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James Cameron's Dark Angel

James Cameron's Dark Angel is a beat 'em up video game based on the
James Cameron's Dark Angel
television series Dark Angel. It was developed by Radical Entertainment and
published by Sierra Entertainment. It was announced at the E3 Expo in May
2002, shortly after the TV series was canceled. Jessica Alba and Michael
Weatherly reprised their roles from the series, voicing Max Guevara and Logan
Cale respectively.

The game follows an original storyline, with players controlling Max Guevara
as she fights the I Corporation and attempts to find her twin sister. It was
released on PlayStation 2 and Xbox in November 2002. The game was met with
generally unfavorable reviews. It was frequently criticized for its unoriginality,
repetition and certain gameplay issues, though some praised its graphics,
storyline and voice acting.

Contents
Gameplay
Developer(s) Radical Entertainment
Plot
Publisher(s) Sierra Entertainment
Development and release
Reception Producer(s) Jeffrey Kearney

References Designer(s) David Seymour


Mike Inglehart
External links
Writer(s) Jeff Houde
Platform(s) PlayStation 2, Xbox
Gameplay Release NA: November 22, 2002
EU: February 21, 2003
Genre(s) Beat 'em up
Mode(s) Single-player

Dark Angel is a single-player beat 'em up game played from a third person
view. Players take control of Max Guevara, a genetically-enhanced super
soldier. Levels involve fighting enemies while following a fairly
straightforward path to the level's exit. Max attacks enemies using various
punches, kicks and throws, and can also utilize the environment to perform
actions, such as kickflipping off a wall then attacking an enemy from behind.
Max may kickflip off walls over enemies to She can also perform moves like back flips and side twirls to evade enemies.
evade or attack them from behind.
Occasionally Max may have to interact with the environment to advance past a
point, such as placing an explosive on a door, though what is required to
progress through the level is clearly highlighted to the player.[1] Max receives communications from Logan Cale, who offers his
advice on how she may reach objectives.[2] The game also presents 'stealth mode' sequences during some levels. In stealth mode,
Max can distract enemies by making noise or perform stealth kills by sneaking up on them. If Max is spotted during stealth mode, a
timer is activated and additional enemies begin to appear. If she has not reached the exit or killed the enemies when the timer has run
out, the level must be restarted.[2] Boss enemies are present in some levels.[1][3]
Plot
Dark Angel follows an original storyline that takes place after the destruction of the headquarters of Manticore, anganization
or which
creates genetically-enhanced super soldiers, at the beginning of the TV series' second season. Seattle has been placed on a curfew as
the I Corporation round up the escapees from Manticore. They are particularly interested in capturing super soldier Max Guevara.
Max evades and fights I Corporation though the streets of Seattle as she returns to her apartment. After battling opponents in her
apartment lobby, Max learns that her friend and flatmate Original Cindy has been captured by the sector police. After defeating the
police and rescuing Original Cindy, Max goes to meet her friend and ally, cyber-journalist Logan Cale at his apartment. Outside the
apartment complex she defeats an I Corporation genetically engineered boss character named Beetle. Meanwhile, a cloaked figure
murders a police officer at the scene and steals his vehicle. Logan informs Max that he has received an email from someone named
Sylan who claims that Max has a twin sister. He traces the email to an I Corporation research lab named Tritech. Max tells Logan that
Sylan was one of the child soldiers at Manticore, and that she stayed behind in order to help Max and eleven of her siblings escape.
Max proceeds to Tritech to find her.

Max infiltrates the Tritech facility and defeats guards as well as a genetically engineered boss named Gekko. Then, she witnesses the
cloaked figure kill a Tritech employee before capturing Sylan. Max continues her pursuit across a fortified bridge and a dockyard.
Logan's research discovers Sylan is being held prisoner on a ship; Max enters the Marine Control Centre, the main headquarters of
the I Corporation's offshore business operations, in order to learn which ship Sylan is on. Max boards the ship Stella Nova after
learning that Sylan is aboard. Max rescues Sylan following a confrontation with an opponent disguised as her. Max discovers that her
twin sister, Beka, was taken to the I Corporation headquarters years ago, and that an I Corporation scientist, Dr Stephen Van Der
Mescht, knows more about her. Logan traces Van Der Mescht to a military train owned by I Corpo
ration.

Max breaks through security at the train yard and boards the train. She locates Van Der Mescht, who initially refuses to help her.
After Max threatens him with torture, Van Der Mescht explains that I Corporation was a rival of Manticore, and had a military
contract for more aggressive genetic research. They created a 'Y' series of genetically engineered soldiers (as opposed to Manticore's
'X' series); when Max and Beka were born, Beka was taken by I Corporation so that the two different series could be compared. I
Corporation guards ambush the room, killing Van Der Mescht before he can divulge more. I Corporation send a single soldier, a
transgenic boss named Bear, to kill Max. Bear is defeated, and Max reaches the I Corporation headquarters with the train. Max fights
her way to the upper level of the headquarters, defeating guards and the boss characters Beetle, Gekko and Bear again, before she
confronts Beka. Beka reveals that she now controls the I Corporation, and has engineered a younger replacement to succeed her using
the DNA that she and Max shares. She tries to recruit Max to join her and their 'younger sister' in creating a new generation of
genetically engineered soldiers. Max refuses and Beka attacks her. After killing Beka, Max tries to rescue her younger sister. The
cloaked figure, whose identity is never revealed, tries unsuccessfully to stop her. Logan arrives in a helicopter and rescues Max and
her younger sister from the complex. Later, while sitting on the roof of the Space Needle, Max laments that knowing the truth about
Beka is worse than not knowing at all, but is determined to create a positive life for herself and her younger sister. A post-credits
scene shows Max and Original Cindy dancing in their apartment.

