You are on page 1of 1

Eric Chien 213-304-0621 | jc3256@cornell.edu | erichien.weebly.com | github.

com/virtuositeit

Education
Cornell Tech at Cornell University Major GPA 3.93/4.0 Cumulative GPA 3.6/4.0 New York, NY
M.Sc. Candidate in Information Systems – Computer Science track 2016 – 2018
• Selected Coursework: Networked and Distributed Systems, Web Development, HCI, Machine Learning, Product Design

National Taiwan University GPA 3.95/4.0 Taipei, Taiwan


B.B.A. in Business Administration, Minor in Computer Science 2010 – 2015
• Graduated with Distinction, Presidential Awards, Merit-Based One-Year Study Abroad Scholarship

Experience
Apple Inc. Cupertino, CA
Software Engineering Intern (Python, JavaScript (ES6), HTML, CSS, Node.js, Git, Xcode, Agile Method) Summer 2017
• Researched web accessibility, and created new solutions to help improve accessibility features on macOS.
• Expanded current infrastructure with HTML, JavaScript, Node.js, Python, and ran tests with UI Automation in Xcode.
• Presented research findings and the team’s testing pipeline to the Frameworks team and VP of Software Engineering.

Medium (Cornell Tech Industry Collaboration Project) New York, NY


Developer & Designer (HTML, CSS, JavaScript, User Research & Testing, UI Design, Sketch, InVision) Fall 2016
• Designed and built an intelligent editor for the capstone project. The editor suggests media content based on entities
identified in text, and allows users to drag and drop to insert content, enabling a more productive writing experience.
• Implemented the front-end interface with HTML and CSS. Used AngularJS for drag and drop function, Google Cloud Natural
Language API, IBM Watson Machine Learning API for entity recognition.
• Led design sprints and conceptualized the UX design. Built editor prototypes with Adobe XD, Sketch and InVision.

Research, Publications & Projects


Brick - A Classic Game For Desktop (Processing, Game Design, Physics Engine, Easing Functions) Spring 2016
• Redesigned and built the classic iPod click wheel game “Brick” for desktops in Processing independently. Portfolio link.
• Implemented the physics engine and easing for game objects. Conducted calculations to emulate the sense of reality.

WebVR Experiments Powered by the Crowd | WWW Conference 2018 (React VR, HTML, CSS, Flow) Fall 2017
• Assisted in creating behavioral experiments in Virtual Reality with React VR. Illustrated visual instructions for experiment.

Smart Kitchen - A Multi-Modal AR System (Processing, Alexa API, Usability Research, UX Design) Fall 2017
Researcher advised by Prof. Serge Belongie
• Researched the interaction and usability trade-offs of Mobile AR and Projector-Camera Systems.
• Created an application utilizing both platforms and Alexa Voice Service to deliver a fun, guided, social cooking experience.

Attribute-Based Painting Classification with Neural Networks (Python, Beautiful Soup, Museum APIs) Spring 2017
Researcher advised by Prof. Noah Snavely
• Built a painting dataset. Used CNNs for object identification and style classification between 8 painting styles.

Textual Query Image Retrieval Engine (Python, NumPy, Pandas, Scikit-learn, NLTK, Matplotlib, AWS) Winter 2016
• Developed an ensemble of PLS models in Python (Scikit-learn, NLTK, Pandas) for image retrieval using text queries.
• The performance ranked 1st on the Kaggle Competition among 47 teams. Team’s paper on GitHub.

Skills & Interests


Programming Languages: Python (primary), JavaScript, HTML, CSS, C, Processing (Java), SQL, MATLAB
Libraries, Frameworks & Tools: Scikit-learn, Pandas, BS4, NLTK, Spark, React, React VR, Node.js, Flow, Git, Xcode, AWS
Design & Prototyping: Keynote, Sketch, InVision, Adobe Experience Design, Photoshop, Unity (VR)
Spoken Languages: English (primary), Chinese (primary), Swedish (basic), Japanese (basic), German (basic)
Interests: HCI, Web accessibility (ARIA), UX for AR, Film & Photography (works in portfolio), Astronomy, Creative writing

You might also like