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Avalon Hill / Victory Games
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Featuring: Victory In The Pacific, History Of The World,
Avaloncon 1997, Pro Golf and AREA News & Ratings
2 The Boardgamer Volume 2, Issue 4 July 1997
Out Of Asia 9
A Variant For History Of The World by Charles Bahl
Avaloncon 1997 10
Early Reports From The National Championships by Avaloncon GM’s
A.R.E.A. Defined 21
or What A.R.E.A. Means To Me by Bob Hamel
Out Of Asia
A Variant For History Of The World
by Charles Bahl
This article first appeared in the April sorting the remaining event cards into from the other players so the card backs
1994 issue of DECLINATION, a now nine piles, sort them by color into eight do not reveal any information.
defunct ‘zine covering History Of The piles.
World and selected other Avalon Hill B.) The game can be ended after
multi-player games. Copyright 1994, 2.2 PLAYER HAND: Each player Epoch VI. Note that this also allows this
1995 by Charles Bahl. Reprinted by randomly draws one card from each pile variant to be used for a four-player
permission. to form his hand of eight event cards. game.
Normally I do not wish to reprint material 2.3 EMPIRE CARDS: Discard from the
that has appeared elsewhere. However, game all Empire cards for empires History Of The World
I figured this material has not seen wide whose starting Lands are not in the 188 Active Players August 26, 1997
coverage among the subscribers of the Middle East, China, India, South-East
1. Timothy Johnston 1603 AG-A5
BOARDGAMER, and Charles was kind Asia, Eurasia or Nippon. Sort and
2. Jim Fardette 1569 AE-A6
enough to provide it. shuffle the remaining Empire cards per
3. James Rush 1566 AA—6
the standard rules. 4. Keith Levy 1563 AG-A6
Besides, I was intrigued by a variant 5. Helen Hsieh 1562 AG-A5
which requires fewer players and less 3. Placement Restrictions 6. Thomas Scarborough 1562 AG-A5
time to play. Players and time are two 7. Olin Hentz 1553 AH-B6
things which I do not have in 3.1 LAND RESTRICTIONS: Armies 8. Michael Hart 1553 AH-B6
abundance. may be placed in Lands in only the 9. Bruce Monnin 1543 BICC7
following Areas: Middle East, China, 10. Stefan Krzywicki 1542 AI-B6
Two or Three Player Variant India, South-East Asia, Eurasia, and 11. Josh Johnson 1536 AD-A5
Nippon. Obviously, this also means that 12. Gordon Bliss 1535 AC-A6
For those of you who don’t like playing Capitals, Cities or Monuments may be 13. Laura Ehlers 1535 AC-A6
two factions in the normal two- or three- built inside only these Areas, and that 14. David Metzger 1535 AC-A6
player game as published in the History Victory Points and Resource symbols 15. Ben Goldstein 1535 AC-A5
Of The World rulebook, the following may be claimed for only these Areas. 16. Paul Bolduc 1535 AB—6
variant is presented. The standard rules 17. Eric Jones 1529 ACB-7
are essentially unchanged. However, 3.2 SEA RESTRICTIONS: Fleets may 18. Michael Frey 1528 AE-A6
play is limited to Asian empires only. By be placed in only the following Seas: 19. Gary MacLellan 1528 AE-A6
restricting the game to a limited Black Sea, Eastern Mediterranean, 20. Cliff Ackman 1528 AE-A6
geographical area, there is still plenty of North Sea, Sea of Japan, Bay of 21. James Allaire 1528 AE-A6
22. Ivan Lawson 1528 AE-A6
contact and conflict between civilizations Bengal, South China Sea and Red Sea.
