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Minimum System Requirements

ñ Windows 2000/XP/Vista Operating System


ñ Pentium® II 400 MHz CPU
ñ 128 MB R∞ª
ñ 32 MB RAM graphics card
ñ QuickTime Player 6 or later
ñ CD-ROM drive
ñ 16-bit sound card

ñ Mac OS X
ñ G4 @ 200 MHz CPU
ñ 256 MB RAM
ñ 32 MB RAM graphics card
ñ CD-ROM drive
ñ 16-bit sound card
Table of Contents
1. What is an Interactive Whiteboard? ........................................................................ p. 3
2. What equipment do I need to use the IWB software? ....................................... p. 3
3. Running the application ....................................................................................... p. 4
On an IBM compatible PC ...................................................................................... p. 4
On a Mac OS ......................................................................................................... p. 4
4. Navigation ............................................................................................................ p. 5
Menus and Submenus ............................................................................................ p. 5
Navigation controls ................................................................................................ p. 6
At the top of the screen ......................................................................................... p. 6
At the bottom of the screen (over the toolbar) .......................................................... p. 7
Within the screen ................................................................................................. p. 8
Video controls ..................................................................................................... p. 9
Audio controls ..................................................................................................... p. 9
5. Features ................................................................................................................ p. 10
Meet the Characters .............................................................................................. p. 10
Units ...................................................................................................................... p. 10
Words ................................................................................................................ p. 11
Songs ................................................................................................................ p. 12
Story .................................................................................................................. p. 12
Activities ............................................................................................................ p. 13
Across the Curriculum .......................................................................................... p. 16
Extras ..................................................................................................................... p. 17
6. The toolbar ........................................................................................................... p. 18
7. The toolbar at a glance ........................................................................................ p. 18
8. Using the tools ..................................................................................................... p. 19
PC Mode ................................................................................................................ p. 19
Pencil ..................................................................................................................... p. 19
Highlighter ............................................................................................................. p. 19
Create Text Box ...................................................................................................... p. 19
Select Pencil/Highlighter Thickness ......................................................................... p. 20
Select Pencil/Highlighter Colour ............................................................................. p. 20
Zoom ..................................................................................................................... p. 20
Eraser and Eraser Thickness .................................................................................... p. 21
Hide Part of the Screen .......................................................................................... p. 21
Isolate Part of the Screen ....................................................................................... p. 22
Page Controls ........................................................................................................ p. 22
Print ....................................................................................................................... p. 22
Clear Notes ............................................................................................................ p. 22
Undo/Redo ............................................................................................................. p. 22
Save and Load Notes .............................................................................................. p. 22
Saving Notes ....................................................................................................... p. 23
Loading Notes ..................................................................................................... p. 24
9. Using Note Exporter on an IBM compatible PC ....................................................... p. 25
Exporting notes ...................................................................................................... p. 26
Importing notes ..................................................................................................... p. 27
10. Using Note Exporter on a Mac OS .......................................................................... p. 29
Exporting notes ...................................................................................................... p. 30
Importing notes ..................................................................................................... p. 31
11. Troubleshooting .................................................................................................... p. 33
12. Contact support ................................................................................................... p. 33

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Welcome to Happy Hearts Interactive Whiteboard (IWB) Software. This
application is designed to follow the Happy Hearts course and enhance your
own and your learners’ experience in the language classroom. This User’s
Manual applies to all three levels of the series – Starter, 1 and 2 – as they all
share the same structure and task types.

What is an Interactive Whiteboard?


An Interactive Whiteboard is a type of touch-sensitive whiteboard, which has the power to
transform any classroom into a dynamic learning environment.
It allows teachers and students to participate interactively in activities projected onto the board
from a data projector which is connected to a computer.
Interactive whiteboards are widely used in schools as they are much more lively and interesting
than conventional teaching. They provide ways to show students anything which can be
presented on a computer (educational software, videos, websites etc). Research has shown that
teaching through interactive whiteboard software has numerous advantages:
ñ It can accommodate different learning styles.
ñ It is suitable for both small and large groups of students.
ñ It helps increase students’ attention span.
ñ It assists the assimilation of new information.
ñ It dramatically increases real teaching time.
ñ It reduces the time teachers need for preparation.
ñ It eliminates the need for additional equipment (DVD player, CD player etc).
All in all, it is a powerful teaching tool that will transform your lessons and your classroom!

