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ABILITY SCORES

ABILITY ABILITY RACIAL ABILITY SCORE IMPROVEMENTS & FEAT INCREASE OPTION
ROLLS MODIFIER MODIFIER
1 2 3 4 5 6 7 8 9 10 11 12 13
STRENGTH 10 +0
DEXTERITY 10 +0
CONSTITUTIO 10 +0
INTELLIGENC 10 +0
WISDOM 10 +0
CHARISMA 10 +0

CLASS DETAILS
CURRENT CURRENT NEXT PROFICIENCY
LEVEL EXPERIENCE LEVEL BONUS
BARBARIAN
1 0 300 +2 Select Primal Path
Select Totem Spirit
LEVEL CLASS HIT DICE DICE ROLLS Select Aspect of the Bea
1 Select Class Err:511 0 Select Totemic Attuneme
2 Select Class Err:511 Select Power of the Stor
3 Select Class Err:511
4 Select Class Err:511
5 Select Class Err:511 DRUID
6 Select Class Err:511 Select Druid Circle
7 Select Class Err:511 Select Land Circle Origin
8 Select Class Err:511
9 Select Class Err:511
10 Select Class Err:511 FIGHTER
11 Select Class Err:511 Select Martial Archetype
12 Select Class Err:511 Select Fighting Style 1
13 Select Class Err:511 Select Fighting Style 2
14 Select Class Err:511 Select Maneuver 1
15 Select Class Err:511 Select Maneuver 2
16 Select Class Err:511 Select Maneuver 3
17 Select Class Err:511 Select Maneuver 4
18 Select Class Err:511 Select Maneuver 5
19 Select Class Err:511 Select Maneuver 6
20 Select Class Err:511 Select Maneuver 7
EPIC LEVEL EPIC BOON (GRANTED BY DM) Select Maneuver 8
21 Select Epic Boon Select Maneuver 9
22 Select Epic Boon Select Knight/Samurai 7t
23 Select Epic Boon Select Samurai Save Typ
24 Select Epic Boon Select Favored Terrain 1
25 Select Epic Boon Select Favored Terrain 2
26 Select Epic Boon Select Favored Terrain 3
27 Select Epic Boon Select Arcane Shot 1
28 Select Epic Boon Select Arcane Shot 2
29 Select Epic Boon Select Arcane Shot 3
30 Select Epic Boon Select Arcane Shot 4
Select Arcane Shot 5
MYSTIC (UA) Select Arcane Shot 6
Select Mystic Order Select Discipline 1 Select Cavalier Bonus
Select Talent 1 Select Discipline 2
Select Talent 2 Select Discipline 3
Select Talent 3 Select Discipline 4 ROGUE
Select Talent 4 Select Discipline 5 Select Roguish Archetyp
Select Bonus Discipline Select Discipline 6
Select Bonus Discipline Select Discipline 7
Select Discipline 8 SORCERER
Select Sorcerous Origin
Select Draconic Ancestry
ARTIFICER (UA) Select Metamagic 1
Select Artificer Specialty Select Formula 1 Select Metamagic 2
Select Invention 1 Select Formula 2 Select Metamagic 3
Select Invention 2 Select Formula 3 Select Metamagic 4
Select Invention 3 Select Formula 4
Select Invention 4 Select Formula 5
Select Invention 5 WIZARD
Select Arcane Tradition
Select Theurgy Domain
BLOOD HUNTER (BY MATT MERCER)
Select Primal Rite 1 Select Order
Select Primal Rite 2 Select Otherworldly Patr WARLOCK
Select Primal Rite 3 Select Mutagen Formula Select Otherworldly Patr
Select Esoteric Rite Select Mutagen Formula Select Pact Boon
Select Fighting Style Select Mutagen Formula Select Mystic Arcanum 1
Select Blood Curse 1 Select Mutagen Formula Select Mystic Arcanum 2
Select Blood Curse 2 Select Mutagen Formula Select Mystic Arcanum 3
Select Blood Curse 3 Select Mutagen Formula Select Mystic Arcanum 4
Select Blood Curse 4 Select Mutagen Formula
Select Blood Curse 5 Select Exalted Mutation
NECROMANCER (BY U/MOZARED
Select Necromantic Cree
Select Animator Style
Select Legendary Animat
Select Learned Siphoner

FEATS & ABILITY SCORE IMPROVEMENTS

Feat 1 Select Feat MARTIAL ADEPT WEAPON MASTER


Feat 2 Select Feat Select Maneuver 1 Select Weapon
Feat 3 Select Feat Select Maneuver 2 Select Weapon
Feat 4 Select Feat Select Weapon
Feat 5 Select Feat ELEMENTAL ADEPT Select Weapon
Feat 6 Select Feat Select Element 1
Feat 7 Select Feat Select Element 2 RITUAL CASTER
Feat 8 Select Feat Select Element 3 Select Class
Feat 9 Select Feat Select Element 4
Feat 10 Select Feat Select Element 5 RESILIENT ABILITY CH
Select Ability
Err:511

FEAT LOOKUP PREREQUISITE(S) SUMMARY


Select Feat Select a Feat Select a Feat

LANGUAGES

Select Language Select Language Select Language Select Language


Select Language Select Language Select Language Select Language
Select Language Select Language