23. Keith Altizer 1528 AE-A6
without forcing players to control two Victory Points may be claimed for only
24. Brian Carr 1528 AE-A5
factions. these Seas. 25. Amber Martin 1528 AE-A5
26. Edward Wrobel 1528 AE-A5
Rules for Out Of Asia 3.3 OCEAN RESTRICTIONS: Fleets 27. Matthew Romaniecki 1528 AE-A5
may not be placed in any Ocean. 28. Andrew Kutzy 1528 AE-A5
1. General 29. Eric Hessen 1528 AE-A5
3.4 BARREN LANDS: The only Barren 30. Lillian Burke 1528 AE-A5
1.1 USE OF STANDARD RULES: Lands in play are Siberia, Syrian Desert 31. Eric Kirchner 1528 ACB-7
Except as specified in the following rules and Plateau of Tibet. “Barbarian” 32. William Edwards 1528 ACAA7
for Out Of Asia, the standard History Of attacks (specified by Event card) may 33. Michael Newman 1527 AEB-6
The World rules apply. be made out of only the above three 34. Eric Redstone 1527 AE-A6
Barren Lands. 35. Christina Hancock 1527 AE-A6
1.2 NUMBER OF PLAYERS: Out Of 36. Kirk Harris 1522 AGBA7
Asia is for two or three players only. Variations 37. Patti Miller 1522 AGC-7
Each player plays only one color 38. Jared Scarborough 1522 AG-B6
(faction). You will notice that there are only two 39. Chris Sasso 1522 AG-B6
Asian Empires in Epoch VII. There are 40. Kevin LeRow 1522 AG-B6
2. Prepare To Play a couple of solutions to this. 41. Michael Ehlers 1522 AG-A6
42. Paul McCarthy 1522 AG-A6
2.1 EVENTS: Discard from the game A.) The Mughals Empire card can be 43. William Navolis 1521 AG-B6
44. Richard Trockel 1521 AG-B6
all the purple (Kingdom and Migrant) moved from the end of Epoch VI to the
45. Lauren Hickok 1514 AH-B6
event cards. Also, discard the olive- start of Epoch VII. This leaves three
46. Dennis Disney 1514 AH-B6
green Mayan and Anglo-Saxon event Empires in each of Epochs VI and VII. 47. Kathy Stroh 1509 AI-B6
cards and the Trade Bonus card. When using this option, the cards for 48. Jeffrey Miller 1507 AIBB7
Standard rules apply to the white event Epoch VII should be drawn blindly (out 49. George Young 1507 AHDA7
card (Sumeria). However, instead of of an envelope, for example) and hidden 50. James Yerkey 1500 AC-A6
10 The Boardgamer Volume 2, Issue 4 July 1997
Avaloncon 1997
Early Reports From The National Championships
by Avaloncon GM’s
I’ll let Glenn Petroski sum up the In the quarterfinals although it's single plastic sets are disappearing as they get
Avaloncon experience: elimination, it's still not lose your game worn out, and can't be replaced; and
and be out since you are still competing few players want to play with the New
“Another Avaloncon is behind us. Many against your side. The Confederates Acquire because the board gives them
more lie ahead. Avaloncon has proven won three substantial victories and drew eye strain. But they are going to have to
to be the International Board Gaming one (5 year totals: U 24, C 45, D 30). buy the new sets! because the
Championships. The standard by which This meant that a loss was good enough tournament rules say, you can't be
all others are measured. The to advance on the Union side. The guaranteed a place if you don't bring a
competition is beyond that found semifinals, Pea Ridge, saw each side game!
anywhere else. The comradery, win one decisive first day victory. This
sportsmanship, and good clean fun, are set up a final of Pea Ridge between I might suggest to Avalon Hill that the
rarely matched anywhere.” defending champion David Metzger's New Acquire board itself is not the
Confederates and Chris Lefevre's problem. It's the pieces which were
I had another great Avaloncon myself Union. David won a first day decisive printed in pastel colors, the same light
(see the From The Editor - page 3). I victory for the national championship colors as the board. The tiles can
even skipped many of my usual (Pea Ridge 5 year totals: U 38, C 52). barely be seen. And patterns like hotel
tournaments and played in three or four The fourth in five years for the chains--forget it! With little trouble, the
new ones. Below are the details from Confederates. It's interesting to note in company could make a counter sheet
some of the events at Avaloncon, and a game with a lot of luck from chit draws with white lettering on a very dark
hopefully I will have more to share in the and die rolls that skill must play a major background. That would show up
following issue. part as well, since David hasn't had less better. The games are not going to
than a Substantial Confederate victory move until you do. You might not have
ACROSS FIVE APRILS in 11 games over the last two years! been willing to do it before, because you
(GM: Andy Lewis) thought the demand for Acquire games
ACQUIRE was small. But the large turnout at
The 1997 Across 5 Aprils tournament (GM: Michael Anchors) Avaloncon this year demonstrates the
saw 23 players including 6 first time continued popularity of Acquire. And
participants come together to re-fight The Acquire event was the biggest ever, the delapidated condition of the game
battles from the American Civil War. 52 players. Two preliminary rounds of sets should suggest that players may be
This tournament is unique; you play the four player games were held, the replacing their game sets in the future.
same side throughout the entire players with the best record advancing
tournament so you are only competing to a semifinal round of sixteen. The four Some of the players, who had lost
against the other players on your side semifinal winners played a four-player hotels from their set, were reduced to
until the final. Everyone is guaranteed final. This format was different from last writing numbers on little pieces of paper
three games in the first round. year, and much appreciated. We will and playing them as tiles!
continue it in the future.
