You are on page 1of 22

Arcane Tempest Gun Mage Officer 10

Cygnar Command Attachment


Damage: !""""
OFFICER
SPD STR MAT RAT DEF ARM CMD
6 4 6 8 14 11 9
FA: 2
Point Cost: 4
Base Size: Small Base
Damage: 5

Attachment [Arcane Tempest Gun Mages] - This attachment can be added to an Arcane Tempest Gun Mage unit.

OFFICER
’Jack Marshal
Gunfighter
Officer
Drive: Rune Shot - While in this model’s command range, the ranged weapons of a warjack under its control gain Damage
Type: Magical XICONX. When a warjack controlled by this model makes a basic ranged attack during its Combat Action while in
this model’s command range, you can choose one attack type available to this model to apply to the attack.
Granted: Swift Hunter - While this model is in formation, models in its unit gain Swift Hunter. (When a model with Swift Hunter
destroys one or more enemy models with a basic ranged attack, immediately after the attack is resolved it can advance up to 2˝.)
Moment of Clarity - This model can use Moment of Clarity once per game at any time during its unit’s activation. This activation,
models in this unit gain True Sight. (This model ignores cloud effects when determining LOS. This model also ignores Stealth
XICONX.)

WEAPONS [OFFICER]
Magelock Pistol [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 10
Damage Type: Magical
Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:
•Critical Brutal Damage - On a critical hit, gain an additional die on this weapon’s damage rolls against the target
directly hit.
•Snipe - This attack gains +4 RNG.
•Thunderbolt - Enemy models hit are pushed d3˝ directly away from the attacking model. On a critical hit, the enemy
model becomes knocked down after being pushed.

Sword [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 7

Tactical Tip
Officer — Because this model is an Officer, when it is destroyed it does not replace a grunt in its unit. Instead the unit leader
becomes the unit commander. Remember this model can issue the Arcane Inferno order to its unit.
end of line
Ashlynn d’Elyse 10
Mercenary Llaelese Warcaster
Damage: "!""""!""""!""""
ASHLYNN 1
SPD STR MAT RAT DEF ARM CMD FOC
6 5 8 7 17 15 9 6
FA: C
Warjack Points: +29
Base Size: Small Base
Damage: 16

Feat: Roulette
While in Ashlynn’s control range, models gain two additional dice on their attack rolls. For each of those attack rolls, you choose
two of the dice rolled to be discarded. Roulette lasts for one round.

Mercenary - This model will work for the Crucible Guard, Cygnar, and the Protectorate.

ASHLYNN 1
Parry
Dual Attack - This model can make melee and ranged attacks in the same activation. When this model makes its initial melee
attacks or a power attack, it can also make its initial ranged attacks. This model can make ranged attacks even while in melee.
Riposte - When it is missed by an enemy melee attack, immediately after the attack is resolved this model can make one basic
melee attack against the attacking model.
Veteran Leader [Llaelese] - While in this model’s command range, models gain +1 to attack rolls.

WEAPONS [ASHLYNN 1]
Hand Cannon [1x] (None) gun icon RNG: 12 ROF: 1 AOE: - POW: 12

Nemesis [1x] (None) sword icon RNG: 1 POW: 6 P+S: 11


Damage Type: Magical
Weapon Master
Lunge - This weapon becomes RNG 2 during this model’s activation.

SPELLS Cost RNG AOE POW DUR OFF


Admonition 2 6 – – UP No
When an enemy model advances and ends its movement within 6˝ of target model in the spellcaster’s battlegroup, the affected
model can immediately advance up to 3˝, then Admonition expires. The affected model cannot be targeted by free strikes during
this movement.
Distraction 2 10 – – RND Yes
Target warrior model/unit cannot make ranged attacks and suffers –2 DEF and MAT for one round.
Flashing Blade 1 Self – – – No
The spellcaster immediately makes one basic attack with one of its melee weapons against each enemy model in its LOS that is
in the weapon’s melee range. These attacks are simultaneous.
Gallows 3 10 – 13 – Yes
When an enemy model is hit by this attack, it can be pushed d6˝ directly toward Gallows’ point of origin.
Chosen Ground 2 Self Ctrl – UP No
While in the spellcaster’s control range, models in its battlegroup gain Pathfinder XICONX and Steady. (A model with Steady
cannot become knocked down.)
Quicken 3 6 – – UP No
Target friendly Faction model/unit gains +2 SPD and DEF against ranged and magic attack rolls.

Tactical Tip
Gallows — This means the model is moved before it suffers damage.
Chosen Ground — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or
Combat Action if it activates later in a turn in which it was thrown.
end of line
Holy Zealots 10
Protectorate Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 4 5 5 12 12 6
FA: 3
Point Cost: Leader & 5 Grunts: 7
Leader & 9 Grunts: 12
Base Size: Small Base

LEADER & GRUNTS


Prayers - The Leader can use one of the following prayers at any time during each of its unit’s activations. Each model in this
unit gains the benefits listed.
•Fervor - Affected models gain +2 to damage rolls this activation.
•Path of Flames - Affected models gain Immunity: Fire XICONX for one round. Models are not affected while out of
formation.
•Warding - Affected models cannot be targeted by enemy spells for one round. Models are not affected while out of
formation.

