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Revenge of Revan Demo (Beta)


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AUTHOR: Thomas "Logan23" Monahan
NAME: Revenge of Revan Demo (Beta)
TYPE: Story Mod
VERSION: 1.0
SIZE: ???? (ZIPPED) 1.99gig (UNZIPPED)
DATE RELEASED: 8/13/2011
WEBSITE: http://www.moddb.com/mods/revenge-of-revan

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DESCRIPTION
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Revenge of Revan Demo (Beta) is sequel to The Knights of the Old Republic 2 (Sith
Lords).

The game takes place 8 years after kotor2 where you will find the Jedi Order
starting to rebuild as they find their place in the Republic that has been absent
of the Jedi Order for some years.
An event on Corellia will set events in motion as you try to unravel this mystery
before its too late.

RoR is a stand alone original story that allows you, the player, to continue your
saga with whatever choices you made in kotor1 and kotor2 whether you use the canon
setup or your own personal version.
The mod is a bridge between kotor2 and TOR. You will see cameos and interact with
some former characters from kotor1 and kotor2, depending on your choice setup.

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INSTALLATION
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Once you downloaded the Zip/Rar file of Revenge of Revan Demo, its time to
install.

DIRECTIONS FOR VANILLA AND MODDED KOTOR2 BELOW AND HOW TO SWITCH BACK AND FORTH
BETWEEN GAMES (KOTOR2---ROR)

INSTALL WITH VANILLA KOTOR2.................

To install, you take the RoRs override folder and copy and paste the files into
your kotor2s empty override folder. If there is no override folder, then you can
create a new folder in the main kotor2 folder. Now you have transferred the RoR
override folder files.

Next the RoRs Launcher file- You want to take your original kotor2 Launcher file
and copy and paste then change the name to ORGLauncher = now the game will not see
the file. Copy and past the RoRs Launcher folder into the main kotor2 Luanch
folder and let it override any files in the folder; now the game will see the RoRs
version.

Next Modules folder- Just copy and paste the files in the RoRs Module folder into
your kotor2s Module folder; then youre done here.
Next Movies folder- Here you will need to rename the PerMov01 file to( 111PerMov01)
so that the computer wont see it. Then you simply copy and paste the RoRs Movie
files into your kotor2s Movie folder. (There is a backup of the original PerMov01
file in the backup folder just incase you override the original)

VOs All RoR VO files are global meaning they are all copy and pasted into the GBL
folder under the kotor2s StreamVoice folder. Basically open up the StreamVoice
folder then you will see the GBL folder, click to open the GBL and paste the RoRs
VO files here.

RoRs Music Score- You go to the kotor2s StreamMusic folder and click to open.
Here you will have to change a few of the original file name-
Change by adding ORG in front of the name, ex ORGmus_jedi, ORGmus_a_503

Change list:
mus_a_100
mus_jedi
mus_a_003
mus_a_232
mus_a_31
mus_a_503
mus_main
mus_sion

Once these are changed then you can copy the files in RoRs StreamMusic folder and
place into your kotor2s StreamMusic folder. (Incase you accidentally override the
music files there are the original ones found there)

Make a copy of your current dialog.tlk file and re-name it "dialog (original).tlk"

AFTER copying and pasting all the above directories and files, then you are ready
to use the "TSLPatcher (Install RoR Mod species feats AFTER installing Override
dir).exe" file. Additional instructions for the use of this installer can be found
in the info.rtf file inside the tslpatchdata folder.

Now you are done and ready to play RoR. =)

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*INSTALL WITH MODDED KOTOR2...................

You want to first take your original override folder for kotor2 and change the name
to ORGoverride or something else so the game will not see the folder. Then create a
new override folder and then take the files in RoRs override folder and copy and
paste them into the new clean override folder. Now the game will only see the new
one.

Next the RoRs Launcher file- You want to take your original kotor2 Launcher file
and copy and paste then change the name to ORGLauncher = now the game will not see
the file. Copy and past the RoRs Launcher folder into the main kotor2 Luanch
folder and let it override any files in the folder; now the game will see the RoRs
version.