The initial game was Bull Run which After the event, I found two plastic
was used only as a tie-breaker so works The event was held at a later time on hotels 3E and 9E left behind on one of
well to shake off the cobwebs about the Saturday, allowing players to complete the tables. Anyone missing 3E or 9E
system as well. The Confederates won their morning games. That boosted please contact me, MAnchors@aol.com.
this scenario 6 to 5. This is the first year attendance, but unfortunately, Auction,
that the Confederates have had more which had always been a Sunday event AUCTION
wins in this battle. The five year totals was moved to Saturday afternoon.
are Union 56 wins, Confederate 29 Acquire, starting earlier, drew many The event was down to 16 entrants this
wins, and one draw. The second game players away from Auction. There was year due to be held in one of the far
was Bentonville with the Confederates some griping from players who wanted back rooms and due to a scheduling
keeping the winning edge with 6 wins, to play in both events. conflict with Acquire. The finals
only 2 loses, and drawing 4. The final consisted of the only three player to win
first round game was Pea Ridge. This Editor’s Note: Actually, Auction has the event, Bruce Reiff, Ken Gutermuth
game was evenly split 5 wins apiece. been in its Saturday at 3 PM time slot and Bruce Monnin, as well as a usual
Four players on each side advanced to for the last three years. Acquire, on the contender, Marilyn Koleszar.
the single elimination rounds. All four other hand, has been in a different time
Confederates had previous experience slot for each of the last four year’s Bruce looked to have the early
in the elimination rounds including the (including three different days). — BAM advantage as the rich collector bought
defending champion. The Union side his three Jewelry pieces early. His
had only one experienced player and We had a lot of trouble rounding up former benefactor turned against him as
also included a first time tourney player. enough game sets this year! The old the rich collector then bought his
The Boardgamer Volume 2, Issue 4 July 1997 11
_________________________________________________________________ _________________________________________________________________
(AREA ID number) (AREA ID number)
_____________________________________________________________________ _____________________________________________________________________
(signature) (signature)
HAS DEFEATED HAS DEFEATED
_________________________________________________________________ _________________________________________________________________
(defeated player’s name) (defeated player’s name)
_________________________________________________________________ _________________________________________________________________
(AREA ID number) (AREA ID number)
_____________________________________________________________________ _____________________________________________________________________
(signature) (signature)
in a rated live pbm game of Advanced Squad Leader: in a rated live pbm game of:
_____________________________________________________________________ _____________________________________________________________________
(Scenario Name and/or Number) (Name of Game)
_____________________________________________________________________ _____________________________________________________________________
(Side of Winner) (Date) (Game Publishing Company)
_____________________________________________________________________ _____________________________________________________________________
(Play Balance Used - If Any) (Date)
28 Page Issue
games ending in a draw. Georgia), and two colonies being
cont est ed ( New Jer s ey and
The four semifinalists seemed to prefer Connecticut). After the American fourth
the Allied side, playing it in 62% of their card play of a War Ends card, Tom I wish to apologize for this issue only
games. However, they did better began his masterful game end play. being 28 pages long. I could have
playing the Axis side, winning 80% of First, the Admiral Rodney card removed stretched it to 32 pages, but that
the time as the Axis as opposed to two of the Americans’ 1 ops cards, would have used all of my availale
winning 75% of the time as the Allies. leaving only another War Ends card to material and I would have had to really
counter the Brit’s final three cards. scraped for enough filler to cover the
One last sidenote. The three former Next, Tom played a Tory Rangers card last page or two. So instead, I have
champions participating this year to remove the American PC in New shortened this issue a little in hopes of
finished with a combined 5-9 record Haven, Connecticut. Then, he followed getting back to 32 pages next issue.
(including a 1-4 mark by GM Bruce up with a 1 ops card to sway New
Monnin). It seems that a new breed is Jersey to the Crown’s side. Finally, You will notice that there is no long
emerging in War At Sea, and the General Johnny Burgoyne moved on a 2 series replay this issue. I am working
resulting competition is better than ever. ops card from Georgia to Abbington, on one for the next issue, but the
VA, isolating the American PCs in North game is still young enough that I can
WE THE PEOPLE and South Carolina. The British colony not guarantee a good, close game as
(GM: Jim Falling) count reached the required six at the of yet. Anyone out there wish to give
end of the turn. a series replay a try?
Forty entrants participated in this year’s
double elimination tournament, playing a Contestants responded favorably to the Let this serve as another reminder that
total of 72 games. Thomas Drueding, double elimination tourney format. The I can always use more material. The
the 1996 Hannibal: Rome vs. Carthage next year’s scoring will count draws as BOARDGAMER depends on the help
champion, prevailed over GM Jim losses to both sides in order to decrease of its subscribers. This is a
Falling in the final round played late the number of rounds to be played. cooperative effort. So, break out
Sunday afternoon. The other top those word processors and have at
players were Brian Mountford, Peter SUNDAY WORSHIP SERVICE it!!!