For custom languages, simply type in your ow


SELECTED: 0 OF 0 For custom languages, simply type in your ow

0 RACE LANGUAGES: 0 SUBCLASS LANGUAGES:


Select a Race None

0 BACKGROUND LANGUAGES:
None

0 CLASS LANGUAGES:
None
0 FEAT LANGUAGES:
None

Err:511

0 LANGUAGE TRAINING
TS & FEAT INCREASE OPTIONS FINAL
SCORES
FINAL
MODIFIER
CHARFORG
14 15 16 17 18 19 20 OTHER OVERRIDE S D&D 5E CHARACTER GENERA
+0 10 +0
+0 10 +0
+0 10 +0 This file is a TEMPLATE
+0 10 +0 new, separate copy of the sheet
your character. For both basic an
+0 10 +0
our website: https://sites.google.
+0 10 +0
To print your character sheets
Formatting, set the orientation to
CHARACTER DETAILS

BARD PLAYER NAME


Select Bard College CHARACTER NAME
Select Fighting Style CAMPAIGN
REGION
RACE Select Race
CLERIC SUBRACE Select Subrace
Select Domain

GENDER Select Gender


MONK AGE
Select Monastic Tradition BACKGROUND Select Background
Select Elemental Discipl ALIGNMENT Select Alignment
Select Elemental Discipl DEITY Select Deity
Select Elemental Discipl PERSONALITY TRAITS
Select Elemental Discipl
Select a Personality Trait or Type Your Own

Select a Personality Trait or Type Your Own


PALADIN
Select Fighting Style IDEAL
Select Sacred Oath
Select an Ideal or Type Your Own

BOND
RANGER
Select a Bond or Type Your Own
Select Favored Enemy 1
Select Favored Enemy 2 FLAW
Select Favored Enemy 3
Select a Flaw or Type Your Own
Select Favored Terrain 1
Select Favored Terrain 2
Select Favored Terrain 3 HEIGHT SIZE Select a Race
Select Fighting Style WEIGHT SPEEDS 0 ft.
Select Ranger Archetype SKIN VISION Normal
Select Hunter's Prey EYES
Select Defensive Tactics HAIR
Select Multiattack
Select Superior Defense
SKILLS
= Proficient x = Expertise (doubled Proficiency Bonus)
RANGER (REVISED) (UA)
Select Favored Enemy 1 +0 DEX Acrobatics +0
Select Favored Enemy 2 +0 WIS Animal Handling +0
Select Fighting Style +0 INT Arcana +0
Select Ranger Conclave +0 STR Athletics +0
Select Hunter's Prey +0 CHA Deception +0
Select Defensive Tactics +0 INT History +0
Select Multiattack +0 WIS Insight +0
Select Superior Defense +0 CHA Intimidation +0
+0 INT Investigation +0

SPELL-LESS RANGER (UA 10PASSIVE PERCEPTION SELECTED: 0


Select Favored Enemy 1
Select Favored Enemy 2 0 RACE SKILLS: Select a Race
Select Favored Enemy 3
Select Favored Terrain 1 0 BACKGROUND SKISelect a Background
Select Favored Terrain 2
Select Favored Terrain 3 0 CLASS SKILLS: Select a Class
Select Fighting Style
Select Maneuver 1
Select Maneuver 2
Select Maneuver 3
Select Maneuver 4
Select Maneuver 5
Select Maneuver 6
Select Ranger Archetype
Select Hunter's Prey
Select Defensive Tactics
Select Multiattack 0 SUBCLASS SKILLSNone
Select Superior Defense
None

ER (BY U/MOZARED)
Select Augur's Acumen 1
Select Augur's Acumen 2
Select Augur's Acumen 3
Select Augur's Acumen 4
Select Augur's Acumen 5 0 FEAT SKILLS: None

TOOLS

APON MASTER MAGIC INITIATE Select Tools Select Tools


ct Weapon Select Class Select Tools Select Tools
ct Weapon Select Cantrip Select Tools Select Tools
ct Weapon Select Cantrip Select Tools Select Tools
ct Weapon Select Spell Select Tools Select Tools

UAL CASTER DRAGONMARK (UA) 0 RACE TOOLS:


ct Class Select Dragonmark Select a Race
EXOTIC WEAPON
ILIENT ABILITY CH PROF.
ct Ability Select Exotic Weapon 0 BACKGROUND TOOLS:
Select Background

REFERENC
Select a Feat 0 CLASS TOOLS:
Select a Class

Err:511

Select Language
Select Language

CARRIED COINAGE HEROIC DEEDS (BY


Platinum Level 1 Select Heroic Deed
Gold Level 4 Select Heroic Deed
Electrum Level 7 Select Heroic Deed
Silver Level 10 Select Heroic Deed
Copper Level 13 Select Heroic Deed
Level 16 Select Heroic Deed
Level 19 Select Heroic Deed

ADDITIONAL ABILITY DETAILS


ARFORGE V1.3
HARACTER GENERATOR

TEMPLATE. To use it, go to FILE and select "MAKE A COPY." This will place a
ate copy of the sheet in your own Google Drive, where you can then work on
ter. For both basic and detailed walkthroughs of how to use this sheet, visit
: https://sites.google.com/view/feyrunelabs/charforge.

character sheets, be sure to uncheck the "Show Gridlines" box under


set the orientation to Portrait, and Scale "Fit to Page" (Width on Spell Sheets).
OPTIONS

Use Encumbrance Rul No


Use Walrock's Weapon No
Use Gunpowder Codex No
Use Stuff of Legend? No
Use Point Buy? No
ace
Err:511 TOTAL POINTS POINTS REMAINING
27 15
No base stat may be higher than 15

ground

y CREDITS
CHARFORGE is a project of Fey Rune
Own Labs, and was created and coded by
Dave Eisinger.
Own
feyrunelabs.com

