxiliary Tribal Armored Cavalry "Irr C" HC, L, B, Sh @9 pts 0-12
Auxiliary Tribal Skirmishers "Irr C" LC, JLS, B @5 pts 0-18
Extra to give Sh to Tribal Skirmishers @2 pts any
Forbidden Guard "Reg C" HI, JLS, Sh @6 pts ***0-16
Guard Kung "Reg C" MI, B or CB @3 pts ***0-16
Shu "Reg D" MI, up to 1/2 each unit B or CB @2 pts, rest LTS, Sh @3 pts***0-48
Mao "Irr D" MI, up to 1/2 each unit B or CB @1 pt, rest JLS, Sh @2 pts***36-96
Extra to upgrade Mao to "Reg D" @1 pt 0-24
Extra to upgrade Shu and Mao to HI @2 pts (L) 0-48
Chu-kung "Irr D" LI or LMI, B or CB @1 pt ***24-48
Militia "Irr E" LMI, IPW @1/2 pt ***0-72
Auxiliary Tribal Foot "Irr D" LI, JLS, Sh @2 pts or B @1 pt 0-16
Yuan-jung (bolt shooter) "Reg D" with 2 crew @18 pts ***0-3
Tibetan Cavalry "Irr C" EHC, L, B @9 pts *5-11
Extra to upgrade Tibetan EHC to SHC @4 pts any
Extra to give Sh to Tibetans @2 pts 0-1/2
Nepalese "Irr C" LI or LMI, B @2 pts *24-72
Extra to give Sh to Nepalese @1 pt 0-1/2
T'u-chueh Armored "Irr C" HC, L, B, Sh @9 pts **12-24
Extra to upgrade T'u-chueh Armored to "Irr B" Nobles @1 pt **0-1/2
T'u-chueh Skirmishers "Irr C" LC, JLS, B, Sh @7 pts **12-30
Extra to camel-proof T'u-chueh Skirmishers' horses @1 pt 0-1/2
T'u-chueh Camels "Irr D" LCm or MCm, JLS, B, Sh @5 pts **0-12
T'u-chueh Foot "Irr D" LI, B @1 pt **0-16
Up to 20 Regular Command Factors @10 pts
Up to 14 Irregular Command Factors @25 pts
Notes: The T'angs expanded their empire further than any previous Chinese dynasty.
Cavalry was the main arm, with some mercenaries and conscripted or gathered infantry
also used. The late period is A.D. 800 to 907. The minimums marked *, **, and ***
apply if any so marked are used. You cannot use Tibetans and T'u-chueh in the same
army. Forbidden Guard and Guard Kung can fight in mixed units. There must be at least
twice as many T'ang Shuo as T'ang Nobles.

List 97. Tibetans (Cold) A.D. 620 to 1260


C-in-C as Tibetan or Tangut Noble @100 pts 1
PA standard for C-in-C @15 pts 1
Sub-General as Tibetan or Tangut Noble @50 pts 0-3
Khamba Ally-General as HC, L or JLS, B, Sh @75 pts **1
Nepalese Ally-General as LMI, JLS or B, Sh @75 pts **1
Uighur Turk Ally-General as HC, L or JLS, B, Sh @75 pts 1
Arab Ally-General as HC, L, Sh @75 pts ***1
T'ang Ally-General as T'ang Noble @75 pts 1
Turk, Arab, or T'ang Sub-General mounted as Ally-General @50 pts 0-1
P standard for Ally-Generals and Sub-Generals @5 pts if "Irr", @10 pts if "Reg"all
Tibetan Nobles "Irr B" EHC, L, B @10 pts or SHC, L, B @14 pts 19-59
Tibetan Followers "Irr C" MC, L or JLS, B @5 pts 15-42
Extra to upgrade Followers to HC @2 pts 0-24
Extra to upgrade Followers to "Irr B" @1 pt 0-24
Tibetan Skirmishers "Irr C" LC, B @4 pts 0-48
Extra to give JLS to Skirmishers @1 pt 0-12
Extra to give Sh to any Tibetans @2 pts 0-1/2
Tangut Nobles "Irr B" HC, L, B, Sh @10 pts **12-24
Tangut or Taijut Cavalry "Irr B" MC, L, B, Sh @8 pts **18-60
Khamba Nobles "Irr A" HC, L or JLS, B, Sh @11 pts **2-14
Khamba Followers "Irr B" LC, B, JLS @6 pts **10-20
Extra to give Sh to Khamba Followers @2 pts 0-1/2
Nepalese Javelinmen "Irr B" LMI, JLS, Sh @4 pts **0-18
Nepalese Archers "Irr C" LMI or LI, B @2 pts ,czm[]
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Elephant Cavalry Escort detachment of elephant unit "Irr B" LC, JLS, Sh @8 pts0-8
Replace elephant crew or infantry escorts' B with CB @0 pts (L) any
Khmer War Chariot "Irr B" 2-horse LCh with crew of unarmed driver and 1 with JLS, B
@18 pts(E) 0-2
War Chariot Escorts as part of model "Irr B" LI, B @3 pts (E) 0-4
Maiden Guard Cavalry "Reg A" EHC, JLS, Sh @15 pts 0-6
Noble cavalry "Reg B" HC, JLS, Sh @12 pts 0-12
Extra to upgrade Noble cavalry to EHC @2 pts (E) all/none
(L) all
Maiden Guard foot "Reg A" LMI, JLS, Sh @6 pts *12-24
Line Infantry "Reg C" LHI, 1/4 to 1/2 JLS, B, Sh @7 pts, rest JLS, Sh @6 pts24-144
Extra to upgrade Line Infantry to "Reg B" @1 pt (E) all/none
Skirmishers "Reg C" LI, JLS @3 pts 0-40
Skirmishers "Reg C" LI, B @3 pts 0-48
Extra to give JLS-armed Skirmishers Sh @1 pt any
Reduction to make Line Infantry or Skirmishers "Reg D" @-1 pt (L) any
Replace Line Infantry or Skirmishers' B with CB @0 pts (L) 0-1/3
Luovan Mercenaries "Irr C" LMI, JLS, Sh @3 pts (E) 0-36
Tribal Javelinmen "Irr C" LI, JLS @2 pts (E) **12-24
Tribal Archers "Irr C" LI, B @2 pts (E) **12-40
Extra to upgrade Tribal LI or Luovan LMI to "Irr B" escorts for Tribal Chief's chariot @1
pt0-6
Cham Elephants "Irr C" unarmed driver, 1 with JLS @35 pts (E) ***2-4
Extra to upgrade Cham Elephant to "Irr B" as Prince's Bodyguard @1 pt 0-1
Cham Mercenary foot "Irr C" LMI, JLS, Sh @3 pts (E) ***12-48
Cham Mercenary cavalry "Irr C" HC or LC, JLS, Sh @6 pts (E) ***6-12
Siamese Mercenaries and volunteers "Irr C" LMI, JLS, Sh @3 pts (L) 0-36
Burmese elephants "Irr C" crew of unarmed driver, 6 with B @60 pts(L) ****0-2
Burmese cavalry "Irr C" MC, JLS, Sh @6 pts (L) ****5-11
Burmese infantry "Irr C" LMI, in JLS, Sh @3 pts, rest LMI, B or CB @2 pts(L) ****12-
48
Up to 18 Regular Command Factors @10 pts
Up to 2 Regular Command Factors to provide C-in-C with a detachment of either Maiden
Guard foot or cavalry @5 pts
Up to 14 Irregular Command Factors @25 pts
Up to 7 Irregular Command Factors to provide regular infantry unit with Tribal or Khmer
Elephant detachment @10 pts
Up to 2 Irregular Command Factors to provide elephants with detachment of Elephant
Cavalry Escorts @10 pts
Up to 2 Irregular Command Factors to provide regular infantry unit with a Khmer War
Chariot detachment @10 pts
Up to 1 Irregular Command Factor to provide Tribal Chief's chariot with a detachment of
"Irr B" Tribal or Luovan infantry @10 pts
Notes: The (E) period (A.D. 802 to 1150) of this list covers the founding of the Khmer
Empire to it's rise and dominance of southeast Asia. At its height, under Suryavarman II,
the empire stretched from the South China Sea to mid-Burma, from China to Malaya. The
(L) period begins at 1150, when the empire starts its decline and lasts until 1353 with the
final sack of the capital, Angkor, by the new Siamese (Thai) states. Troops, minimums,
upgrades, and reductions labeled (E) or (L) are available only in that period. Troops not
labeled either (E) or (L) are available in either period. This list differs from that published
in SPEARPOINT Vol. 3 No. 1 In that the pre-empire Chenla Kingdom period (A.D. 540
to 802) is not covered. In addition to the time period restrictions, items marked * are
available, and their minimums apply, only if the King is C-in-C. Minimums marked **
apply only if any Tribals (including generals, excluding elephants) are used. Tribal
generals may only command Tribal or Luovan troops as they represent either native
Khmer or Luovan Chieftains. Items marked *** apply only if any Chams are used. Those
marked **** apply only if any Burmese are used. No Khmer army may have more than
14 elephants including generals mounts. "Reg C" Skirmishers cannot be used with Tribal
Infantry as they represent the transition from monarchial muster to a standing imperial
army. All Khmer horses are elephant proof. All non-Khmer or Tribal troops ignore the
sacred aspects of the PAS. The tactic of Khmer LC transferring from horseback to
elephant is best reflected by having the optional LC detachment. LMI and LI B/CB-
armed troops were used either separately or combined with JLS-armed troops. The option
to replace the B with CB reflects the use of this weapon in limited numbers after
exposure to it during Cham attacks in the late 1200s. Maiden Guard troops can only be in
the C-in-C's command. Boats are allowed for any non-elephant or chariot troop type.
Elephants that are detachments of regular foot units cannot have LC detachments.
List 111. Pre-Feudal Scottish (Cold)
Line 1: Add "or HI" after "LHI"
Add new line 14A: "Extra to upgrade Mercenary Knights to HK, L, Sh @2 pts0-1/2"
Add new line 23A: "Extra to give Sh to Islemen @1 pt all/none"
Line 27: Add "either all" after "Irr B" and "or all HI" after "LHI"
Line 28: Add "either all" after "Irr C" and "or all MI" after "LMI"
Line 29: Add "either all" after "Irr C" and "or all MI" after "LMI"
Line 31: Add "or HI" after "LHI"

List 112. Norse Irish (Cold)


Line 6: Add "or HK, L, Sh" after "Sh"
Line 18: Add "either all" after "Irr B" and "or all HI" after "LHI"
Line 19: Add "either all" after "Irr C" and "or all MI" after "LMI"
Line 20: Add "either all" after "Irr C" and "or all MI" after "LHI"
Line 22: Add "or HI" after "LHI"
Add net line 25A: "Extra to upgrade Normans to HK @2 pts any"

List 113. Anglo-Danish (Cold)


Line 7: Add "or HI" after "LHI"
Line 20: Add "/or" after "and"
Line 23: Add "either all" after "Irr B" and "or all HI" after "LHI"
Line 24: Add "either all" after "Irr C" and "or all MI" after "LHI"
Line 25: Add "either all" after "Irr C" and "or all MI" after "LHI"
Line 27: Add "or HI" after "LHI"
Line 32: Add "either all" after "LMI" and "or all JLS" after "LTS"