What equipment do I need to use the IWB software?


ñ A computer (IBM compatible or Mac OS)
ñ A projector
ñ An interactive whiteboard or a device that turns a plain whiteboard into an interactive whiteboard
ñ Speakers

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Running the application
On an IBM compatible PC
The application should run automatically when you insert the disk into your drive. If it does not,
please follow these steps:
1. Go to START>MY COMPUTER.
2. Locate the icon of your CD/DVD drive. With the Happy Hearts Interactive Whiteboard disk inside
your drive, right-click the icon of your drive and choose EXPLORE.
3. In the new window that appears, double-click on the executable file name (HappyHeartsS.exe,
HappyHearts1.exe or HappyHearts2.exe).

On a Mac OS
When you insert the disk into the slot, an icon will appear on your desktop with the name of the disk
(see Fig 1-3: HappyHeartsS, HappyHearts1, HappyHearts2).

Fig 1 Fig 2 Fig 3

If you click it, the contents of the disk will appear in a browser window with the following icons
and file names (see Fig 4).

Fig 4: Example from Happy Hearts Starter

Click the application name icon, e.g. , to run the application.`

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Navigation

Menus and Submenus

Once the application is running in your


system, the first screen you see is the TITLE
SCREEN (see Fig 5). The application will
automatically take you to the MAIN MENU
(see Fig 6-8) after it has finished loading.
Alternatively, you can enter the main menu
by clicking anywhere on the screen.

Fig 5: Example title screen from Happy Hearts Starter

Fig 6: Happy Hearts Starter main menu Fig 7: Happy Hearts 1 main menu

All three levels of the series share the same


design and structure. Therefore, the main
menus of the interactive whiteboard
application are all similar (see Fig 6-8). To
enter the section of your choice, click the
corresponding link on the menu.

Fig 8: Happy Hearts 2 main menu

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Every link in the MAIN MENU leads to
submenus that operate in the same way.
For example, if you wish to enter Unit 1 of
Happy Hearts Starter, click the link UNITS
(see Fig 6). The UNITS MENU will appear
(see Fig 9), showing the links to each unit
in the course.

Fig 9: Happy Hearts Starter Units menu

Click the Unit 1 link to enter it and access


its own menu (see Fig 10). All links lead to
similar submenus in the same way.

Fig 10: Happy Hearts Starter Unit 1 menu

Navigation controls
Throughout the application, the following controls/buttons have their own distinct function in whichever
screen they appear.

At the top of the screen

Click this to EXIT the


application. A pop-up window
will appear asking for
verification before the
application shuts down
completely (see Fig 11).

Fig 11: Example exit screen from Happy Hearts Starter


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At the bottom of the screen (over the toolbar)

Click this to GO TO THE MAIN MENU at any point. This button is always placed on the
bottom left-hand corner of the screen (see Fig 10).

Click this to GO TO THE PREVIOUS MENU at any point.

Click this to GO TO THE PREVIOUS TASK. If you are in the first task of the section,
this button will be grey (inactive).

Click this to GO TO THE NEXT TASK. If you are in the last task of the section, this
button will be grey (inactive).

Click this to REDO a task.

Click this to SHOW THE TEXT in a task.

Click this to HIDE THE TEXT in a task.

Click this to WATCH THE VIDEO of a song or story.

Click this to EXIT THE VIDEO SCREEN of a song or story.

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Within the screen

Click this to SHOW THE TAPESCRIPTS of an audio recording in a story (see Fig 12-13).

Fig 12: Example of story card with audio from Fig 13: Example of story card with audio from Happy
Happy Hearts Starter Hearts Starter, with tapescripts revealed

Click this to SHOW THE SUGGESTED ANSWERS in a task (see Fig 14-15).

Fig 14: Example of Happy Hearts Starter task Fig 15: Example of Happy Hearts Starter task, with
suggested answers revealed

Click this to ACTIVATE THE AUDIO of a single item or prompt in a task (see Fig 24).

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Video controls

Every song and story in the series is accompanied by an animated video. The video screen controls
are illustrated in Fig 16.

Click and drag the seek


bar indicator to LOCATE
A SPECIFIC POINT in the Click to (DE)ACTIVATE THE SUBTITLES.
video.