WEAPONS [LEADER & GRUNTS]


Fire Bomb [1x] (None) gun icon RNG: 6 ROF: 1 AOE: 3 POW: 12
Damage Type: Fire
Critical Fire

Mace [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 7


end of line
Deliverer Skyhammers 10
Protectorate Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
5 4 4 5 12 11 7
FA: 2
Point Cost: Leader & 5 Grunts: 8
Leader & 9 Grunts: 13
Base Size: Small Base

LEADER & GRUNTS


Combined Ranged Attack
Rocket Volley - If 3 or more models participate in a combined ranged attack, the size of the AOE is increased to 4. If 5 or more
models participate in a combined ranged attack, the size of the AOE is increased to 5.

WEAPONS [LEADER & GRUNTS]


Skyhammer [1x] (None) gun icon RNG: 16 ROF: 1 AOE: 3 POW: 10
Arcing Fire - When attacking with this weapon, this model can ignore intervening models except those within 1˝ of the target.
Inaccurate - This model suffers –4 to attack rolls with this weapon.

Sword [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 7


end of line
Woldwatcher 10
Circle Light Warbeast
WOLDWATCHER
SPD STR MAT RAT DEF ARM CMD FUR THR 1 ###$$$\#
X X X _ _ _
5 8 6 5 10 17 — 2 — 2 ####$$$$
X X X _ _ _ _ _ mind
FA: U 3 ###$$$\#
X X _ _ _ _
Point Cost: 8 4 ###$$$$$
X X X _ _ _ _ _ body
Base Size: Medium 5 ##$$$$\#
X X _ _ _ _
Damage: 24 (Mind 7, Body 8, Spirit 9)
6 ###$$$$$
X X X _ _ _ _ _ spirit
Animus Cost RNG AOE POW DUR OFF
Earth’s Blessing 1 Self – – RND No
The spellcaster cannot be pushed, knocked down, made stationary, or moved by a slam. Earth’s Blessing lasts for one round.

WOLDWATCHER
Advance Deployment
Construct
Pathfinder
Stone Form - This model can be forced to use Stone Form at any time during its activation. For one round or until it advances,
this model gains +4 ARM, its base DEF is reduced to 5, and it is automatically hit by melee attacks.

WEAPONS [WOLDWATCHER]
Elemental Strike [1x] (None) gun icon RNG: 10 ROF: 1 AOE: - POW: 12
Damage Type: Magical
Fertilizer - When a living or undead model is boxed by an attack made with this weapon, center a 3˝ AOE on the boxed model
and then remove that model from play. The AOE is a forest that remains in play for one round.

Rune Fist [2x] (None) sword icon RNG: 0.5 POW: 4 P+S: 12
Damage Type: Magical
Open Fist
Fertilizer - see above

Tactical Tip
Earth’s Blessing — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or
Combat Action if it activates later in a turn it was thrown.
Fertilizer — Because the boxed model is removed from play before being destroyed, it does not generate a soul or corpse token.
end of line
Woldwarden 10
Circle Heavy Warbeast
WOLDWARDEN
SPD STR MAT RAT DEF ARM CMD FUR THR 1 ##$$$$\#
X X _ _ _ _
5 12 6 4 10 18 — 3 — 2 ##$$$$$$
X X _ _ _ _ _ _ mind
FA: U 3 $$$$$$\#
_ _ _ _ _ _
Point Cost: 14 4 $$$$$$$$
_ _ _ _ _ _ _ _ body
Base Size: Large 5 #$$$$$\#
X _ _ _ _ _
Damage: 35 (Mind 10, Body 14, Spirit 11)
6 ##$$$$$$
X X _ _ _ _ _ _ spirit
Animus Cost RNG AOE POW DUR OFF
Wild Growth 2 Self 4 – RND No
Center a 4˝ AOE on the spellcaster. The AOE is a forest that remains in play for one round. The spellcaster cannot move or be
placed after casting Wild Growth. Wild Growth lasts for one round.

WOLDWARDEN
Construct
Pathfinder
Magic Ability [6]
•Geomancy - Once per activation while in its controller’s control range, this model can be forced to cast one of the spells
on its controller’s card with a COST of 3 or less. This model cannot cast upkeep spells or spells with a RNG of SELF or CTRL.
Use this model’s Magic Ability score when making magic attack rolls.
Mend - During your Control Phase, remove 1 damage point from this model.

WEAPONS [WOLDWARDEN]
Rune Fist [2x] (None) sword icon RNG: 1 POW: 4 P+S: 16
Damage Type: Magical
Open Fist
Chain Attack: Smite - If this model hits the same model with both its initial attacks with this weapon, after resolving the attacks it
can immediately make one additional melee attack against the model hit. If the additional attack hits, the target is slammed d6˝
directly away from this model and suffers a damage roll with POW equal to the STR of this model plus the POW of this weapon.
The POW of collateral damage is equal to the STR of this model.