List 114. Khitan Liao (Cold) A.D. 907 to 1125


C-in-C mounted as EHC armed as Khitan Shock cavalry @100 pts 1
Sub-General mounted as EHC armed as Khitan Shock Cavalry @50 pts 0-5
PA standard for C-in-C a 30 pts and P standard for Sub-General @10 ptsall/none
Jurchen Sub-General mounted as HC, L, B, Sh @50 pts **1
P standard for Jurchen Sub-General @5 pts 0-1
Korean Sub-General mounted as SHC, L, B, Sh @50 pts **1
Khitan Shock Cavalry "Reg B" EHC, L, B, Sh @15 pts 11-24
Extra to upgrade Khitan Shock Cavalry to "Reg A" @1 pt 2-11
Khitan Support Cavalry "Reg C" HC, L, B, Sh @12 pts 18-48
Khitan Skirmishing Cavalry "Reg C" LC, B @6 pts 12-42
Extra to upgrade "Reg C" cavalry to "Reg B" @1 pt any
Extra to give JLS to Khitan cavalry @2 pts any
Extra to upgrade LC to MC @0 pts any
Conscript Infantry "Reg D" MI, 1/4 to 1/2 CB @2 pts rest LTS, Sh, @3 pts*32-96
Conscript Skirmishers "Reg D" LI, B @2 pts *0-24
Heavy Bolt Shooter or 10 Mina Stone Thrower "Reg D" Crew of 3 @27 pts *0-3
Rocket Launcher "Reg D" Crew of 3 @47 pts *0-2
Jurchen Nobles "Irr B" HC, L, B, Sh @10 pts **2-11
Jurchen Skirmishers "Irr C" LC, JLS, B, Sh @7 pts **12-36
Jurchen Camels "Irr C" MCm, L or JLS, B, Sh @6 pts **0-6
Korean Armored Cavalry "Irr C" SHC, L @12 pts ***3-7
Korean Skirmishers "Irr D" LC, B @3 pts ***0-12
Korean Infantry "Irr C" MI, 1/2 LTS, Sh @3 pts, 1/2 B @2 pts ***16-48
Up to 21 Regular Command Factors @10 pts
Up to 5 Irregular Command Factors @25 pts
Notes: This list covers the Khitans from their rise and conquest of much of Korea
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176 0 R/Im54 177 0 R>>/ProcSet[/PDF/Text/ImageC]/ExtGSta pts ***0-5
Franks "Irr B" HC, JLS or L, Sh @9 pts 0-12
Russ "Irr C" MI, LTS, Sh @5 pts 0-16
Extra to upgrade Russ to "Irr B" @1 pt 0-1/2
Extra to mount Russ on horses/mules @2 pts any
Georgians "Irr B" HC, up to 1/2 L, Sh remainder B, Sh @9 pts ***0-12
Georgians "Irr C" LC or MC, JLS or B, Sh @6 pts ***0-16
Light Bolt Shooter with "Reg C" Crew of two @20 pts 0-2
Heavy Bolt Shooter with "Reg C" Crew of three @30 pts 0-2
Fire Syphoneers "Reg C" HI @16 pts 0-4
Extra to upgrade Fire Syphoneers to EHI @2 pts any
Caltrops to cover the front of 4 Kontaratoi figures @4 pts 0-8
Up to 24 Regular Command Factors @10 pts
Up to 2 Regular Command Factors @5 pts to provide L-armed Kataphraktoi Kaballarioi
with a detachment of archers or a unit of Kontaratoi with a detachment of
Fire Syphoneers
Up to 12 Irregular Command Factors @25 pts
Minimums marked * can only be used if the Emperor is C-in-C and are then required
Minimums marked ** can only be used if the Emperor is C-in-C but are not required
Minimums marked *** are required if more than 12 figures of that nationality are used
Kataphraktoi Kaballarioi may not be used with Franks or Turks
Russ may not be used with Varangians or Turks
Turks may not be used with Georgians
The number of Turks may not exceed the number of Asiatics used.
The Frankish Sub general may not be used with Russ
The total number of Byzantine LMI and LI combined may not exceed the number of
Byzantine MI/HI (Kontaratoi)
Spatharioi may only be used as bodyguards of Byzantine Generals
Scholae may be used as C-in-C's bodyguard (not the Emperor, however)
Kataphraktoi Kaballarioi and Franks may fight in wedge
Notes: This list covers the Byzantine Army at the apogee of its power under the three
great soldier emperors (Nikephoros Phokas, John Tzimiskis, and Basil II) until the
disaster of Manzikert. During this period the armor became increasingly heavier and the
number of paid professionals in the army was increased. After A.D. 1000 the theme
system was dissolved, the former thematic soldiers (stratiotai) being recruited as paid
soldiers and supplemented by mercenaries both of which led to the augmentation of the
armies offensive potential. The end of the theme system and the lack of funds to pay the
new professional and mercenary forces led to the disaster at Manzikert, where the army
was characterized as deficient in numbers, equipment and morale.

List 119. Early Hungarian (Cold)


Line 1: Replace with "C-in-C as HC, EHC, or HK, L, Sh @100 pts 1"
Line 3: Replace with "Sub-general as HC, EHC, or HK, L, Sh @100 pts 0-2"
Add net line 10A: "Extra to upgrade Nobles to HK @2 pts any"
Add new line 11A: "Extra to upgrade Saxon Knights to HK @2 pts any"

Nan-Chao (Warm) A.D. 600-1300


C-in-C as HC, L, B, Sh if Sangmiau, MC, L, B, Sh If Koloman or HI, LTS or JLS, Sh if
Miautse @100 pts1
Ally-General as appropriate nationality above @75 pts *0-3
Sub-General as appropriate nationality above @50 pts 0-2
Chinese Rebel Ally-General as HC, JLS @75 pts *1
Extra to give PA standard to C-in-C @15 pts and P standard to Sub/Ally-General @pts if
irregularall
Extra to give PA standard to C-in-C @30 pts and P standard to Sub-General @10 pts if
regularall
Sangmiau Armored Cavalry "Irr B" HC, JLS or CB, Sh @9 pts *23-96
Extra to give JLS to Sangmiau Armored Cavalry with CB or CB to those with JLS @1
ptany
Sangmiau Skirmishers "Irr C" LC, CB @4 pts *6-24
Extra to give JLS to Sangmiau Skirmishers @1 pt 0-8
Koloman Shock Cavalry "Irr B" MC, L, B @6 pts *26-132
Extra to upgrade Koloman Shock Cavalry to "Irr A" @1 pt any
Koloman Light Cavalry "Irr C" LC, L, B @5 pts *6-36
Extra to give Sh to Koloman Cavalry @2 pts any
Miautse Guard "Reg B" HI, LTS, Sh @7 pts 0-35
Miautse Armored Foot "Irr C" HI, JLS, Sh @5 pts *23-96
Extra to upgrade Miautse Armored Foot to "Irr B" @1 pt 0-1/2
Miautse Crossbowmen "Irr C" LMI or LI, CB @2 pts *24-96
Miautse Archers "Irr C" LI, B @2 pts *12-48
Chinese Rebels "Reg D" HC, JLS @7 pts *5-11
Chinese Rebel Light Cavalry "Reg D" LC, JLS @5 pts 0-8
Chinese Rebel Foot "Reg D" MI, 1/2 LTS, Sh @3 pts, 1/2 CB @2 pts 0-48
Up to 5 Regular Command Factors @10 pts
Up to 16 Irregular Command Factors @25 pts
Up to 7 Irregular Command Factors @10 pts to give Sangmiau Armored Cavalry a
detachment of Sangmiau LC
Notes: This list covers the southern Chinese mountain tribes from their first mention
under the T'an until the Ming Dynasty. These tribes are often referred to separately, or
mentioned collectively as the Nan Chao. The minimums marked apply if any troops of
that nationality are used. Each nationality must be represented by a general, either a C-in-
C or Ally-General. After A.D. 1100, the Sangmiau and Miatse were actively allied and
often supported one another. The Sangmiau also had some uneasy alliances with the
Koloman. These two combinations are the only ones allowed. The Koloman supplied
mercenaries to the Mongols, but were never actually conquered. On several occasions
local Chinese lords joined with the mountain tribes against the central government.

Fujiwara Japan (Cold) A.D. 625-1180


C-in-C (Shogun) as LC, LB or LHI, LB, 2HCT or 2HCW @100 pts 1
Ally-General (Daimyo) as LC, LB or LHI, LB, 2HCT or 2HCW @75 pts 0-2
Sub-General (Daimyo) as LC, LB or LHI, LB, 2HCT or 2HCW @50 pts 0-2
Otomo "Irr B" LC, LB @5 pts 0-12
Kazoku "Irr B" LC, LB @5 pts (L) 0-24
Extra to upgrade Otomo and Kazoku to LHI, 2HCT when fighting on foot @3 pts all
Naginata Foot "Irr C" LMI, 2HCT @3 pts 24-72
Suyari Foot "Irr C" LMI, JLS @2 pts 0-48
Extra to give Sh (warfan) to Suyari Foot @1 pt 0-12
Tashi "Irr B" LMI, LB, 2HCW @4 pts 0-48
Sohei "Irr B" LMI, LB @3 pts or 2HCT @4 pts (E) 0-18
(L) 48-144
Heimen "Irr D" LMI or LI, B @1 pt 24-96
Extra to upgrade any LMI except Heimen to LHI @2 pts (E) 0-1/2
(L) 1/2-all
Up to 16 Irregular Command Factors @25 pts
Notes: Because of some regional differences, this list overlaps that in Book III; the list is
divided into an early period (E) from A.D. 625-800 and a late period (L) from A.D. 801-
1180. During the early period horses were still a rarity in Japanese armies, being
imported from China and Korea. Even in the later period horses were considered so
valuable that attempts were made to look to their safety in battle: the Japanese would
shoot from horseback, but only fight hand to hand on foot, hence their representation in
the list. The late period is characterized by the rise of the Sohei, the men who would later
become the samurai.

BOOK III

Generalizations (All notes are in addition to those already contained in Book III, except
for the notes to the completely revised lists, which stands alone. If contradictory, notes
contained in this revision prevail.)
1. A general fights, and counts towards any ratios, as the remainder of his element.
2. When "0-5/general" or similar is used it means: up to 5 figures of that type in each
command of the specified type.
3. Where not otherwise covered h1XHS)
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5'Gut
"?hange "11-21" to "11-25"
Line 10: change "0-1/2" to "0-1/2 per unit"
Add line 17a: "Armenian Archers "Irr C" LI B @2 pts 0-12"

List 140. Scots Common Army (Cold) (E): 1124-1204 AD (M): 1205-1399 AD (L):
1400-1512 AD
Add line 8a: "Extra to upgrade HC to HK @2 pts any"
Line 7: change "@4" to "@5"
Add line 23a: "Extra to replace Yeomen's LTS with 2HCT @1 pt (L) 0-1/6
Extra to replace Ribauld's 2HCW with 2HCT @1 pt (L) any"
Lines 28 and 29: replace with "Extra to upgrade non-LI highlanders to "Irr B" @1 pt or
"Irr A" @2 pts(M) 0-1/3
Extra to upgrade Highlander LMI to LHI @2 pts 0-5"
Line 30: add "all MI or all" before "LMI"; (E) after "points"
Lines 31, 32 and 33: replace with "Islemen "Irr C" all MI or all LMI JLS,Sh @ 3
pts(M,L) 0-47
Extra to give Sh to Islemen @1 pt any
Extra to upgrade Islemen MI to HI or LMI to LHI @2 pts 0-1/2
Extra to upgrade Islemen to "Irr B" @1 pt 0-1/3"
Line 34: change "*20-48" to "*17-47"
Line 38: change "@50" to "@30"
Line 32: change "Irr D" to "Irr E"; "@1" to "@1/2"
Line 40: replace with "Up to 240 paces of concealed pits @20 pts (M) 0-2"

List 142. Serbian (Cold)


Line 9: add "HK @2 pts or" before "EHK"; change "All/0" to "any"
Line 10: add "MC or" before "LC"
Line 15: insert "JLS or L,Sh " after "HC"
Line 19: change "*14-50" to "*17-54"
Line 20: change "0-20" to "0-24"
One unit of 6 Germans may fight mounted in wedge. Albanians may not be used with
HK.

