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Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016

Author: Raavi O'Connor | Category: Graphics Programs | Language: English | Page:


460 | ISBN: 1523705310 | ISBN13: 9781523705313 |

Pixologic ZBrush 4R7: A Comprehensive Guide


Author: Prof Sham Tickoo Purdue Univ | Category: Graphics Programs | Language:
English | Page: 544 | ISBN: 1942689268 | ISBN13: 9781942689263 |

AutoCAD LT 2016 for Designers


Author: Prof Sham Tickoo Purdue Univ | Category: Graphics Programs | Language:
English | Page: 808 | ISBN: 1942689292 | ISBN13: 9781942689294 |

Learn Adobe InDesign CC for Print and Digital Media Publication: Adobe Certified
Associate Exam Preparation
Author: Jonathan Gordon | Category: Graphics Programs | Language: English | Page:
288 | ISBN: 0134397800 | ISBN13: 9780134397801 |

Intermediate Python
Author: Obi Ike-Nwosu | Category: Programming | Language: English | Page: 230 |
ISBN: B013VPD7CI |

Python and Algorithmic Thinking for the Complete Beginner: Learn to Think Like a
Programmer
Author: Aristides S Bouras | Category: Programming | Language: English | Page: 734
| ISBN: 1514802163 | ISBN13: 9781514802168 |

Introduction to Game Programming: Using C# and Unity 3D


Author: Vahe Karamian | Category: C and CPP | Language: English | Page: 274 | ISBN:
0997148403 | ISBN13: 9780997148404 |

MAXON CINEMA 4D R17 Studio: A Tutorial Approach


Author: Prof. Sham Tickoo Purdue Univ | Category: Graphics Programs | Language:
English | Page: 404 | ISBN: 1942689276 | ISBN13: 9781942689270 |

Multiplayer Game Programming: Architecting Networked Games (Game Design)


Author: Josh Glazer | Category: Game Development | Language: English | Page: 384 |
ISBN: 0134034309 | ISBN13: 9780134034300 |

Create your own 3D games with Blender Game Engine: Like Pros
Author: Gossellin De Benicourt Gregory | Category: Game Development | Language:
English | Page: 735 | ISBN: B0191ICRF2 |

2D Unity: Your First Game from Start to Finish


Author: Jeff W. Murray | Category: Game Development | Language: English | Page: 312
| ISBN: 1593277016 | ISBN13: 9781593277017 |

Data Structures and Algorithms: A First Course


Author: Iain T. Adamson | Publisher: Springer | Category: Algorithms | Language:
English | Page: 430 | ISBN: 3540760474 | ISBN13: 9783540760474 |

Algorithms and Data Structures: Workshop WADS '89, Ottawa, Canada, August 17-19,
1989. Proceedings (Lecture Notes in Computer Science)
Author: Frank Dehne | Publisher: Springer | Category: Algorithms | Language:
English | Page: 244 | ISBN: 3540515429 | ISBN13: 9783540515425 |

Algorithms and Data Structures in C (Computer Science & Engineering)


Author: Alan Parker | Publisher: CRC Press | Category: Computer Science | Language:
English | Page: 272 | ISBN: 0849371716 | ISBN13: 9780849371714 |

Calculus in 3D Geometry, Vectors, and Multivariate Calculus


Author: Z. Nitecki | Category: Mathematics | Language: English | Page: 1 | ISBN:
523d9016f6b34706b6a87dee6cb382ac |

Problem Solving and Program Design in C


Author: Jeri R. Hanly | Category: C and CPP | Language: English | Page: 940 | ISBN:
0321464648 |

Deep Learning in Python Prerequisites: Master Data Science and Machine Learning
with Linear Regression and Logistic Regression in Python (Machine Learning in
Python)
Author: LazyProgrammer | Category: Programming | Language: English | Page: 43 |
ISBN: B01D7GDRQ2 |

Modern Mathematics and Applications in Computer Graphics and Vision


Author: Hongyu Guo | Category: Mathematics | Language: English | Page: 524 | ISBN:
9814449326 | ISBN13: 9789814449328 |