Tactical Tip
Magic Ability — Performing a Magic Ability special action or special attack counts as casting a spell.
Geomancy — Geomancy cannot be used to cast animi because they do not appear on the warlock’s card. This model can be
forced to boost attack or damage rolls.
Chain Attack: Smite — (Warjack only TIP) A model with a crippled weapon system cannot use it to make chain attacks, special
attacks, or power attacks.
end of line
Wold Guardian 10
Circle Heavy Warbeast
WOLD GUARDIAN
SPD STR MAT RAT DEF ARM CMD FUR THR X X X _ _ _
4 13 6 1 9 20 — 3 — X X X _ _ _ _ _
_ _ _ _ _ _
FA: U
Point Cost: 16 _ _ _ _ _ _ _ _
Base Size: Large X X X _ _ _
Damage: 35 (Mind 11, Body 14, Spirit 10)
X X X _ _ _ _ _
Animus Cost RNG AOE POW DUR OFF
Irresistible Force 1 Self – – Turn No
The spellcaster gains Bulldoze. Irresistible Force lasts for one turn. (When a model with Bulldoze is B2B with an enemy model
during its Normal Movement, it can push that model up to 2˝ directly away from it. A model can be pushed by Bulldoze only once
per activation. Bulldoze has no effect when a model makes a trample power attack.)

WOLD GUARDIAN
Construct
Pathfinder
Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn
while within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all
damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.
Steady - This model cannot become knocked down.

WEAPONS [WOLD GUARDIAN]


Battering Ram [2x] (None) sword icon RNG: 1 POW: 5 P+S: 18
Damage Type: Magical
Ram - When an enemy model is hit by this weapon during this model's Combat Action, it becomes knocked down and can be
pushed 1˝ directly away from this model. If the model hit is pushed, this model can immediately advance 1˝ directly toward it.

Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
end of line
Bradigus Thorle the Runecarver 10
Circle Blackclad Warlock
Damage: ""!""""!""""!""""
THORLE 1
SPD STR MAT RAT DEF ARM CMD FUR
5 7 6 6 14 16 8 6
FA: C
Warbeast Points: +27
Base Size: Large
Damage: 17

Feat: Tide of Earth


Choose a table edge and a distance up to 5˝. Models in Thorle’s battlegroup that are in his control range are pushed the chosen
distance directly toward the chosen table edge in the order you choose. At the end of your turn, choose a distance up to 5˝.
Models in Thorle’s battlegroup that are in his control range are pushed the chosen distance directly away from the chosen table
edge in the order you choose.

THORLE 1
Pathfinder
Earth Magic - When a construct warbeast in this model’s battlegroup is forced to use its animus while in this model’s control
range, reduce the COST of the animus by 1.
Repair [d3 + 3] (★Action) - RNG B2B. Target friendly Faction construct model. If the model is in range, remove d3 + 3 damage
points from it.
Steady - This model cannot become knocked down.
Stonebinder - Only construct warbeasts can be part of this model’s battlegroup. This model cannot take control of wild living
warbeasts.

WEAPONS [THORLE 1]
Stone’s Throw [1x] (None) gun icon RNG: 10 ROF: d3 AOE: - POW: 13
Damage Type: Magical
Beat Back - Immediately after a basic attack with this weapon is resolved during this model’s Combat Action, the enemy model
hit can be pushed 1˝ directly away from the attacking model. After the enemy model is pushed, the attacking model can advance
up to 1˝ directly toward it.

Stone Strike [1x] (None) sword icon RNG: 2 POW: 6 P+S: 13


Damage Type: Magical
Beat Back - see above

SPELLS Cost RNG AOE POW DUR OFF


Battering Ram 2 8 – 12 – Yes
An enemy model hit by Battering Ram can be pushed 3˝ directly away from the spell’s point of origin.
Mystic Wards 2 Ctrl – – RND No
Enemy animi and enemy upkeep spells on models in this model’s battlegroup that are in its control area immediately expire.
Enemy magic attacks targeting a model in this model’s battlegroup and in its control area suffer –5 RNG.
Rift 3 8 4 13 RND Yes
The AOE is rough terrain and remains in play for one round.
Synergy 2 Self Ctrl – UP No
While in the spellcaster’s control range, models in this model’s battlegroup gain a +1 cumulative bonus on melee attack and
melee damage rolls for each other model in the battlegroup that hit an enemy model with a melee attack this turn while in the
spellcaster’s control range. This cumulative bonus cannot exceed +3.

Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
Beat Back — You cannot move toward a model you destroyed.
end of line
Eminent Configurator Orion – Twelve Factions of Christmas 10
2017 Damage: """!""""!""""!""""
Convergence Warcaster
ORION 1
SPD STR MAT RAT DEF ARM CMD FOC
5 6 4 5 15 16 10 7
FA: C
Warjack Points: +28
Base Size: Medium Base
Damage: 18

Feat: Oblivion Configuration


Friendly Faction models gain an additional die on attack rolls against enemy models in Orion’s control range that have 0 focus
and fury points and an additional die on damage rolls against enemy models in Orion’s control range that have 1 or more focus
or fury points. Oblivion Configuration lasts for one turn.

