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Keep taking the tablets: iPads, story apps and early literacy • MERCHANT

Keep taking the tablets:


iPads, story apps and early literacy
Guy Merchant
Sheffield Hallam University, UK

Abstract

The rapid proliferation of story and game apps aimed at the early years has contributed to
the iPad’s visibility as a device for family entertainment and informal education. It is often
claimed that iPads and other touch screen devices place sophisticated media in the hands of users.
Moreover some have argued that the iPad is particularly appealing for young children because
of its weight, portability and intuitive touch-screen interface. This paper critically appraises
these claims by a close analysis of young children (14–22 months) in two story-app sharing
interactions with an adult. The data is drawn from a wider study based in early years settings
in the North of England. An analytical focus based on the material affordances of the iPad and
apps is developed and it is suggested that this is a fruitful approach to adopt. Not only does this
approach highlight important issues for practitioners, but it also suggests that the interface, and
the story-apps used, may not be quite as intuitive as has been suggested. The data also suggest
that broader socio-cultural issues may emerge from this sort of data.

Introduction that we are only just beginning to think about. Early


It is rapidly becoming difficult to talk about literacy childhood literacy may begin to look rather different –
without reference to new technology. For some time we and since various forms of semiotic representation are
have been encouraged to consider how literacy prac- central to new media we may in the end need to re-draw
tices and possibilities are changing, how new genres our maps of literacy development.
are emerging, and how new ways of producing and Although powerful portable devices have been
consuming texts have developed (Cope & Kalantzis, around for a while, ‘tablet’ computers were a bit of a
1999). Such is the level of saturation of technology non-event until Apple launched the iPad in 2010. Since
that early childhood, particularly in affluent econo- then sales worldwide have been phenomenal, and other
mies, is now a site of considerable interest for the study manufacturers have rushed in to grab their portion of
of digital literacies. Early childhood is infused with the market share. The resultant level of tablet owner-
technology  – from the prenatal stage, when the first ship is substantial and increasing, and educators have
images of a baby are the scans displayed on computer been quick to see the educational possibilities of these
screens and mobile phones, and on into the first months touchscreen devices (Bannister, 2010; Merchant, 2012).
of life (Burnett & Merchant, 2012). Most babies will Some have argued that the iPad is particularly appealing
spend quite a bit of time looking at screens (Rideout for young children because of its weight, its portability
& Hammel, 2006), they may well be shown a mobile and intuitive touch-screen interface. The rapid prolifer-
phone as a pacifier (Oksman & Rautiainen, 2003), and ation of apps aimed at the early years has increased the
in many cases their first toys will have digital compo- iPad’s visibility as a device for family entertainment and
nents. Early literacy development, for many children informal education. Apps now include a large range
born in the 21st Century, will involve various kinds of of children’s stories and games, from new versions of
digital mediation and this raises important issues for familiar texts to stories based on TV characters, as well
parents, carers and educators. For a start the commer- as ‘books’ and games specifically designed for iPads.
cial stakes are high, but also there are some crucially Practices such as book-sharing and bedtime stories,
important questions about learning and development familiar in some cultural contexts, can just as easily

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MERCHANT • Keep taking the tablets: iPads, story apps and early literacy

