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Aspire 4.5
A quick start guide for Aspire
upgraders
Vectric Ltd.
Document V.1.0
Contents
CONTENTS ................................................................................................................................... 2
OVERVIEW ................................................................................................................................... 3
NEW DRAWING TOOLS................................................................................................................. 4
Vector Boundary ................................................................................................................................. 5
ENHANCED & EXTENDED DRAWING TOOLS .................................................................................. 6
NEW MODELLING TOOLS............................................................................................................ 17
Import a Component or 3D Model ................................................................................................... 18
Emboss Component .......................................................................................................................... 22
ENHANCED & EXTENDED MODELING TOOLS ............................................................................... 23
ENHANCED & EXTENDED TOOLPATH FEATURES .......................................................................... 24
Drilling Toolpath................................................................................................................................ 25
MISCELLANEOUS IMPROVEMENTS ............................................................................................. 27
This document is broadly divided into three sections focusing on the main areas of Aspire: Drawing,
Modelling and Toolpaths. In each Section there are separate parts highlighting completely new tools,
and a summary of enhancements and extensions to existing tools that you should already be familiar
with. Finally, the Miscellaneous Improvements section documents the remaining minor changes that
have been made, usually in response to specific customer feedback, to improve work flow and fix
problems that have come to light since the previous release.
Snap to material
New snap points are now available based on the material block. You will find that you can now snap
to the center of your work area (the white space in the 2D View), as well as the middle of its
horizontal and vertical edges and corners without the need to create guidelines. To control these
snap points you’ll find a new entry in the snapping options (F4) form – ‘Snap to Job Center and
Corners’.
Offset Boundary
When this is checked the created boundary is offset outwards by
the distance specified.
In the new version you can control the nudge distance to be a specific value regardless of zoom
level. This is accessed by holding down Ctrl + Shift while nudging, the distance an object is moved
when using this option is controlled by the value you have set for Fixed Nudge Distance, set using
the Snap Settings dialog as described above. This option is useful if you have to maintain accurate
positioning when moving nodes or vectors in the software.
SketchUp Files
Although this initially looks complex, the dialog is divided into four logical sections which will be
describe below.
We will describe the ‘Three Views – Front, Top, Side’ option first as it is the simplest.
The size of the model is preserved and it is relatively simple to pick up dimensions for parts you are
going to manufacture from the various views. The colors of the lines you see are taken from the
colors of the original SketchUp layers the various parts of the model are on.
Part Orientation …
This section controls what Aspire considers to be the ‘top’ face of each part.
The screenshot above left shows the results of The screen shot above right shows the same part
importing a part with a filleted corner and hole imported with both these options checked. The
with these options unchecked. The ‘fillet’ is ‘fillet’ now consists of a single smooth arc and
made up of a series of straight line segments and the circular ‘hole’ now also consists of arcs
the circular ‘hole’ is actually a polygon made up rather than straight line segments. Both these
of straight lines. features will machine more cleanly in this form.
As long as the ‘Group imported parts’ option is selected, these parts can then be easily nested ready
for machining as shown in the image below (the ‘Group imported parts’ option is explained later in
this section) .
Items which you retain in groups can be ungrouped at any time. If the option to ‘Ungroup objects
back onto their original layers” is used (which is the default option when using the icon or shortcut
‘U’) then the software will place the ungrouped items back onto the original layers they were
created on in SketchUp.
This object is made up of many smaller components representing the tabs on the top, the
connectors at the end and the support at the bottom as shown below.
Although when can treat this as a single ‘part’ when imported by starting its name with __ (two
underscores), the imported part is still going to be difficult to machine. The screenshot below shows
the part imported into Aspire without the ‘Replace outer boundary’ option checked. The part in the
image has been ungrouped and the central vector selected.
As you can see, the outer boundary is made up of separate segments for each ‘feature’. Aspire does
have the ability to create an outer boundary for vectors but this can be time consuming if it has to
be done manually. If the ‘Replace outer boundary’ option is checked, for every part Aspire will try to
create a single outer boundary and delete all the vectors which were part of this boundary. The
This data is now ready to be machined directly. It is important to understand the limitations of this
option.
