You are on page 1of 5

Company Type Stand DICE Melee Ranged Def Weap

Archers 40X20 3 4 5 Bow


Armored Halbadiers 40X15 4 5 - Hal
Armored Halbadiers 40X20 3 5 - 2 Hal
Armored Pike 40X15 4 5 - 2 Pike
Clubmen 40x20 3 4 - Mixed
Crossbowmen 40X20 3 4 5 Xbow
Halbadiers 40X15 4 4 - Hal
Halbadiers 40X20 3 4 - Hal
Harquebussiers 40X20 3 4 5 Arq
Arquebussiers 40X20 3 4 5 Musk
Pike 40X15 4 5 - Pike
Slingers 40x20 3 4 5 Sling
Spearmen 40X15 4 5 - Sp
Swordsman\A 40X20 3 5 5 Arq
Swordsman\M 40X20 3 5 5 Musk
Swordsmen\B 40X20 3 5 5 Bow
Swordsmen\T 40X20 3 5 5 TW
Swordsmen\X 40X20 3 5 5 Xbow
Skirmish Order 80x30 <<<<<<<as base unit type>>>>>>>

Squadron Type
Cuirrassier 40x30 4 5 4 3 Pis
Dragoons 40x30 3 4 - 0 *
Harquebussiers 40x30 3 4 4 2 Pis
Horse 40x30 3 4 4 2 Pis
Horse\Gallopers 40x30 3 4 2 1 Pis
Lancers\B 40x30 3 4 4 2 Bow
Lancers\P 40x30 3 4 4 2 Pis
Light Cav\B 40x30 3 4 4 1 Bow
Light Cav\C 40x30 3 4 4 1 Car
Horse Holders 40x30 <Destroyed if contacted by enemy>
Skirmish Order 80x30 <<<<<<<as base unit type>>>>>>>
*Dragoons dismount as 1 Co of Pike and 2 Co Shotte

Weapon Range
Arq 5/10" Arquebus
Bow 8/15" Bows
Car Carbines
5/10" or Muskatoons
Musk 6/12" Musket
Pis 3/6"Rifled Pistols
Rif 9/18"
Rifled Flintlocks
TW Throwing
3" Weapons
Xbow 8/15"Crossbows
Sling 9/18"
Slings or Staff Slings
Melee Support-must be directly behind, facing the same direction and not Disordered
2nd rank- any Infantry supports infantry, any cav supports cav
2nd Rank- Pistol armed cavalry may support 1 rank of commanded shotte
3rd Rank- Pike armed may support infantry
4th Rank- Pike armed may support infantry

Melee d10 (Melee-Enemy Def = chance to it) 1 always hits, 10 always misses.
Modifiers to roll
Against Disordered unit +1
Flank Attacks +1
Rear Attacks +2
Behind field Fortification- negates charging bonus and re-roll all hits
Cavalry charging +2 except vs Pike or Spear frontally.
Cavalry charging missile armed troops +1 except vs pike & shotte units.
Cavalry Charging Skirimishes +1
Cavalry vs Cavalry +1 to side with great DEF value.
Cavalry with no melee support -1
Disordered Unit -1
Each Rank of Support +1
Galloppers or Lancers Charging +1
Halbadiers, Pikemen, Spearmen or Swordsmen Charging +1

Missile d10(Ranged-Def=chance to hit) 1 always hit, 10 always misses


Over Half Range -1
Firearms under Half Range +1
Firearms vs Cuirassier at over half range -1
Firing while moving -1 except Light Cav and Skirmishers
Firing at troops in skirmish order -1
Firing at troops in Soft Cover-1
Behind Fortification- re-roll hits
Supported by Missile Arm Troop +1
INFANTRY FORMATIONS
Tercio
SHOTTE PIKEMEN PIKEMEN SHOTTE
PIKEMEN PIKEMEN
SHOTTE SHOTTE
PIKEMEN PIKEMEN
PIKEMEN PIKEMEN

4 Co Bttn in Line
SHOTTE PIKEMEN SHOTTE
PIKEMEN

4 Co Bttn in Deep Formation


SHOTTE SHOTTE

PIKEMEN PIKEMEN

3 Company Battalion
SHOTTE PIKEMEN SHOTTE

Battle Column 4 Company Block

Single Company

2 Company Block 2 Company in Line

Cavalry Formations
Cavalry Formations
Cavalry Regiment Half Regiment

Cavalry Squadron Half Regiment in Line

Cuirassier/Harquebussier Regiment Half Regiment

Cuirassier Cuirassier Cuirassier

Harquebussier Harquebussier Harquebussier

Harquebussier Harquebussier Harquebussier

You might also like