List 143. Ayyubid Egyptian (Warm)


Line 3: change "0-2" to "0-4"
Line 5: change "0-14" to "0-18"
Add line 7a: "Extra to upgrade Al-halqa to EHC @2 pts 0-6"
Line 15: change "0-1/2" to "0-1/2 per unit"
Line 19: change "**20-48" to "**16-48"
Add line 20a: "Extra to upgrade Kwarizmians to "Reg C" HC L,B,Sh @7 pts0-1/4"
Line 21: change "*6-18" to "0-18"
Line 24: add "LI or" before "LMI"
Add line 24a: "Extra to upgrade Sudanese to "Reg C" @1 pt any"

List 144. Anglo-Irish (Cold) (E): 1170-1250 AD (M): 1251-1400 AD (L): 1401-1487 AD
Line 4: change "0-2" to "0-4"
Lines 8-15: replace with "Knights "Irr B" HK L,Sh @11 pts (E) 8-23
Extra to upgrade HK to EHK @4 pts any
Justiciar's Men-at-arms "Reg B" EHK L,Sh @17 pts (M,L) *2-11
Extra to upgrade EHK to SHK @3 pts (L) 1/2-all
Reduction to delete Sh from SHK @-2 pts (L) any
Hobilars "Reg D" MI LTS,Sh,horse @5 pts (M,L) 8-16"
Line 16: change "10-22" to "6-24"
Add line 16a: "Anglo-Irish lances "Irr B" HC L,Sh @9 pts (M,L) 0-18"
Line 18: change "1/4-all" to "any"
Line 19: add "all MI or all" before "LMI"
Line 21: delete "2HCW or"
Line 23: add "or HI" after "LHI"; change "0-64" to "up to 1/2 each"
Line 24: add "(L)" after "points"; change "*6-36" to "1/2-all"
Line 25: add "all HI or all" before "LHI"
Line 26: add ",D" after "JLS"; change "@4" to "@5"; add "(M or L)" after "points"
Add line 27a: "Extra to mount Galloglaich on horses @2 pts any"
Line 35: change "@50" to "@30"
Line 38: change "3" to "4"
EHK dismount with 2HCW. Ostmen may fight in wedge.

List 145. Feudal English (Cold)


Lines 1 and 4: change "EHK" to "heaviest K"
Line 4: change "0-2" to "0-4"
Add Line 4a: "Ally-general as heaviest K @75 pts 0-2"
Line 5: add "or Ally-" after "Sub-"
Lines 6, 8 and 9: change "EHK" to "HK" and reduce point costs by 4 each
Add Line 9a: "Extra to upgrade HK to EHK @4 pts any"
Lines 14 & 15: replace with "Hobilars "Reg D" MI LTS,Sh,horse @5 pts(M,L) 0-32
Extra to upgrade Hobilars to HI @2 pts any"
Line 17: change "**20-36" to "**18-48"
Line 18: change "0-24" to "0-36"
Line 27: add "JLS or" before "LTS"; change "0-20" to "0-24"
Hobilars may not be used with sergeants or HK. Sergeants cannot dismount as EHI.

List 146. Kwarizmian (Dry)


Line 3: change "0-2" to "0-4"
Line 6: change "24-46" to "23-55"
Line 11: replace with "Persian subject cavalry "Irr C" HC up to 1/2 B @6 pts, rest B,Sh
@8 pts0-12
Extra to upgrade Persian cavalry to EHC @2 pts 0-1/2
Extra to give L to Persian cavalry to EHC @1 pt 0-1/2"
Line 13: change "*24-50" to "*18-54"
Add line 17a: "Afghan cavalry "Irr C" HC L,B,Sh @9 pts **6-12
Afghan infantry "Irr D" LMI LTS or JLS,Sh @2 pts **12-36
Afghan archers "Irr D" LMI B @1 pt 0-18
Extra to give Sh to Afghan archers @1 pt any
30 Mina stone thrower with "Reg C" crew of 4 and 4 oxen @40 pts 0-2
1 talent stone thrower with "Reg C" crew of 5 and 6 oxen @50 pts0-1
Extra to give naphtha bomb to stone thrower's crew @4 or 5 pts0-6"
Line 19: change "10" to "12"
Minimums marked ** apply if any Afghans are used.

List 147. Later Bulgur (Cold)


Line 3: change "0-2" to "0-3"
Line 7: change "0-5" to "0-8"
Line 16: change "30-60" to "36-72"
Line 17: change "10-30" to "12-48"

List 150. Inca (Cold)


Lines 1 and 2: replace with "CinC as MI D,Sh in litter with rainbow PA Std carried by 7
Rucana
"Reg A" MI D,Sh @172 pts 1"
Lines 4 and 5: replace with "Sub general on foot as LMI JLS or 2HCT,S,Sh or as MI
D,Sh in litter carried by 7 Rucana
"Reg B" MI D,Sh @85 pts 0-3"
Line 11: change "24-100" to "24-144"
Add line 12a: "Extra to upgrade other Quechua to "Reg B" @1 pt 0-48"
Line 14: change "Reg D" to "Irr C"
Lines 14, 15 and 16: change "0-24" to "0-48"
Line 17: replace with "Extra to upgrade "Reg D" LMI to "Reg C" @1 pt 0-1/2
Extra to give Sh to LI @1 pt any"
War-dogs used by the Inca were captured from the Spanish, placing them after our period.
The dart used by the MI is really a sling, but is classed as a dart since MI can not use a
sling. If more than 24 of any of the Ecuadorians and coastal contingents, Eastern forest
archers or Colla bolas wielders are used the maximum of other Quecha becomes 48.

List 52. Romanian Frankish (Warm)


Line 3: change "0-2" to "0-3"
Frankish spearmen and crossbowmen may be used in mixed units.

List 155. Grenadine (Warm)


Line 3: change "0-2" to "0-4"
Line 14: change "0-2" to "all/0"
add line 15a: "Maranid Spearmen "Irr C" MI up to 1/3 B @2 pts, rest LTS,JLS,Sh @4
pts (E)*12-24"
Line 16: change "*20-48" to "*12-24"
Line 25: change "46" to "26"; "0-1" to "0-2"

List 156. Navarrese (Warm)


Line 1: add "EHK or" before "SHK"
Line 3: add "EHK or" before "SHK"; replace "0-2" with "0-3"
Line 10: change "15-50" to "18-54"
Line 20: add "all MI or all" before "LMI"
Line 21: delete "or 2HCW"
Line 22: add "HI or" before "LHI"
Line 24: change "50" to "30"; "0-1" to "0-2"
Line 28: change "12" to "18"

List 157. Post Mongol Russian (Cold)


Line 3: change "0-2" to "0-4"
Line 4: insert "L or B,JLS,Sh " after "HC"
Line 6: change "8-21" to "5-40"
Lines 14 and 15: replace with "Lithuanian cavalry "Irr B" up to 1/2 MC, remainder LC
JLS,Sh @7 pts(E) *17-35
Extra to upgrade Lithuanian MC to HC @2 pts 0-1/2
Extra to give B to any Lithuanians @1 pt 0-1/4
Extra to give L to Lithuanian HC or MC not armed with B @ 1pt any"
Line 24: change "50" to "30"; "0-1" to "0-2"
Lines 25 and 26: replace with "Up to 240 paces of set-up wagon laager @20 pts0-6
Wagon drawn by 2 horses @20 pts 0-12"

List 158. Mamluk Egyptian (Warm)


Line 3: change "0-2" to "0-4"
Line 8: add "or al-halqa" after "mamluks"
Line 12: change "0-1/2" to "0-1/2 each unit"
Lines 16 and 28: delete
Line 22: change "50" to "30"; "0-1" to "0-2"
Line 29: change "4" to "6"

List 163. Low Countries (Cold)


Line 13: change "12-36" to "16-48"
Line 14: change "48-180" to "48-192"
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yVurai to "Irr A" @1 pt 0-1/3
Extra to upgrade Samurai HI to EHI @2 pts (L) any
Ashigaru "Irr C" LMI 2HCT @3 pts 36-144
Reduction to replace ashigaru 2HCT with LTS for whole unit @-1 pt(L) 0-1/2
Ashigaru or followers "Irr C" LMI all B or all LB @2 pts 0-48
Extra to upgrade ashigaru to LHI @2 pts (M) any
(L) 1/2-all
Sohei "Irr A" HC all B or all LB, 2HCT @10 pts *5-24
Sohei "Irr A" LHI 2HCT @7 pts *17-72
Sohei "Irr A" LHI all B or all LB, 2HCW @7 pts 0-24
Mantelet to protect 2 infantry figures with B or LB @2 pts 0-48
Ikki or peasants "Irr D" LMI, 2HCT B @2 pts or LTS or IPW @1 pt (L) 0-72
Extra to upgrade Ikki to "Irr A" @3 pts 0-1/2
Herd of 4 stampeding cattle @65 pts (E) 0-1
Up to 240 paces of dry ditch @10 pts or ditched palisade @30 pts or timber fortifications
@40 pts0-3
Up to 24 Irregular Command Factors @25 pts
Note: Minimums marked * apply if any Sohei are used. Samurai with two swords did
not occur in sufficient concentration to warrant classing any figures as such. Any cavalry
may fight mounted in wedge. Bows must be all B or all LB. If more than 48 Sohei or
any Sohei Sub-generals or "Irr A" Ikki are taken, Samurai minima become maxima.
Sohei are warrior monks.

List 134. Anglo-Norman (Cold) 1072-1299 A.D.


CinC on horse as heaviest knight @100 pts 1
P Std to accompany CinC @5 pts 1
A Std mounted on 2 axle wagon @30 pts, or upgrade CinC's P to PA @10 pts 1
Sub-general as heaviest knight @50 pts 0-3
Welsh Ally-general as any Welsh @75 pts *1
P Std for to accompany Sub or Ally-generals @5 pts if irregular, @10 pts if regularall
Anglo-Norman or mercenary knights "Irr B" HC L,Sh @9 pts 17-68
Extra to upgrade HC to HK @2 pts any
Extra to upgrade mercenary knights to "Reg B" as Brabanons @2 pts 0-8
Reduction to downgrade "Irr B" HC to HI JLS,Sh and HK to EHI JLS,Sh @-3 pts any
Royal archers "Irr B" HI B or CB,horse @7 pts 0-8
Extra to upgrade Royal Archers to EHI @2 pts all/0
Sergeants "Irr C" MI up to 1/3 2HCW, rest JLS,Sh @3 pts 0-24
Extra to upgrade Sergeants to MC L,Sh @3 pts any
Extra to upgrade Sergeants from MI to HI or MC to HC @2 pts any
Fyrd or spearmen "Irr D" MI up to 1/2 2HCW, rest JLS,Sh @2 pts 0-144
Extra to upgrade Fyrd to "Irr C" @1 pt 0-96
Extra to upgrade Fyrd from MI to HI @2 pts 0-1/2
Brabanons "Irr C" MI LTS,Sh @3 pts 0-24
Extra to upgrade Brabanons to "Reg C" @1 pt all/0
Extra to upgrade Brabanons to HI @2 pts any
Archers "Irr C" LI, LMI, or MI B @2 pts 12-48
Extra to upgrade archers to "Reg C" as Brabanons @1 pt 0-12
Extra to upgrade Brabanons archers to HI @2 pts all/0
Extra to mount non-Brabanons archers @2 pts 0-12
Crossbowmen "Irr C" LI, LMI, or MI CB @2 pts 0-48
Extra to upgrade Crossbowmen to LHI or HI @2 pts 0-1/2
Slingers "Irr C" LI S or SS, or MI SS @2 pts 0-12
Welsh cavalry "Irr B" LC JLS,Sh @7 pts 0-5
Welsh javelinmen "Irr C" LI or LMI JLS,Sh @3 pts *8-24
Extra to upgrade Welsh LMI to "Irr B" as bodyguard @1 pt 0-11
Extra to upgrade LC to HC L,Sh or "Irr B" LMI to LHI @2 pts all/0
North Welsh "Irr C" LMI JLS or LTS,Sh @3 pts 0-48
South Welsh "Irr C" LI or LMI LB @2 pts 0-24
Up to 3 regular command factors @10 pts
Up to 16 irregular Command Factors @25 pts
Up to 3 irregular command factors @10 pts to give cavalry or fyrd a detachment of LI
Note: If any Brabanons are regular then all must be, and they must be in the same
command. All cavalry dismount with JLS,Sh. Knights may be mixed with fyrd if bought
on foot. Fyrd may not be Hi if any HK or EHI are used. Minimums marked * apply if any
Welsh other than 12 javelinmen are used. Irregular HC knights may fight mounted in
wedge if no HK or EHI are used. North and South Welsh may not be used together.

