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PTE PATCH VERSION = 5.3


STADIUM PACK VERSION = None
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Frequently Asked Questions - F.A.Q.
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- I FOLLOWED THE TUTORIAL AND ITS ALL WORKING BUT, WHEN I GO TO THE KICKOFF, THE
GAME STOP WORKING
1. That happens because you are using the CPY crack, we cant do nothing

- "EDIT DATA UNABLE TO LOAD BECUASE DATA IS FROM DIFFERENT VERISON"


1. Make sure you followed the tutorial to install the patch
2. Make sure you dont have made a "bad modification" of the patch to use the CPY
crack

- SOME GAMEPLAN PLAYERS MINI FACES DON'T APPEAR


1. When using the CPY crack, that can happen, we can't do nothing
2. If you dont use the CPY crack and the faces don't appear, please report

- THE MASTER LEAGUE GAMES ARE ALWAYS AT NIGHT TIME


1. It's an error from the game

- I HAVE LOST ALL THE CREATED TEAMS


1. You probably have the Live Update turned on, tunr off, will get to normal
again

- HOW TO UNINSTALL THE PTE PATCH?


1. Delete "PTE" folder, "PTE Patch.exe", "DevComponents.DotNetBar2.dll" &
"DevComponents.DotNetBar2.xml" file from your "PES 2017 installation folder"
2. Delete "DpFileList.bin" and all PTE .cpk files from your "PES 2017
installation folder/download" folder.
3. Delete EDIT.bin from "Documents\Konami\Pro Evolution Soccer 2017\save".

- I INSTALLED THE PATCH BUT, THE NAMES/TEAMS LOGOS ARE NOT CORRECT
- Solution 1: See if you have the "Offline Mode" activated on the PTE Patch.exe
(selector)
- Solution 2: Install the patch again, following the tutorial carefully

- THE SETUP STOPPED WORKING, WHAT CAN I DO?


1. Its normal, just wait a few minutes

- "PTE Patch has not been totally installed because of the following reason......"
1. Make a clean installation of the patch, see in the tutorial how to do that.

- PTE PATCH STOPPED WORKING PROPERLY AFTER I UPDATED THE GAME WITH A NEW KONAMI DLC
1. Its normal, after a new DLC, you always have to wait for a compatible version
of the patch
- PTE PATCH CHANGE THE GAMEPLAY?
1. No, PTE Patch never change and will never change the gameplay of the game

- PTE PATCH WILL USE "PES STATS DATABASE" OR "FM STATS" ?


1. No, we never change the stats, even if they are "stupidly" wrong
2. We only use FM/PSD stats for teams that are created by us

- CAN I CONTINUE USING OLD SAVES AFTER INSTALLING A NEW PTE PATCH?
1. Yes, you can continue, just go to "Documents\KONAMI\Pro Evolution Soccer
2017\save" and
make a copy of the files "ML xx.bin" for Master League and "BL xx.bin" for Become a
Legend.

- CAN I PLAY ONLINE WITH PTE PATCH?


1. Yes, you only have to switch to 'Online Mode' in "PTE Patch.exe"

- IS NECESSARY HAVE THE OLDER VERSIONS OF THE PTE PATCH FOR INSTALL A NEW ONE?
1. No, never is. Otherwise we would refer that

- APPEARS AN ERROR WHEN EXTRACTING THE PARTS


1. Maybe you have a corrupted part, try download again that part.
2. Try use "winrar" to extract.

- I HAVE "DUMMY" PLAYERS IN SOME TEAMS


1. You have the "Online Mode" activated, go to the PTE Patch.exe and apply the
"Offline Mode"
2. You have installed the patch incorrectly
3. If is none of the last 2 options, report the error

- CAN I ADD BOOTPACKS, BALLS, STAIUM PACKS INTO PTE PATCH?


1. Yes, the PTE Patch is compatible with everything, you just need to know how to
add cpk files.
2. TUTORIAL: http://ptepatch.blogspot.pt/2015/01/how-to-add-files-to-pte-patch-
using-cri.html

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PTE Patch CPK`s Information
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ptepatch.cpk = flags, competitions emblems, coaches photos

ptepatch_kit.cpk = kits, sleeve badges

ptepatch_fac.cpk = Players faces, players mini faces

ptepatch_ace.cpk = Boots, balls and gloves

ptepath_off.cpk = Database Files for offline mode

ptepatch_onl.cpk = Database Files for online mode


ptepatch_ref.cpk = Referee kits

ptepath_sco.cpk = Scoreboards

ptepath_adb.cpk = Adboards

ptepath_sta.cpk = Stadiums

ptepath_cla.cpk = Classic Mode

ptepath_enh.cpk = Frutis Enhancements

ptepath_pla.cpk = PLA League (South America Fake League) files

ptepath_cha.cpk = Chants Pack (Add-On)

ptepath_upd.cpk = PTE Patch Update files

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CPK`s Correct Order - DPFILELIST (Offline Mode)
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01. ptepatch_upd.cpk
02. ptepatch_enh.cpk
03. ptepatch_sco.cpk
04. ptepatch_ref.cpk
05. ptepatch_off.cpk
06. ptepatch_pla.cpk
07. ptepatch_adb.cpk
08. ptepatch_sta.cpk
09. ptepatch_ace.cpk
10. ptepatch_fac.cpk
11. ptepatch_kit.cpk
12. ptepatch.cpk

- The number "01" means that, the game read first this CPK and the number "11" is
the last to be read by the game.

- So, if you have, for example, the Chelsea Home kit with blue shorts in the CPK
number "01" and the Chelsea Home kit,
with white shorts, in the CPK number "11", only will work the Chelsea home kit with
blue shorts because is the first to be read by the game.

- The CPK`S are compacted using the "CRI Packed File Maker"

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CPK`s Correct Order - DPFILELIST Generator Tool
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- SEE THIS IMAGE: https://i.imgur.com/tV3WxKc.png

- DpFileList Generator Tool by Baris

- The CPK`S are compacted using the "CRI Packed File Maker"

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PTE Patch 2016 - 2017
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PTE Patch is licensed under a Creative Commons International License (CC BY-NC-ND
4.0)
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