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Character name Count Aurelius Vito Player name Billy


Seneschal
Career Path Rank 2 Battlefleet Motivation Knowledge
Home World

(Savant; Chosen by Destiny; High Vendetta) The Count is a tall, solid man that
Description
exudes an air of arrogance, disdain, and amusement. He dresses in finery when wise.

Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

31 37 3 2 4 3 3 5 4 8 4 3 4 4 5 8
Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken ● Adv. Taken ● ● Adv. Taken Adv. Taken ● ● Adv. Taken

Skills Talents & Traits Skills (Cont.)


TRAINED

TRAINED
_________________________
Officer on Deck - +5 Command on spaceship
BASIC

BASIC
+10%

+20%

+10%

+20%
BONUS _________________________
Void-Born Ancestry - Immune to space travel BONUS

Acrobatics (Ag)_________ _________________________


sickness. Zero & Low grav not Difficult Terrain Lip Reading (Per)_______
Awareness (Per)_ _______ ✔ ✔ _________________________
Ship-Bound Fighter - -2 Initiative & x2 BS Literacy (Int)___________ ✔ ✔
Barter (Fel)____________ ✔ ✔ ✔ _________________________
penalties for Long Range or greater if in open Logic (Int)_ ___________ ✔
Blather (Fel)___________ _________________________
Peer (Academic) - +10 Fellowship with group Medicae (Int)_ _________
Carouse (T)____________ ✔ _________________________
Paranoia - +2 Initiative Navigation (Int)_ _______
Charm (Fel)_ __________ ✔ ✔ _________________________
Foresight - +10 next INt after 10 min. thought Performer (Fel)
Chem-Use (Int)_________ _________________________
Basic Weapon Training (Universal) ____________________
Ciphers (Int)___________ _________________________
Pistol Weapon Training (Universal) ____________________
Climb (S)_ ____________ ✔ _________________________
Sound Constitution (x ) - +1 Wound per Pilot (Ag)_____________
Space Craft ✔ ✔
Command (Fel)_________ ✔ _________________________
Unremarkable ____________________
Commerce (Fel)_ _______ ✔ ✔ ✔ _________________________ ____________________
Common Lore (Int) _________________________ Psyniscience (Per)_______
____________________
Imperial Navy ✔ ✔ _________________________ Scholastic Lore (Int)
____________________
Underworld ✔ ✔ _________________________ ____________________
Bureaucracy ✔ ✔
____________________
Administratum ✔ ✔ _________________________ ____________________
Archaic ✔ ✔
____________________
Koronus Expanse ✔ ✔ _________________________ ____________________
Legend ✔ ✔
Concealment (Ag)_______ ✔ _________________________ ____________________
Contortionist (Ag)_______ ✔ _________________________ Scrutiny (Per)__________ ✔ ✔
Deceive (Fel)___________ ✔ ✔ _________________________ Search (Per)_ __________ ✔

Demolition (Int)________ _________________________


Secret Tongue - Rogue Trader, Administratum Secret Tongue (Int)______ ✔ ✔

Disguise (Fel)__________ ✔ ✔ _________________________ Security (Ag)___________ ✔ ✔

Dodge (Ag)____________ ✔ ✔ Shadowing (Ag)________


Drive (Ag)____________ Special Abilities Silent Move (Ag)________ ✔ ✔

____________________ _________________________
Seeker of Lore - May spend a Fate Point to Sleight of Hand (Ag)_____
Evaluate (Int)_ _________ ✔ ✔
_________________________
automatically succeed at any Ciphers, Lore, Speak Language (Int)
Forbidden Lore (Int) _________________________
or Logic Test. Doing so means the Test is ____________________
Low Gothic ✔ ✔

____________________
Archeotech ✔ ✔ _________________________
done in the minimum time required. In ____________________
Battlefleet War Cant ✔ ✔

____________________
Xenos ✔ ✔ _________________________
addition, +1 DoS to any successful ____________________
Trader's Cant ✔ ✔

____________________ _________________________
Commerce, Inquire, or Evaluate Test ____________________
High Gothic ✔ ✔

____________________ Survival (Int)___________


Gamble (Int)___________ ✔ Psychic Disciplines Swim (S)______________ ✔

Inquiry (Fel)___________ ✔ ✔ _________________________ Tech-Use (Int)_________


Interrogation (WP)______ _________________________ Tracking (Int)__________
Intimidate (S)__________ ✔ _________________________ Trade (Int)_ ___________
Invocation (WP)________ Wrangling (Int)_________
Psychic Techniques
Experience Points Power Sustain
N/A
Range
Profit Factor
XP to Spend Total XP Spent Yes
N/A
Yes
Starting_________________30