List 135. Italio-Norman (Warm) (E) 1041-1072 A.D. (L) 1073-1194 A.D.
CinC on horse as Milites @100 pts 1
PA Std to accompany CinC @15 pts if irregular, @30 pts if regular 1
Sub-general as Milites @50 pts 0-3
Ally-general as Milites @75 pts 0-3
Lombard Ally-general mounted on horse as HC L,Sh @75 pts (E) *1
P Std to accompany Sub or Ally-generals @5 pts all
Milites "Irr B" HC all JLS (E only) or L,Sh @9 pts 11-48
Extra to upgrade Milites to "Irr A" @1 ptone element per unit or none
Extra to upgrade Milites to "Reg A" as Famiglia (CinC's bodyguard) @3 pts(L) 0-5
Extra to upgrade L-armed Milites to HK @2 pts(E) any on staff elements
(L) any
Extra to upgrade HK to EHK @4 pts (L) any
German Mercenaries "Reg C" HC all JLS or all L,Sh @10 pts (E) 0-12
Reduction to downgrade German Mercenaries to HI 2HCW,Sh @-4 pts all/0
Sergeants "Irr C" MC JLS or L,Sh @6 pts 0-1 per 3 Milites
Foot Sergeants "Irr C" LMI B or CB,Sh,horse @5 pts0-1 per 3 Milites
Extra to upgrade LMI to LHI or MC to HC @2 pts (E) 0-1/2
(L) any
Bretons "Irr C" LC JLS,Sh @6 pts (E) 0-4
Pedites "Irr C" MI JLS,Sh @3 pts (E) 0-12
Extra to upgrade Pedites to "Irr B" HI @3 pts 0-4
Pedites Skirmishers "Irr C" LI B or CB or SS @2 pts (E) 0-12
Lombard Gasindii "Irr B" HC L,Sh @9 pts (E) *5
Lombard Gastaldi "Irr C" HC L,Sh @8 pts (E) *24-36
Extra to upgrade Gastaldi to "Irr B" @1 pt 0-1/2 each unit
Italian Nobles "Irr B" HC L,Sh @9 pts 0-6
Extra to upgrade Italian Nobles to "Reg C" @1 pt (E) all/0
(L) all
Italian Communal Spearmen "Reg D" MI LTS,Sh @3 pts **48-96
Extra to upgrade Italian Communal MI to HI @2 pts 0-1/4
Italian Communal Archers "Reg D" LI B @2 pts 0-12
Arriere Ban, Italian Rural Levy, Lombard Homines "Irr D" LMI, up to 1/4 JLS, up to 1/2
B, rest IPW @1 pt0-36
Sicilian Greeks "Irr C" LI or LMI JLS,Sh @3 pts (L) 0-12
Slav Mercenaries "Irr C" all LMI or all MI JLS,Sh @3 pts (E) 0-18
Italian Sailors, Mercenaries "Reg C" LHI up to 1/2 JLS,Sh @6 pts, rest B or CB @5 pts0-
16
Sicilian Muslim Nobles "Irr B" HC L,Sh @9 pts (L) 0-6
Sicilian Muslim, Berber Light Cavalry "Irr C" LC up to 1/4 B @4 pts, rest JLS,Sh @6
pts(L) 0-16
Sicilian Muslim Archers "Irr C" LI or LMI B @2 pts (L) ***24-72
Sicilian Muslim Axemen and Javelinmen "Irr C" LMI up to 1/3 2HCW @2 pts, rest
JLS,Sh @3 pts(L) 0-1 per 2 Archers
Extra to give Sh to Muslims @1 pt for infantry or @2 pts for cavalry any
Extra to upgrade one entire unit of Muslims to "Irr B" LHI @3 pts, or to "Reg A" v
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d: German Sub or Ally-generals @5 pts all
P Std to accompany Hungarian or Slav Ally-generals @5 pts any
German Feudal Knights "Irr B" HC all JLS or all L,Sh @9 pts 5-34
Foreign Mercenary Knights "Irr B" HC all JLS or all L,Sh @9 pts 0-12
Extra to upgrade Foreign Mercenary knights to "Reg B" as Brabanzonen @2 pts 0-6
German Mercenary Knights "Reg C" HC all JLS or all L,Sh @10 pts (E) 0-9
(M) 0-12
(L) 0-18
Extra to upgrade Knights to HK L,Sh @2 pts (E) any
(M,L) all
Extra to upgrade HK to EHK @4 pts (M) any
(L) all
Extra to upgrade German EHK to SHK @3 pts (L) 0-1/2
Sergeants "Irr C" MC JLS or L,Sh @6 pts 0-1 per 3 irregular K
Sergeants "Reg C" MC JLS or L,Sh @8 pts 0-1 per 3 regular K
Extra to upgrade Sergeants to HC @2 pts (E) any
(M,L) all
Ministeriales "Irr C" HC all JLS or all L,Sh @8 pts (E,M) ***12-36
(L) ***6-12
Extra to upgrade Ministeriales to HK L,Sh @2 pts (M) 1/2-all
(L) all
Extra to upgrade Ministeriales HK to EHK @4 pts (L) 0-1/2
Extra to upgrade EHK Ministeriales to "Irr B" @1 pt any
Hungarian Nobles "Irr B" HC L,Sh @9 pts *2-5
Hungarian Gentry "Irr C" MC JLS,B,Sh @7 pts *6-12
Extra to upgrade Hungarian Nobles to HK (M,L) or Gentry to HC @2 pts any
Hungarian Skirmishers "Irr C" LC B @4 pts *12-24
Hungarian Cumans "Irr C" LC JLS,B @5 pts *6-12
Extra to give Sh to LC @2 pts 1/2-all
Slav Cavalry "Irr B" HC JLS,Sh @9 pts **2-5
Slav infantry "Irr C" all LMI or all MI JLS,Sh @3 pts ***18-36
Slav skirmishers "Irr C" LI JLS,Sh @3 pts or B @2 pts ***6-12
Spearmen and Swordsmen "Irr C" or "Reg D" MI up to 1/3 2HCW @2 pts, rest LTS or
JLS,Sh @3 pts16-48
Extra to give Sh to Swordsmen @1 pt any
Archers "Irr C" or "Reg D" LI B @2 pts 0-24
Crossbowmen "Irr C" or "Reg D" LI or LMI CB @2 pts (E) 0-12
(M,L) 0-24
Gleven Crossbowmen "Irr C" MI CB @2 pts(L) 0-1 per German Knight
Extra to upgrade infantry from LMI to LHI or MI to HI @2 pts any
Extra to upgrade Gleven Crossbowmen to "Reg C" as mercenaries @1 pt0-1 per German
Mercenary Knight
Lowland Spearmen "Reg C" MI LTS,Sh @3 pts (M,L) 0-48
Extra to upgrade Lowland Spearmen to HI @2 pts 1/2-all
Italian or Lowland Crossbowmen "Reg C" LHI CB @5 pts 0-16
Extra to give Pa to Italian crossbowmen converting them to HI @1 pt any
Up to 9 regular command factors @10 pts
Up to 20 irregular Command Factors @25 pts
Note: If any knights or ministeriales have the optional JLS, all must. No knights or
ministeriales may have JLS if any K are used. Armies must be either Imperial or Feudal.
Either army may use any of the generals above. Imperial armies may use up to 11
German Feudal knights without using any German Ally-generals; for each further group
of up to 11 German Feudal Knights used, one German Ally-general must be used and he
must command those knights. These mandatory German Ally-generals may be
downgraded to Sub-generals only if no more than 1/2 of the K used are upgraded to
EHK. German Ally-generals may not command regulars, foreigners or ministeriales.
Feudal armies may not use any regulars or ministeriales. Minimums marked * apply only
if any troops so marked are used. Minimums marked ** apply if any Slavs are used.
Minimums marked *** apply only to Imperial armies. Each Gleven Crossbowman used
replaces a Crossbowman. German Knights and Ministeriales K dismount with 2HCW.
Any Foreign Mercenary Knights may be specified before the game as dismounting with
2HCW. Other cavalry dismount with JLS (and/or bow if carried. Units containing
German knights or ministeriales may fight mounted in wedge.

List 138. Early Crusader (Warm) 1098-1128 A.D.


CinC on horse as knight @100 pts 1
PA Std to accompany CinC @15 pts 1
S Std, as Holy Lance (1C), or as True Cross (KJ) @85 pts 0-1
Sub-general on horse as knight @50 pts 0-2
Crusader Ally-general on horse as knight @75 pts 0-3
European Crusader Rash Ally-general on horse as knight @75 pts (KJ) *1
Saracen Ally-general on horse as Saracen Cavalry @75 pts *1
Armenian Ally-general on horse as Armenian Cavalry @75 pts *1
P Std to accompany Sub- or Ally-general @5 pts all
Knights "Irr B" HC L,Sh @9 pts 11-36
European Crusader Knights "Irr B" HC L,Sh @9 pts (KJ) *5-11
Extra to upgrade knights to HK @2 pts 0-1/2
Extra to upgrade knights to "Irr A" @1 pt 0-6
Reduction to downgrade knights to "Irr B" HI JLS,Sh @-3 pts (1C) any
Sergeants "Irr C" MC L,Sh @6 pts 0-24
Turcopoles "Irr C" LC JLS,B,Sh @7 pts (KJ) 0-16
Saracen cavalry "Irr B" HC L,Sh @9 pts (KJ) *5-23
Extra to upgrade Saracen cavalry to "Reg A" as Askaris @3 pts 0-11
Extra to give B to Askaris @2 pts 0-1/2
Saracen Turkomans "Irr C" LC JLS,B @5 pts (KJ) *8-24
Extra to give Sh to Turkomans @2 pts any
Armenian cavalry "Irr B" HC L,Sh @9 pts *5-14
Extra to upgrade Armenian cavalry to HK @2 pts 0-2
Byzantine supplied Turkopouloi "Reg C" LC JLS,B,Sh @10 pts (1C) 0-4
Frankish infantry "Irr C" MI 2/3 JLS, 1/3 JLS or LTS,Sh @3 pts(1C) 48-120
(KJ) 0-24
Frankish archers "Irr C" MI B @2 pts 8-36
Extra to give JLS to Frankish archers @1 pt 0-1/2
Frankish crossbowmen "Irr C" MI CB @2 pts (1C) 8-24
(KJ) 24-72
Extra to upgrade sergeants to HC or Frankish foot to HI @2 pts0-1/2 each
Extra to upgrade Frankish foot to "Irr A" @2 pts (1C) 0-12
Pilgrims "Irr D" up to 1/4 LMI or LI B or S, up to 1/4 LMI JLS, remainder LMI IPW @1
pt(1C) 48-144
(KJ) 0-24
Extra to replace IPW with JLS @0 pts (KJ) any
Extra to give Sh to Pilgrims @1 pt (1C) 0-1/3
(KJ) any
Extra to upgrade Pilgrims to "Irr A" @3 pts 0-1/4 each unit
Extra to upgrade remaining Pilgrims to "Irr C" @1 pt0-1/2 each unit
Arriere-ban "Irr D" up to 1/4 LMI JLS,Sh @2 pts, up to 1/4 LMI or LI B, rest LMI IPW
@1 pt(KJ) **36-72
Italian Sailors "Irr C" LMI CB @2 pts 0-24
Extra to upgrade Italian Sailors to LHI @2 pts any
Norse/English crusaders "Irr C" up to 1/4 2HCW, up to 1/4 B, rest JLS,Sh @3 pts0-12
Extra to upgrade Norse/English crusaders to LHI @2 pts any
Sicilian infantry "Irr C" LI or LMI JLS,Sh @3 pts, or B @2 pts

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horse as HK @100 pts 1
PA Std to accompany CinC @15 pts 1
Sub-general on horse as HK @50 pts 0-2
Crusader Ally-general on horse as HK @75 pts *1
Armenian Ally-general on horse as heaviest Armenian Cavalry @75 pts 0-1
P Std to accompany Sub- or Ally-general @5 pts all
Knights "Irr B" HC L,Sh @9 pts 8-18
Allied Knights "Irr B" HC L,Sh @9 pts *5-11
Extra to upgrade knights to HK @2 pts 0-1/2
Sergeants "Irr C" HC L,Sh @8 pts 6-18
Allied Sergeants "Irr C" HC L,Sh @8 pts *6-12
Turcopoles "Irr C" LC JLS,B,Sh @7 pts 8-24
Foot sergeants "Irr C" HI all LTS or all JLS,Sh @5 pts 24-48
Foot sergeants "Irr C" HI CB @4 pts 24-48
Allied Foot sergeants "Irr C" HI all LTS or all JLS,Sh @5 pts *24-48
Allied Foot sergeants "Irr C" HI CB @4 pts *24-48
Extra to mount infantry on horses @2 pts 0-48
Armenian cavalry "Irr B" HC L,Sh @9 pts 6-18
Extra to upgrade Armenian cavalry to HK @2 pts 0-5
Armenian javelinmen "Irr C" LMI JLS,Sh @3 pts 24-108
Armenian skirmishers "Irr C" LI up to 1/2 JLS,Sh @3 pts, rest B @2 pts 12-48
Assassins "Irr C" LMI JLS,Sh @3 pts 0-12
Extra to upgrade Assassins to "Irr A" @2 pts 0-6
Up to 20 irregular command factors @25 pts
Notes: Minimums marked * apply if any Allied troops are used. Armenians need not be
commanded by an Armenian Ally-general. Up to 12 knights may fight mounted in wedge.
Foot sergeants of one type may not be more than double the foot sergeants of the other
type.