ORION 1
Construct
Pathfinder
Field Marshal [Reposition 3˝] - Warjacks in this model’s battlegroup gain Reposition [3˝]. (At the end of an activation in which it
did not run or fail a charge, a model with Reposition [3˝] can advance up to 3˝, then its activation ends.)
Repairable - This model can be targeted with Repair special actions as if it were a construct model.
Soul Vessel - This model generates soul tokens as if it were a living model.
Configuration - At the beginning of this model's activation it gains +2 MAT or RAT until the start of its next activation.

WEAPONS [ORION 1]
Tensor Lattice (None) gun icon RNG: 13 ROF: 1 AOE: - POW: 13
Damage Type: Electricity
Polarize - If this attack directly hits an enemy model, before resolving damage immediately push models within 2 ̋ of the model
hit 2 ̋ directly away or directly toward the model hit in the order you choose.

Pendulum [1x] (None) sword icon RNG: 0.5 POW: 4 P+S: 10


Knockdown - When a model is hit by an attack with this weapon, it becomes knocked down.

SPELLS Cost RNG AOE POW DUR OFF


Avenging Force 2 Self Ctrl – UP No
If one or more friendly Faction warrior models were damaged by enemy attacks while in the spellcaster’s command range during
your opponent’s last turn, during your Maintenance Phase one model in the spellcaster’s battlegroup in its control range can
advance 3˝ and make one basic ranged attack.
Mage Sight 2 Ctrl 5 – UP No
Place a 5˝ AOE completely within the spellcaster’s control range. While a model is within the AOE, models in the spellcaster’s
battlegroup ignore forests and cloud effects when drawing LOS to it and ignore Stealth XICONX when attacking it.
Magic Bullet 2 6 – – Turn No
If target friendly Faction model’s next basic ranged attack directly hits, after resolving the attack choose another model within 4˝
of the model hit. The chosen model suffers an unboostable POW 12 magical damage roll XICONX. The point of origin for this
damage is the model hit. This damage is not considered to have been caused by an attack. After resolving this damage roll,
Magic Bullet expires. Magic Bullet lasts for one turn.
Forced Induction 2 10 * * – *
Target warjack gains a focus point. Then the warjack and enemy models with 1˝ for each focus point on the warjack suffer an
unboostable POW 10 electrical damage roll XICONX. When Forced Induction targets an enemy model, it is an offensive spell
and requires a magic attack roll.
Spellpiercer 2 Self Ctrl – Turn No
While in the spellcaster’s control range, the weapons of friendly Faction models/units gain Blessed XICONX and Damage Type:
Magical XICONX. Spellpiercer lasts for one turn.

Tactical Tip
Soul Vessel — This model is not otherwise considered to be a living model.
end of line
Lieutenant Crosse, Resistance Fighter – Twelve Factions of 10
Christmas 2017 Damage: """"!""""!""""
Mercenary Llaelese Warcaster
CROSSE 2
SPD STR MAT RAT DEF ARM CMD FOC
6 5 6 6 15 15 8 6
FA: C
Warjack Points: +29
Base Size: Small
Damage: 14

Feat: Shadow War


Friendly Faction models currently in Crosse’s control range are affected by Ghost Walk this turn. Addiionally affected models
gain Stealth XICONX and Run & Gun for one round. (At the end of its activation, if it destroyed one or more enemy models with
ranged attacks that activation, a model with Run & Gun can make a full advance.)

Mercenary - This model will work for the Crucible Guard, Cygnar, and the Protectorate.

CROSSE 2
Gunfighter
Dark Blessing - Once per turn at any time during its activation, this model can spend 1 soul token to gain +3 DEF for one round.

WEAPONS [CROSSE 2]
Soul Reaver [1x] (None) gun icon RNG: 12 ROF: 2 AOE: – POW: 12
Damage Type: Magical
Black Boon - While this model has at least one soul token, it gains an additional die on attack and damage rolls made when
resolving an attack with this weapon. Discard the lowest die in each roll.
Death Dealer - You can remove 3 soul tokens from this model at the start of its Combat Action to use Death Dealer. If you do,
this weapon becomes ROF 4 and its attack and damage rolls are boosted during this model's Combat Action. This model cannot
make additional attacks this activation.
Soul Taker: Soul Reaver - This model can gain soul tokens. When this model destroys a living enemy model with an attack with
this weapon, this model gains the destroyed model’s soul token. This model can have up to 5 soul tokens at any time.