involve an iPad as they can a print book (Kucirkova, we know about the use of print texts, and particularly
Messer, Sheehy & Flewitt, 2013). At the moment there picture books, in early childhood. In addition to this,
is little published research on this topic even though we were keen to identify the affordances of the iPad for
there is rapid take-up in homes and schools. Using chil- supporting young children’s early reading development,
dren’s stories on iPads raises all sorts of questions. Is both with and without adult support.
sharing a story on the iPad the same kind of experi- Accordingly, members of the research team worked
ence as book-sharing? Clearly not, but in what ways in two early years settings that cater for babies and
is it different and does it matter? How does a tablet toddlers. Both were located in an urban area in the
version enhance or constrain learning from stories? North of England. Researchers conducted observa-
What knowledge and skill is needed to support children tions of babies and toddlers under three years of age as
in more independent readings of these stories, and how they used iPad, sometimes for the first time, to look at
can this be facilitated in the early years and onwards (if interactive stories both with and without adult support.
indeed it should in the first place)? Of course there are A variety of story-apps were preloaded and included
many other issues as well – perhaps foremost amongst those with links to popular culture (The Lion King and
these is how iPad ownership intersects with levels of Peppa Pig’s Party) and those that had attracted positive
social and economic advantage and disadvantage; using reviews (The Heart and the Bottle and The Three Little
iPads in education may draw on the cultural capital Pigs). These iPad encounters were video-recorded for
of some children and not others, thereby exacerbating subsequent analysis. Filming took place over three days
existing inequalities. in each setting, and two researchers were present on
I want to begin here by returning to what I described each occasion. This provided video footage of encoun-
as the iPad’s appeal for young children: its weight, ters from different points of view (where possible from
portability and intuitive interface As suggested, these the front and back). Ethical practice was ensured at all
characteristics appear to make it well-suited to educa- times and parental consent for the filming was agreed
tional activity (Burden, Hopkins, Male & Trala, 2014; beforehand.
Pegrum, Oakley & Faulkner, 2013), and in particular In this paper, I use extracts from the data gathered
to story-sharing with young children. At the same time, by my colleague and co-researcher Karen Daniels,
they seem to confer considerable advantages over the focusing on two different and contrasting iPad encoun-
digital competition (i.e. desktop computers, laptops and ters. These have been selected not because they are in
e-readers). Literacy educators certainly need to know any sense typical, but simply because they highlight
more about what the iPad can and can’t do, and to some of the issues associated with introducing iPads
develop efficacious ways of integrating it in their early into early years settings and, at the same time, bring
years provision. In this paper then, I draw on recent into sharp focus some key areas for future research.
research in two early years settings in the North of A particular emphasis is given to the materiality of
England, in order to make some preliminary obser- the device. By looking at the physical interactions that
vations on the use of iPads in story-sharing, focusing are involved I shed some light on how its weight, port-
particularly on the material affordances of the device ability and intuitive interface take on significance with
in the hands of young children and adults. In doing so I young children. In developing a descriptive framework
aim to contribute to educational debate, and the empir- for understanding the data, I draw freely from the liter-
ical investigation of the use of touch screen devices in ature on gesture, touch and pointing (e.g. Clark, 2003;
early literacy. Kendon, 2004; McNeill, 2000) as well as some of the
work on haptics (Minogue & Jones, 2006).
Research design
The data presented here are drawn from a larger project Observing young children with iPads
which was guided by two over-arching aims: A preliminary viewing of the video data highlighted
the significant work done by the body and hands when
• to examine the interactions of young children when
sharing and using iPads. Although some of this is
accessing books on ipads;
similar to what can be gleaned from observations of
• to identify the ways in which the technology supports
sharing print books (e.g. Flewitt, Nind & Payler, 2009),
early literacy development.
there are also some important differences. These differ-
The research team was interested to know exactly ences have their origin in two key characteristics of the
how young children respond to iPad stories, the types iPad. The first concerns material affordance – particu-
of interactions that they have with them, and what larly the size, weight and rigidity of the tablet device;
sorts of comparisons could then be made with what and the second derives from the specific operative

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Keep taking the tablets: iPads, story apps and early literacy • MERCHANT