CONTRIBUTORS
Josh Harrison (Fey Rune Labs)
u/metacide
u/FuzzyMidgett

FEATURED HOMEBREW
Blood Hunter class, by Matthew Mercer
Gunslinger archetype, by Matthew Mercer
Necromancer class, by u/Mozared
Expanded & Exotic Weapons, by Walrock
FEATURED HOMEBREW
Blood Hunter class, by Matthew Mercer
Gunslinger archetype, by Matthew Mercer
Necromancer class, by u/Mozared
Expanded & Exotic Weapons, by Walrock

Select a Race The Gunpowder Codex, by Fey R


0 ft. Stuff of Legend: Hero Points
Normal Expanded,
by Fey Rune Labs

ficiency Bonus)

WIS Medicine EXPERTISE


INT Nature ### Roguish Expertise 1
Gain expertise in 2 known
WIS Perception
skills, or in 1 known skill and
CHA Performance Thieves' Tools. PHB 96.

CHA Persuasion ### Roguish Expertise 2


Gain expertise in 2 known
INT Religion
skills, or in 1 known skill and
DEX Sleight of Hand Thieves' Tools. PHB 96.

DEX Stealth ### Bard: Jack of All Tr


Automatically applied. PHB
WIS Survival
54.
### Bardic Expertise 1
0 OF 0 Gain expertise in 2 known
skills. PHB 54.

### Bardic Expertise 2


Gain expertise in 2 known
skills. PHB 54.
ground
### Knowledge Domain S
Gain proficiency & expertise
in your choice of two of the
following skills: Arcana,
History, Nature, or Religion.
PHB 59.
### Rogue: Scout Surviv
Err:511 Gain proficiency & expertise
in Nature and Survival. UA:
Ranger & Rogue.

### Wizard: Lore Master


Gain expertise in Arcana,
History, Nature, and Religion
if you are already proficient
in that skill.
UA: Warlock & Wizard
### Banneret: Royal En
Gain proficiency & expertise
in Persuasion. SCAG 128.

### Champion: Remarkable Athlete


Automatically applied. PHB 72.

Select Tools = Proficient


Select Tools x = Expertise (doubled Proficiency Bonus)
Select Tools
Select Tools
Select Tools SELECTED: 0 OF 0

0 SUBCLASS TOOLS:
None

0 FEAT TOOLS:
None

Err:511

0 TOOLS TRAININ

OIC DEEDS (BY FEY RUNE LABS)


Select
Select
Heroic
Heroic
Deed
Deed
5 HERO POINTS
Select Heroic Deed
Select Heroic Deed All heroic characters begin play
Select Heroic Deed with knowledge of the Heroic
Surge deed at first level.
Select Heroic Deed
Select Heroic Deed
WEAPONS

WEAPON Select Weapon Select Weapon Select Weapon


BONUS
AMMUNITION
BONUS
MATERIAL

NAME Err:511 Err:511 Err:511


TYPE Err:511 Err:511 Err:511
PROFICIENCY Err:511 Err:511 Err:511
ATTACK BONUS Err:511 Err:511 Err:511
HANDS 1 hand
DAMAGE Err:511 Err:511 Err:511
DAMAGE TYPE Err:511 Err:511 Err:511
RANGE Err:511 Err:511 Err:511
WEIGHT Err:511 Err:511 Err:511
PROPERTIES Err:511 Err:511 Err:511

VERRIDES

NAME
AMMUNITION
TYPE
PROFICIENCY
ATTACK BONUS
DAMAGE
DAMAGE TYPE
RANGE
WEIGHT
PROPERTIES

ARMOR & SHIELD


1
ARMOR
CURRENT AC CURRENTLY EQUIPPED PROFICIENCIES

10 Armor
Shield
None
None
None
Err:511
Err:511
Err:511

ARMOR Select Armor Select Armor Select Armor


BONUS
MATERIAL

NAME Err:511 Err:511

TYPE Err:511 Err:511 Err:511


PROFICIENCY Err:511 Err:511 Err:511
ARMOR CLASS 0 0 0
X DEX MODIFIER Err:511 Err:511 Err:511
STRENGTH Err:511 Err:511 Err:511
STEALTH Err:511 Err:511 Err:511
WEIGHT Err:511 Err:511 Err:511
PROPERTIES Err:511 Err:511 Err:511

VERRIDES

NAME

TYPE
PROFICIENCY
ARMOR CLASS
X DEX MODIFIER
STRENGTH
STEALTH
WEIGHT
PROPERTIES
Select Weapon Select Weapon Select Weapon Select Weapon

Err:511 Err:511 Err:511 Err:511


Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 Err:511 Err:511

Err:511 Err:511 Err:511 Err:511


Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 Err:511 Err:511
MOR
IENCIES

Err:511
Err:511

Select Armor SHIELD Select Shield Select Shield


BONUS
MATERIAL

Err:511 NAME Err:511 Err:511

Err:511 TYPE Err:511 Err:511


Err:511 PROFICIENCY Err:511 Err:511
0 ARMOR CLASS 0 0
Err:511 X DEX MODIFIER Err:511 Err:511
Err:511 STRENGTH Err:511 Err:511
Err:511 STEALTH Err:511 Err:511
Err:511 WEIGHT Err:511 Err:511
Err:511 PROPERTIES Err:511 Err:511

NAME

TYPE
PROFICIENCY
ARMOR CLASS
X DEX MODIFIER
STRENGTH
STEALTH
WEIGHT
PROPERTIES
lect Weapon CURRENTLY EQUIPPED WEAPON(S)