Development and release


Dark Angel was announced in May 2002 at the E3 Expo, shortly after the TV series was canceled. It was reported the game would
feature the likeness of characters from the show as well as the voices of Jessica Alba and Michael Weatherly, reprising the roles of
Max Guevara and Logan Cale respectively.[4] Fox Interactive producer Chris Miller said the game would "give consumers a chance
to virtually play as Max in her next adventure to find her sister and fellow genetically engineered escapees."[5] It was developed by
Radical Entertainmentand published by Sierra Entertainment; it was released in North America on November 22, 2002.[1] Due to the
termination of the TV series, Radical Entertainment slashed the game's budget during development.[6][7] The game contains an
exclusive photo gallery of Jessica Alba, cast interviews and other bonus features.[8] A trailer for the video game was included in the
season one DVD of theDark Angel TV series.[9][10]

Reception
Reception
Dark Angel received "generally unfavorable reviews" on both platforms Review scores
according to the review aggregator Metacritic.[22][23] The game was
Score
frequently criticized for its unoriginality, repetition[16][17] and problems with Publication
PS2 Xbox
its stealth mode, though it received some praise for its graphics and voice
AllGame N/A [1]
acting,[1][12] as well as its story and setting.[2][13]
EGM N/A 6/10[11]
Brett Todd of GameSpot criticized the stealth mode, noting many blind spots,
problems with the camera angles and that enemies could be killed in plain Game
5.25/10[14] N/A
view of each other without attracting their attention, concluding "Overall, Informer
GamePro [12] N/A
sneaking around involves more pure chance than skill." He considered the
game's story and setting to be its one redeeming feature, saying it stayed Game
faithful to the television series.[2] Scott Alan Marriott ofAllGame highlighted
D+[13] D+[13]
Revolution
controls, camera angles and above average graphics as the game's strengths,
GameSpot 3.8/10[2] 3.8/10[15]
although lamented its repetitive nature, "inconsistent level design and
GameSpy N/A [16]
challenge" and lack of two-player support.[1] Zach Meston of GameSpy
criticized the game's ease, lack of strategy, and the fact that solutions to the GameZone 5.1/10[17] 5/10[18]
.[16]
game's 'puzzles' were clearly highlighted to the player IGN 4/10[19] 3.9/10[3]
OPM (US) [20] N/A
Miss Spell of GamePro praised the graphics, voice acting and hand-to-hand
combat. However, the game's stealth mode was described as "comically OXM (US) N/A 4.5/10[21]
maddening", and logical errors, such as Max's ability to jump seven feet-high Aggregate score
despite her inability to climb over a knee high fence, were also discussed. The
Metacritic 48/100[22] 47/100[23]
review concluded that it "isn't a bad game, but it's not a really good game
either, it's caught somewhere in between, struggling for a clear identity."[12]
Duke Ferris of Game Revolution said, "It's not that Dark Angel is brutally awful or full of bugs ... it's that it lacks any originality
whatsoever. It's a boring, repetitive cookie-cutter game straight from the Nabisco ovens. You've eaten this cookie many times before;
and if you're old enough, the first time it was calledStreets of Rage."[13]