functions  – most notably the haptic interface realised applied to descriptive notes on the visual data and then
through touch screen technology. These characteristics set alongside the verbal elements (adult-child talk as
establish important differences in the ways in which well as voices, songs and sounds generated by the iPad
meanings are made, how the stories themselves are app). These verbal elements were labelled as ‘speech’
experienced, how readers navigate a route through the for convenience. Notes were also kept on the main
text  – and, of course, by implication and extension, constituents of each interaction which are referred to
how texts are then shared. as ‘agents’. This term is used to include interactions that
A simple framework was designed to identify the are prompted by the app, by the adult and by the chil-
work of the body and hands based on the different dren. Extracts from this framework are shown below
functions they perform. This distinguishes between in each of the two episodes.
(1) stabilising movements which are responses to the Before focusing on the two selected episodes, some
weight and shape of the iPad  – these movements are general comments on the immediate environment of
needed to hold the device steady so that users can see the two research settings. In both cases the iPads were
sufficient detail on the screen and then work at the used in a relatively secluded area and introduced by
interface; (2) control movements which are essential adult staff who were employed in the setting and there-
for basic operations, accessing apps, and navigating fore familiar to the children. The adults had already
texts on-screen; (3) deictic movements that are used had the opportunity to explore a range of stories on
to draw attention to the screen or to point out specific the iPads, were familiar with navigation, and had some
features. As we shall see, sometimes it is quite difficult informal opportunities to discuss their use. However,
to make clear-cut distinctions between these categories, their level of experience was varied and it could not be
and in fact it appears that on occasions a simple deictic claimed that they had in anyway been trained in using
finger-pointing gesture becomes a control movement (a interactive stories. They brought the knowledge and
tap) midway through its execution. More detail, with experience that they already had in using stories and
examples from the data, is given in Table 1. It should print texts, and more generally in working with young
be noted at this point that although there are many children.
other possible movements (common iPad gestures such
as pinching and enlarging) these are not referred to here
because they were not present in the data.
Observations of these kinds of movement were

Table 1. A provisional functional typology of hand


movements used with the iPad.

1. Stablilising movements
Holding – using one or both hands to support the tablet
as one might hold a tray (Figure 2)
Holding and resting – as above but using the knees for
additional support (Figure 4)

2. Control movements
General tapping – using three or four fingers in a slapping
motion (Figure 4)
Precision tapping – using the forefinger (like the pointing Figure 1. Touching as control.
gesture) or with the hand palm downwards slightly The iPads were introduced into each setting as a new
lowering one of the first three fingers so that it activates item. As a result we need to be careful to account for the
the screen (Figure 1)
novelty value of the devices; there is often ‘the allure of
Swiping – hand palm downward using one or more
the new and “shiny”’ (Davies & Merchant, 2013) and
fingers to drag across the screen (Figure 4)
this was certainly the case here. Furthermore, the pres-
Thumb pressing – using the thumb to tap, swipe or
ence of researchers with video cameras may well have
operate the home button (Episode 1)
suggested to the children that something ‘special’ was
3. Deictic movements occurring. In any event the technology quickly became
Pointing, nodding and other gestures – directing the focus of attention, as the image in Figure 1 suggests.
attention to the screen or visual items framed by the Children arranged themselves around the iPad and, like
screen (Episodes 1 & 2)
the adult their gaze was almost immediately drawn to

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MERCHANT • Keep taking the tablets: iPads, story apps and early literacy

Table 2. iPad app-sharing.

Time Speech Movement Actants

Hannah is sitting on the floor and Iona is on


Snort, snort! The Three Little Pigs her knee. Hannah’s arms are encircling her and H and I with
00:03 holding the iPad with both hands so they can iPad
both see the screen (stablilising movement).
00:06
H:‘You can read it’ Hannah points to the ‘Read it to me’ icon, and
touches Iona’s hand. Hannah taps the screen with H and I with
Once upon a time there were three her index finger. iPad app
little pigs …
(diectic → control movement)