List 148. Prussian (Cold) (E) 997-1240 A.D. (M) 1241-1253 A.D. (L) 1254-1300 A.D.
CinC as HC or LC JLS,Sh or LHI JLS,Sh, or EHK L,Sh @100 pts 1
PA Std to accompany CinC @15 pts 1
Ally-general as HC or LC JLS,Sh or LHI JLS,Sh @75 pts 0-5
Lithuanian/Samogitian Ally-general as staff @75 pts *1-2
P Std to accompany Ally-generals @5 pts all
Nobles "Irr B" LC JLS,SH @ 7 pts 3-26
Extra to upgrade Nobles to HC @2 pts 0-11
Spearmen "Irr C" LMI or LI JLS,Sh @3 pts 54-216
Archers "Irr C" LMI or LI B,Sh @3 pts 36-144
Extra to give LMI archers 2HCW or JLS @1 pt 0-1/2
Extra to upgrade LMI to "Irr A" @2 pts 0-1/4
Extra to replace archers B with CB @0 pts 0-12
Dregs "Irr D" LMI or LI 1SA @1 pt 0-108
Extra to give dregs Sh @1 pt 0-1/2
Extra to mount any Prussians except dregs @2 pts any
Lithuanians/Samogitians "Irr B" up to 1/2 MC, remainder LC JLS,Sh @7 pts(E,L) *11-
47
Extra to give Lithuanians/Samogitians B @1 pt 0-1/4
Extra to upgrade MC to HC @2 pts 0-1/2
Extra to give MC or HC without B, L in addition to JLS @1 pt any
Pomeranians "Irr B" 1/3 EHK L,Sh @15 pts, 2/3 HC L,Sh @9 pts (M) 8-26
Up to 20 irregular command factors @25 pts
Notes: Prussian spearmen and archers may be in mixed units. An EHK general is only
allowed during the middle period. Minimums marked * apply only if any
Lithuanians/Samogitians are used. Archers may not outnumber spearmen.

List 148a. Lithuanian or Samogitian (Cold) (E) 1009-1240 A.D. (M) 1241-1382 A.D. (L)
1383-1440 A.D.
CinC equipped as most expensive cavalry used @100 pts 1
PA Std to accompany CinC @15 pts 1
Ally-general as HC or LC JLS,Sh or LMI JLS,Sh @75 pts (E) 0-2
Sub-general as HC or LC JLS,Sh or LMI JLS,Sh @50 pts (M,L) 0-3
Prussian or Latvian Ally-general as LC or LMI JLS,Sh @75 pts (M,L) *1
Russian Ally-general as HC L or JLS,Sh @75 pts (L) *1
Polish Ally-general as SHK L,Sh @75 pts (L) *1
Teutonic Ally-general as SHK L,Sh @75 pts (L) *1
Tatar Ally-general as HC L,B,Sh @75 pts (L) *1
P Std to accompany generals @10 pts if regular, @5 pts if irregular all
Lithuanian/Samogitian cavalry "Irr B" LC JLS,SH @ 7 pts (E) 23-47
Lithuanian/Samogitian cavalry "Irr B" up to 1/2 MC, rest LC JLS,Sh @7 pts(M,L) 47-
149
Extra to give B to cavalry @1 pt (E) 0-1/4
(M,L) 0-1/2
Extra to upgrade LC to HC @2 pts (E) 0-5
Extra to upgrade MC to HC @2 pts (M,L) 0-1/2
Extra to give L to MC or HC @1 pt any
Reduction to downgrade LC or MC to "Irr C" @-1 pt or to "Irr D" @-2 pts any
Lithuanian/Samogitian infantry "Irr C" LMI JLS,Sh @3 pts (E,M) 36-216
(L) 0-72
Extra to replace JLS with LTS @0 pts (E) 0-1/4
Lithuanian/Samogitian Dregs "Irr D" LMI 1SA,Sh @2 pts 0-72
Lithuanian/Samogitian Archers "Irr C" LMI or LI B,Sh @3 pts 0-36
Reduction to downgrade infantry to "Irr D" @-1 pt any
Extra to replace cavalry or infantry B with CB @0 pts 0-12
Prussian or Latvian cavalry "Irr D" LC JLS,SH @ 5 pts (E,M) 0-12
Prussian or Latvian infantry "Irr D" LMI JLS,Sh @2 pts (E,M) *11-72
Prussian or Latvian archers "Irr D" LMI or LI B,Sh @2 pts (E,M) 0-24
Russian cavalry "Irr B" HC L or JLS,Sh @9 pts *5-23
Russian spearmen "Irr C" HI LTS or JLS,Sh @5 pts 0-16
Russian archers "Irr C" LMI or LI B,Sh @3 pts *12-24
Extra to give LMI archers 2HCW or JLS @1 pt0-1/2 each nationality
Polish Knights "Irr B" SHK L,Sh @18 pts (L) *2-11
Polish elders or mounted crossbowmen "Irr C" up to 1/2 LC CB @4 pts, rest MC JLS,Sh
@6 pts(L) *3-24
Extra to upgrade MC to "Irr B" HC L,Sh as Squires @3 pts 0-1/2
Teutonic Knights "Reg A" SHK L,Sh @21 pts (L) *2-5
Teutonic brother sergeants "Reg B" HC L,Sh @11 pts (L) *3-6
Teutonic mounted crossbowmen "Reg B" HC CB @9 pts, or LC CB @7 pts(L) *3-6
Teutonic infantry "Irr C" or "Reg D" MI JLS,Sh @3 pts (L) 0-16
Tatars "Reg B" HC L,B,Sh @13 pts (L) *2-5
Tatars "Reg D" LC B @5 pts (L) *6-24
Extra to give Sh to Tatar LC @2 pts 0-1/4
Extra to give JLS to Tatar LC @2 pts 0-1/4
Bombard with "Irr C" crew of 4 and 4 oxen @30 pts (L) 0-2
Wagon or Sled with driver and 2 horses @20 pts 0-6
Up to 240 paces of plashing for woods @20 pts, or ditched palisade for camp @30 pts0-3
Up to 6 regular command factors @10 pts
Up to 24 irregular command factors @25 pts
Notes: Foot archers may not exceed spearmen, for each nation. Minimums marked *
apply if any troops of that origin are used. Infantry of the same nationality may be
combined in mixed units. Teutonic cavalry may be bought in mixed units. Units
containing Teutonic SHK may fight mounted in wedge.