Knife [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 8

SPELLS Cost RNG AOE POW DUR OFF


Dark Fire 2 10 – 12 – Yes
When a living enemy model is destroyed by Dark Fire, the spellcaster gains the destroyed model’s soul token regardless of the
proximity of other models.
Dauntless Resolve 2 6 – – UP No
Target friendly Faction warrior model/unit gains +3 ARM and Tough XICONX. Models are not affected while out of formation.
Fire Group 2 Self Ctrl – Turn No
While models in the spellcaster's battlegroup are in its control range, their ranged weapons gain +2 RNG. Fire Group lasts for
one turn.
Ghost Walk 2 6 – – Turn No
Target friendly Faction model/unit gains Ghostly for one turn. (A model with Ghostly can advance through terrain and obstacles
without penalty and can advance through obstructions if it has enough movement to move completely past them. It cannot be
targeted by free strikes.)
Lifebound 1 Ctrl – – RND No
Target friendly living model gains Shield Guard. When the target model is destroyed by an enemy attack, the spellcaster gains its
soul token. Lifebound lasts for one round. (When a friendly model is directly hit by a non-spray ranged attack during your
opponent’s turn while within 3˝ of a model with Shield Guard, you can choose to have the model with Shield Guard directly hit
instead. It is automatically hit and suffers all damage and effects. A model can use Shield Guard only once per round and cannot
use Shield Guard if it is incorporeal, knocked down, or stationary.)

Tactical Tip
Soul Taker: Soul Reaver — Remember that if more than one model is eligible to collect a model’s soul token, the closest eligible
model collects the token.
Dark Fire — If the spellcaster does not have an ability that enables it to gain soul tokens it cannot gain one as a result of Soulfire.
end of line
Blackclad Stoneshaper 10
Circle Solo
Damage: !""""
STONESHAPER
SPD STR MAT RAT DEF ARM CMD
6 6 6 4 13 13 5
FA: 3
Point Cost: 3
Base Size: Small
Damage: 5

STONESHAPER
Pathfinder
Magic Ability [6]
•Earth’s Power (★Action) - RNG CMD. Target friendly Faction construct warbeast. If the warbeast is in range, it gains
+2 STR this turn.
•Quiet the Stones (★Action) - RNG CMD. Target friendly Faction construct warbeast. If the warbeast is in range, you
can place 1 fury point on it or remove 1 fury point from it.
•Repair [d6] (★Action) - RNG B2B. Target friendly Faction construct model. If the model is in range, remove d6
damage points from it.
•Stone Spray (★Attack) - Stone Spray is a RNG SP 8, POW 12 magic attack. On a critical hit, the model hit becomes
knocked down.
Stone Sentinel - While B2B with a friendly Faction construct model, this model gains +2 DEF and ARM and cannot become
knocked down.

WEAPONS [STONESHAPER]
Tactical Tip
Magic Ability — Performing a Magic Ability special action or special attack counts as casting a spell.
Stone Sentinel — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or
Combat Action if it activates later in a turn in which it was thrown.
end of line
Ice Witches – Twelve Factions of Christmas 2017 10
Legion Blighted Nyss Unit
LEADER & GRUNTS
SPD STR MAT RAT DEF ARM CMD
6 4 5 4 14 11 6
FA: 3
Point Cost: Leader & 2 Grunts: 7
Base Size: Small

LEADER & GRUNTS


Immunity: Cold
Magic Ability [6]
•Frostbite (★Attack) - Frostbite is a RNG SP 8 magic attack. Models hit suffer a POW 12 cold damage roll XICONX.
•Ice Cage (★Attack) - Ice Cage is a RNG 10 magic attack. A model hit suffers a cumulative –2 DEF for one turn unless
it has Immunity: Cold XICONX. When a model without Immunity: Cold XICONX is hit with three or more Ice Cage attacks the
same turn, it becomes stationary for one round.
•Puppet Master (★Action or Attack) - Puppet Master is a RNG 10 spell. When it targets an enemy model/unit, it is a
magic attack. You can have one affected model reroll one attack or damage roll, then Puppet Master expires. Puppet Master
lasts for one round.
Snow-Wreathed - This model has concealment.

WEAPONS [LEADER & GRUNTS]


Cold Steel Blade [1x] (None) sword icon RNG: 0.5 POW: 4 P+S: 8
Damage Type: Magical
Critical Freeze - On a critical hit, the model hit becomes stationary for one round unless it has Immunity: Cold XICONX.

Tactical Tip
Magic Ability — Performing a Magic Ability special action or special attack counts as casting a spell.
end of line
Farrow Valkyries – Twelve Factions of Christmas 2017 10
Minion Unit
Model A’s Damage: !""""
LEADER & GRUNTS Model B’s Damage: !""""
SPD STR MAT RAT DEF ARM CMD Model C’s Damage: !""""
5 6 6 6 13 16 8
FA: 3
Point Cost: Leader & 2 Grunts: 8
Base Size: Small
Damage: 5 each

Minions - This unit will work for Circle, Legion, Skorne, and Trollbloods.

LEADER & GRUNTS


Tough
Gang - When making a melee attack targeting an enemy model in the melee range of another model in this unit, this model gains
+2 to melee attack and melee damage rolls.
Point-Blank - During its activation, this model can make melee attacks with its ranged weapon, with a melee range of 0.5˝. Do
not add this model’s STR to damage rolls made with ranged weapons. Charge attacks made with ranged weapons are not
boosted.
Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn
while within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all
damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.
Vengeance - During your Maintenance Phase, if one or more models in this unit were damaged by enemy attacks during the last
round, each model in the unit can advance 3˝ and make one basic melee attack.

