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BARRADEACAOB Shows or hides action bars for a set of parameters of objects selection
BARRADERESTRICAO Shows or hides the geometric constraints on an object.
BARRAEDICAO3D Reformat splines and NURBS surfaces, including their tangency property.
BARRANAV Provides access to navigation and orientation tools from a single interface.
BASE Sets the insertion base point for the current drawing.
BLIPMODE Controls the display of marker blips.
BLOCK Creates a block definition from selected objects.
BLOQUEARPLANOCORTE Saves selected section planes as 2D or 3D blocks.
DDEDIT Edits single - line text, dimension text, attribute definitions , and feature control frames.
EDITARATRIB Changes attribute information in a block.
EDITARATRIBA Edits attributes in a block reference.
BEDIT Opens the block definition in the Block Editor.
EDITARCOTA Edits dimension text and extension lines.
EDITARCOTA Moves and rotates dimension text and relocates the dimension line.
EDITARGRUPO Add and remove objects from the selected group , or renames a selected group.
EDITARINSTANT Edits a named view saved with or without movement.
EDITARMATRIZ Edits associative array objects and their source objects.
EDITARPATRIB Changes the textual content of an attribute in a block
EditText Edit a multiline text object selected or single line, or text in a dimension object.
EDITARVISTA edit an existing drawing view.
EDITINFUSION solid Edits and surfaces in Inventor Fusion.
RAISE Sets elevation and extrusion thickness of new objects.
ELLIPSE Creates an ellipse or an elliptical arc.
ENTRADADXB Imports an AutoCAD DXB file (drawing interchange binary).
ENTRADAUSUARIOACAO pause for user input in an action macro.
ESCALA3D In a 3D view, displays the 3D Scale handle, to aid in resizing 3D objects
ESCULPIRSUPERF shavings and combines surfaces defining an airtight area to create a solid.
ESPACOCOTA Adjusts the spacing between linear dimensions or angular dimensions.
ESTADOBV Creates, sets, or deletes a visibility state in a dynamic block
ESTADOCAMADA Saves, restores, and manages named layer states.
EXTEND Extends objects to meet the edges of other objects.
ESTENDERSUPERF extends to the surface a specified distance.
ESTILOCOTA Creates and modifies dimension styles.
ETRANSMIT provides a package of files for Internet transmission.
EXCLUIRRESTRICAO Removes all geometric and dimensional constraints from a selection set of objects
EXIBIRATRIB Controls the visibility overrides for all block attributes in a drawing
EXPLODE Breaks a compound object into its component objects.
EXPORT Saves the objects in a drawing to a different file format
EXPORTARCONFIGURACOES Adjusts the page setup and drawing selection when exporting to a DWF, DWFx , or
PDF.
EXPORTARCUI Exports customized settings from the main CUIx file to an enterprise or partial CUIx file.
EXPORTARDGN Creates one or more DGN files from the current drawing.
EXPORTARDWF Creates a DWF file and allows you to set configuration overrides individual pages on a sheet
based on the sheet
EXPORTARDWFX Creates a DWFx file where you can set overrides individual settings pages on a sheet based on
leaf by leaf.
EXPORTARFBX Create an Autodesk® FBX file containing all selected objects in the current drawing.
EXPORTLAYOUT Creates a visual representation of the current layout in the model space of a new drawing
EXPORTARPDF Creates a PDF file where you can set overrides individual settings pages on a sheet based on leaf
by leaf.
EXPORTTOAUTOCAD Creates a new DWG file with all AEC objects exploded
EXPTIFF Saves selected objects to a file in TIFF format.
EXTATRIB Extracts attribute data and text information associated with a block to a file
EXTATRIBTEXTO Exports the block attribute information for a table or an external file
EXTRACAODADOS Extracts drawing data and merges data from an external source to a data extraction table or
external file.
EXTRUDE Creates a 3D solid or surface by extending the dimensions of an object.
EXTRUSAOMALHA Extends a mesh face into 3D space.
HATCH Fills an enclosed area or selected objects with a hatch pattern, solid fill , or gradient fill
HACHURAB Fills an enclosed area or selected objects with a hatch pattern or gradient fill
HATCHEDIT modifies an existing hatch or fill.
HATCHGENERATEBOUNDARY Creates a new non-associative polyline around the selected hatch.
HATCHSETBOUNDARY Redefine a hatch or fill selected to comply with a limit closed different.
HATCHSETORIGIN Controls the starting location of pattern generation for a selected hatch hatch.
HATCHTOBACK Sets the draw order for all hatches in the drawing to be behind all other objects.