STOP Click and drag this indicator to the


left or right to ADJUST THE VOLUME
of the video.
PLAY
Click to MUTE the
audio of the video.
Fig 16: Example video screen from
Happy Hearts Starter PAUSE

Audio controls
Every story in the series is also accompanied by the audio of each story card. The audio player and its
controls are illustrated in Fig 17-18.

A SEEK BAR that operates in the


same way as in the Video section.

PLAY/PAUSE

Fig 18: The AUDIO PLAYER


in all levels of the series
Go to the
BEGINNING/END
of the recording.
A VOLUME control that
operates in the same way as
in the Video section.

Fig 17: Example story card screen with audio player


from Happy Hearts 2

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Features

The Happy Hearts IWB Software is designed as a teaching aid for the coursebooks and for this
reason they are identical content-wise. Moreover, it includes course features such as class posters
and animated videos, all organised in individual menus for easy access. Wherever possible,
additional interactive activities have been added so as to provide further practice.
The execution of the task types used in the course is naturally slightly different when using an
interactive whiteboard. For instance, whereas you can still use the PENCIL tool (see PENCIL section
on p. 19) to write your notes or answers in a task, you may also complete them by either clicking
or dragging and dropping.
Below is a short presentation of the task types used in each section.

Meet the Characters


The main characters of each level in the series are introduced one by one in this section. Click a
character to activate a pop-up window, in which each character is introduced with a short
animation and audio excerpt (see Fig 19). Click within the pop-up window again to close it and
return to the previous screen (see Fig 20).

Fig 19: Example from Happy Hearts 1 Fig 20: Example from Happy Hearts 1

Units

As in the coursebook, there is a starter unit


and another six units in the Happy Hearts
IWB software. Each main unit is divided into
five sections: Words, Songs, Story, Activities and
Across the Curriculum (see Fig 21). Click the link
of your choice to enter the corresponding
section.

Fig 21: Example unit menu from Happy Hearts Starter


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Words

From the WORDS MENU, you can access the


quick presentation of the vocabulary taught in
each unit (see Fig 22). Each flashcard is
presented on screen along with the audio of
each word or phrase it depicts.

Fig 22: Example from Happy Hearts 2

The second link in the Words menu takes you to the vocabulary activity (see Fig 23). Click a THUMBNAIL
icon to make its larger picture appear in the centre of the screen (see Fig 24). Click the HEADPHONES
icon to activate its audio. To activate the written form of each item, click the SHOW TEXT button in
the bottom right-hand corner (see Fig 24).

Fig 23: Example from Happy Hearts 2 Fig 24: Example from Happy Hearts 2

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Songs

Once in the SONGS MENU (see Fig 25), click the song of your choice to enter its video screen (see
Fig 26). Use the video controls to play/pause/mute/(de)activate subtitles, while playing the animated
video (see Fig 16).

Fig 25: Example from Happy Hearts 2 Fig 26: Example from Happy Hearts 2

Story

The STORY MENU shows the set of story card thumbnails in each story (see Fig 27). Click a thumbnail
to enter the STORY CARD MENU (see Fig 28). Use the audio controls to play/pause/adjust the volume
of the audio, while playing the audio of each story card (see Fig 18). Click the TAPESCRIPTS button
to reveal the text of each story card (see Fig 29) and the WATCH VIDEO button to activate the video
screen of the story (see Fig 30).

Fig 27: Example from Happy Hearts 1 Fig 28: Example from Happy Hearts 1

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Fig 29: Example from Happy Hearts 1 Fig 30: Example from Happy Hearts 1

Activities

From the ACTIVITIES MENU you can access


five activities selected mainly from the Pupil’s
Book and the Activity Book (see Fig 31).
Wherever possible, interactive activities
especially designed for the IWB software have
been added. Activity types vary throughout
the software, but all can be completed either
by clicking, dragging and dropping, or using
the PENCIL ( ) and HIGHLIGHTER ( ) tools
(see Toolbar section, p. 19) from the toolbar to
directly write your own notes, draw lines,
colour in etc. For example:
Fig 31: Example from Happy Hearts 1

In circling tasks, you can use the PENCIL


tool to circle the correct item on screen.
Alternatively, you can click the item of your
chosen answer to activate the suggested
answer (see Fig 32). A correct answer will
reveal a blue circle around the object,
whereas a wrong answer will activate a
sound effect.