WEAPONS [LEADER & GRUNTS]


Buckler Cannon [1x] (None) gun icon RNG: 8 ROF: 1 AOE: - POW: 12
Buckler

War Hammer [1x] (None) sword icon RNG: 2 POW: 4 P+S: 10


Critical Knockdown - On a critical hit, the model hit becomes knocked down.

Tactical Tip
Vengeance — Models move after continuous effects have been resolved during your Maintenance Phase.
end of line
Wold Wight – Twelve Factions of Christmas 2017 10
Circle Light Warbeast
WOLD WIGHT
SPD STR MAT RAT DEF ARM CMD FUR THR 1 #####$\#
X X X X X _
6 6 5 4 13 15 — 2 — 2 #####$$$
X X X X X _ _ _ mind
FA: U 3 ####$$\#
X X X X _ _
Point Cost: 5 4 #####$$$
X X X X X _ _ _ body
Base Size: Medium 5 ####$$\#
X X X X _ _
Damage: 14 (Mind 4, Body 5, Spirit 5)
6 #####$$$
X X X X X _ _ _ spirit
Animus Cost RNG AOE POW DUR OFF
Spontaneous Combustion 1 Self – – Turn No
The spellcaster and models within 2˝ immediately suffer the Fire continuous effect XICONX.

WOLD WIGHT
Construct
Pathfinder
Fire’s Fury - This model gains +5 ARM against fire damage XICONX. While suffering the Fire continuous effect XICONX, this
model cannot become knocked down and gains boosted attack and damage rolls.
Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn
while within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all
damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.

WEAPONS [WOLD WIGHT]


Lanterns [1x] (None) sword icon RNG: 1 POW: 4 P+S: 10
Continuous Effect: Fire

Tactical Tip
Fire’s Fury — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
end of line
Lieutenant Bastian Falk – Twelve Factions of Christmas 2017 10
Cygnar Arcane Tempest Solo
Damage: !""""
FALK 1
SPD STR MAT RAT DEF ARM CMD
6 6 6 7 15 12 7
FA: C
Point Cost: 5
Base Size: Small Base
Damage: 5

FALK 1
Gunfighter
Reciprocate - When it is missed by an enemy ranged attack, immediately after the attack is resolved this model can make one
basic ranged attack against the attacking model.
Run & Gun - At the end of its activation, if this model destroyed one or more enemy models with ranged attacks that activation, it
can make a full advance.
Prowl - While this model has concealment, it gains Stealth XICONX.
Pathfinder

WEAPONS [FALK 1]
Magelock Scattergun [1x] (None) gun icon RNG: SP8 ROF: 1 AOE: - POW: 12
Damage Type: Magical
Attack Type - Each time this weapon is used to make an attack, choose one of the following special rules:
•Hail Fire - This weapon’s RNG becomes 8. If this attack boxes its original target, you can make a SP 6 attack using the
boxed model as the attack’s point of origin. The SP 6 ranged attack can target models in the boxed model’s back arc. Models hit
suffer a POW 12 magical damage roll XICONX.
•Incendiary - This attack causes fire damage XICONX, and models hit suffer the Fire continuous effect XICONX.
•Rune Marked - When a model hit by this attack suffers a magical damage roll XICONX, add +2 to the roll. Rune Marked
lasts for one turn.

Sword [1x] (None) sword icon RNG: 0.5 POW: 3 P+S: 9


end of line
Kapitan Sofya Skirova – Twelve Factions of Christmas 2017 10
Khador Black Dragon Iron Fang Solo
Damage: !""""
SOFYA 1
SPD STR MAT RAT DEF ARM CMD
6 6 8 4 12 15 10
FA: C
Point Cost: 5
Base Size: Small Base
Damage: 5

SOFYA 1
Inhuman Resolve - When a living friendly Faction model in this model’s command range is destroyed by an enemy attack, after
the attack is resolved this model can remove 1 damage point. When this model is disabled, it becomes knocked down instead of
becoming boxed and its activation immediately ends. While this model is disabled, it cannot activate. If this model is disabled at
the beginning of your Maintenance Phase, it is destroyed.
Precision Strike - When this model damages a warjack or warbeast with a melee attack, choose which column or branch suffers
the damage.
Righteous Vengeance - If one or more friendly Faction warrior models were destroyed or removed from play by enemy attacks
while within 5˝ of this model during the last round, during your Maintenance Phase this model can advance up to 3˝ and make
one basic melee attack.
Shield Guard - Once per round, when a friendly model is directly hit by a non-spray ranged attack during your opponent’s turn
while within 3˝ of this model, you can choose to have this model directly hit instead. This model is automatically hit and suffers all
damage and effects. This model cannot use Shield Guard while it is incorporeal, knocked down, or stationary.
Veteran Leader [Iron Fang] - While in this model’s command range, other Iron Fang models gain +1 to attack rolls.

WEAPONS [SOFYA 1]
Blasting Pike [1x] (None) sword icon RNG: 2 POW: 7 P+S: 13
Weapon Master
Critical Knockdown - On a critical hit, the model hit becomes knocked down.