Next Modules folder- If you have a mod that uses/ has a 001EBO.mod file, you want
to rename it to something like GG001EBO, just so the game wont see it then just
copy and past the files in the RoRs Module folder into your kotor2s Module
folder; then youre done here.
Next Movies folder- Here you will need to rename the PerMov01 file to
( 111PerMov01) so that the computer wont see it. Then you simply copy and past the
RoRs Movie files into your kotor2s Movie folder. (There is a backup of the
original PerMov01 file in the backup folder just incase you override the original)

VOs All RoR VO files a global meaning they are all copy and pasted into the GBL
folder under the kotor2s StreamVoice folder. Basically open up the StreamVoice
folder then you will see the GBL folder, click to open the GBL and paste the RoRs
VO files here.

RoRs Music Score- You go to the kotor2s StreamMusic folder and click to open.
Here you will have to change a few of the original file name-
Change by adding ORG in front of the name, ex ORGmus_jedi, ORGmus_a_503

Change list:
mus_a_100
mus_jedi
mus_a_003
mus_a_232
mus_a_31
mus_a_503
mus_main
mus_sion

Once these are changed then you can copy the files in RoRs StreamMusic folder and
place into your kotor2s StreamMusic folder. (Incase you accidentally override the
music files there are the original ones found there)

Make a copy of your current dialog.tlk file and re-name it "dialog (original).tlk"

AFTER copying and pasting all the above directories and files, then you are ready
to use the "TSLPatcher (Install RoR Mod species feats AFTER installing Override
dir).exe" file. Additional instructions for the use of this installer can be found
in the info.rtf file inside the tslpatchdata folder.

Now you are done and ready to play RoR. =)

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SWITCHING BACK TO KOTOR2 VANILLA OR KOTOR2 MODDED......

This is how you can switch between both games without uninstalling RoR

Right now RoR is installed

You want to take the override folder and rename it RoRoverride and take your
original kotor2 override folder (ex. ORGoverride) and return it back to just
override. Now the game will see your original kotor2 override folder.

Launcher- You do the same and change it to RoRLauncher and return the original back
to just simply Launcher.

Next Modules folder- You can leave the RoRs modules since they should not conflict
except the 001EBO.mod file which needs to be changed to RR001EBO.mod so the game
does not see it.
Next Movies folder- You can take and rename the RoRs PerMov01 version movie and
rename to RRPerMov01. Now you can return the one you changed earlier back to
PerMov01 so the game sees the original or just copy and past the PerMov01 movie
file from RoRs back up file.

VOs All RoR VO files should not conflict with any of the games or other mods. If
you ever find another mod that did use the same file name simply copy but dont
replace and then do name changes so you can use what ever mod you're using at that
time. This case is very unlikely.

RoRs Music Score- You will take the file named


Change list:
mus_a_100
mus_jedi
mus_a_003
mus_a_232
mus_a_31
mus_a_503
mus_main
mus_sion

Now add RR in front of each file (ex. RRmus_a_232), this will allow the game to
not see them. Now return the originals back to their original names for those files
or you can also take the files from the RoR backup file and place the originals
back into the kotor2s StreamMusic folder.

Then re-install your back up of the dialog.tlk file (re-name the current one to
"dialog (RoR).tlk" and re-name the "dialog (original).tlk" back to simply
dialog.tlk).

Now you are done and ready to play your original kotor2 setup.

For future installations we will be looking into an exe file to do this for you.

Now you can have both games and be able to change them to allow you to play which
one you want when you want.

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FAQ
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Q - What is Revenge of Revan (RoR)?


A - RoR is a large story mod that uses the kotor2 game and creates a sequel by
moddifying the game and creating new features and physical assets for it.

Q - How long was Revenge of Revan in development for?


A - We started Pre-production is Feb/March 2008 and went into main production in
Aug 2009- Present.

Q - Does Revenge of Revan replace the main storyline/game?


