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Ranger 1 Charlatan Claire

CLASS & LEVEL BACKGROUND PLAYER NAME


Halt Starfollower
Half-Orc Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 +2 30 Flattery is my preferred trick
15 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
for getting what I want

+2 PERSONALITY TRAITS

Hit Point Maximum 9


● +4
Strength
DEXTERITY ●
+4
Dexterity
Independence- I am free spirit-
no one tells me what to do
14 -1
Constitution
CURRENT HIT POINTS IDEALS
+1
Intelligence
+2 +1
Wisdom
I fleeced the wrong person and must work to
+1
Charisma ensure that this individual never crosses
CONSTITUTION paths with me or those I care about
SAVING THROWS
TEMPORARY HIT POINTS BONDS
8
+2
Acrobatics (Dex) Total SUCCESSES I'm too greedy for my own good. I can't
-1 resist taking a risk if there's money involved
+1
Animal Handling (Wis) 1D10 FAILURES

+1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+2
Athletics (Str)

13 ●
+3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+1
History (Int) Scam- I insinuate myself into peoples
Mace +4 1D6+2
+1 ●
+3
Insight (Wis) lives to prey on their weakness and
secure their fortunes

+3
Intimidation (Cha) Hand Axe +4 1D6+2
WISDOM +1
Investigation (Int) Darkvision- 60' in dim light and in dark as
LongBow +2 1D8+2
+1
Medicine (Wis) if it was dim
13 +1
Nature (Int)
light

+1 +1
Perception (Wis) Menacing- You gain proficiency in the
+1
Performance (Cha) Intimidation skill

CHARISMA +1
Persuasion (Cha)
Favored Enemy- Giants-
+1
Religion (Int) Advantage on Wisdom checks to track
12 ●
+4
Sleight of Hand (Dex) Giants. Advantage on Intelligence checks
to recall information about them.

+4
Stealth (Dex)
+1 ●
+3
Survival (Wis) Natural Explorer-
Favored Terrain- Underdark-
SKILLS ATTACKS & SPELLCASTING
When you make an Intelligence or
Wisdom check related to the Underdark,
+1 PASSIVE WISDOM (PERCEPTION) your proficiency bonus is doubled if you
CP Scale mail, Mace, are using a skill that you're proficient in.
Hand axe, Long Bow
Relentless Endurance- When you are
Languages-
SP (range 150/600) & a reduced to 0 hit points but not killed
Orc, Common quiver of 20 arrows, outright, you can drop to 1 hit point
EP
Dungeoneer's pack, instead. you can't use this feature again
until you finish a long rest.
Fine clothes,
Proficiencies- Light armor, Medium GP 125 Disguise kit, Savage Attacks- When you score a
armor, Shields, Simple weapons, critical hit with a melee weapon attack,
Martial weapons, Disguise kit, PP you can roll one of the weapon's damage
Forgery kit, dice one additional time and add it to the
extra damage of the critical hit.

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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