the screen. In the introductory sequence that this image can read it’ utterance. Her hand in prone position with
is taken from, the idea that direct physical contact with index finger extended is synchronised with the word
the screen would make something happen seemed ‘read’ (see Kendon, 2004). Then she withdraws her
common to all the children who repeatedly tapped and hand towards her body, gently touching Iona’s hand
slapped the screen in a frenzy of haptic engagement – in passing, as if transmitting a haptic learning point
imitating, perhaps, the actions of the adult. Even at (Minogue & Jones, 2006). Hannah extends her hand
this very early stage it appeared that the concept of once again, and with the same gesture taps the screen
‘touching as control’ was understood, although, as we to start the story. As can be seen in Table 2, this all
shall see, it was not at all clear what sort of touch might happens very quickly, but it serves to illustrate a basic
be needed to trigger a particular on-screen event. pedagogical move in which gesture plays a key role.
Hannah demonstrates how to make the iPad story-app
Episode one: Iona and Kenny work.
with Hannah
In this first episode the adult (Hannah) is sharing the
story of ‘The Three Little Pigs’ with Iona (Figure 2).
This story-app is distributed by a UK-based children’s
publishing company Nosy Crow, who specialise in
book and app design and has been well-received by
educators. Iona is 14 months old, and throughout the
episode is sitting on Hannah’s lap. Hannah is sitting on
the floor, resting against a wall in the book area (Figure
2). Kenny, who is 18 months, is also around at the time,
and makes his presence known at several points during
the episode.
In some ways this is a familiar story-sharing scene in
which the adult and child are in close proximity. Iona
is cradled in Hannah’s arms. Hannah leans forward
Figure 2. Pointing gesture as imitation and preparation.
slightly, perhaps to adjust to the infant’s gaze. They are
both focused on the screen of the iPad which Hannah As the story begins, with the familiar opening ‘Once
holds in both hands. If just shown the top half of Figure upon a time there were three little pigs’, it attracts
2, one could easily imagine that they were looking at the attention of Kenny, who soon makes his presence
a book. Hannah has been showing Iona how to turn known. While Iona is happy to passively observe,
pages on screen, and Iona’s index figure appears to be holding the index finger of her right hand at the ready
poised in readiness. Hannah has demonstrated this by (Figure 2), Kenny is keen to exert control. It is hard to
both pointing (deictic) and control movements. tell whether he is pointing or tapping, but it does seem
What happens on screen, how Hannah addresses that he is more interested in doing that than listening
Iona, and the movements she makes are woven together to the story. In what follows, Kenny steals the scene,
in the interaction. After the book title is announced by successfully capturing Hannah’s attention and her
the app, a screen that provides options appears (‘Read it approval for his attempts to control the app (Table 3).
yourself’ and ‘Read it to me’). When Hannah explains Why he looks underneath the device is unclear – simi-
this, her pointing gesture is an integral part of the ‘You larly one can only guess why Iona looks up at Hannah,

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Keep taking the tablets: iPads, story apps and early literacy • MERCHANT

Table 3. Kenny and the iPad


T- code Speech Movement Actants

00:21 H: ‘Do you want to look at …?’


All look towards the screen. H to K
H: ‘The three little pigs.’
00:25
It was time to leave their home … Kenny places his index finger on the screen – Ipad app
he could be either pointing or touching
H, I, and K
00:30 H: ‘One little pig.’ (deictic/control movement).

The first little pig …


Kenny repeats the finger movement K and iPad app
H: ‘Good boy!’
00:34 (deictic/control movement).
H: ‘You press just there look.’ Hannah points at the screen (deictic H to K
movement).

00:44 The first little pig decided to make a


Kenny bends down to look underneath the IPad app
house …
iPad. K and iPad
H: ‘Watch this little pig.’ Iona looks up at Hannah. Their faces are only I and K
00:47 about 6 inches apart.

Kenny grabs Hannah’s hand to prevent any K, H and iPad


movement, and taps the screen with his index app
finger (deictic/control movement).
00:58
Kenny holds up his finger, with pride. K

although it is tempting to think that she is working to mischievously. At the same time he levers himself up
re-establish the intimacy of one-to-one story-sharing. into a standing position with one hand pressing down
Following this, Kenny crawls behind Hannah moving on Hannah’s forearm and the other on the book trolley.
away to kneel by the nearby book trolley. As Iona and
Hannah continue with the story, he struggles to hold a
board book, it slips from his grip and turns upside down
in his hands. He then tries to open it before it slides
through his hands and drops to the floor. Hannah and
Iona continue to look at the iPad, listening to the story.
With careful support from Hannah, Iona gradually
builds the confidence to turn pages herself. Only some
of her efforts meet with success. In Figure 4 we can
see Iona practising her page-turning while Kenny looks
somewhat dejected. Meanwhile, though, he maintains
contact with Hannah by applying firm pressure with
his right shoe, as if to ensure that she doesn’t forget he
is still there. Perhaps as a result of this, Hannah looks
across at Kenny to re-engage his attention. It seems to
work and Iona shifts to the right as Kenny approaches
from the other side. Although Hannah tries to keep the Figure 3. Handing over control.
narrative going with Iona there is now competition for In this episode a number of themes come to the fore.
her attention. As Kenny kneels down he extends his These include both continuities and discontinuities with
forefinger as if to tap the screen, and Hannah angles the traditional story-sharing. First of all, the positioning
iPad in his direction. Kenny changes his gesture at the of both adult and children are reminiscent of book-
last minute so that when his hand makes contact with sharing behaviour. The physical proximity of Hannah
the iPad the thumb comes to rest on the home button, and Iona and the way the device is held in both hands
which he presses decisively. The story comes to an at a comfortable distance by the adult is almost iden-
abrupt end and Kenny looks up at the camera grinning tical to book-sharing. Even Kenny’s attempts to join