List 149. Later Polish (Cold) (E) 1200-1386 A.D. (M) 1387-1453 A.D. (L) 1454-1510
A.D.
CinC equipped as Knight @100 pts
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0>2ular SHK @-2 pts (L) any
Brother sergeants "Reg B" HC L,Sh @11 pts 6-36
Mounted archers "Reg B" HC CB @9 pts, or LC up to 1/3 B, rest CB @7 pts or HI
CB,horse @8 pts4-36
Feudal/Crusader sergeants "Irr C" HC L,Sh @8 pts (E,M) 0-24
(L) 0-12
Extra to upgrade Crusader Knights to "Irr A" @1 pt (E,M) 0-1/2
Feudal/crusader archers "Irr C" LC up to 1/3 B, rest CB @4 pts or HI CB,horse @6
pts(E,M) 0-24
(L) 0-12
Extra to upgrade LC archers to HC @2 pts 0-1/2
Lithuanians "Irr B" up to 1/2 MC, rest LC JLS,Sh @7 pts (E,L) *11-47
Extra to give Lithuanians B @1 pt 0-1/2
Extra to upgrade MC to HC @2 pts 0-1/2
Extra to give L to Lithuanian MC or HC @1 pt any
Prussian or Livonian cavalry "Irr D" LC JLS,Sh @5 pts (M,L) 6-24
Extra to give Livonian cavalry B @1 pt any
Extra to upgrade Prussian cavalry to "Irr C" @1 pt (M,L) 0-1/2
Foot Sergeants "Reg C" up to 1/2 HI LTS,Sh @6 pts, rest LHI or HI CB @5 pts0-48
Extra to replace LTS with 2HCT @1 pt (M,L) any
Extra to replace foot sergeants' CB with HG @0 pts (L) 0-1/2
English Mercenaries "Reg C" all LHI or all HI LB,Sh @6 pts (M) 0-16
Genoese Mercenaries "Reg C" HI or LHI CB @5 pts (M) 0-24
Scandinavian Mercenaries "Irr C" 1/2 LMI 2HCT @3 pts, 1/2 CB @2 pts 0-18
Swiss Mercenaries "Reg B" MI 1/5 to 1/2 each unit 2HCT @5 pts, rest P @4 pts(L) 0-24
Extra to upgrade Swiss to "Reg A" @1 ptat least 1 element per unit
Colonists "Irr C" or "reg D" MI JLS,Sh @3 pts, or CB @2 pts 0-48
Extra to upgrade Swiss or Colonists to HI @2 pts any
Extra to replace JLS,Sh with 2HCT,Pa @1 pt (M,L) any
Extra to give close order crossbowmen or handgunners Pa, or Sh to any foot other than
Swiss and Genoese @1 ptany
Prussian or Livonian spearmen "Irr D" LMI JLS,Sh @2 pts 18-108
Prussian or Livonian archers "Irr D" LI or LMI B,Sh @2 pts 0-48
Extra to give 2HCW or JLS to Prussian LMI with B 2HCW or JLS @1 pt 0-1/2
Extra to upgrade Prussian or Livonian to "Reg D" @1 pt, Prussian LC to "Reg D" @2
pts,
Livonian LC to "Reg D" @3 pts if armed with JLS,B, @2 pts otherwise(M,L) all/0
Bombards with "Reg C" crew of 4 and 4 oxen @40 pts 0-3
Stakes to cover 1 element of CB, HG or LB armed infantry (except Genoese) @2 ptsany
Up to 240 paces of set up wagon laager or concealed pits @20 pts(M,L) 0-2
Up to 16 regular command factors @10 pts
Up to 5 regular command factors @5 pts to give Knights/sergeants a detachment of
mounted archers
Up to 24 irregular command factors @25 pts
Up to 3 irregular command factors @10 pts to give Knights/sergeants a detachment of
mounted archers
Notes: For each two elements of K, there must be at least one element of sergeants and of
mounted archers. Sergeants may not outnumber K, nor may mounted archers outnumber
K. Sergeants and mounted archers may be in mixed units with K. These limits apply
separately to Teutonic and Feudal/Crusader groups. Prussian or Livonian archers may
not outnumber their spearmen. Minimums marked * apply only if any Lithuanians are
used. Sergeants dismount with JLS,Sh. Livonians may not be used with Prussians,
English or Genoese. Units containing K may fight mounted in wedge.
List 154. Mongol (Cold) 1206 A.D. to 1369 A.D.
C-in-C as EHC L,B,Sh @100 pts 1
PA Std to accompany CinC @30 pts 1
Sub-general as EHC L,B,Sh @50 pts 0-5
Chinese Ally-general with B,JLS in 4-horse heavy chariot with "Reg A" crew of unarmed
driver and 1
with 2HCT @85 pts, or mounted on horse as HC JLS @75 pts 0-1
Georgian Sub-general as HC L,B,Sh @50 pts *1
Armenian Sub-general as heaviest Armenian cavalry @50 pts *1
P Std to accompany Sub or Ally-generals @5 pts if irregular, @10 pts if regularall
Keshig turghaut, kabtaut, and baatut "Reg A" EHC L,B @14 pts 2-14
Keshig khorchin "Reg A" LC B @8 pts 0-8
Sub-generals' retinue "Reg A" EHC L,B @14 pts2-5/Mongol Sub-general
Extra to give Sh to Keshig or retinue @2 pts any
Mangudai "Irr A" LC or MC B @6 pts 0-12
Extra to upgrade Mangudai to "Reg A" @2 pts all/0
Mongol cavalry "Reg B" 1/3 to 2/3 MC B, rest LC B @7 pts 36-144
Extra to upgrade MC to HC @2 pts 0-1/2
Extra to give L to MC or HC @2 pts 0-1/2
Turkic heavy cavalry "Irr B" HC JLS or L,B,Sh @10 pts 0-18
Turkic light cavalry "Irr C" LC B @4 pts 12-72
Extra to upgrade light cavalry to "Reg C" @2 pts 0-24
Extra to give JLS to any above regular light cavalry @2 pts 0-1/8
Extra to give Sh to above regular HC, MC or LC @2 pts 0-1/8
Extra to give JLS to irregular light cavalry @1 pt any
Extra to give Sh to irregular light cavalry @2 pts any
Mongol camel riders "Reg C" MCm L,B @10 pts 0-6
Georgian aznauri "Irr B" HC up to 1/4 L, rest B,Sh @9 pts *5-11
Extra to give L to B armed Georgian HC @1 pt 0-2
Georgian light cavalry "Irr C" LC B,Sh @6 pts 0-6
Georgian archers "Irr D" LI B @1 pt 0-16
Russian cavalry "Irr B" HC L,Sh @9 pts 0-6
Armenian cavalry "Irr B" HC L,Sh @9 pts *5-11
Extra to upgrade Armenian cavalry to HK @2 pts 0-1/2
Extra to upgrade Armenian HK to EHK @3 pts 0-2
Armenian infantry "Irr C" LMI JLS,Sh @3 pts 0-18
Armenian skirmishers "Irr C" LI JLS,Sh @3 pts, or B @2 pts 0-12
Persian cavalry "Irr B" HC up to 1/2 B @7 pts, rest B,Sh @9 pts 0-12
Extra to upgrade Persian cavalry to EHC @2 pts 0-1/2
Extra to give L to Persian cavalry @1 pt 0-1/2
Persian infantry "Irr D" LMI B @1 pt 0-36
Extra to give Sh to Persian infantry @1 pt any
Chinese cavalry "Reg C" LC, up to 1/2 B, rest JLS @6 pts *5-15
Extra to upgrade JLS armed Chinese cavalry to HC @2 pts 0-8
Extra to upgrade Chinese HC to "Reg B" @1 pt 0-2
Chinese infantry "Reg D" MI 1/2 each unit LTS,Sh @3 pts, 1/2 CB or B @2 pts*24-72
Chinese archers or crossbowmen "Reg D" LMI or LI CB or B @2 pts 0-24
Light bolt-shooter with "Reg C" crew of 2 @20 pts 0-2
30 mina stone thrower with "Reg C" crew of 4 and 4 oxen @40 pts 0-2
1 talent stone thrower with "Reg C" crew of 5 and 5 oxen @50 pts 0-1
Extra to give stone thrower a naphtha missile @1 pt/crewman 0-6
Element of 3 "Reg C" rocketeers with launchers and pack animals @50 pts 0-2
Prisoners, hostages, etc. "Irr E" LMI IPW @1/2 pt 0-72
Extra to upgrade prisoners to "Irr D" @1/2 pt all/0
Extra to give Pa to Mongol cavalry for use on foot @1 pt any
Up to 24 Regular Command Factors @10 pts
Up to 10 Regular Command Factors @5 pts to give Touman HC/MC units up to 2
detachments of Touman LC each
Up to 16 Irregular Command Factors @25 pts
Note: Minimums marked * apply if any troops other than up to 6 mounted or{Ww
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Afghani cavalry "Irr B" MC L,B,Sh @8 pts 0-12
Afghani infantry "Irr B" LI or LMI JLS,Sh @4 pts 0-24
Georgian aznauri "Irr B" HC up to 1/4 L, rest B,Sh @9 pts *5-17
Extra to give L to B armed Georgian HC @1 pt 0-5
Georgian light cavalry "Irr C" LC B,Sh @6 pts 0-6
Georgian infantry "Irr D" LI B @1 pt 0-24
Armenian or Frankish cavalry "Irr B" HK L,Sh @11 pts *5-17
Extra to upgrade Armenian or Frankish HK to EHK @3 pts 0-1/2
Armenian javelinmen "Irr C" LMI JLS,Sh @3 pts *12-24
Armenian skirmishers "Irr C" LI JLS,Sh @3 pts, or B @2 pts *12-24
Crossbowmen "Reg C" LHI CB @5 pts 0-16
Extra to give Crossbowmen a naphtha missile @10 pts any
30 mina stone thrower with "Reg C" crew of 4 and 4 oxen @40 pts 0-4
1 talent stone thrower with "Reg C" crew of 5 and 5 oxen @50 pts 0-1
Extra to give stone thrower a naphtha missile @1 pt/crewman 0-10
Prisoners, hostages, etc. "Irr E" LMI IPW @1/2 pt 0-72
Extra to upgrade prisoners to "Irr D" @1/2 pt all/0
Up to 240 paces of dry ditch @10 pts 0-2
Up to 16 Regular Command Factors @10 pts
Up to 10 Regular Command Factors @5 pts to give Mongol HC/MC units up to 2
detachments of Mongol LC each
Up to 1 Regular Command Factors @5 pts to provide artillery with a detachment of
crossbowmen
Up to 18 Irregular Command Factors @25 pts
Note: Crossbowmen may only be used as a detachment to artillery. Minimums marked *
apply if more than 6 figures (or any Franks) of that origin are used. Minimums marked
** apply if more than 12 Persian cavalry or 24 Persian foot are used. The Armenian
general commands Armenians and Franks. Mongol units may not be of mixed morale.
List 159b. Timurid (Cold) 1369 A.D. to 1405 A.D.
C-in-C as EHC L,B,Sh @100 pts 1
PA Std to accompany CinC @30 pts 1
Sub-general as EHC L,B,Sh @50 pts 0-4
Persian Sub-general as Persian cavalry @50 pts *1
Turk Ally-general as Turk heavy cavalry @75 pts **1
P Std to accompany Sub or Ally-generals @5 pts if irregular, @10 pts if regularall
Keshig or other guards "Reg A" EHC L,B,Sh @16 pts2-5/Mongol General
"Mongol" cavalry "Reg C" up to 1/3 LC B @6 pts, rest HC B @8 pts 36-144
Extra to upgrade "Mongols" to "Reg B" @1 pt 0-1/4
Extra to give L to "Mongol" HC @2 pts 0-1/4
Extra to upgrade "Mongol" HC to EHC @2 pts 0-1/2
Extra to give JLS to "Mongol" LC @2 pts 0-1/4
Extra to give Sh to "Mongol" cavalry @2 pts 1/2-all
Turk askaris "Irr B" HC L or JLS,B,Sh @10 pts **5-11
Extra to upgrade askaris to EHC @2 pts 0-1/2
Turkish light cavalry "Irr C" LC B @4 pts **12-36
Extra to give JLS to Turkish light cavalry @1 pt any
Extra to give Sh to Turkish light cavalry @2 pts any
Persian cavalry "Irr B" HC up to 1/2 B @7 pts, rest B,Sh @9 pts **11-35
Extra to give L to Persian cavalry @1 pt 0-1/2
Extra to upgrade Persian HC to EHC @2 pts 0-1/2
Persian or Tatar archers "Irr D" LMI B @1 pt **24-72
Unemplaced stakes to cover front of one element of Persian or Tatar archers @5 pts0-12
Afghan archers "Irr C" LMI B @2 pts 0-24
Extra to give Sh to Persian or Afghan archers @1 pt any
Elephant with "Irr B" crew of unarmed driver and 3 in howdah with B @48 pts 0-2
Extra to give naphtha missile to 1 crewman per elephant @15 pts any
Extra to give JLS to elephant driver @6 pts any
Incendiary unmanned camel cart @20 pts 0-2
Crossbowmen "Reg C" LHI CB @5 pts 0-16
Extra to give Crossbowmen a naphtha missile @10 pts any
30 mina stone thrower with "Reg C" crew of 4 and 4 oxen @40 pts 0-2
1 talent stone thrower with "Reg C" crew of 5 and 5 oxen @50 pts 0-2
Extra to give stone thrower a naphtha missile @1 pt/crewman 0-4
Bombard with "Reg C" crew of 4 and 4 oxen @40 pts 0-2
Prisoners, hostages, etc. "Irr E" LMI IPW @1/2 pt 0-72
Extra to upgrade prisoners to "Irr D" @1/2 pt all/0
Up to 20 Regular Command Factors @10 pts
Up to 15 Irregular Command Factors @25 pts
Note: Camel carts may only be used if the opposing army can have elephants. Minimums
marked * apply if more than 12 Persian cavalry or 36 Persian foot are used. Minimums
marked ** apply if any troops so marked other than up to 12 LC are used. The Turk Ally
need not command all the Turks used.
List 160. Early Ottoman Turk (Warm) 1280 A.D. to 1370 A.D.
C-in-C as Askari @100 pts 1
PA Std to accompany CinC @15 pts if irregular, @30 pts if regular 1
Sub-general mounted on horse as any cavalry @50 pts 0-6
P Std to accompany Sub-generals @5 pts all
Askaris "Irr B" HC L or JLS,B,Sh @10 pts 2-11
Extra to upgrade askaris to EHC @2 pts any
Extra to upgrade askaris to "Reg A" @4 pts all/0
Sipahis "Irr C" MC B @4 pts *24-72
Extra to upgrade spahis to HC @2 pts 0-1/2
Extra to give Sh to spahis @2 pts 1/2-all
Extra to give JLS or L to spahis @1 pt 0-1/2
Extra to upgrade spahis to "Irr B" @1 pt 0-1/2
Irregular horse "Irr D" LC or MC B or JLS @3 pts 24-108
Extra to upgrade MC to HC @2 pts 0-1/3
Extra to give JLS or L to B armed irregular horse @1 pt 0-1/4
Extra to upgrade irregular horse to "Irr C" @1 pt any
Extra to upgrade irregular horse to "Irr A" as Ghazis @3 pts 0-12
Extra to upgrade irregular horse to "Irr A" as Turcomans @3 pts0-1/2 each unit
Extra to give Sh to irregular horse @2 pts 1/2-all
Solyaks/Peyks "Reg A" HI 1/2 2HCW, 1/2 B,Sh @8 pts 0-8
Yayas "Irr D" LI or LMI JLS or B @1 pt 0-72
Extra to give Sh to Yayas @1 pt 0-1/4
Ghazi foot "Irr D" LMI JLS,Sh @2 pts 0-24
Extra to upgrade Ghazi foot to "Irr A" @3 pts 0-1/2
Mountain Turks "Irr B" LMI 1/2 B or 2HCW, 1/2 JLS,Sh @4 pts 0-12
Up to 1 Regular Command Factors @10 pts
Up to 24 Irregular Command Factors @25 pts
Note: The minimum marked * applies if any troops so marked are used or if any "Reg A"
troops are used. Askaris may only accompany the CinC. If Solyaks/Peyks are used, the
Askaris must be "Reg A".

List 160a. Later Ottoman Turk (Warm) 1371 A.D. to 1485 A.D.
C-in-C as Muteferrika, Sipahi or Janissary @100 pts 1
PA Std to accompany CinC @15 pts if irregular, @30 pts if regular 1
Serbian Sub-general mounted on horse as SHK L,Sh @50 pts *1
Sub-general on foot as Janissary @50 pts 0-1
Sub-general mounted on horse as Sipahi of the PdR*kxk
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e used. Troops marked * may only be used, and minimums so marked only apply, if
either SHK general is used. Troops marked ** may only be used, and minimums so
marked only apply, if the SHK general is the CinC. The SHK general may only have
troops marked * or ** in his command, and must command them all. If any troops
marked ** are used, no more than 96 Swiss Infantry and 32 Swiss HG and CB combined,
and no Swiss cavalry or artillery, are allowed. An SHK general may only have troops
marked * and ** in his command. An SHK general must have Lorrainer Men-at-Arms as
staff. Other generals must be in the front rank of the largest Swiss Infantry unit in their
command. Swiss Ally-generals cannot be Unreliable unless there is an SHK CinC.

