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BASIC OPERATIONS

Begin with EASY START on the other side! KNOW YOUR TURN ON GAME Press
MOVES TURN OFF GAME SIMON SWIPE goes to sleep after 15 seconds
of inactivity.
PICK A GAME & PLAY! 1 Press this button to
turn ON the unit.
Or, if the unit is already on, hold down for
VOLUME Adjust or mute volume by pressing
Choose from four SIMON SWIPE games. ™ two seconds to return to the menu to select a game. and cycling through the options.
RETURN TO During a game, press and hold
MAIN MENU for 2 seconds.
2 Now, touch the color of the game you want to play. HIGH SCORE In Main Menu, select a game then press
and hold for 2 seconds to see the high score.
TAP
Single light
Pass and play with your friends! 2+ PLAYERS 1 PLAYER Starts easy and builds to 16 blazing levels! T I PS
3 Decide who will
play first. 4 the
Watch for
light 5 When you correctly copy the pattern,
you'll hear the rhythmic music and see 3 The lights show you which levels
you’ve unlocked. Touch a 4 Watch for
the light 5 When you correctly
copy the pattern, one
Hold SIMON SWIPE in the palm of one hand as shown in step 2 of the EASY
START guide.
signal. Then the lights flash. Now, pass the unit to light to choose a signal. Then more light signal is To avoid accidental triggering, hold SIMON SWIPE away from your body.
copy it with another player. Then it's that player's level and start 8 1 copy it with added. SIMON SWIPE can also be placed on a flat surface to play.
taps, turn to copy the pattern! the game. taps,
swipes, and 7 2 swipes, and When you hear the The color panels are touch sensitive and respond to gentle taps.
u-turns. u-turns. music and see the SWIPE Remember to wait for the pattern of light signals to finish before you
6 3 lights flash, you’ve 2+ lights repeat them back.
Check out Check out leveled up! A new light
Then touch GREEN 5 4
again to start a KNOW YOUR KNOW YOUR pattern will start. When you unlock a level in the LEVELS game, you can play it any time! Progress
MOVES MOVES is lost when the unit is reset or batteries are replaced.
PARTY game. For levels 9-16,
see TIPS. To access unlocked levels 9-16, tap the top red and green lights together. Then
tap the light of the level you want to play.

The color of the last game you played will flash in the menu mode. Play that
game or tap another color to play a different game.
1 PLAYER 1 PLAYER
Keepin’ it simple. All taps, no swipes! Tap and swipe to the max!
U-TURN If the game unit is not working properly, try replacing the batteries. You can
also try pushing the reset button, located on the back of the game unit

3 Touch YELLOW again


to start a CLASSIC 4 Watch for the light
signal. Then copy it 5 When you
correctly copy 3 Touch BLUE
again to start 4 Watch for the
light signal. 5 When you correctly
copy the pattern, one
Swipe and then reverse.
Don’t lift your finger!
(use a paper clip, if necessary).

Use a microfiber cloth to clean the unit. Wipe the surface, moving clockwise in
game. with taps. There's no the pattern, one an EXTREME Then copy it with more light signal is one direction.
swiping or u-turns in more light signal is game. taps, swipes, and added.
the Classic game. added. u-turns!
WATCH and WAIT until
Check out WATCH and WAIT until SIMON Check out SIMON SWIPE finishes

IMPORTANT: BATTERY INFORMATION


KNOW YOUR SWIPE finishes the light pattern KNOW YOUR the light pattern
MOVES before copying it again! MOVES before copying it again!

! CAUTION:
6 GAME OVER If you make a mistake, you’ll hear a buzzer and the game will end. TO REPLACE Replace demo batteries with
BATTERIES alkaline batteries. Use a
1.TO AVOID BATTERY LEAKAGE
Phillips/cross head a. Always follow the instructions carefully. Use only batteries specified and be
screwdriver (not included). sure to insert them correctly by matching the + and – polarity markings.
You earn 1 point for each signal you repeat correctly. SIMON SWIPE shows your score at the end of each
game and then returns you to the menu to select a new game. The score is displayed starting from the TO WIN b. Do not mix old batteries and new batteries or standard (carbon-zinc) with
7 SCORING top red light and moving clockwise. Each colored light flashes up to 10 times to represent up to 10 points. Beat your
RESET BUTTON
alkaline batteries.
c. Remove exhausted or dead batteries from the product.
EXAMPLE: If you repeated 17 light patterns correctly before the game ended, the first red high score!
light will flash 10 times and then the second red light will flash 7 times. d. Remove batteries if product is not to be played with for a long time.
FCC Statement e. Do not short-circuit the supply terminals.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. f. RECHARGEABLE BATTERIES: Do not mix these with any other types of batter-
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection ies. Always remove from the product before recharging. Recharge batteries under
against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy, and, if not installed and used in accordance with the instructions, may
cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERIES.
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
2. Should this product cause, or be affected by, local electrical interference, move
TRY ME GAME

• Reorient or relocate the receiving antenna.


• Increase the separation between the equipment and receiver.
• Consult the dealer or an experienced radio/TV technician for help.
it away from other electrical equipment. Reset (switching off and back on again
Caution: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user's authority to operate the equipment. or removing and re-inserting batteries) if necessary.
CAN ICES-3 (B) / NMB-3 (B)
B0580

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