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MERCHANT • Keep taking the tablets: iPads, story apps and early literacy

Table 4. Donna’s repertoire


T- code Speech Movement Actants

Donna sits up as the screen displays ‘Peppa Pig’ D, iPad app


00:07 H: ‘Where’s that Peppa?’ with familiar artwork and signature colours. H
Donna extends both hands towards the iPad. She
00:09 D, iPad
♪♪ Peppa Pig, Peppa Pig! ♪♪ steadies it with her right hand and moves to grasp
00:11 it with her left (stablilising movement).
00:15
Hannah waves at the Peppa Pig character as it H, iPad app
♪♪ Peppa Pig, Peppa Pig! Snort!
appears on the screen (deictic movement).
Snort! ♪♪
Donna moves her hands away and points at Peppa D, iPad app
D: ‘Yep’ who is now scurrying across the screen (deictic D, H
movement).
♪♪ Peppa Pig, Peppa Pig! ♪♪ iPad app
H: ‘… <inaudible> …’
Hannah speaks to Donna. H
Donna bounces on the cushion and performs a D
H: ‘uh – ho!’ swipe on the screen using all the fingers of her H, iPad app
right hand. The iPad returns to its front page
(control movement). Donna then holds up her D, H
index finger in a pointing gesture and looks up at
Hannah with a questioning look, mouth slightly D, H
open (deictic movement?).
H: ‘You press play.’ Hannah points at a purple rectangle on the lower H
screen that says ‘play’ (deictic movement?). iPad app
H

in, take over or disrupt (depending, of course, on one’s Episode two: Donna with Hannah
interpretation) are often seen in informal story work in In the second episode Hannah is working with Donna
these sorts of settings. As mentioned above, Hannah (22 months), looking at Peppa Pig’s Party, which
makes some simple pedagogical moves – moves that are includes a story and interactive activities, and is
analogous to traditional print practices. For instance, produced by P2 Games, a UK-based publisher of inter-
she directs attention to the text, she encourages page- active apps. This app has clear links to popular culture
turning, albeit on-screen, and she gives feedback. But and was a firm favourite of children in the study. The
these moves are subtly different and they are apparently episode begins with both adult and child sitting next
new to both Iona and Kenny. They depend on quite to each other on floor cushions. The iPad is displaying
specific movements on the flat surface of the iPad, and the home screen, and Donna is looking at it atten-
there is very slender margin of error. A particular kind tively. Initially it is balanced on Hannah’s right thigh
of kinaesthetic control is needed, and it is different from resting against Donna’s left leg, being partly wedged
that required when turning the pages of a print book. against her small shoe. Hannah holds the iPad with
Kenny’s behaviour deserves some comment, too  – her left hand (a stabilising movement), her right is in a
and certainly a lot could be made of the way in which prone position with fingers splayed. The index finger is
he appears to intrude. His engagement with the iPad slightly lowered as it makes contact with the screen in
seems to be more anchored to its materiality than to a familiar control movement.
the story it mediates. Is it an accident that he imme- As the app’s opening screen appears, Donna joins her
diately makes control movements, moving away when hands together, smiles in satisfaction at what she sees,
successful, only to return to prematurely end the story? whilst at the same time rotating her feet towards one other
Finally, the sharing event itself has a lot in common so they just touch. This all seems to signal her excitement.
with listening to a talking book. In the ‘read it to me’ In turn, Hannah slides towards Donna, letting go of the
function that Hannah is using, her role is reduced. She iPad with her right hand so that her arm can encircle her
does not have to read aloud, merely to be an experi- in a more intimate story-sharing pose. This leads into
enced co-listener. This leaves her free to make passing the sequence of interactions shown in Table 4 in which
comments, to point to features of the screen, and so on. Donna attempts a number of control movements.