HELIX Creates a 2D spiral or 3D spring.
HideObjects Hides selected objects.
HIDEPALETTES Hides currently displayed palettes, including the command window.
HLSETTINGSControla a exibição de propriedades de modelos 3D.
HYPERLINKAnexa um hyperlink a um objeto ou modifica um hyperlink existente
JOINUne os pontos finais dos objetos lineares e curvos para criar um único objeto.
JPGOUTGrava os objetos selecionados para um arquivo de formato JPEG
JUSTIFYTEXTAltera o ponto de justificação dos objetos de texto selecionados sem alterar seus locais
MESH Creates a 3D mesh primitive object such as a box, cone, cylinder, pyramid, sphere, wedge, or torus
MALHA3D Creates a polygonal mesh of free form.
MALHASEMSUAVIDADE Decreases the level of smoothness for mesh objects by one level
MAPEAMENTODGN Allows users to create and edit user-defined DGN mapping settings.
MARKUP Opens the Markup Set Manager.
MASSPROP calculates the mass properties of regions or 3D solids.
MATCHCELL applies the properties of a cell of the selected table to the other table cells
MATCHPROP Applies the properties of a selected object to other objects
MATERIALATTACH associates the material layers.
MATERIALMAP Displays the meta-material handles mapping to adjust the mapping on a face or object.
MATERIALS Opens the Materials Browser.
MATRIX creates copies of objects are arranged in a 2D or 3D pattern.
MATRIZ3D Maintains legacy behavior for creating nonassociative, 3D rectangular or polar arrays.
MATRIZCAMINHO Evenly distributes object copies along a path or a part of a path.
MATRIZPOLAR distributed uniformly copies of objects in a circular pattern around a central point or axis of rotation.
MATRIZRETANG distributes copies of objects in any combination of rows, columns, and levels.
MAXJANELA Expands the current layout viewport for editing.
MEASURE Creates point objects or blocks at measured intervals along the perimeter of an object
MEASUREGEOM Measures the distance, radius, angle, area, and volume of selected objects or sequence of points
MENSAGEMUSUARIOACAO Inserts a user message into an action macro.
MESSAGES Displays AutoCAD WS account messages.
MENU Loads a customization file.
MERGE Creates a spline in the gap between two lines or curves selected.
MESCLARMALHA merges adjacent faces on a single face.
SURFBLEND creates a continuous surface between two existing merged surfaces.
MIGRARMATERIAIS Finds any legacy materials in the Tools palette and converts them to generic type.
MINSERT Inserts multiple instances of a block in a rectangular array
MIRROR Creates a mirrored copy of selected objects.
MIRROR3DCria uma cópia espelhada de objetos selecionados através do plano de espelhar
MLEADERCria um objeto de múltiplas chamadas de detalhe.
MLEADERALIGNAlinha e espaça objetos de múltiplas linhas de chamada de detalhe selecionados.
MLEADERCOLLECTOrganiza as múltiplas linhas de chamada de detalhes selecionadas que contêm blocos em
linhas ou colunas, e exibe o resultado com uma chamada de detalhe única
MLEADEREDITAdiciona linhas de chamada de detalhe, ou remove linhas de chamada de detalhe de um objeto de
múltiplas chamadas de detalhes
MLEADERSTYLECria e modifica os estilos de múltiplas chamadas de detalhe.
MLEDITEdita intersecções de multilinhas, quebras e vértices.
MLINECria multilinhas paralelas.
MLSTYLECria, modifica e gerencia estilos de multilinha.
MODELAlterna de um layout (espaço do papel) nomeado para layout de modelo.
MODOARRASTARControla a maneira como os objetos arrastados serão exibidos.
MOSTRARBVTorna os objetos invisíveis no estado de visibilidade atual em uma definição de bloco dinâmico
MOSTRARVCExibe os vértices de controle para superfícies ou curvas NURBS especificadas.
MOVEMove objetos em uma distância e uma direção especificadas.
MOVER3DEm uma vista 3D, exibe a alça 3D Move para ajudar a mover objetos 3D em uma distância e direção
especificadas
MREDOReverte os efeitos de vários comandos anteriores UNDO ou D
MSLIDECria um arquivo de slide da viewport de modelo atual ou do layout atual.
MSPACEEm um layout, alterna entre o espaço do papel para o espaço do modelo em uma viewport de layout.
MTEDITEdita o texto de múltiplas linhas.
MULTIPLERepete o comando seguinte até que ele seja cancelado.
MVIEWCria e controla viewports de layout.
MVSETUPConfigura as especificações de um desenho.