MAIN HAND ATTACK DAMAGE


Select Err:511 Err:511
OFF-HAND
Select Err:511 Err:511
r:511
r:511
r:511 WEAPON PROFICIENCIES
r:511
None.
r:511
r:511
r:511
r:511
r:511
WEAPON PROFICIENCY OPTIONS

Select Hobgoblin Weapon 1


Select Hobgoblin Weapon 2
Select Kensei Weapon 1
Select Kensei Weapon 2
Select Kensei Weapon 3
Select Kensei Weapon 4
Select Kensei Weapon 5
Select Bladesinger Weapon
Select Creed of the Siphon Weapon 1
Select Creed of the Siphon Weapon 2
Select Creed of the Siphon Weapon 3
ield

Err:511
1 Select a Class None SPELL SAVE DC(S)
LEVEL CLASS SPELLCASTING ABILITY

None
SUBCLASS
0
PREPARED
0
KNOWN

SPELLCASTING OPTIONS: SELECTIONS WILL BE ADDED TO SPELL LIS

BARD MAGICAL SECRETS LORE BARD MAGICAL SE ARCANA CLERIC


Select Spell Select Spell Select Cantrip
Select Spell Select Spell Select Cantrip
Select Spell Select Spell
Select Spell DEATH CLERIC Select Spell
Select Spell Select Cantrip Select Spell
Select Spell Select Spell
NATURE CLERIC
Select Cantrip

SPELLS

PREPARED:
Err:512OF 0 Delete from a spell's Prep column to un-prepare it.

CANTRIPS 1ST LEVEL SPELLS PREP 2ND LEVEL SPELLS


Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell

5TH LEVEL SPELLS PREP 6TH LEVEL SPELLS PREP 7TH LEVEL SPELLS
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell Select Spell Select Spell
Select Spell
Select Spell
Select Spell
Select Spell
Select Spell
SPELL ATTACK BONUS(ES)
SPELL SLOTS PACT MAGIC
Cantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Slots Slot Level
0 0 0 0 0 0 0 0 0 0 0 0

D TO SPELL LISTS BELOW

WARLOCK: PACT OF THE WIZARD SPELL MASTERY ARCANE TRICKSTER SPE


Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell Select Spell
Select Cantrip Select Spell
WIZARD SIGNATURE SPE Select Spell
Select Spell
Select Spell MERFOLK
Select Cantrip

SPELL LIST FILTE

SCHOOL OF MAGIC
Abjuration
PREP 3RD LEVEL SPELLS PREP 4TH LEVEL SPELLS PREP Conjuration
Select Spell Select Spell
Select Spell Select Spell COMPONENTS
Select Spell Select Spell ###ANY###
Select Spell Select Spell
Select Spell Select Spell CONCENTRATION
Select Spell Select Spell Any
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell SPELL LOOKUP
Select Spell Select Spell
Select Spell Select Spell SPELL NAME
Select Spell Select Spell LEVEL
Select Spell Select Spell CASTING TIME
Select Spell Select Spell RANGE
Select Spell Select Spell DURATION
Select Spell Select Spell CONCENTRATIO
Select Spell Select Spell RITUAL SPELL
Select Spell Select Spell COMPONENTS
Select Spell Select Spell SCHOOL
Select Spell Select Spell REFERENCE
Select Spell DESCRIPTION
Select Spell
Select Spell
Select Spell
Select Spell
INVOCATIONS
PREP 8TH LEVEL SPELLS PREP 9TH LEVEL SPELLS PREP
Select Spell Select Spell SELECTED:
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell
Select Spell Select Spell

INVOCATION LOO

INVOCATION NAM
PREREQUISITE(S)
REFERENCE
DESCRIPTION
PACT MAGIC
Slot Level

ELDRITCH KNIGHT SPEL ADDITIONAL CANTRIPS (OVE


Select Spell Select Cantrip
Select Spell Select Cantrip
Select Spell Select Cantrip
Select Spell
ADDITIONAL SPELLS (OVERR
HIGH ELF OR HALF-HIGH ELF
Select Spell
Select Cantrip Select Spell
Select Spell

PELL LIST FILTERS

CHOOL OF MAGIC
Abjuration Divination Evocation Necromancy
Conjuration Enchantment Illusion Transmutation

OMPONENTS
### Vocal Somatic Material

ONCENTRATION RITUAL SPELL


Any Any

PELL LOOKUP

PELL NAME Select Spell


EVEL
ASTING TIME
ANGE
URATION
ONCENTRATIO
TUAL SPELL
OMPONENTS
CHOOL
EFERENCE
ESCRIPTION

NVOCATIONS

0 OF 0 Select Invocation
Select Invocation
Select Invocation
Select Invocation
Select Invocation
Select Invocation
Select Invocation
Select Invocation

NVOCATION LOOKUP

VOCATION NAM Select Invocation


REREQUISITE(S)
EFERENCE
ESCRIPTION
CUSTOM RACE 1 CUSTOM

Name Name
Size Size
Speed Normal Fly Swim Climb Speed

Vision Vision
Skills Skills
Tools Tools
Languages Languages

Ability Score Adjustment STR DEX CON INT WIS CHA Ability Score

Trait Descriptions Trait Descript


1 1

2 2

3 3

4 4

5 5

Base Armor Class 10 AC Bonus Base Armor C

Weapon Proficiencies Armor Proficiencies Damage Resistances Weapon Profi


CUSTOM BACKGROUND 1 CUSTOM

Name Name
Skills Skills
Tools Tools
Languages Languages
Feature Name Feature Name
Feature Description Feature Desc

CUSTOM FEAT 1 CUSTOM

Name Name
Prerequisite(s) Prerequisite(s
Skills Skills
Tools Tools
Languages Languages
Description Description

STR DEX CON INT WIS CHA


Ability Score Adjustment 0 0 0 0 0 0 Ability Score
If a player can choose their stat boost, say so in the feat's
description.
Example: Increase DEX or CON by 1 (max 20).