0 8,800 N/A
Yes
Current__________________38
N/A
Yes
Misfortunes_______________
N/A
Yes _______________________
N/A
Yes _______________________
7 Personal Profit Factor

Permission granted to photocopy for personal use. © Games Workshop Ltd 2009. Character sheet also available for download at www.FantasyFlightGames.com
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Movement
Half Move Full Move Charge Run Base Leap Base Jump

3 (AB x1) 6 (AB x2) 9 (AB x3) 18 (AB x6) 3 (SB x1m)
60(SB x20 cm)

Characteristics
Weapon Skill (WS) Ballistic Skill (BS) Strength (S) Toughness (T) Agility (Ag) Intelligence (Int) Perception (Per) Will Power (WP) Fellowship (Fel)

31 37 3 2 4 3 3 5 4 8 4 3 4 4 5 8
Adv. Taken Adv. Taken Adv. Taken Adv. Taken Adv. Taken ● Adv. Taken ● ● Adv. Taken Adv. Taken ● ● Adv. Taken

WEAPON Gear Acquisitions


Name_______________________________________________
Common Craftsmanship Inferno Pistol
_________________________
Autoquill _________________________
Class___________
Pistol Damage__________
2d10+8 Type______
E Pen______
13 _________________________
Dataslate _________________________
Range__________
10 S / - / - Clip______
ROF__________ 3 Reload______
Full _________________________
Micro-Bead _________________________
Special Rules_________________________________________ _________________________
Multikey _________________________
___________________________________________________ _________________________
Synskin _________________________
_________________________
Chrono _________________________
_________________________
Cameoline Cloak _________________________
WEAPON _________________________
Xeno Mesh Armour _________________________
Name_______________________________________________
Common Craftsmanship Boltgun _________________________
Best Quality Storm Trooper Carapace _________________________
Class___________
Basic Damage__________
1d10+5 Type______
X Pen______
4 _________________________ _________________________
Range__________
90 S / 2 / 4 Clip______
ROF__________ 24 Reload______
Full _________________________ _________________________
_________________________ _________________________
Special Rules_________________________________________
Tearing
_________________________ _________________________
___________________________________________________ _________________________ _________________________
_________________________ _________________________
_________________________
WEAPON _________________________ Mutations
Name_______________________________________________
Common Craftsmanship Melta Gun
_________________________ _________________________
Class___________
Basic Damage__________
2d10+8 Type______
E Pen______
13
_________________________ _________________________
Range__________
20 S /
ROF__________ / Clip______
5 Reload______
2 Full
_________________________ _________________________
Special Rules_________________________________________ _________________________ _________________________
___________________________________________________ _________________________ _________________________
_________________________ _________________________

WEAPON Corruption Wounds


Name_______________________________________________
Common Craftsmanship
Current Points_ ____________ 2 Total_ ___________________
15
Class___________
Basic
Damage__________ Type______
I Pen______ Degree___________________
Tainted Current___________________
Range__________ ROF__________ / / Clip______ Reload______ Malignancies_______________ Critical Damage____________
Special Rules_________________________________________ ________________________ Fatigue___________________
___________________________________________________ ________________________
Insanity
Head Current Points_ ____________
3
WEAPON Armour 1-10 Degree___________________
Stable
Name_______________________________________________
Common Craftsmanship
Disorders_________________
Class___________
Basic Damage__________ Type______
I Pen______ TYPE: Carapace ________________________
Range__________ ROF__________ / / Clip______ Reload______
Special Rules_________________________________________ Right Arm Left Arm
11-20 21-30
___________________________________________________
7
Carapace
TYPE: Carapace TYPE: Mesh
Lifting
Lfit Carry Push Body Armour Weight
31-70
45 kg 90 kg 180 kg 7 7.5
Mesh
TYPE: Mesh
Fate Points
Total Current Right Leg Left Leg
71-85 86-100

4 7 7
TYPE: Mesh TYPE: Mesh

Permission granted to photocopy for personal use. © Games Workshop Ltd 2009. Character sheet also available for download at www.FantasyFlightGames.com

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