Fig 32: Example from Happy Hearts 1

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Colouring activities can be carried out in
two different ways as depicted in Fig 33.
One way is to click the crayon of your
choice on the side of the black and white
illustration to select a colour. Then click an
area to fill it with that colour (in this
example, Fifi’s head). Alternatively, you can
use the PENCIL or HIGHLIGHTER tools.
Select a colour from the toolbar and
manually fill in an area with that particular
colour (see the heart on Fifi’s tummy).
Fig 33: Example from Happy Hearts 1

In more complicated illustrations, such as the example in Fig 34, you can additionally use the
ZOOM ( ) tool to magnify a particular area and then use the PENCIL or HIGHLIGHTER to colour
it (see Fig 35).

Fig 34: Example from Happy Hearts 2 Fig 35: Example from Happy Hearts 2

Tracing activities can be carried out using the PENCIL tool (see Fig 36). If you wish to enlarge the
letter/word/number/illustration to be traced, you can use the ZOOM tool (see Fig 37).

Fig 36: Example from Happy Hearts 2 Fig 37: Example from Happy Hearts 2

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The PENCIL can also be used in line drawing
tasks, such as the one in Fig 38. However, in
these tasks there is also an AUTO KEY
button. Clicking it will reveal the suggested
answers.

Fig 38: Example from Happy Hearts 1

Matching activities require the dragging and


dropping of an item onto a certain place. For
instance, in Fig 39 you drag and drop a jigsaw
puzzle piece to complete a picture.

Fig 39: Example from Happy Hearts 1

In Fig 40, you drag and drop a round excerpt


from the story cards of Unit 2 in Happy Hearts
Starter (which in the Pupil’s Book will be a
sticker) to complete the story card illustrations.

Fig 40: Example from Happy Hearts Starter

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In Fig 41 you drag and drop a character onto its silhouette in a larger picture, whereas in Fig 42, you
drag and drop a word to match it with a picture.

Fig 41: Example from Happy Hearts 2 Fig 42: Example from Happy Hearts 2

Across the Curriculum

Upon entering this section, you click the


respective link to either enter the POSTER screen
(see Fig 43) or the ACTIVITY screen (see Fig 44). In
the poster screen, click an item to activate its
audio and click on the SHOW TEXT button to
reveal the hidden text (see Fig 45).
The task types used in this section are the same
as in the rest of the units.

Fig 43: Example from Happy Hearts 1

Fig 44: Example from Happy Hearts 1 Fig 45: Example from Happy Hearts 1

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Extras
Upon entering the EXTRAS SUBMENU (see Fig 46), click any of the links to go to the equivalent
optional unit (see Fig 47). The units include songs (see Fig 48), colouring tasks, matching tasks and
the same task types as in the rest of the coursebook (see Fig 49).

Fig 46: Example from Happy Hearts 1 Fig 47: Example from Happy Hearts 1

Fig 48: Example from Happy Hearts 1 Fig 49: Example from Happy Hearts 1

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The toolbar

At the bottom of every screen, you will find the Toolbar.

Fig 50: Example from Happy Hearts Starter Fig 51: Example from Happy Hearts Starter

If for any reason you wish to hide the toolbar during your lesson, you can do so by
clicking this arrow on the left-hand side. To make it reappear, you can click the arrow on the right.

The toolbar at a glance


These little green triangles indicate that there
are further options available for this tool.

Select pencil / Isolate part


highlighter Save notes
of the
colour screen
Create Zoom
Pencil text box Print
Undo

Eraser and Redo


Highlighter eraser
Notes page
thickness
PC mode Select pencil / controls
highlighter Hide part of Load notes
thickness the screen Clear notes

Fig 52: The toolbar

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Using the tools
PC MODE: After you have used one
of the tools, click this to regain your
normal mouse pointer function. This
way you can once again click and click
and drag.

PENCIL: Click to turn your mouse


pointer into a pencil. Now you can
make your own notes on every screen
provided in this software – a very
useful tool if you want to write Fig 53: Example from Happy Hearts 1
students’ own answers during
prediction warm-up or error correction
(see Fig 53). Make sure you select a
colour and thickness for your pencil
before you actually write anything (see
SELECT PENCIL/HIGHLIGHTER THICKNESS
and COLOUR sections).

HIGHLIGHTER: Click and drag on


every word, phrase or sentence you
wish to highlight in a text (see Fig 54).
Again, you have the option of
selecting the colour and thickness of
your highlighter first. The highlighter
Fig 54: Example from Happy Hearts 2
may also be used in colouring tasks.