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Keep taking the tablets: iPads, story apps and early literacy • MERCHANT

Figure 4. Unconventional swipe. Figure 5. Contesting control.

As the episode unfolds, we see Donna’s index finger plays on her father’s iPad at home, and this seems to
hovering above the screen. She then lifts it high, in an provide a convincing account of the confidence she so
exaggerated move, before accurately tapping the appro- clearly displays.
priate start-icon (a control movement). The iPad screen Hannah allows Donna to take the lead here, and
then shows the ‘My Party’ screen and Donna uses her her support is ‘just in time’ and at the point of need
index finger to drag icons from the top of the display as Donna is helped in her attempts to perform quite
as Hannah tilts the iPad towards her. The challenge a sophisticated drag-and-drop move. Hannah, like a
is to select an item and drag it to the correct place on good teacher, allows for some failed attempts before
the screen. Hannah indicates how this is done with the making her interventions, and these serve to foster
comment ‘Press the big button’, followed by ‘Put them Donna’s further independence with the device.
in there’ as she points to the screen (a deictic move-
ment). Donna uses her index finger pressed against Discussion
the screen to drag the icon, to the place that she has Considered together, these two episodes raise some
been shown. At first it detaches from the display bar important issues for educators and researchers inter-
but fails to ‘stick’ and bounces back. At a second ested in how iPads and similar devices can play a part
attempt, Donna is able to drag her icon into position, in early childhood literacy. A recent study commis-
thus demonstrating a successful control movement. By sioned by the US Department of Education noted that
now it seems that Donna is confident enough to work ‘little research has been done on young children’s usage
independently, and she assertively grips the edge of the of touch screen devices’ and their potential for use as
iPad with both hands and drags it on to her own knee, an educational tool (Cohen, Hadley & Frank, 2010,
wresting it from Hannah’s control (Figure 5). There is p. 1). Empirical work is certainly needed if we are to
a brief tug-of-war with the device, but Hannah yields deepen our understanding of how children explore
to Donna who soon has the iPad balanced on her touch screens, how adults can support them, and how
outstretched legs as she continues to navigate her way app design can be sensitive to this. The data shown
around the screen. Hannah is at hand in case there’s here depict both children and adults in the early stages
any need for adult help; but there isn’t. of exploration, and focuses attention on the materi-
In contrast to Iona, who featured in the previous ality of the iPad, as well as the kinaesthetic and haptic
episode, Donna is far more active in her engagement. skills that are necessary to access meaning in story and
She is also more accurate in her taps and swipes than game apps. In these interactions, young children seem
Kenny (admittedly, she is a little older than both of interested in the touch screens and keen to discover
them). But beyond all this, there is a confidence with important control movements, whereas adult workers,
the iPad and a desire for independence. Once she has already skilled in following their lead in learning
honed her control movements and perfected the drag- contexts, support their initial explorations both sensi-
and-drop move, she wants to hold the iPad herself, and tively and appropriately.
before long balances it on her outstretched legs whilst Cohen et al. (2010, p. 2) describe children’s ‘fascina-
continuing to navigate the screen. It is important to add tion’ with the technology; I would be more cautious.
here that Donna has some previous experience  – she The children in this study were certainly attracted by

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MERCHANT • Keep taking the tablets: iPads, story apps and early literacy

