Professional Documents
Culture Documents
Barbarian
Make a melee weapon attack while raging - Barbarian/Path of the Berserker level 3 Frenzy
feature.
Dash - Barbarian/Path of the Totem Warrior level 3 Eagle Totem Spirit feature.
Knock a Large or smaller creature prone when you hit it in melee - Barbarian/Path of the Totem
Warrior level 14 Wolf Totemic Attunement feature.
Bard
Make a weapon attack if you use your action to cast a Bard spell - Bard/College of Valor level 14
Battle Magic feature.
Cleric
Command creatures charmed by your Charm Animals and Plants feature - Cleric/Nature level 17
Master of Nature feature.
Make one weapon attack when you take the Attack action - Cleric/War level 1 War Priest
feature.
Druid
Use Wild Shape - Druid/Circle of the Moon level 2 Combat Wild Shape feature.
Regain HP by expending a spell slot while transformed - Druid/Circle of the Moon level 2 Combat
Wild Shape feature.
Fighter
Commander’s Strike - give a friend a free attack as a reaction - Fighter/Battle Master maneuver.
Feinting Attack - get advantage on the next attack roll - Fighter/Battle Master maneuver.
Weapon attack when you cast a cantrip as your action - Fighter/Eldritch Knight level 7 War Magic
feature
Weapon attack when you cast a spell as your action - Fighter/Eldritch Knight level 18 Improved
War Magic feature
Monk
Unarmed Strike when you use the Attack action with an unarmed strike or monk weapon - Monk
level 1 Martial Arts feature.
Paladin
Cast a Paladin spell with a casting time of 1 action - Paladin/Oath of the Ancients level 20 Elder
Champion feature.
Vow of Enmity - advantage on attack rolls against one creature - Paladin/Oath of Vengeance
level 3 Channel Divinity feature.
Ranger
Command your companion to Dash, Disengage, Dodge, or Help - Ranger/Beast Master level 7
Exceptional Training feature.
Rogue
Dash, Disengage, Hide - as the same action - Rogue level 2 Cuning Action feature.
Dexterity (Sleight of Hand) check, use thieves' tools to disarm a trap or open a lock, Use an Object
- Rogue/Thief level 3 Fast Hands feature.
Control a Mage Hand created by the cantrip - Rogue/Arcane Trickster level 3 Mage Hand
Legerdemain feature.
Distract a target with your Mage Hand - gives you advantage on attack rolls - Rogue/Arcane
Trickster level 13 Versatile Trickster feature.
Sorcerer
Convert between spell slots and sorcery points - Sorcerer level 2 Flexible Casting feature.
Cast a spell with casting time of 1 action - Sorcerer Quickened Spell metamagic.
Create or dismiss dragon wings - Sorcerer/Draconic Bloodline level 14 Dragon Wings feature.
Wizard
Feats
Make a weapon attack or shove a creature when you use the Dash action - Charger feat.
Attack with a hand crossbow when you attack with a one-handed weapon - Crossbow Master
feat.
Make a melee weapon attack when you crit or reduce a creature to 0 - Great Weapon Master
feat.
Melee weapon attack with the opposite end of a weapon - Polearm Master feat.
Attempt a grapple when you hit with unarmed strike or improvised weapon - Tavern Brawler
feat.
Animate Dead, Animate Objects, Create Undead, Dancing Lights, Flaming Sphere, Grasping Vine,
Mordenkainen’s Sword, Spiritual Weapon, Unseen Servant - command summoned creatures or
objects.
Hex - move the curse on another creature, if the cursed creature died.
Hunter's Mark - move the mark on another creature, if the marked creature died.
Other