Shield [1x] (None) sword icon RNG: 0.5 POW: 2 P+S: 8


Shield
Weapon Master

Tactical Tip
Inhuman Resolve — Remember, if a damage point is removed from a disabled model, the model is no longer disabled.
Righteous Vengeance — This model moves after continuous effects have been resolved during your Maintenance Phase.
Veteran female Black Dragon character. She is from Skirov.
end of line
Agrimony, Crone of the Dying Strands – Twelve Factions of 10
Christmas 2017 Damage: !""""
Cryx Revenant Solo
AGRIMONY 1
SPD STR MAT RAT DEF ARM CMD
6 4 4 4 14 12 8
FA: C
Point Cost: 4
Base Size: Small Base
Damage: 5

AGRIMONY 1
Incorporeal
Undead
Apparition - During your Control Phase, place this model anywhere completely within 2˝ of its current location.
Magic Ability [7]
•Black Waters (★Action) - While within 5˝ of this model, living models lose Tough XICONX and treat open terrain as
shallow water. Black Waters lasts for one round.
•Bone Shaker (★Attack) - Bone Shaker is a RNG 8, POW 12 magic attack. When this spell boxes a living or undead
non-warcaster, non-warlock enemy warrior model, you can immediately take control of the model and make a full advance with it
followed by a basic melee attack, then the boxed model is removed from play. The boxed model cannot be targeted by free
strikes during this movement.
•Sigil of Power (★Action) - RNG CMD. Target friendly model/unit. If the model/unit is in range, its weapons gain
Damage Type: Magical XICONX. Sigil of Power lasts for one turn.
Tactician [Revenant] - While in this model’s command range, friendly Revenant models can ignore other friendly Revenant
models when determining LOS. Friendly Revenant models can advance through other friendly Revenant models in this model’s
command range if they have enough movement to move completely past them.

WEAPONS [AGRIMONY 1]
Tactical Tip
Magic Ability — Performing a Magic Ability special action or special attack counts as casting a spell.
Bone Shaker — Because the boxed model is removed from play before being destroyed, it does not generate a soul or corpse
token.
Tactician — Remember, a model is within its own command range.
end of line
Siren – Twelve Factions of Christmas 2017 10
Retribution Vyre Light Warjack
SIREN 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD ######
X X X X X X
5 9 6 6 12 17 — #""""#
X _ _ _ _ X
FA: U
""""""
_ _ _ _ _ _
Point Cost: 8 """"""
_ L _ _ R _
Base Size: Medium """"""
L L M C R R
SIREN #""""#
X M M C C X
Construct
Oracular Vision - Once per turn when this model is directly hit by an attack, it can immediately spend 1 focus point to not suffer
a damage roll from the attack.

WEAPONS [SIREN]
Force Shock [1x] (Right) gun icon RNG: 10 ROF: 1 AOE: - POW: 12
Damage Type: Magical
Death Driver - When this weapon boxes a living or undead non-warcaster, non-warlock enemy warrior model, you can
immediately take control of the model and make a full advance with the enemy model followed by a basic melee attack, then the
boxed model is removed from play. The boxed model cannot be targeted by free strikes during this movement.

Rune Blade [1x] (Left) sword icon RNG: 1 POW: 5 P+S: 14


Blessed
Damage Type: Magical
Open Fist

Light Rune Blade [1x] (Right) sword icon RNG: 0.5 POW: 3 P+S: 12
Blessed
Damage Type: Magical
Open Fist
end of line
Harpy – Twelve Factions of Christmas 2017 10
Retribution Vyre Light Warjack
HARPY 1 2 3 4 5 6
SPD STR MAT RAT DEF ARM CMD ######
X X X X X X
5 9 6 6 12 17 — #""""#
X _ _ _ _ X
FA: U
""""""
_ _ _ _ _ _
Point Cost: 9 """"""
_ L _ _ R _
Base Size: Medium """"""
L L M C R R
HARPY #""""#
X M M C C X
Construct
Flight

WEAPONS [HARPY]
Wind Flayer [1x] (Right) gun icon RNG: 12 ROF: 2 AOE: - POW: 13
Damage Type: Magical
Thunderbolt - Enemy models hit are pushed d3˝ directly away from the attacking model. On a critical hit, the enemy model
becomes knocked down after being pushed.

Force Claw [1x] (Left) sword icon RNG: 1 POW: 4 P+S: 13


Open Fist

Light Force Claw [1x] (Right) sword icon RNG: 0.5 POW: 2 P+S: 11
Open Fist
end of line
Primus Jalaam – Twelve Factions of Christmas 2017 10
Skorne Warlock
Damage: "!""""!""""!""""
JALAAM 1
SPD STR MAT RAT DEF ARM CMD FUR
6 6 7 7 15 15 9 6
FA: C
Warbeast Points: +28
Base Size: Small
Damage: 16

Feat: Hide in Sight


When an enemy model makes an attack roll against a friendly Faction model in Jalaam’s control range, the enemy model rolls
one less die. Hide in Sight lasts for one round.