the iPads, but it is important to acknowledge that the needed and there may be mutual gains in future collabo-
allure of the new could equally be applied to many rations between app designers, educational researchers
other toys, devices and challenges introduced into and practitioners. It should be concluded that iPads,
early years settings. Adult enthusiasm about touch and apps specifically aimed at the young, are not quite
screen devices often centres on the way in which they as intuitive as we might at first think.
place sophisticated media in the hands of users and When story apps are considered, a number of issues
the weight and portability of iPads are part of their seem to surface from this initial reading of the data.
attraction and appeal to early years educators (Burden Firstly, although there are some clear similarities
et al., 2014; Pegrum et al., 2013). The data in this study between book- and iPad-sharing, as witnessed by the
show how young children can easily handle iPads, but comments about physical proximity in episode one,
that this does demand a certain kind of dexterity. In there are some distinct differences, too. These derive
episode one, Kenny fumbles with a board book and it from the reading paths presented, the haptics associ-
eventually falls to the floor. Fortunately this episode ated with navigation and the ways in which these two
is not repeated with the iPad! In contrast, Donna, features interact. Secondly, there are questions about
who is more at home with the device, is able to grab the adult’s role in story-app sharing. In both episodes
it from the adult, but still manages to rest it carefully Hannah provides regular prompts for control move-
on her outstretched legs. In these episodes we can only ments, and in fact these outnumber her comments and
speculate on the possibility that the iPad (or, for that questions on story content and language features. This
matter, the book) might draw on the cultural capital of might simply be a result of the novelty of the iPad and
some children and not others. However, both episodes the apps themselves, or it could be that the multimedia
do show how the size and shape of the iPad compare story format, particularly when the app is played in
favourably with a story book, and that its weight and ‘read it to me’ mode, reduces the role of the adult who is,
portability mean that it can be handled by children as as a result, reframed as a provider of technical support.
young as 22 months. And finally, there is the vexed question of the quality of
The so-called ‘intuitive’ nature of the touch screen is story apps, both from the point of view of their design
a more problematic area. Partly this is because of the and their content. In the wider study we noticed that
ambiguity of the description itself – rather like the word some apps demanded more in terms of touch and inter-
‘interactive’ it is a term commonly applied to digital action than others – for example, The Three Little Pigs
environments without any clear definition. Nonetheless requires some blowing into the built-in microphone and
it certainly is the case that compared to mouse control, The Heart and the Bottle involves shaking the device.
the haptic interface removes a significant obstacle, and Some apps also need more precision in touch. These are
the hand, or finger, operates directly on the screen. both unexplored design issues. But also the question
This is an obvious advantage over older interfaces. of what constitutes a ‘good’ story arises, and how and
However, both episodes show that young children when we recognise popular culture. Peppa Pig’s Party
need to discover precisely how the weight, positioning, Time established immediate links with children’s out
and stability or movement of fingers must be used to of school media lives, attracted interest, and provoked
navigate apps successfully. In the data presented here discussion whereas other apps seemed to require more
it was often hard to distinguish between iPad opera- scaffolding. This is rich terrain for further research.
tion and app navigation  – partly because one cannot In conclusion, this preliminary work suggests some
guess children’s intention. For example, Kenny’s initial important areas for future consideration by app
taps appear to be navigation moves, but his pressing of designers, educators and researchers. The simplistic
the home button is more about device operation. Were view that the iPad’s weight, portability and intuitive
both actions simply exploratory? In the absence of any touch-screen interface make it ideally suited to the early
other indicators, both actions were coded as control years has been challenged in this paper  – there is a
movements. pressing need for a more nuanced view. I have suggested
Cohen et al. (2010, p. 10) make an important distinc- that empirical work that focuses on materiality has an
tion between platform and app, concluding that, at this important contribution to make. It has, for example,
point in time, ‘there are few examples of well-designed been argued that:
educational apps for young children’. There seem to be materiality is indicative of both the embodied and
some indications in this data that the apps used were embedded nature of human experience, the multiple
often unresponsive or required a level of touch precision entanglements of humans with materials objects and arte-
that frustrated young children (hence the frequency of facts, and the various supports these provide to human
repeated tapping). More work in this area is clearly pursuits. (Kallinikos, Leonardi & Nardi, 2012, p. 7).