1) It can be substantially slower. Creating robust boundaries for each part can consume a lot of
processing power.
2) Any feature which shares an edge with the boundary will be deleted. If the tabs on the top
of this part were to have been machined ‘thinner’, this approach would not have been
suitable as the bottom edge of the tabs has been removed.
IMPORTANT
The new features will help a lot of SketchUp users dramatically reduce the time it takes to go from a
SketchUp design to a machinable part using Aspire. It is important to understand though that while
these options provide a useful set of tools, in many cases there will still be additional editing
required to ensure the part is ready to toolpath. Understanding the options and how they work will
allow the part to be designed in SketchUp with these in mind and therefore help to minimize the
time to machine once the data is imported.
Rotate Interactive
Generally the most convenient way to rotate an object
in the 2D View is to use interactive transform. This
mode is initiated by clicking the selected object twice
with the cursor. The process is:
Rotate Exact
For precise control of the rotation, or to use a point other than the selection’s center of gravity as
the rotation center, you can open the rotation form from the Drawing Tab.
Tip: The keyboard shortcut R opens the full Rotate form, including access to the moveable rotation
Pivot Point. Clicking the selection twice begins interactive transform, which provides the rotation
handles but without the advanced options of the Rotate form or access to the Pivot Point.
Pivot Point
On the form there are also six radio button options for
snapping the rotation Pivot Point to the selection itself or to a
precise position. The first five options allow you to snap to the
corners and center of your selection.
Angle
The Angle edit box allows you to specify a precise rotation angle to apply to your selection. Click the
Apply button to rotate your selection by the value in this box.
NOTE: A positive angle results in a counterclockwise rotation. A negative angle results in a clockwise
rotation
• The Import a Component or 3D Model tool and its new perspective options
• Support for 3D SketchUp models
• The new Emboss Component tool – designed to convert conventional models into low-relief
while maintaining surface detail
The combination of the import component changes and the emboss tool detailed in this section
opens up the possibility of using freely available or professionally produced full 3D models as low-
relief design components. The 3D model import tool has been enhanced to provide for that
application of a perspective effect to the imported component and the completely new Emboss
Component tool has now been added to apply a complex (and non-linear) scaling to the resulting
component which provides an alternate way to produce low-relief models from certain types of 3D
data.
CRV3D 3D data from files previously created and saved in Aspire will be opened and a new single
Component Created (from all the visible 3D Components in the file when it was saved).
The new Component will have the same name as the file. This will be imported at the size
and position the part was saved in the original file.
3DCLIP 3D Clipart files exported from Aspire. This format maintains the component structure of
clipart pieces at the time of saving, so will import all the components comprising the
clipart piece. This will be imported at the size and position the part was saved in the
original file.
V3M V3M is a proprietary file format developed by Vectric for Vector Art 3D. Files in this format
can be purchased from www.vectorart3d.com and when imported into Aspire will create a
new Component with the same name as the file. This will be imported at the size and
position the part was saved in the original file.
STL This is a standard format for complex 3D models, based on a triangular mesh STL files can
be exported from many 3D design software programs such as Rhino. These models can be
completely 3 dimensional (ie. have a front, back etc.), this means that when this type of
file is opened that it must first be sized and oriented before a Component can be created
(Aspire only represents bas-relief so cannot work with a completely 3D object). This
process is explained in the section immediately below this. Once the file becomes a
Component it will have the same name as the original STL file. This file type will need to be
imported using the Orientate 3D Model form (see below) to size and position it before it is
brought into Aspire.
DXF 3D DXF files from AutoCAD and many other CAD orientated modeling packages, these
must be 3D meshes and not just wireframe data of the models vertices. This file type will
need to be imported using the Orientate 3D Model form (see below) to size and position it
before it is brought into Aspire.
3DS Format from 3D Studio Max and many other animation orientated modeling packages This
file type will need to be imported using the Orientate 3D Model form (see below) to size
and position it before it is brought into Aspire.
SKP Format from SketchUp modeling package. This file type will need to be imported using the
Orientate 3D Model form (see below) to size and position it before it is brought into
Aspire.