Mathematical Tools In Computer Graphics With C# Implementations


Author: Alexandre Hardy | Category: Graphics | Language: English | Page: 496 |
ISBN: 9812791027 | ISBN13: 9789812791023 |

Interactive Curve Modeling: With Applications to Computer Graphics, Vision and


Image Processing
Author: Muhammad Sarfraz | Publisher: Springer; 2008 edition | Category:
Mathematics | Language: English | Page: 350 | ISBN: 1846288703 | ISBN13:
9781846288708 |

3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Morgan


Kaufmann Series in Interactive 3D Technology)
Author: David H. Eberly | Publisher: CRC Press | Category: Programming | Language:
English | Page: 1040 | ISBN: 0122290631 | ISBN13: 9780122290633 |

ransformations and Projections in Computer Graphics


Author: David Salomon | Publisher: Springer | Category: Graphics Programs |
Language: English | Page: 290 | ISBN: 1846283922 | ISBN13: 9781846283925 |

Level of Detail for 3D Graphics (The Morgan Kaufmann Series in Computer Graphics)
Author: David Luebke | Publisher: Morgan Kaufmann | Category: Graphics Programs |
Language: English | Page: 432 | ISBN: 1558608389 | ISBN13: 9781558608382 |

Radiosity and Realistic Image Synthesis (The Morgan Kaufmann Series in Computer
Graphics)
Author: Michael F. Cohen | Publisher: Morgan Kaufmann | Category: Electrical
Engineering | Language: English | Page: 381 | ISBN: 0121782700 | ISBN13:
9780121782702 |

Computer Graphics: Questions and Answers


Author: George A Duckett | Category: Graphics | Language: English | Page: 260 |
ISBN: 153080048X | ISBN13: 9781530800483 |

Computer Graphics Handbook


Author: Michael E Mortenson | Category: Graphics | Language: English | Page: 272 |
ISBN: 0831110023 | ISBN13: 9780831110024 |

R for Programmers: Mastering the Tools


Author: Dan Zhang | Category: Programming | Language: English | Page: 374 | ISBN:
1498736815 | ISBN13: 9781498736817 |

Practice Your C# Level 1


Author: Ayo Agboola | Category: C and CPP | Language: English | Page: 312 | ISBN:
0996133801 | ISBN13: 9780996133807 |

Interaction Design for 3D User Interfaces: The World of Modern Input Devices for
Research, Applications, and Game Development
Author: Fatemeh Abyarjoo | Category: Game Development | Language: English | Page:
805 | ISBN: 1482216949 | ISBN13: 9781482216943 |

Probability and Statistics for Engineering and the Sciences, 9 edition


Author: Jay L. Devore | Category: Mathematics | Language: English | Page: 792 |
ISBN: 1305251806 | ISBN13: 9781305251809 |

The 24-Hour Genius: Unlocking Your Brain's Potential with Strategic All-Nighters
Author: Eric Epstein | Category: Self-development | Language: English | Page: 127 |
ISBN: B0095ZMOF0 |

Mental Floss: Genius Instruction Manual


Author: Editors of Mental Floss | Category: Entertainment (Other) | Language:
English | Page: 224 | ISBN: 0060882530 | ISBN13: 9780060882532 |

GENIUS INTELLIGENCE: Secret Techniques and Technologies to Increase IQ (The


Underground Knowledge Series Book 1)
Author: James Morcan | Category: Self-development | Language: English | Page: 141 |
ISBN: B00QXQQWXO |

Biologically Inspired Artificial Intelligence for Computer Games


Author: Darryl Charles | Publisher: IGI Publishing | Category: Game Development |
Language: English | Page: 278 | ISBN: 1591406463 | ISBN13: 9781591406464 |

Animation Unleashed: 100 Principles Every Animator, Comic Book Writer, Filmmaker,
Video Artist, and Game Developer Should Know
Author: Ellen Besen | Category: Art related | Language: English | Page: 245 | ISBN:
1932907491 | ISBN13: 9781932907490 |

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