CUSTOM SUBCLASS 1 CUSTOM

Name Name
Class Select Class Class

Level Subclass Ability Level


Level Adjustment Level Adjustment


Normal Speed Swim Speed Normal Speed
Fly Speed Climb Speed Fly Speed

Level #
Vision Vision
Skills Skills
Tools Tools
Language Language
Hit Points OR per class level, starting a Hit Points
Base AC 10 Extra Attack Base AC
AC Bonus Initiative Adjustmen AC Bonus

Weapon Proficiencies Armor Proficiencies

Damage Resistances Saving Throw Proficiency Damage Resi


STR DEX CON INT WIS CHA

Spells Spells
SPELL SLOTS GAINED - Use only if the subclass grants extra spells
Know Prepare SPELL SLOT
LevelCantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th n d Level
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 12
13 13
14 14
15 15
16 16
17 17
18 18
19 19
20 20
CUSTOM RACE 1 CUSTOM RACE

Name Name
Size Size
Speed Normal Fly Swim Climb Speed

Vision Vision
Skills Skills
Tools Tools
Languages Languages

Ability Score Adjustment STR DEX CON INT WIS CHA Ability Score Adjustm

Trait Descriptions Trait Descriptions


1

Base Armor Class 10 AC Bonus Base Armor Class

Weapon Proficiencies Armor Proficiencies Damage Resistances Weapon Proficiencies


CUSTOM BACKGROUND 2 CUSTOM BACK

Name Name
Skills Skills
Tools Tools
Languages Languages
Feature Name Feature Name
Feature Description Feature Description

CUSTOM FEAT 2 CUSTOM FEAT

Name Name
Prerequisite(s) Prerequisite(s)
Skills Skills
Tools Tools
Languages Languages
Description Description

STR DEX CON INT WIS CHA


Ability Score Adjustment 0 0 0 0 0 0 Ability Score Adjustm
If a player can choose their stat boost, say so in the feat's
description.
Example: Increase DEX or CON by 1 (max 20).

CUSTOM SUBCLASS 2 CUSTOM SUBC

Name Name
Class Select Class Class

Level Subclass Ability Level Subclass Abil


Level Adjustment Level Adjustment


Normal Speed Swim Speed Normal Speed
Fly Speed Climb Speed Fly Speed

Level #
Vision Vision
Skills Skills
Tools Tools
Language Language
Hit Points OR per class level, starting a Hit Points
Base AC 10 Extra Attack Base AC
AC Bonus Initiative Adjustmen AC Bonus

Weapon Proficiencies Armor Proficiencies

Damage Resistances Saving Throw Proficiency Damage Resistances


STR DEX CON INT WIS CHA

Spells Spells
SPELL SLOTS GAINED - Use only if the subclass grants extra spells
Know Prepare SPELL SLOTS GAIN
LevelCantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th n d LevelCantrips
1 1
2 2
3 3
4 4
5 5
6 6
7 7
8 8
9 9
10 10
11 11
12 12
13 13
14 14
15 15
16 16
17 17
18 18
19 19
20 20
CUSTOM RACE 3

Normal Fly Swim Climb

Languages

Ability Score Adjustment STR DEX CON INT WIS CHA

Trait Descriptions

Base Armor Class 10 AC Bonus

Weapon Proficiencies Armor Proficiencies Damage Resistances


CUSTOM BACKGROUND 3

Languages
Feature Name
Feature Description

CUSTOM FEAT 3

Prerequisite(s)

Languages
Description

STR DEX CON INT WIS CHA


Ability Score Adjustment 0 0 0 0 0 0
If a player can choose their stat boost, say so in the feat's
description.
Example: Increase DEX or CON by 1 (max 20).

CUSTOM SUBCLASS 3

Select Class

Subclass Ability

Level Adjustment Level Adjustment


Normal Speed Swim Speed
Fly Speed Climb Speed

Level #

OR per class level, starting a


10 Extra Attack
Initiative Adjustmen

Weapon Proficiencies Armor Proficiencies

Damage Resistances Saving Throw Proficiency


STR DEX CON INT WIS CHA

Spells Spells
SPELL SLOTS GAINED - Use only if the subclass grants extra spells
Know Prepare
Cantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th n d
MODIFIED OVERRIDES FORCED O
Use this to fo
Use this to add a number to a stat, where applicable. For example, if you what is selec
put +1 in Dexterity saves, the final number will simply be 1 higher than it for magic ite
would be otherwise (like any other modifier). Forced Overrides take 19. Rememb
precedence over Modified Overrides. example, if

ABILITIES & SAVES ABILITIES &

ABILITY For modified overrides of ability scores, use the ABILITY


MODIFIED OVERRI Override column FORCED OV
FINAL MODIFIE in the Ability Scores section of the Start page. FINAL MODI

SAVING THROW STR DEX CON INT WIS CHA SAVING THR
MODIFIER FORCED OV

SKILLS SKILLS

Acrobatics History Nature Religion


Animal Handl Insight Perception Sleight of Hand
Arcana Intimidatio Performanc Stealth
Athletics Investigati Persuasion Survival
Deception Medicine