CREATE TEXT BOX: If you don’t want to use the pointer/electronic pen of your interactive
whiteboard, this is a useful alternative for making notes. Click and drag to create a text
box and type in your notes (see Fig 55).

This is a sample text box:

Drag the grey


bar to MOVE
the text box.

This is the TEXT Click and drag the


BOX FORMATTING arrows to RESIZE
PANEL. the text box.
Fig 55: Example from Happy Hearts 2
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Once you have created a textbox, a formatting panel appears so you can customise your
text (see Fig 56).

This indicator shows This indicator shows that Increase font


that these colours are these colours are applicable size by 1 pt Click to underline
applicable to the text. to the background. with each click. your text.

Click a colour for Click to make


Click a colour for your text.
your background. your text bold.

Fig 56: The text box formatting panel

Click to make your background Decrease font Click to Click to


transparent so you can see your notes size by 1 pt italicise bullet
superimposed on the screen. with each click. your text. your
text.

SELECT PENCIL/HIGHLIGHTER THICKNESS: Once


you have clicked this tool, another options panel
appears (see Fig 57). Click any of the brush
strokes to select the thickness of your pencil or Fig 57: The thickness options panel
highlighter.

SELECT PENCIL/HIGHLIGHTER COLOUR: Click to reveal the colour options panel and select
a colour for your pencil/highlighter (see Fig 58). This is a very useful tool if you like to use
colour-coding while teaching.

Fig 58: The colour options panel

ZOOM: Once you have clicked this tool, another options panel appears (see Fig 59).

Click and drag this Click this to exit


diagonally over the the zoom mode.
part of the screen you
want to zoom into.
Fig 59: The zoom options panel

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For example, Fig 60 shows a zoomed in area of a screen.

In the bottom right corner, there are four


arrows pointing to the top, bottom, left
and right. By clicking them individually
you can navigate the screen.

Fig 60: Example from Happy Hearts 2

ERASER and ERASER THICKNESS: When you click


this tool, another options panel appears so you can
select the thickness of your eraser (see Fig 61). Click
the circle of your choice to select the thickness of
your eraser and your pointer turns into an eraser.
Drag it over the area you wish to erase. If you want Fig 61: The eraser thickness panel
to erase a text box, simply click it once and the entire
text box will be deleted.

HIDE PART OF THE SCREEN: When you click and drag over a selected area with this tool,
you can hide areas such as individual illustrations, paragraphs, words, phrases etc (see
Fig 62). This will give you the opportunity to explore tasks and texts further.

Fig 62: Example from Happy Hearts Starter

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ISOLATE PART OF THE SCREEN: When
you click and drag over an area of the
screen with this tool, the section you
have selected will be visible and
therefore focus students’ attention
directly on it. The rest of the screen
fills up with the colour of your choice
(see Fig 63).

Fig 63: Example from Happy Hearts Starter

PAGE CONTROLS: Clicking this tool will Click to


Click to Click to
reveal another options panel so you can go to
Current make a add a
the next
organise your notes in different layers (see page. page page.
page.
opaque.
Fig 64). Each layer works as a blank page
you can write your notes on. This page
can be either transparent and visible over
the task screen, or opaque and function
like a conventional whiteboard. The
difference is that now you can prepare
your notes before your lesson, or save Click to Total Click to
them after the lesson so as to use them go to the Click to
number make a
previous delete a
again in the future with the same class or of pages. page
page. page.
a different class of the same level. transparent.

Fig 64: The page options panel

PRINT: Click this to print the screen you are working on, as it is – with notes. Please note
that the preferred printing mode for this feature is landscape.

CLEAR NOTES: Click this to erase all your notes on a particular screen.

UNDO / REDO: Click to undo or redo any action you have just done.

SAVE and LOAD NOTES: These two tools are especially useful if you want to use
the same notes with another class on a different day. Please note that the Happy
Hearts IWB notes and annotations can be accessed only through this software;
therefore, they will be saved in a file created by the software and identified by the
software alone.

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Saving Notes

First you need to make notes, either using


the pencil or the text box tool, as in the
example in Fig 65.

Fig 65: Example from Happy Hearts 2

Then click SAVE . A blue window


appears with the options SAVE and CANCEL.
Type a name for your notes in the field that
appears above these two options. It is best to
name your notes according to the unit, the
lesson, the exercise and the date you created
them (see Fig 66). For example, you could
name a file HH2_SC1_20April. In this way,
you can locate them easily once you have
accumulated a long list of notes.