JALAAM 1
Pathfinder
Tough
Hunter - This model ignores concealment and cover when making ranged attacks.
Prey - After deployment but before the first player’s turn, choose an enemy model/unit to be this model/unit’s prey. This model
gains +2 to attack and damage rolls against its prey. When the prey is destroyed or removed from play, choose another
model/unit to be the prey.
Resourceful - This model can upkeep spells on models in its battlegroup without spending fury.

WEAPONS [JALAAM 1]
Reiver [1x] (None) gun icon RNG: 12 ROF: 2 AOE: - POW: 10
Damage Type: Magical
Burst Fire - Gain +1 to damage rolls with this weapon against medium-based models and +2 to damage rolls against large- and
huge-based models.
Grievous Wounds - A model hit by this weapon loses Tough XICONX and cannot have damage removed from it for one round.

Blade [1x] (None) sword icon RNG: 1 POW: 6 P+S: 12


Damage Type: Magical
Grievous Wounds - See Above

SPELLS Cost RNG AOE POW DUR OFF


Artifice of Deviation 2 Ctrl 5 – UP No
Place a 5˝ AOE anywhere completely within the spellcaster’s control range. While completely within the AOE, friendly Faction
models gain cover. Enemy models treat the AOE as rough terrain.
Deadeye 2 6 – – Turn No
Target friendly Faction model/unit gains an additional die on each model’s first non-spray ranged attack roll this turn.
Scavenger’s Blessing 2 6 – – UP No
Target model/unit gains Pathfinder XICONX and Prowl. Models are not affected while out of formation. (While a model with Prowl
has concealment, it gains Stealth XICONX.)
Warpath 3 Self Ctrl – UP No
When a friendly Faction model in the spellcaster’s control range destroys one or more enemy models with a melee or ranged
attack during its activation, immediately after the attack is resolved one warbeast in the spellcaster’s battlegroup that is in its
control range can advance up to 3˝. A warbeast can advance as a result of Warpath only once per turn.
Vanish 1 Self – – – No
Place the spellcaster anywhere completely within 3˝ of its current location. Vanish can be cast only once per activation.

Tactical Tip
Hunter — Hunter does not ignore Stealth gained from Prowl.
His house is Kevaar.
end of line
Champion of the Order of the Wall – Twelve Factions of 10
Christmas 2017 Mounted Damage: !""""!""""
Protectorate Paladin Dragoon Solo Dismounted Damage: !""""

CHAMPION (MOUNTED)
SPD STR MAT RAT DEF ARM CMD
8 8 8 4 13 18 9
FA: 2
Point Cost: 8
Base Size: Large
Damage: Mounted Damage: 10
Dismounted Damage: 5

CHAMPION (MOUNTED)
Cavalry
Leadership [Paladin] - While in this model’s command range, friendly Paladin models gain Girded.
Reposition [3˝] - At the end of an activation in which it did not run or fail a charge, this model can advance up to 3˝, then its
activation ends.
Girded - This model and friendly models B2B with it do not suffer blast damage.
Steady - This model cannot become knocked down.
Sturdy - This model cannot be pushed.

WEAPONS [CHAMPION (MOUNTED)]


Blazing Lance [1x] (None) sword icon RNG: * POW: 8 P+S: 16
Continuous Effect: Fire
Damage Type: Magical
Lance - This weapon can be used only to make charge attacks. This weapon’s RNG is 0 unless this model charges. When this
model charges, this weapon’s RNG is 2 until the charge attack is resolved.

Sword [1x] (None) sword icon RNG: 1 POW: 4 P+S: 12


Damage Type: Magical
Weapon Master
Close Combat - This model cannot make an initial attack with this weapon during an activation in which it charged at least 3˝.

Shield [1x] (None) sword icon RNG: 0.5 POW: 4 P+S: 12


Damage Type: Magical
Shield

Mount [1x] (None) mount icon RNG: 0.5 POW: 12

Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
end of line
Champion of the Order of the Wall (Continued) – Twelve 10
Factions of Christmas 2017
Protectorate Paladin Dragoon Solo
CHAMPION (DISMOUNTED)
SPD STR MAT RAT DEF ARM CMD
6 8 8 4 13 16 9
Base Size: Small

CHAMPION (DISMOUNTED)
Leadership [Paladin] - While in this model’s command range, friendly Paladin models gain Girded.
Girded - This model and friendly models B2B with it do not suffer blast damage.
Steady - This model cannot become knocked down.
Sturdy - This model cannot be pushed.

WEAPONS [CHAMPION (DISMOUNTED)]


Sword [1x] (None) sword icon RNG: 1 POW: 4 P+S: 12
Damage Type: Magical
Weapon Master

Shield [1x] (None) sword icon RNG: 0.5 POW: 4 P+S: 12


Damage Type: Magical
Shield

Tactical Tip
Steady — Remember, even if a thrown model cannot be knocked down, it must still forfeit its Normal Movement or Combat
Action if it activates later in a turn it was thrown.
end of line

You might also like