Number of Skills Known

COMBAT STAT COMBAT ST

Normal Speed
ATTACK(S) AC Fly Speed
Swim Speed
INITIATIVE HP Climb Speed

HP/level

MAGIC MAGIC

Spell Attack Bonu Spell Save D Sorcery Points


Spells Prepared Spells Known
Pact Magic Slots Pact Magic Slot Level
Spell Slo Spell Slots
Cantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Cantrips

OTHER OTHER

Passive Percept Hit Dice Hero Point Proficiency Bonus


Carry Capacity (no encumbrance) Carry Capacity (encumbered)
Lift/Drag Capacity Carry Capacity (heavily encumbered)

RESISTANC

Acid
Cold
Fire
Lightnin
Thunder
Radiant
Necrotic
Poison

IMMUNITIE

Acid
Cold
Fire
Lightnin
Thunder
Radiant
Necrotic
Poison
FORCED OVERRIDES CURRENT FINA
Use this to force a stat to display as a certain number or status, no matter
what is selected elsewhere. It will display on your character sheet. Useful This section show
for magic items like an Amulet of Health, which forces a Constitution score of character sheet. This
19. Remember to update or remove your override if anything changes (for need to switch b
example, if your Con is naturally raised to 20, you'd want to delete that
override). Forced Overrides take precedence over Modified Overrides.

ABILITIES & SAVES ABILITIES & SAVE

ABILITY STR DEX CON INT WIS CHA ABILITY


FORCED OVERR SCORE
FINAL MODIFIE Err:511 Err:511 Err:511 Err:511 Err:511 Err:511 FINAL MODIFIE

SAVING THROW STR DEX CON INT WIS CHA SAVING THROW
FORCED OVERR FINAL BONUS

SKILLS SKILLS

Acrobatics History Nature Religion +0 Acrobatics


Animal Handl Insight Perception Sleight of Hand +0 Animal Handl
Arcana Intimidatio Performanc Stealth +0 Arcana
Athletics Investigati Persuasion Survival +0 Athletics
Deception Medicine +0 Deception

Number of Skills Known 0 Number of Ski

COMBAT STAT COMBAT STAT

Normal Speed
ATTACK(S) AC Fly Speed
1 ATTACK(S
Swim Speed
INITIATIVE HP Climb Speed
+0 INITIATIVE

MAGIC MAGIC

Spell Attack Bonu Spell Save D Sorcery Points Spell Attack B


Spells Prepared Spells Known 0 Spells Prepare
Pact Magic Slots Pact Magic Slot Level 0 Pact Magic Slo
Spell Slots Spell Slots
Cantrips 1st 2nd 3rd 4th 5th 6th 7th 8th 9th Cantrips
0

OTHER OTHER

Passive Percept Hit Dice Hero Point Proficiency Bonus 10 Passive Perce
Carry Capacity (no encumbrance) Carry Capacity (encumbered) 150 Carry Capacity
Lift/Drag Capacity Carry Capacity (heavily encumbered) 300 Lift/Drag Capa

Darkvisi Darkvision Distance Darkvisio

RESISTANCES RESISTANCES

Acid Psychic Acid


Cold Force Cold
Fire Bludgeoning Fire
Lightnin Piercing Lightnin
Thunder Slashing Thunder
Radiant Non-magical Bludge Radiant
Necrotic Non-magical Piercin Necrotic
Poison Non-magical Slashi Poison

IMMUNITIES IMMUNITIES

Acid Psychic Acid


Cold Force Cold
Fire Bludgeoning Fire
Lightnin Piercing Lightnin
Thunder Slashing Thunder
Radiant Disease Radiant
Necrotic Charmed Condition Necrotic
Poison Frightened Conditio Poison
Poisoned Condition
CURRENT FINAL STATS

This section shows your final stats as they will be displayed on your
character sheet. This is simply here for ease of reference, so that you don't
need to switch back and forth between tabs to see what effect your
overrides had.

ABILITIES & SAVES

ABILITY STR DEX CON INT WIS CHA


SCORE 10 10 10 10 10 10
FINAL MODIFIE +0 +0 +0 +0 +0 +0

SAVING THROW STR DEX CON INT WIS CHA


FINAL BONUS 0 0 0 0 0 0

SKILLS

Acrobatics +0 History +0 Nature +0 Religion


Animal Handl +0 Insight +0 Perception +0 Sleight of Hand
Arcana +0 Intimidatio +0 Performanc+0 Stealth
Athletics +0 Investigati +0 Persuasion +0 Survival
Deception +0 Medicine

Number of Skills Known

COMBAT STAT

0 ft. Normal Speed


ATTACK(S) 10 AC 0 ft. Fly Speed
0 ft. Swim Speed
INITIATIVE 1 HP 0 ft. Climb Speed

MAGIC

Spell Attack Bonu Spell Save D 0 Sorcery Points


Spells Prepared 0 Spells Known
Pact Magic Slots 0 Pact Magic Slot Level
Spell Slots
1st 2nd 3rd 4th 5th 6th 7th 8th 9th
0 0 0 0 0 0 0 0 0

OTHER

Passive Percept 1 Hit Dice 1 Hero Point +2 Proficiency Bonus


Carry Capacity (no encumbrance)150 Carry Capacity (encumbered)
Lift/Drag Capacity 150 Carry Capacity (heavily encumbered)

No Darkvision

RESISTANCES

No Resistance Psychic No Resistance


No Resistance Force No Resistance
No Resistance Bludgeoning No Resistance
No Resistance Piercing No Resistance
No Resistance Slashing No Resistance
No Resistance Non-magical BludgeNo Resistance
No Resistance Non-magical PiercinNo Resistance
No Resistance Non-magical Slashi No Resistance