References
1. Marriott, Scott Alan. "Dark Angel (Xbox) – Review"(https://web.archive.org/web/20141212122712/http://www
.allgam
e.com/game.php?id=39535&tab=review). AllGame. All Media Network. Archived from the original (http://www.allgam
e.com/game.php?id=39535&tab=review)on December 12, 2014. Retrieved June 23, 2014.
2. Todd, Brett (January 3, 2003). "Dark Angel Review (PS2)"(https://www.gamespot.com/reviews/dark-angel-review/19
00-2907906/). GameSpot. CBS Interactive. Archived (https://web.archive.org/web/20131204123830/http://www .gam
espot.com/reviews/dark-angel-review/1900-2907906/)from the original on December 4, 2013. Retrieved May 1,
2016.
3. Perry, Douglass C. (November 20, 2002)."Dark Angel (Xbox)" (http://www.ign.com/articles/2002/11/20/dark-angel).
IGN. Ziff Davis. Archived (https://web.archive.org/web/20160603210507/http://www
.ign.com/articles/2002/11/20/dark
-angel) from the original on June 3, 2016. Retrieved June 23, 2014.
4. Bobbin, Jay (September 29, 2000)."James Cameron's "Dark Angel" fights the future in new Fox series"(https://new
s.google.com/newspapers?id=dP9TAAAAIBAJ&sjid=Bo4DAAAAIBAJ&pg=4288%2C3054832) . Boca Raton News.
South Florida Media Company. Retrieved June 23, 2015.
5. Walker, Trey (May 21, 2002). "E3 2002: Dark Angel announced"(https://www.gamespot.com/articles/e3-2002-dark-a
ngel-announced/1100-2866798/). GameSpot. CBS Interactive. Archived (https://web.archive.org/web/201311260143
31/http://www.gamespot.com/articles/e3-2002-dark-angel-announced/1100-2866798/)from the original on November
26, 2013. Retrieved October 19, 2015.
6. Lachel, Cyril (March 7, 2012). "Quick! Don't Make the Terra Nova Game!" (http://www.defunctgames.com/history/22/
quick-dont-make-the-terra-nova-game). Defunct Games. Archived (https://web.archive.org/web/20160812175350/htt
p://www.defunctgames.com/history/22/quick-dont-make-the-terra-nova-game)from the original on August 12, 2016.
Retrieved October 19, 2015.
7. Groenendijk, Ferry (March 31, 2008)."James Cameron's Dark Angel game review (PS2)"(https://www.videogamesbl
ogger.com/2008/03/31/james-camerons-dark-angel-game-review-ps2.htm). Video Games Blogger. Archived (https://
web.archive.org/web/20160304041921/http://www .videogamesblogger.com/2008/03/31/james-camerons-dark-angel-
game-review-ps2.htm) from the original on March 4, 2016. Retrieved October 19, 2015.
8. "Dark Angel on Xbox and PS2"(https://www.gamezone.com/originals/dark-angel-on-xbox-and-ps2). GameZone.
December 10, 2002. Archived (https://web.archive.org/web/20160601125744/http://www .gamezone.com/originals/da
rk-angel-on-xbox-and-ps2)from the original on June 1, 2016. Retrieved October 19, 2015.
9. Tyner, Adam (May 2, 2003). "Dark Angel – The Complete First Season"(https://www.dvdtalk.com/reviews/6223/dark-
angel-the-complete-first-season/). DVD Talk. Archived (https://web.archive.org/web/20160304084634/http://www .dvd
talk.com/reviews/6223/dark-angel-the-complete-first-season/)from the original on March 4, 2016. Retrieved June 20,
2003.
10. "Dark Angel: Season One (2000–2001)"(https://web.archive.org/web/20160307022703/http://dvdcompare.net/comp
arisons/film.php?fid=2883). DVD Compare. Archived from the original (http://www.dvdcompare.net/comparisons/film.
php?fid=2883) on March 7, 2016. Retrieved June 18, 2015.
11. "Dark Angel (Xbox)". Electronic Gaming Monthly. No. 163. Ziff Davis. February 2003. p. 147.
12. Miss Spell (December 30, 2002)."Dark Angel for PS2 on GamePro.com"(https://web.archive.org/web/20050212120
522/http://www.gamepro.com/sony/ps2/games/reviews/27587.shtml). GamePro. IDG Entertainment. Archived from
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ally-modified-tomato-review). Game Revolution. CraveOnline. Archived (https://web.archive.org/web/201603032203
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.gamein
former.com/Games/Review/200301/R03.0807.1317.48044.htm). Game Informer. No. 117. GameStop. p. 96.
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900-2907908/). GameSpot. CBS Interactive. Archived (https://web.archive.org/web/20151018022307/http://www .ga
mespot.com/reviews/dark-angel-review/1900-2907908/)from the original on October 18, 2015. Retrieved June 23,
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16. Meston, Zach (December 7, 2002)."GameSpy: Dark Angel (Xbox)"(https://web.archive.org/web/20051227015711/ht
tp://xbox.gamespy.com/xbox/james-camerons-dark-angel/564936p1.html). GameSpy. Archived from the original (htt
p://xbox.gamespy.com/xbox/james-camerons-dark-angel/564936p1.html)on December 27, 2005.
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18. Romano, Natalie (December 7, 2002)."Dark Angel – XB – Review"(https://www.gamezone.com/reviews/james_cam
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19. Perry, Douglass C. (November 19, 2002)."Dark Angel (PS2)" (http://www.ign.com/articles/2002/11/19/james-camero
ns-dark-angel). IGN. Ziff Davis. Archived (https://web.archive.org/web/20160603185100/http://www
.ign.com/articles/
2002/11/19/james-camerons-dark-angel)from the original on June 3, 2016. Retrieved June 23, 2014.
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22. "Dark Angel for PlayStation 2 Reviews"(http://www.metacritic.com/game/playstation-2/james-camerons-dark-angel).
Metacritic. CBS Interactive. Retrieved June 23, 2014.
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Interactive. Retrieved June 23, 2014.

External links
James Cameron's Dark Angelon IMDb
James Cameron's Dark Angelat MobyGames
Retrieved from "https://en.wikipedia.org/w/index.php?title=James_Cameron%27s_Dark_Angel&oldid=875790744
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