Note: If you wish to read data from a 3D digitizer or scanning device then STL is typically the best
format that should be used to import the data into Aspire. Many software packages that work with a
scanner offer an STL export option, if not then a third party software program may be required to
convert the data to an STL model.
Initial Orientation
Choose one of the 6 options to determine the most suitable
direction on the model that defines the top surface (upper Z)
that you want to use when it’s converted into a Component.
You can also use the five options for Rotation about Z Axis to
modify the position of the part being imported at this stage.
Interactive Rotation
The default choice XYZ-View allows you to left-click in the 3D
View with the mouse to rotate your view so you can examine
the part from different angles. Using this will not change the
orientation of the part for import. If you select one of the other
four options above the word Model then this will adjust the
actual positional orientation of the imported part. Choosing the
XYZ option will allow rotation around all three axes
simultaneously, X, Y or Z will only allow rotation around the
specified axis. This is also done using the left-click in the 3D
View with the mouse.
Model Size
X Enter the size you would like for the X axis dimension of the model.
Y Enter the size you would like for the Y axis dimension of the model.
Z Enter the size you would like for the Z axis dimension of the model.
Apply
Applies the values you have entered for the X, Y or Z dimensions and scales the others if you
have the Lock XYZ ratio option selected.
Many mesh files do not inherently have the units that they were made in embossed in the files, so
the software is not able to tell if the files are supposed to be inches or metric, they will just have a
particular value. Therefore it is quite common to need to scale the part from inch to metric or vice
versa. If you import your model and you wish to work in inches and the file seems very large or if you
work in Metric and the file seems very small then you will probably need to use the Scale
mm/inches option. The next two items on the form cover this need.
Units
Choose the unit of measurement (mm or inches) that you are working in, within the part the file is
being imported into.
Scale mm/inches
Scales the X, Y and Z values up or down depending which Unit option is selected. If mm is
selected then the software assumes you want to scale the values up so multiplies the
current values by 25.4, if inches is selected it assumes you want to scale the values down
and divided them by 25.4.
Note: Anything in the original model which is an undercut (goes underneath another part of the 3D
model) will be discarded and a vertical wall will be created down to the plane from the silhouette
(looking down Z axis) edge of the model.
Center Model
The Center Model button which will move the center of the model’s bounding box to datum
position (XYZ zero). This is particularly useful if you intend to unwrap a model for rotary machining.
This may change the Zero Plane position in the model.
OK
Creates a 3D Component based on the settings in the form, the Component will have the same name
as the imported file. If you selected ‘Create both sides’ you will have two components with the name
of the imported file followed by the suffixes -Top and Bottom.
Cancel
Cancels the Import function and returns to the standard Modeling Tab icons.
The images below show the same model, both results are scaled to
ten percent of their original heights. The image below left was
created using the standard Shape Height scaling from the
Component Properties form and the image below right using the
Emboss function.
The Emboss tool is a very powerful feature but will not provide ideal results on every type of 3D
model. Although it’s possible to use the Emboss tool on models created in Aspire and other low-
relief imported designs (such as the clipart), it’s important to understand its intended use is with
data from imported, full 3D (high relief) models and typically the best results will be obtained with
this type of data.
• New peck drilling form options to reduce drill wear & tear (described on the following page)
• Automatic slot & groove identification during pocketing
Cutting Depths
Tool
Clicking the Select… button opens the Tool
Database from which the required tool can be
selected. See the section on the Tool Database
for more information on this. Clicking the Edit…
button opens the Edit Tool form which allows
the cutting parameters for the selected tool to
be modified, without changing the master information in the database.
Peck Drilling
When the option for Peck Drilling is selected, the drill will cut to the Pass Depth set in the Tool
database for the selected Drill. It will then retract to the Retract Gap according to the retract option
selected (see below), before drilling to the next depth, incremented by an additional Pass Depth.
This cycle is repeated until the hole is drilled to the required depth. The retract moves are used to
remove any build-up of material from the hole to help with overheating and breakage. If the Pass
Depth is greater than the required Cut Depth, the hole will be drilled in a single cycle. However, if a
Cut Depth of 1" with a Pass Depth of 0.25" is used the hole will be drilled in 4 cycles.
NOTE: To make use of this feature your Post-Processor must support the Dwell section and may
require updating.