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Initialize engine version: 5.6.

2f1 (a2913c821e27)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 22.21.13.8494]
Renderer: NVIDIA GeForce GTX 950
Vendor: NVIDIA
VRAM: 1970 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1
RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\UnityEngine.dll (this message
is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly: C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-
CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-CSharp-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-
CSharp.dll (this message is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-CSharp.dll
into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-
UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-UnityScript-
firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-
UnityScript.dll (this message is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\Assembly-
UnityScript.dll into Unity Child Domain
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\UnityEngine.UI.dll into
Unity Child Domain
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading
C:\Users\User\Desktop\YandereSimulator_Data\Managed\UnityEngine.Networking.dll into
Unity Child Domain
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.ClipperLib.dll
(this message is harmless)
Loading
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.ClipperLib.dll into
Unity Child Domain
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.Ionic.Zip.Reduced.d
ll (this message is harmless)
Loading
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.Ionic.Zip.Reduced.d
ll into Unity Child Domain
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.JsonFx.dll (this
message is harmless)
Loading C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.JsonFx.dll
into Unity Child Domain
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.Poly2Tri.dll (this
message is harmless)
Loading
C:\Users\User\Desktop\YandereSimulator_Data\Managed\Pathfinding.Poly2Tri.dll into
Unity Child Domain
- Completed reload, in 0.245 seconds
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\System.Core.dll (this message
is harmless)
Platform assembly: C:\Users\User\Desktop\YandereSimulator_Data\Managed\System.dll
(this message is harmless)
Platform assembly:
C:\Users\User\Desktop\YandereSimulator_Data\Managed\System.Xml.dll (this message is
harmless)
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no
vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default
shader.
desktop: 1920x1080 60Hz; virtual: 3286x1080 at -1366,0
<RI> Initializing input.
<RI> Input initialized.

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