Fecurka, Marvin Birnbaum, Chris Rice,
Mike Lochtefeld and Nicholas Anner. “The singing was awful!”
Brian Mountford made an impressive
Avaloncon debut by taking third place
with a 5-1-1 record in his first ever
There are more than a dozen places in
the Bible that include the phrase “Make
AHIKS
tournament. a joyful noise unto the Lord!” There is The AHIKS International Wargamer’s
no place that says you must be in tune. Society is a great resource for those
47% of the games resulted in an Out of tune and off key, 30 0f us made who do not have a good supply of FTF
American win. 37% were British wins joyful noises to The Lord. We did our opponents and desire quality PBM
while 15% of games played were drawn. best to honor Him with what limited competition.
Fourteen of the British wins were abilities we have.
caused by the capture of George AHIKS is an organization in transition.
Washington, although most of these Rev. Keith Hunsinger presented a It is still the best way to find reliable
occurred during the first round. Gerald devotional titled “Casting Lots - God’s opponents for Play-By-Mail. However,
Lientz was the sole British player to Gamble At The Cross.” Randy Schilb it also is becoming an increasingly
achieve an American automatic victory played piano. John Poniske ushered. better way to find quality, reliable
by removing all British combat units Glenn Petroski offered opening opponents for Play-By-Email.
from the original thirteen colonies during comments, and efforts of continuity.
a 1776 campaign. Of the games not For more information on AHIKS,
resulting in an automatic victory, the Included in our prayers were thanks to contact the BOARDGAMER. Or,
majority ended by War Ends cards Don Greenwood and Avalon Hill. They contact the AHIKS PBEM Coordinator,
before 1781. Only one game lasted have given us Avaloncon as well as the Hank Burkhalter at the following email
until 1783. The average bid of PCs place and opportunity to gather in address:
given to the British player in order to worship of our God and Creator during
this over-busy weekend. ROLL_TIDE@mindspring.com
20 The Boardgamer Volume 2, Issue 4 July 1997
A.R.E.A. Defined
or What A.R.E.A. Means To Me
by Bob Hamel
What is AREA (Avalon-Reliability- word is key. Just like the state lottery AREA rating system. Now, of course if
Experience-Ability)? When Glenn that uses the phrase,“you can’t win if a new (but very good) player is not
Petroski, AREA Administrator asked me you don’t play”; in AREA, “you can’t be AREA rated, there could be an unequal
to write an article explaining what the rated if you don’t submit”. Every game pairing of opponents. The gamemaster
new AREA was I thought the answer chit submitted is grouped by game type. would first match all rated players and
was obvious. Why write an article on a There are no generic or general ratings. then match any un-rated players. This
topic known to all? Later that week, my Each AREA rating is based on wins or matching would be random and possibly
family was playing the game Enemy In losses of a specific game. As you win, unequal but here is where I put in my
Sight (Avalon Hill) and I suggested we (or lose), your rating is recalculated to plug to all gamemasters.... Rate Your
AREA rate the game. “What is AREA reflect your new standing or rating in Games.... Eventually, if all tournament
rated?”, my wife asked. I started to that specific game. games are rated, consistently, these
stammer out an explanation of how it rating will begin to include large
was a system of rating games, and then “So what?”, you say. W hen a numbers of our hobby members.
realized I needed to re-think .... Did I tournament is held, the gamemaster, Obviously, no rating system will include
even know what AREA was, or a better without the use of AREA might pair a everyone, and with new members
question is, how can I define this entity veteran player with a player just learning joining our hobby, and old members
to another person in a simple and the game. In a single elimination learning and playing new games, the
concise manner? So, I will try, in this tournament, the game could be over pool is growing daily. The more we all
article, to do just that. before the new player knew what was co-operate and rate our tournaments,
happening. (and FTF, PBM, or PBEM games
AREA as a rating system among ourselves), the more inclusive
AREA can change all that. With AREA and thus the more accurate AREA
First and foremost, AREA is a system ratings, the gamemaster can more ratings will become. Send in those
that helps to set levels of gamer’s evenly match players of similar ratings chits! Every tournament score that is
competence on each individual game together for the first tournament pairing. submitted will only make your parring
played. This rating system starts a Another possible use would be to utilize job easier the next tournament. It
player at an entry level number (1500) a handicap type system when pairing cannot get any simpler than that. (At
and increases or decreases based on two opponents that are not equally Avaloncon ‘97, Glenn gave each
games played and submitted. This last rated. All this is possible because of the
22 The Boardgamer Volume 2, Issue 4 July 1997