Fig 66: Example from Happy Hearts 2

It is possible that your system will notify you


that ‘Local’, i.e. this software, is trying to
store a file in your computer (see Fig 67). Click
ALLOW.
Now you have successfully saved your notes.

Fig 67: Example from Happy Hearts 2

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Loading Notes

Click LOAD NOTES to load a page of


notes you have saved. Another blue window
appears with the options LOAD and CANCEL
(see Fig 68). Click the file name of your notes
and then click LOAD.

Fig 68: Example from Happy Hearts 2

Your saved notes will appear in the same


manner as they did when you saved them
(see Fig 69).

Fig 69: Example from Happy Hearts 2

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Using Note Exporter on an IBM compatible PC
As you save notes while using the Happy Hearts IWB Software, you may wish to share them with
other teachers using this software. You may also wish to use them on a different computer for a
different class of the same level. In order to do either, you have to export your saved notes.
For this purpose, we have included the Note Exporter utility in this software. Please note that this
function is only available for systems that are using the same software and that for Note Exporter
to function correctly, you need to have saved at least one set of whiteboard notes.

To run Note Exporter go to My Computer.


Then, right-click the icon of the disk on
your disk drive. A drop-down menu will
appear (see Fig 70). Click EXPLORE.

Fig 70

In the new window that appears, double-click


the NoteExporter.exe icon (see Fig 71).

Fig 71

Note Exporter will now start. The new window that


appears will offer you two options (see Fig 72).
Click EXPORT NOTES if you want to transfer
notes from this computer to another computer.
Click IMPORT NOTES if you want to transfer
notes to this computer from another computer.

Fig 72
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Exporting notes

N.B.: Before exporting any notes, you will need to have created a folder in your computer into which
your notes will be exported. In this example, we have named this folder HH_IWB.

When you click EXPORT NOTES the computer


will start searching your hard disk for any
interactive whiteboard notes that may exist
on it. You will see the message in Fig 73.

Fig 73
After a few minutes, you will be prompted to
enter the application file identifier. This is the
file in which the software saves all your notes.
The file identifiers for each level in the series are:
ñ HappyHeartsS for Happy Hearts Starter
ñ HappyHearts1 for Happy Hearts 1
ñ HappyHearts2 for Happy Hearts 2.
Please type the correct file identifier in the space
provided (see Fig 74). Please note that this file
name is case-sensitive, so it is important that Fig 74
you type it correctly. Now click OK.

A window will appear that asks you to specify


the folder in your system where you wish to
export your notes. Select the drive and the
folder from the drop-down menu and click
OK (see Fig 75).

Fig 75

Please note that, after saving your exported


notes on your computer, you may transfer
them onto a CD or DVD, a floppy disk or a
USB memory stick.
Once you have specified where you want your
notes to be saved, click OK. You will see the
message shown in Fig 76 after a few seconds. Fig 76
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The saved notes files have now been moved to
the folder that the user specified (see Fig 77).

Fig 77
You can rename the file if you wish. However, please DO NOT CHANGE THE FILE PREFIXES OR
THE EXTENSION, as this will make your notes untraceable by the application. The file prefixes for
each level are:
ñ HHS_ for Happy Hearts Starter
ñ HH1_ for Happy Hearts 1
ñ HH2_ for Happy Hearts 2.
You can now store the file(s) you exported on any storage media, or send them by email. When
you want to use these files on another computer, use the IMPORT NOTES function.

Importing notes
To import your exported notes onto another computer that has the same software, run Note
Exporter as described in the previous section (see Exporting notes).

When you see the window shown in Fig 78,


click IMPORT NOTES.

Fig 78

The message in Fig 79 will appear:

Fig 79

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After a few minutes, you will be prompted to
enter the application file identifier. Please type
the correct file identifier in the space provided
(see Fig 80). Again, please remember that this is
a set file name and that it is case-sensitive (see
the file identifiers list on p. 26). Now click OK.

Fig 80

The message in Fig 81 will appear. Click OK.

Fig 81

The next window will ask you to specify the


folder in which you have saved the exported
notes (see Fig 82). Scroll down the menu and
select the folder. Then, click OK. In this
particular example, the user has saved their
exported notes on their computer in a folder
called HH_IWB. However, you can import
notes from a CD, DVD, USB stick or any other
portable medium.