List 162. Knights of St. John (Warm) (E) 1310-1399 A.D. (L) 1400-1522 A.D.
CinC as Knight @100 pts 1
PA Std to accompany CinC @30 pts 1
Sub-general as Knight @50 pts 0-4
P Std to accompany Sub-general @10 pts if regular, @5 pts if irregular all
Knights of Justice "Reg A" EHK L,Sh @18 pts 5-17
Donats and Mercenaries "Reg B" EHK L,Sh @17 pts 0-17
Feudal Knights "Irr B" EHK L,Sh @15 pts 0-18
Extra to upgrade EHK to SHK @3 pts (L) all
Reduction to delete Sh from SHK @-2 pts (L) any
Serving Brethren "Reg B" HC L,Sh @11 pts 6-18
Sergeants "Irr C" HC L,Sh @8 pts 0-24
Turcopoles "Irr C" LC JLS,B,Sh @7 pts, or HC L,B,Sh @9 pts 8-16
Marines "Reg C" LHI CB @5 pts 8-48
Oarsmen "Reg C" LMI JLS,Sh @4 pts 8-48
Extra to upgrade Oarsmen to LHI @2 pts (L) any
Militia "Reg D" up to 1/2 MI LTS,Sh @3 pts, remainder LMI or LI CB @2 pts 0-96
Extra to give 2HCT to LMI with CB @2 pts 0-8
Extra to replace Marine and Militia CB with HG @0 pts(L) 0-1/2 each type
Mercenaries "Reg C" HI LTS @5 pts or 2HCT @6 pts (L) 0-48
Cretans "Irr C" LI CB,Sh @3 pts 0-48
Extra to upgrade Cretans to "Reg C" @1 pt all/0
Extra to give Sh to any infantry @1 pt any
Extra to give entire units of foot Pa instead of Sh @0 pts, converting them to close
orderany
Bombard with "Irr C" crew of 4 and 4 oxen @30 pts (E) 0-2
Bombard with "Reg C" crew of 4 and 4 oxen @40 pts (L) 0-4
Organ Guns with "Reg C" crew of 3 and 2 oxen @20 pts (L) 0-4
Up to 24 Regular Command Factors @10 pts
Up to 8 irregular command factors @25 pts
Notes: A maximum of 30 K, including generals, is allowed. Al K and Serving Brethren
dismount with 2HCW.

List 166. Later Hungarian (Cold) (E) 1307-1440 A.D. (L) 1441-1490 A.D.
CinC equipped as Noble @100 pts 1
PA Std to accompany CinC @15 pts 1
Sub-general as staff @50 pts 0-3
Crusader Ally-general as SHK L,Sh @75 pts *1
Polish Ally-general as SHK L @75 pts (L) *1
P Std to accompany Sub- or Ally-generals @10 pts if regular, @5 pts if irregularall
Nobles "Irr B" EHK L,Sh @15 pts 5-22
Extra to upgrade EHK to SHK @3 pts (E) any
(L) all
Extra to upgrade SHK to "Reg B" (L) 0-11
Mounted archers "Reg C" LC CB or B @6 pts (L) 0-12
Poles "Irr B" 1/2 SHK L @16 pts, 1/2 HC L @7 pts (L) *5-17
Transylvanian, Vlach, or Szekeler heavy horse "Irr A" HC L,B,Sh @11 pts*12-24
Transylvanian, Vlach, or Szekeler light horse "Irr C" LC JLS,B,Sh @7 pts*6-16
Transylvanian, Vlach, or Szekeler foot "Irr C" LMI JLS,Sh @3 pts *12-24
Transylvanian, Vlach, or Szekeler skirmishers "Irr C" LI JLS or B,Sh @3 pts0-12
Hungarian Cumans "Irr C" LC JLS,B,Sh @7 pts (E) 0-24
Hungarian Cavalry "Irr C" LC B,Sh @6 pts (L) 0-24
German Mercenaries "Reg C" SHK L @17 pts (L) 6-24
Vlach cavalry "Irr B" LC JLS,Sh @7 pts 0-24
Serbian Hussars "Irr A" LC or MC L,Sh @8 pts (L) 0-18
Extra to upgrade Serbians to "Irr A" @2 pts all/0
Crusader Knights "Irr B" SHK L,Sh @18 pts *11-17
Crusader Sergeants "Irr C" HC L,Sh @8 pts *6-12
Extra to upgrade Crusader Knights to "Irr A" @2 pts (E) all/0
Crusader Crossbowmen "Irr C" LHI CB @4 pts 0-12
Extra to mount Crusader Crossbowmen on horses @2 pts all/0
Crusader Ribauds "Irr C" LMI JLS or LTS or 2HCW,Sh @3 pts 0-6
Hospitallers 1/2 "Reg A" SHK L,Sh @21 pts, 1/2 "Reg B" HC L,Sh @11 pts(E) 0-12
Gregarii "Irr C" MI, if bought to fight from wagons, or LI B @2 pts 0-72
Extra to upgrade Gregarii to "Reg D" (L) any
Armati "Reg C" HI 2HCT @6 pts (L) 0-32
Clipeati "Reg C" HI LTS @5 pts (L) 0-32
Extra to give Pa to Armati or Clipeati @1 pt any
German Handgunners "Reg C" LI or LMI HG @3 pts (L) 16-32
Extra to upgrade Handgunners to LHI or HI @2 pts any
Volunteer peasants "Irr D" LMI IPW @1 pt 0-72
Extra to upgrade peasants to "Irr C" JLS,Sh @2 pts 0-1/3
Hungarian or German Crossbowmen "Reg C" MI CB @3 pts (L) 0-32
Extra to upgrade Crossbowmen to HI @2 pts 0-1/2
Extra to give Pa to handgunners (if HI) @1 pt any
Unemplaced stakes to cover front of 4 LHI or HI handgunners @2 pts (L) 0-8
4 horse wagon with room for 1 element of gregarii or handgunners @20 pts(L) 0-12
Bombard with "Irr C" crew of 4 and 4 oxen @30 pts 0-2
Up to 12 regular command factors @10 pts
Up to 18 irregular command factors @25 pts
Notes: German SHK may fight mounted in wedge. Transylvanians, Vlachs and
Sezekelers must all be in the same command. Minimums marked * apply if any troops of
that origin are used. The Crusader Ally-general must be Rash in the early period. Cumans
may not be used with SHK, Crusaders or Hospitallers. Hungarian crossbowmen may be
in mixed units with armati or clipeati.

List 167. Medieval Imperialist (Cold) (E) 1300-1400 A.D. (M) 1401-1450 A.D. (L)
1451-1495 A.D.
CinC mounted on horse as heaviest Gleven Noble @100 pts 1
Sub-general mounted on horse as heaviest Gleven Noble @50 pts (E,M) 0-1
(L) 0-2
German Feudal Ally-general mounted on horse as Feudal Noble @75 pts 0-2
Hungarian Sub-general mounted on horse as Hungarian Knight @50 pts (M) *1
Teutonic Order Ally-general on horse as Brethren Knight @75 pts(E,M) ***1
PA Std to accompany CinC @15 pts if carried by irregular, or @30 pts (L only) if carried
by regular1
P Std to accompany Sub- or Ally-general @5 pts if carried by irregular, @10 pts if
carried by regularall
Imperial/Levied Gleven Nobles "Irr C" EHK L,Sh @14 pts 5-17
Imperial/Levied Gleven Followers "Irr D" MI up to 1/2 B (E), rest CB @1 pt1-2 per
Imperial/Levied Noble
Extra to upgrade Imperial Nobles to "Irr B" @1 pt 2-5
Extra to upgrade "Irr B" Imperial Nobles to "Reg B" @2 pts (L) all/0
Extra to upgrade Imperial Followers to "Irr C" @1 pt 0-8
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Mercenary Crossbowmen "Reg C" LI or LMI CB @3 pts 0-12
Mercenary Handgunners "Reg C" HI HG @5 pts (E) 0-8
HI or LHI HG @5 pts (M) 0-16
LI or LMI HG @3 pts (L) 8-24
Mercenary Mounted Crossbowmen "Reg C" LC or MC CB @6 pts 0-6
Extra to upgrade MC to HC, LMI CB to LHI or HI, LMI HG to LHI, or HI HG to EHI
@2 ptsany
Extra to give Pa to Mercenaries with CB or HG @1 pt any
Mercenary Pikemen "Reg C" MI, up to 1/5 2HCT @4 pts, rest P @3 pts(L) 0-20
Extra to upgrade Mercenary Pikemen to HI @2 pts 0-1/2
Bombard with "Irr C" crew of 4 @30 pts (E,M) or Organ Gun with "Irr C" crew of 3
@15 pts0-2
2 Axle protected Wagons with horses @20 pts (L) 0-4
Up to 16 regular command factors @10 pts
Up to 16 irregular command factors @25 pts
Notes: This list represents the armies of the great German Princes, as well as the various
leagues and feudal conspiracies. EHK may not be used with artillery. All generals must
have a staff of "Irr B" Nobles, except a Communal/Town Ally-general may instead serve
with a close order infantry unit, and the Teutonic Order Ally-general, who must have a
"Reg A" staff. All generals other than the Communal/Town Ally must command at least
11 "Irr B" Nobles and 24 "Irr C" foot. Minimums marked * apply only if any
Communal/Town troops are used, or if no peasants are used. The Communal/Town Ally
commands all and only Communal/Town troops (and a bodyguard of up to 5 "Irr B"
Nobles, if used). One of the Ally-Generals must be used and specified as a Teutonic
Order Ally if any Teutonic Order troops are used, in which case he must command all
Teutonic Order troops in addition to the troop requirements for generals. Minimums
marked ** apply only if any Teutonic Order troops are used. Units containing K may
fight mounted in wedge.