IMMUNITIES

Not Immune Psychic Not Immune


Not Immune Force Not Immune
Not Immune Bludgeoning Not Immune
Not Immune Piercing Not Immune
Not Immune Slashing Not Immune
Not Immune Disease Not Immune
Not Immune Charmed Condition Not Immune
Not Immune Frightened Conditio Not Immune
Poisoned Condition Not Immune
0 0 Select Background
CHARACTER NAME PLAYER NAME BACKGROUND

1 Select Race Select a Class None


LEVEL RACE CLASS SUBCLASS

Select Gender 0 0 0 0 0 0
GENDER AGE HEIGHT WEIGHT SKIN EYES HAIR

ABILITY SCORES
STR DEX CON INT WIS CHA

10 10 10 10 10 10 SKILL NAME

ACROBATICS

+0 +0 +0 +0 +0 +0 ANIMAL HANDLIN

ARCANA

SAVING THROWS ATHLETICS

STR DEX CON INT WIS CHA DECEPTION

+0 +0 +0 +0 +0 +0 HISTORY

INSIGHT

HEALTH & ARMOR INTIMIDATION

MAX HP TEMPORARY REMAINING HIT DICE USED HD PASS o o o INVESTIGATION

1 1 FAIL o o o MEDICINE
DEATH SAVES
NATURE

AC ARMOR SHIELD DEX OTHER RESISTANCES IMMUNITIES PERCEPTION

### 10 +0 +0 +0 Err:511 Err:511


PERFORMANCE

PERSUASION

RELIGION

ARMOR ARMOR WEIGHT DEX MOD STR STEALTH SLEIGHT OF HAN


#DIV/0! 0 #DIV/0! #DIV/0! #DIV/0! #DIV/0! STEALTH
Type: Properties: #DIV/0! SURVIVAL

SHIELD ARMOR WEIGHT PROPERTIES


#DIV/0! Err:511 #DIV/0! #DIV/0! WEAPON PROF
None.

ATTACKS & COMBAT


INITIATIVE ATTACKS SPEEDS PASSIVE PERCEPTION10
NORMAL 0 ft. SWIM 0 ft.
+0 1 FLY 0 ft. CLIMB 0 ft. INSPIRATION ARMOR PROFIC
None.
ATTACK 1 BONUS DAMAGE TYPE Err:511
Err:511 Err:511 Err:511 Err:511
Range: Properties: Err:511

PROFICIENCY BO
ATTACK 2 BONUS DAMAGE TYPE
Err:511 Err:511 Err:511 Err:511
Range: Properties: Err:511
HEAD

ATTACK 3 BONUS DAMAGE TYPE


EYES
Err:511 Err:511 Err:511 Err:511
Range: Properties: Err:511
NECK

ATTACK 4 BONUS DAMAGE TYPE


SHOULDERS
Err:511 Err:511 Err:511 Err:511
Range: Properties: Err:511
RING (RIGHT HAND)

ATTACK 5 BONUS DAMAGE TYPE


RING (LEFT HAND)
Err:511 Err:511 Err:511 Err:511
Range: Properties: Err:511 CARRYING
CARRIED

ATTACK 6 BONUS DAMAGE TYPE ENCUMBERED


Err:511 Err:511 Err:511 Err:511 HEAVILY ENCUMB
Range: Properties: Err:511 PUSH, DRAG, LIFT
Background
D CHARFORGE V1.3
Select a 0/300
SIZE EXPERIENCE

0 Select Alignment Select Deity


ALIGNMENT DEITY

SKILLS

SKILL PROFICIENCY
SKILL NAME ABILITY PROFICIENTMODIFIERABILITY BONUS OTHER

ACROBATICS DEX o +0 +0 +0 +0

ANIMAL HANDLIN WIS o +0 +0 +0 +0

ARCANA INT o +0 +0 +0 +0

ATHLETICS STR o +0 +0 +0 +0

DECEPTION CHA o +0 +0 +0 +0

HISTORY INT o +0 +0 +0 +0

INSIGHT WIS o +0 +0 +0 +0

INTIMIDATION CHA o +0 +0 +0 +0

INVESTIGATION INT o +0 +0 +0 +0

MEDICINE WIS o +0 +0 +0 +0

NATURE INT o +0 +0 +0 +0

PERCEPTION WIS o +0 +0 +0 +0

PERFORMANCE CHA o +0 +0 +0 +0

PERSUASION CHA o +0 +0 +0 +0

RELIGION INT o +0 +0 +0 +0

SLEIGHT OF HAN DEX o +0 +0 +0 +0

STEALTH DEX o +0 +0 +0 +0

SURVIVAL WIS o +0 +0 +0 +0

PROFICIENCIES
WEAPON PROFICIENCIES TOOLS LANGUAGES
None. Err:511 Err:511

Err:511 Err:511

Err:511 Err:511

Err:511 Err:511

ARMOR PROFICIENCIES Err:511 Err:511

None. Err:511 Err:511 Err:511


Err:511 Err:511 Err:511 Err:511

Err:511 Err:511

Err:511 Err:511

PROFICIENCY BONUS+2 Err:511 Err:511

MAGIC ITEM SLOTS

HEAD HANDS

EYES ARMS/WRISTS

NECK BODY

SHOULDERS TORSO

RING (RIGHT HAND) WAIST

RING (LEFT HAND) FEET

CARRYING CAPACITY COINAGE


CARRIED 0.00 lb PLATINUM 0

ENCUMBERED ### lb GOLD 0

HEAVILY ENCUMBERED ### lb ELECTRUM 0

PUSH, DRAG, LIFT ### lb SILVER 0

COPPER 0
GEAR
CARRIED POSSESSIONS
WEIGHT
ITEM QTY OVERRIDE WEIGHT
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511