Fig 82

When you have successfully imported the


notes, the window in Fig 83 will appear.

Fig 83

In order to view the imported notes, you may now load them using the LOAD NOTES function.

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Using Note Exporter on a Mac OS
Note Exporter operates in a slightly different manner on a Mac OS.

To run Note Exporter, insert the


disk into your drive. Depending
on the level of the series, one of
the three icons shown in Fig 84-
86 will appear on your desktop.
Fig 84 Fig 85 Fig 86

When you click the disk icon, the contents of


the disk appear in a browser window with the
icons and file names as in the example shown
in Fig 87.

Fig 87

Click the file to run the application.

Note Exporter will now start. The new window


that appears will offer you two options (see
Fig 88).
Click EXPORT NOTES if you want to transfer
notes from this computer to another
computer.
Click IMPORT NOTES if you want to transfer
notes to this computer from another
Fig 88
computer.

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Exporting notes

When you click EXPORT NOTES the computer


will start searching your hard disk for any
interactive whiteboard notes that may exist
on it. You will see the message in Fig 89.

Fig 89

After a few minutes, you will be prompted to


enter the application file identifier (see Fig 90).
This is the file in which the software saves all
your notes. Please type the correct file
identifier in the space provided (see the file
identifiers list on p. 26). Please note that this
file name is case-sensitive, so it is important
that you type it correctly. Now click OK.
Fig 90

A window will appear that asks you to specify


the folder in your system from which you
wish to export your notes (see Fig 91). Select
the drive and the folder from the drop-down
menu and click CHOOSE.

Fig 91

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Please note that, after saving your exported
notes on your computer, you may transfer
them onto a CD or DVD, a floppy disk or a
USB memory stick.
Once you have specified where you want your
notes to be saved, click OK. You will see the
message shown in Fig 92 after a few seconds.
Fig 92

The saved notes files have now been moved to the folder the user specified. You can rename the
file if you wish. However, please DO NOT CHANGE THE FILE PREFIXES OR THE EXTENSION, as
this will make your notes untraceable by the application (see the file prefixes table on p. 27).
You can now store the file(s) you exported on any storage media, or send them by email. When
you want to use these files on another computer, use the IMPORT NOTES function.

Importing notes
To import your exported notes onto another computer that has the same software, run Note
Exporter as described in the previous section (see Exporting notes).

When you see the window shown in Fig 93,


click IMPORT NOTES.

Fig 93

The message in Fig 94 will appear:

Fig 94

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After a few minutes, you will be prompted to
enter the application file identifier (see Fig 95).
Please type the correct file identifier in the
space provided (see the file identifiers list on
p. 26). Again, please remember that this is a
set file name and that it is case-sensitive.
Then click OK.

Fig 95

The message in Fig 96 will appear. Click OK.

Fig 96

The next window will ask you to specify the


folder in which you have saved the exported
notes (see Fig 97). Scroll down the menu and
select the folder. Please note that you can
import notes from a CD, DVD, USB stick or
any other portable medium. Click CHOOSE.

Fig 97

When you have successfully imported the


notes, the window in Fig 98 will appear.

Fig 98

Again, in order to view the imported notes, you may now load them using the LOAD NOTES
function.

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Troubleshooting

Problem Solution

I insert the CD in my CD drive but Your computer’s autorun feature is


nothing happens. possibly disabled. Go to My Computer
and double click the disk icon
(HappyHeartsS, HappyHearts1 or
HappyHearts2). In the new window
that opens, double-click the icon of the
file with the same name as the disk.

I’ve just written some notes and I Make sure you return to PC Mode
want to go back to using the main using the PC Mode icon.
application, but it seems that I cannot
click anything.

Note Exporter cannot find my files. ñ Make sure you have typed the
application file identifier correctly.
The correct file identifiers are:
ñ HappyHeartsS for Happy Hearts
Starter
ñ HappyHearts1 for Happy Hearts 1
ñ HappyHearts2 for Happy Hearts 2.
ñ If the problem persists, avoid using
other applications while running
Note Exporter.

My pages do not print properly. Make sure your printer is set to print
in landscape mode for optimum
results.

Contact support

In case you have any queries on the use of Happy Hearts IWB, please contact us at
IWBsupport@expresspublishing.co.uk .

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33
USER’S
MANUAL

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