List 167b. Medieval German Town and Communal Leagues (Cold) (E) 1300-1400 A.D.
(M) 1401-1450 A.D. (L) 1451-1485 A.D.
CinC mounted on horse as City Gleven Noble or on foot as staff element @100 pts 1
A Std to accompany CinC @10 pts if carried by irregular or @20 pts if carried by regular,
or (E) in wagon @40 pts1
Sub-general mounted on horse as City Gleven Noble or on foot as staff element @50
pts0-1
Communal/Town Ally-general mounted on horse as City Gleven Noble or on foot as staff
element @75 pts0-2
Feudal or Teutonic Ally-general mounted on horse as Feudal Noble or Teutonic K,
respectively @75 pts* & **1
Swiss Ally-general on foot or horse as staff @75 pts (M,L) ***1
Extra to give P Std to mounted general or upgrade CinC's A to PA @5 pts if irregular,
@10 pts if regularall
City Gleven Nobles "Irr B" EHK L,Sh @15 pts 0-11
City Gleven Followers "Irr C" MI up to 1/2 B (E), rest CB @1 pt1-2 per City Gleven
Noble
Extra to upgrade City Gleven Nobles to "Reg C" as Mercenaries @1 pt(E,M) any
(L) 1/2-all
Extra to upgrade City Gleven Followers to "Reg C" as Mercenaries @1 pt1-2 per Noble
so upgraded
Feudal Ally Nobles "Irr B" EHK L,Sh @15 pts *2-12
Feudal Ally Followers "Irr C" MI up to 1/2 B (E), rest CB @2 pts1-2 per Feudal Ally
Noble
Feudal Ally Infantry "Irr C" MI LTS or 2HCW @2 pt 0-16
Extra to give horse to any above with B or CB @2 pts (E) any
Teutonic Order Brethren "Reg A" EHK L,Sh @18 pts (E,M) **5
Teutonic Order Mounted Archers "Reg B" MI CB,horse @6 pts (E,M) **8
Teutonic Order Light Cavalry "Reg B" HC L,Sh @11 pts (E,M) 0-6
Teutonic Order Native Light Cavalry "Irr D" LC JLS,Sh @5 pts, or B @3 pts(E,M) 0-6
Extra to upgrade EHK to SHK @3 pts (E) all/0
(M,L) all
Reduction to remove Sh from above K except Teutonic Order @-2 pts(M,L) any
Town/Communal Spearmen "Reg D" MI LTS @2 pts 64-196
Extra to replace Town/Communal LTS with P @0 pts (L) 0-1/2
Town/Communal Infantry "Reg D" MI 2HCT @3 pts 12-36
Town/Communal Crossbowmen "Reg D" LI, LMI or MI CB @2 pts 12-36
Reduction to replace Town/Communal 2HCT with 2HCW @-1 pt (E,M) any
Extra to upgrade any above MI to HI or LMI to LHI @2 pts any
Extra to give Sh (E only) or Pa to any MI or HI (except pikemen) above @1 ptany
Extra to upgrade Town/Communal HI to EHI @2 pts 0-1/4
Extra to upgrade close order Town/Communal Troops to "Reg C" @1 pt 0-72
Peasants "Irr D" LMI up to 1/4 each unit 2HCW, up to 1/4 each unit B, remainder IPW
@1 pt0-144
Extra to upgrade Peasants to "Irr C" @1 pt 0-1/2 each unit
Swiss infantry "Reg B" MI 1/3 to 1/2 each unit P @ 4 pts, rest 2HCT @5 pts(M) ***15-
39
"Reg B" MI 1/5 to 1/3 each unit 2HCT @ 5 pts, rest P @4 pts(L) ***15-39
Swiss Skirmishers "Reg B" LI or LMI CB or HG @4 pts (M,L) 0-12
Extra to upgrade Swiss to "Reg A" @1 ptat least 1 element per unit
Extra to upgrade Swiss LMI to LHI or MI to HI @2 pts0-1/2 each type
Eastern European Archers "Irr C" LC B @4 pts 0-12
Extra to give JLS,Sh to entire units of LC @3 pts (E) any
Mercenary Crossbowmen "Reg C" LI or LMI CB @3 pts 0-16
Mercenary Handgunners "Reg C" HI HG @5 pts (E) 0-8
HI or LHI HG @5 pts (M) 0-8
LI or LMI HG @3 pts (L) 0-12
Mercenary Mounted Crossbowmen "Reg C" LC or MC CB @6 pts 0-6
Extra to upgrade MC to HC, LMI CB to LHI or HI, LMI HG to LHI, or HI HG to EHI
@2 ptsany
Extra to give Pa to Mercenary MI/HI/EHI with CB or HG @1 pt any
Bombard with "Irr C" crew of 4 @30 pts (E,M) or Organ Gun with "Irr C" crew of 3
@15 pts0-2
2 Axle protected Wagons with horses @20 pts (L) 0-4
Up to 20 regular command factors @10 pts
Up to 12 irregular command factors @25 pts
Notes: This list represents the larger Imperial towns and leagues they founded, as well as
those communes able to field armies. More than 12 peasants may not be used with
Teutonics, Feudal Allies, Mercenaries, Artillery, or more than 6 City Gleven Nobles.
Teutonics, Swiss and Eastern Europeans may not be used together. The Feudal Ally-
general commands only Feudal Ally troops. A Swiss Ally may command any Mercenaries
or Town/Communal troops in addition to commanding all Swiss, and a Teutonic Order
Ally may command Mercenaries and may substitute as a Feudal Ally-general, allowing
the use of Feudal Ally troops, who then serve
under his command. Town/Communal Ally-generals must command at least 64 close
order Town/Communal troops, and may also command Mercenaries and City Gleven.
Minimums marked *, ** or *** apply if any troops of that origin are used. All units
containing K may fight mounted in wedge.

List 174. Ming Dynasty China (Warm) Yuan-lo (E) 1366-1448 A.D. Cheng-f'ung (L)
1449-1517 A.D.
C-in-C equipped as HC or EHC L,B,Sh @100 pts 1
PA standard to accompany C-in-C @30 pts 1
Sub-General equipped as HC or EHC L,B,Sh @50 pts 0-3
Korean Ally-General as EHC or HC L,B @75 pts *1
Nomad Ally-General as HC L,B,Sh or LC JLS,B,Sh @75 pts (E) 0-1
P Std to accompany Sub- or Ally-generals @10 pts if regular, @5 pts if irregularall
Cavalry "Reg D" HC L @7 pts (E) 8-23
(L) 8-14
Extra to upgrade cavalry to "Reg B" EHC @4 pts (E) 0-1/2
Extra to upgrade cavalry to "Reg C" @1 pt (E) 0-12
Extra to upgrade cavalry to "Reg C" as bodyguard @1 pt(L) 0-2/Ming general
Extra to give B to cavalry @2 pts
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Unemplaced stakes to cover the front of one element armed with LB @2 pts any
Petardiers "Reg C" LI hand hurled naphtha grenade @13 pts 0-4
Organ Guns with "Reg C" crew of 3 @20 pts 0-6
Bombard with "Reg C" crew of 4 and 4 oxen @40 pts 0-4
Up to 240 paces of ditched palisade @30 pts 0-4
Up to 24 regular command factors @10 pts
Up to 6 regular command factors @5 pts to give Household or Ordonnance Gendarmes a
detachment of Household or Ordonnance archers, respectively
Up to 8 regular command factors @5 pts to give Gendarmes a detachment of Coustilliers
or Demilances
Notes: Minimums marked * apply if any Savoyard/Italian troops are used. A
Savoyard/Italian general commands all, and only, Savoyard/Italian troops. For every
element of Ordonnance SHK there must be at least 1.5 elements of Ordonnance archers.
Units containing Household or Ordonnance Gendarmes may fight mounted in wedge.

List 181. Rajput Confederacy (Dry) 1191-1526 A.D.


CinC on horse as EHC L,B,Sh @100 pts 1
PA Std to accompany CinC @15 pts 1
Sub-general on horse as EHC L,B,Sh @50 pts 0-1
Ally-general on horse as EHC L,B,Sh @75 pts 0-3
Lesser kingdom Ally-general with B,JLS on elephant in howdah with "Irr B" crew of
unarmed driver carrying P Std,
and 1 with B,JLS @87 pts **1
P Std to accompany Sub- and Ally-generals @5 pts all
Nobles "Irr A" EHC L,B,Sh @14 pts 11-23
Feudal cavalry "Irr B" 1/2 EHC L,B,Sh @13 pts 1/2 HC L,B,Sh @11 pts 12-72
Extra to upgrade all feudal cavalry to "Irr A" @1 pt any
Light horse "Irr C" LC B @5 pts 12-60
Extra to give JLS to LC @1 pt 1/2-all
Extra to give Sh to LC @2 pts any
Lesser kingdom cavalry "Irr C" MC or LC L or JLS,Sh @7 pts 0-6
Extra to upgrade MC to HC @2 pts 0-1/2
Archers "Irr D" up to 1/2 LI, rest LMI B @1 pt *24-96
Spearmen "Irr D" LMI LTS or JLS,Sh @2 pts *18-72
Swordsmen "Irr D" LI or LMI JLS,Sh @2 pts *12-48
Extra to upgrade infantry to "Irr C" @1 pt any
Extra to upgrade swordsmen or spearmen to "Irr A" @3 pts 0-36
Elephant with "Irr B" crew of unarmed driver and 3 with B @48 pts 0-4
Escort infantry "Irr B" LI or LMI 2HCW or JLS,D,Sh @5 pts ***12-48
Lesser kingdom elephant with "Irr B" crew of unarmed driver and 2 in howdah or astride
with B,JLS @44 pts0-1
Lesser kingdom spearmen "Irr D" LMI JLS,Sh @2 pts **12-36
Lesser kingdom archers "Irr D" LMI B @1 pt **18-48
Up to 24 irregular command factors @25 pts
Up to 2 irregular command factors @10 pts to give elephants a detachment of escorts
Notes: This list covers Rajput armies of northwestern India beginning with their conflict
with the Ghuris of Afghanistan. The Rajputs are considered to be descendants of the
White Huns or of the tribes that migrated into India with the White Huns. The Rajputs
went to great lengths to establish their legitimacy as rules, fabricating elaborate stories
about their origins and worthiness. They also strongly defended their inclusion in the
Kshatriya, or warrior caste, believing that death in battle was the highest honor possible.
Constant interfamily struggles prevented the Rajputs from being a major force outside
their homeland for much of the period. Nobles may only be used as bodyguards. No
infantry may be upgraded to "Irr C" or "Irr A" unless all feudal cavalry are "Irr A". Escort
infantry may only be used as a detachment to elephants, unless the enemy can have
elephants. All horses are "Indian". The minimum marked * applies if any infantry are
used, minimums marked ** if any lesser kingdom troops are used, and that marked ***
only if any elephants are used.

List 182. Sultanate of Delhi and Lodi Dynasty (Tropical) 1206-1526 A.D.
CinC on horse as EHC L,B,Sh @100 pts, or with B on elephant in howdah with "Irr B"
crew of driver carrying PA Std
and 2 with B @127 pts 1
PA Std to accompany EHC CinC @30 pts1
Sub-general with B on elephant in howdah with "Irr B" crew of driver carrying P Std and
2 with B @67 pts0-2
Sub-general on horse as HC or EHC L,B,Sh @50 pts 0-4
Rajput Ally-general on horse as EHC L,B,Sh @75 pts *1
Afghan Ally-general on horse as HC L,B,Sh @75 pts *1-2
Lesser kingdom Ally-general with B,JLS on elephant in howdah with "Irr B" crew of
unarmed driver carrying P Std,
and 1 with B,JLS @87 pts **1
P Std to accompany Sub- and Ally-generals @10 pts if regular, @5 pts if irregularall
Royal Mamluks "Reg A" EHC L,B,Sh @17 pts 5-23
Feudal cavalry 1/2 "Irr B" HC L,B,Sh @11 pts 1/2 "Irr C" MC L,B,Sh @8 pts12-72
Extra to upgrade "Irr B" HC to EHC @2 pts any
Light cavalry "Irr C" LC B @5 pts 12-48
Extra to give JLS to LC @1 pt 0-1/2
Extra to give Sh to LC @2 pts any
Lesser kingdom cavalry "Irr C" MC or LC L or JLS,Sh @7 pts0-6 Extra to upgrade MC
to HC @2 pts0-1/2 each
Rajput Nobles "Irr A" EHC L,B,Sh @14 pts *5-11
Rajput Feudal cavalry "Irr B" HC L,B,Sh @11 pts *12-24
Extra to upgrade all Rajput HC to EHC @2 pts 0-1/2
Rajput Archers "Irr D" up to 1/2 LI, rest LMI B @1 pt 0-32
Rajput Spearmen "Irr D" LMI LTS or JLS,Sh @2 pts 0-24
Rajput Swordsmen "Irr D" LI or LMI JLS,Sh @2 pts 0-18
Afghan cavalry "Irr B" HC L,B,Sh @11 pts *5-17/Afghan general
Afghan infantry "Irr B" LMI all LTS or all JLS,Sh @4 pts*12-24/Afghan general
Afghan archers "Irr B" LMI B,Sh @4 pts *6-18/Afghan general
Hindu Archers "Irr D" LI or LMI B @1 pt **24-72
Extra to replace Hindu archers' B with LB or HG @0 pts 0-1/3
Hindu Spearmen "Irr D" MI or LMI LTS or JLS,Sh @2 pts **16-48
Hindu Swordsmen "Irr D" LI or LMI JLS,Sh @2 pts *6-24
Extra to upgrade Hindu swordsmen or spearmen to "Irr C" in whole units @1 pt0-24
Extra to mount "Irr C" hindu swordsmen or spearmen on horses @2 pts any
Elephant with "Irr B" crew of unarmed driver and 3 with B @48 pts 2-8
Extra to give naphtha grenade to 1 crewman per elephant @15 pts any
Extra to replace one B per elephant with HG @0 pts any
Lesser kingdom elephant with "Irr B" crew of unarmed driver and 2 in howdah or astride
with B,JLS @44 pts0-1
Extra to give JLS to elephant drivers @6 pts any
Infantry to mount on elephant bases "Irr B" LI B @6 pts2/elephant or none
Lesser kingdom spearmen "Irr D" LMI JLS,Sh @2 pts *12-36
Lesser kingdom archers "Irr D" LMI B @1 pt *18-48
10 mina stone thrower with "Irr C" crew of 3 and 2 oxen @50 pts 0-2
Bombard with "Irr C" crew of 4 and 4 oxen @30 pts 0-2
Element of 3 "Irr C" rocketeers with launchers and pack camels @60 pts 0-2
Mantlet to protect bombard crew @4 pts 0-1/bombard
Unemplaced chains to protect front of bombard @5 pts 0-1/bombard
Up to 3 regular command factors @10 pts
Up to 24 irregular comma
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