WEIGHT Err:511
ATTUNED ITEMS QTY OVERRIDE WEIGHT
Err:511
Err:511
Err:511
Err:511
Err:511

ONS, ARMOR, & COINS 0.00


Err:511
WEIGHT CARRIED (lb) 0.00

HERO POINTS 1 HERO POINTS REMAINING

PERSONALITY, IDEALS, BONDS, FLAWS


PERSONALITY TRAIT 1 PERSONALITY TRAIT 2
Select a Personality Trait or Type Select a Personality Trait or Type
Your Own Your Own

IDEALS BONDS FLAWS


Select an Ideal or Type Select a Bond or Type Select a Flaw or Type
Your Own Your Own Your Own
ABILITIES
Err:502
GEAR
STORED POSSESSIONS
WEIGHT
ITEM QTY OVERRIDE WEIGHT
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511
Err:511

NOTES
IMPORTANT PEOPLE
NAME DETAILS

OTHER NOTES
ABILITIES (CONTINUED)
Err:511
1 Select a Class None SORCERY SP
LEVEL CLASS SPELLCASTING ABILITY SPELL SAVE DC POINTS
LEVEL 1st
None 0 0 TOTAL 0 SLOTS 0
SUBCLASS PREPARED KNOWN SPELL ATTACK
BONUS
USED USED

SPELLS
= PREPARED o = UNPREPARED R = RITUAL SPELL CON = CONCENTRATION
CASTING
PR CANTRIPS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
Err:511 Err:511
CASTING ### Err:511 Err:511 Err:511 Err:511 Err:511
PR 1ST LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
CASTING
PR 2ND LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
CASTING
o
PR 3RD LEVEL SPELLS
Err:511 Err:511
TIME ###
R Err:511
RANGE Err:511
DURATION Err:511
COMPONENTS Err:511
TYPE Err:511
SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511
CASTING ### Err:511 Err:511 Err:511 Err:511 Err:511
PR 4TH LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
CASTING
PR 5TH LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
CASTING
PR 6TH LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511
CASTING ### Err:511 Err:511 Err:511 Err:511 Err:511
PR 7TH LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY

o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511


o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511
CASTING ### Err:511 Err:511 Err:511 Err:511 Err:511
PR 8TH LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511
CASTING ### Err:511 Err:511 Err:511 Err:511 Err:511
PR 9TH LEVEL SPELLS TIME R RANGE DURATION COMPONENTS TYPE SUMMARY
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511
o Err:511 Err:511 ### Err:511 Err:511 Err:511 Err:511 Err:511

INVOCATIONS
INVOCATION EFFECT

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SPELL SLOTS PACT
MAGIC
PACT
MAGIC
SLOT
1st 2nd 3rd 4th 5th 6th 7th 8th 9th SLOTS
LEVEL
0 0 0 0 0 0 0 0 0 0
0

SUMMARY REFERENCE
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SUMMARY
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SUMMARY
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S
REFERENCE

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FAMILIAR / ANIMAL COMPANION / STEED / MECHANICAL SERVANT / WILD SHA

NAME TYPE SIZE ATTACK 1

STR 10 +0 AC CURRENT / MAX HP SPEED(S)


ATTACK 2
DEX 10 +0
CON 10 +0 0 / 0 ft.
WIS 10 +0
INT 10 +0
SENSES
CHA 10 +0

SKILLS

FAMILIAR / ANIMAL COMPANION / STEED / MECHANICAL SERVANT / WILD SHA

NAME TYPE SIZE ATTACK 1

STR 10 +0 AC CURRENT / MAX HP SPEED(S)


ATTACK 2
DEX 10 +0
CON 10 +0 0 / 0 ft.
WIS 10 +0
INT 10 +0
SENSES
CHA 10 +0

SKILLS

FAMILIAR / ANIMAL COMPANION / STEED / MECHANICAL SERVANT / WILD SHA

NAME TYPE SIZE ATTACK 1

STR 10 +0 AC CURRENT / MAX HP SPEED(S)


ATTACK 2
DEX 10 +0
CON 10 +0 0 / 0 ft.
WIS 10 +0
INT 10 +0
SENSES
CHA 10 +0

SKILLS
FAMILIAR / ANIMAL COMPANION / STEED / MECHANICAL SERVANT / WILD SHA

NAME TYPE SIZE ATTACK 1

STR 10 +0 AC CURRENT / MAX HP SPEED(S)


ATTACK 2
DEX 10 +0
CON 10 +0 0 / 0 ft.
WIS 10 +0
INT 10 +0
SENSES
CHA 10 +0

SKILLS

FAMILIAR / ANIMAL COMPANION / STEED / MECHANICAL SERVANT / WILD SHA

NAME TYPE SIZE ATTACK 1

STR 10 +0 AC CURRENT / MAX HP SPEED(S)


ATTACK 2
DEX 10 +0
CON 10 +0 0 / 0 ft.
WIS 10 +0
INT 10 +0
SENSES
CHA 10 +0

SKILLS
SERVANT / WILD SHAPE / UNDEAD MINION

ABILITIES

SERVANT / WILD SHAPE / UNDEAD MINION

ABILITIES

SERVANT / WILD SHAPE / UNDEAD MINION

ABILITIES
SERVANT / WILD SHAPE / UNDEAD MINION

ABILITIES

SERVANT / WILD SHAPE / UNDEAD MINION

ABILITIES

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