A - yes the game replaces the original main storyline but there is a quick easy way
to switch between the kotor2 and RoR games; described in the install section and
also the install video.

Q - What are the requirements?


A - A PC copy of The Knights of the Old Republic 2 (Sith Lords)
Q - Will my choices in kotor1 and kotor2 carry over to RoR?
A - Yes, the player will be able to decide the gender and alignment of Revan and
Jedi Exile (through in-game conversation prompts), along with other choices made
during that game which are given to the player as you play through the game.

Q - Will you be including the kotor2 Cut Content events/choices from TSLRCM?
A - Yes, (Not in Demo) the player will be given at certain points to include those
choices or not to. Some of these choices are restricted by the choice of the
Exile's alignment.

Q - What if I want to play canon?


A - The player will be given in the first dialogue with Master Drayen a chance to
define the Revan/Jedi Exile gender/alignment, which you can simply tell Drayen that
you don't care, and the game will set it up as Canon alignment and gender.

Q - How long is the Demo?


A - The Demo is about 2 hours long.

Q - Will there be any patches or updates to the Demo?


A - There will be a VO patch and an updated intro movie patch which will include
any bugs discovered in the game.

Q - Are there new Features?


A - Yes, there are new features including the lightsaber creation progression
system, holonet news and others.
Some of these are only introduced in the Demo, while in Act 1 you will see the
features in use.

Q - When will the next release, is that Act 1?


A - The next release is Act 1 which is half the game. The release date has not
been determined at this point but we are well into production for this section of
the game.

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VOICE ACTORS
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Master Drayen: Dave "Vordyn_Kael" Yeisley
Bastila: Kateel
Bao-Dur: Dave "Vordyn_Kael" Yeisley
Uldir: Michael DeJesus

Jawa: Caleb "JuniorModder" Behren

Extra Voices:
Michael DeJesus
Dave "Vordyn_Kael" Yeisley
Zhaboka

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RoR Team
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Logan23
Redrob41
JediExile
Lord of Hunger
Jonathan7
Vordyn_Kael
Qui-Don Jorn
Quanon
Darthstoney
Canderis
JuniorModder
JoeWJ
Paige Lehnert
VarsityPuppet
SimonKTemplar

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SPECIAL THANKS
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-Darthstoney.................................Opening Movie
-Bead-V........................................Armband for Cameras
-Quanon.......................................Phantom Ship
-Kyvios
-Holty1-5.......................................Stim Merchant/Script
-Canderis
-VarsityPuppet
-Sithspecter
-Silveredge9
-Sith Holocron

- Kotor Tool....................................Fred Tetra


- K-GFF GFF Editor/DLGEditor........tk102
- ERF Editor/TSLPatcher.................stoffe
- MDLOps......................................cchargin/JDNoa
- Lipsynch Editor............................JDNoa

SCi-Fi 3D.com
-M. Simha...................................."Temple Spires" image
-Tobias Schmidt (Zorbi)..................."Coruscant 3" image
-Dan North....................................."Endor" planet model
-Tom Sehenuk (Model)...................."Space Station"
-Knut Watzen (Max Conversion)......"Space Station"
-Top (Original)................................."Coruscant"
-Preben Hermann (Conversion)........."Coruscant"

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PERMISSIONS
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- Permission granted from Deathdisco to allow the use of the Coruscant module.

- Permission granted from Doc Valentine to use images of the Coruscant skybox.

- Permission granted from Darth Darkus to allow the use of Armored Jedi Robes mod.

- Permission granted from DarthParametric to allow the use of one of his


lightsabers.

- Permission granted from TriggerGod to allow the use of one of his lightsabers.

- Permission granted from Kuai-Donn Jorn to allow the use of the HOTOR Mod.

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DISTRIBUTION AND USAGE NOTES
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This mod, or any of its individual components, may not be modified or distributed
without the explicit permission of the author(s) unless restricted to your own
personal usage.

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LEGAL
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THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN
ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES.
USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE
AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF
THIS FILE.

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