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Design Studio

The ideation team


Tester
The more diverse your team is, the more perspectives you

PO AD will see at the same time, and the better your ideas will be.

In the start of a new thing you might want to invite stakehold-

Innovate & Discover Solutions from Different Perspectives


ers, customer service, HR, marketing or others. When you
do your sprints, you might pick some one outside the team
to get a broader picture. The more teams you have ideation
DEV on the same problem, the more innovative you will be.
UX APO

How to It is important to keep this very timeboxed. Have someone own the timer. Do 2 or 3 iterations, or until you have no new ideas. 3-5 people in each group is a good
number. If possible have several teams, they will come up with different ideas, and you will be even more innovative!

Illuminate 1. Sketch 2. Present 3. Critique 4. Pick your winners


Set the framing for the design studio. What Sketch on the ideas that YOU have, from YOUR perspec- Present your different ideas for your group in brief, dont If you think the idea is brilliant, you can say that. But Depending on the reason for the Design Studio
is the focus? Is it a specific problem on your tive. Use a big A3 paper, fold it in 4 squares, sketch one idea dig into details. Present the bad ones as well, the dont start elaborating into the idea in a discussion... you might want to dot vote with your team on the
sprint planning, is it innovation for a new in each square. probably led you towards a new idea. just steal the idea and build on it! most interesting ideas to bring with you and work
market, is a flow of a specific persona, or is with in the sprint, or do a prototype for, test with
it a interaction design problem? 4 minutes. Set the timer. 30 seconds presentation per person, and then do No negative critique is allowed, but you can ask for real users, create a business case with, or a
1 minute in each square. critique for each person directly in 30 sec. some short explanation on the idea. technical spike you want to do because you found
some risks you where un aware of.
Second and third iteration, you might want to sketch more 30 sec critique for the person presenting (not for each
focused on one idea and use the full paper. listener) Dot vote with 3 votes each on what you want to
move forward with.

2-3 iterations
Never kill ideas, all are good! Build on ideas from others!
Keep time boxes! Remember, your first idea are always crap!

Short Feedback Loops


Look for value & Collaborative Work
You always need to focus on how you can create value. After a This visualization of the process looks a bit different than the
Design Studio, you could start evaluating different ideas and create linear process. It is a bit closer to what it’s really will like. It is a
experiments to find out where the valu is. rather energyzing process once you learn how to do it, but it
also takes a lot of energy. Therefore we want to keep short
Always look from these three perspectives on all solutions: timeboxes, we will not get better result if we spend more time.
First we set the framing, then we want to get as many perspec-
Is it lovable, will it solve a problem for a prioritized persona? tives as possible, explore possibilities and empathize with the
Can we sell it, is someone willing to pay for it, and how much? customer. Then we ideate as a group for solutions in more
Can we build it, or can we invest in creating it? details, and validate our hypotheses and change as we learn.

The Design Studio could be the start of this process, where you
find as many different ideas as possible, and then prototype and
dig into more detail, or do what ever you need to validate them
with real users.

mia.kolmodin@crisp.se

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