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Blender 3D Face Rigging
Jan Hink (hinkj1@fel.cvut.cz)
Goals
• Find the best way how to
import a model of Masha from
3ds Max to Blender 3D.
• Explore Blender's capabilities
in face rigging.
• Rig Masha with some facial
expressions using Blender
3D.
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Importing to Blender 3D
• OBJ format allows
storing geometry and
texture coordinates.
• Blender offers full
featured importer of
OBJ files and 3ds Max
has an OBJ exporter.
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Used Techniques
• Facial expressions are
implemented by adding
armature (bones) to
Masha's face.
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Used Techniques
• Bones are attached to
the mesh using the
Weight painting
technique.
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Used Techniques
• Expressions are made
by stretching the bones
just like real muscles.
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Used Techniques
• Eyelids are controlled
by bonedriven shape
keys (also called morph
targets).
• Unwanted mesh
deformations are
compensated in the
same way.
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Facial Expressions
Basic Smile
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Facial Expressions
Anger Boredom
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Facial Expressions
Surprise Sadness
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Conclusion
• Model of Masha was imported from 3ds
Max to Blender 3D without problems.
• Masha was rigged with facial expressions
using several advanced techniques offered
by Blender 3D.
• In future, more bones could be added so
better and more believable expressions
would be achieved.
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Thank you for your attention
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Links
• Blender 3D home:
http://www.blender.org
• Blender 3D tutorials, forum & support:
http://blenderartists.org
• Blender 3D news:
http://www.blendernation.com
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