10 Australian Journal of Language and Literacy, Vol. 38, No. 1, 2015


Keep taking the tablets: iPads, story apps and early literacy • MERCHANT

iPads, and the apps that run on them, can in this Burnett, C. & Merchant, G. (2012). Learning, literacies and
sense be consider as artefacts that support learning and new technologies: The current context and future possibili-
literacy. The human actors in this ‘pursuit’ are some- ties. In J. Larson & J. Marsh (Eds.), The handbook of early
literacy. (pp. 575–586). London: Sage.
times quite literally ‘entangled’ with these artefacts: in
Clark, H. (2003). Pointing and Placing. In S.Kitta (Ed.),
the two episodes I have analysed, adults and children Pointing: Where language, culture, and cognition meet.
compete to hold and operate the iPads. Whilst this (pp. 243–268). Hillsadale NJ: Erlbaum.
sort of focus can be fruitful, it could be the case that Cohen, M., Hadley, M. & Frank, M. (2010). Young children,
the sort of detailed micro-analysis that this perspec- apps & iPad. New York: Michael Cohen Group. Retrieved
tive invites encourages us to turn aside from the wider from http://mcgrc.com/publications/publications/
Cope, B. & Kalantzis, M. (Eds.) (1999). Multiliteracies:
socio-cultural concerns that address distribution, use
Literacy learning and the design of social futures. London:
and engagement with new technology. To the contrary, Macmillan.
from the little that we have seen here, it does seem that Davies, J. & Merchant, G. (2013). Digital literacy and teacher
the close study of iPad use ‘in situ’ has the potential education. In P.Benson & A. Chik (Eds.), Popular culture,
to reveal how power relations and uneven distribu- pedagogy and teacher education: International perspec-
tion of capital are instantiated in everyday encounters. tives. (pp. 180–193). London: Routledge.
Flewitt, R., Nind, M. & Payler, J. (2009). ‘If she’s left with
Although it would be dangerous to read too much into
books she’ll just eat them’: Considering inclusive multi-
the part that Kenny plays in episode one, it does seem modal practices. Journal of Early Childhood Literacy,
that he enacts a different sort of relationship with both 9 (2), 211–233.
Hannah and the device than either Iona or Donna do. Kendon, A. (2004). Gesture: Visible action as utterance.
Could this be interpreted as gendered behaviour, and if Cambridge: Cambridge University Press.
so, how widespread is it? More close analysis would be Kallinikos, J., Leonardi, P. & Nardi, B. (2012). The chal-
lenge of materiality: Origins, scope, and prospects. In P.
needed to press the case. Turning to the second episode,
Leonardi, B. Nardi & J. Kallinikos (Eds.), Materiality and
I drew attention to the ways in which it seems that organizing: Social interaction in a technological world.
Donna’s prior experience might account for her confi- Oxford: Oxford University Press.
dent and independent enjoyment of the iPad app. Could Kucirkova, N. Messer, D., Sheehy, K. & Flewitt, R. (2013).
this be an example of how cultural capital (home iPad Sharing personalised stories on an iPads: A close look at
ownership) might play out in educational settings? It is parent-child interaction. Literacy, 47 (3), 115–122.
McNeill, D. (Ed.) (2000). Language and gesture. Cambridge:
too early to reach any conclusions here, but it certainly
Cambridge University Press.
does seem crucial to be alert to these sorts of issues, if
Merchant, G. (2012). Mobile practices in everyday life:
only because the ‘the allure of the new and “shiny”’ Popular digital literacies and schools revisited. British
(Davies & Merchant, 2013) could blind us to more Journal of Educational Technology, 43 (5), 770–782.
fundamental social and educational issues. Minogue, J. & Jones, M. (2006). Haptics in education:
Exploring an untapped sensory modality. Review of
Educational Research 76 (3), 317–348.
Acknowledgement
Oksman, V. & Rautiainen, P. (2003). ‘Perhaps it is a body
I am indebted to my co-researchers: Julia Bishop, Karen
part’: How the mobile phone became an organic part of
Daniels, Jackie Marsh, Jools Page and Dylan Yamada- the everyday lives of Finnish children and teenagers. In J.E.
Rice for this work which was funded by the Collabora- Katz (Ed.), Machines that become us: The social context of
tion Sheffield initiative. personal communication technology. (pp. 293–311).Trans-
action: New Jersey.
Pegrum, M., Oakley, G. & Faulkner, R. (2013). Schools
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Guy Merchant is Professor of Literacy in Education at Sheffield Hallam University and specialises in research into
digital literacies in formal and informal education. He is an editor of the Journal of Early Childhood Literacy. With
Julia Davies he co-authored Web 2.0 for Schools (2009), and is lead editor of Virtual Literacies (2013).

Australian Journal of Language and Literacy, Vol. 38, No. 1, 2015 11

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