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Name This is team scissor/paper/stone tag ofgame.

2 teams compete to increase their number of players on


BODY of the game
BRIDGE Brief
Contact Description of your Category
game, icebreaker Outcome Players Time of a game
One
it is aperson
name game is "rolling" up to Trust
other´s
& dare,
backsCreativity,
(he is lyingG hard 12 like1-2min,
board) 3-10min
and then "crawling" on the flo
Magic Forest but
tryingalsoto nice
find twoif youof know
the samealready
Focus
cardsall the names Gr
/ Concentration, 6 3-10min
Improvisation, group creativity, shared ownership,
on the card
The Forgetful Story Teller co-operation. there are trapeze positions
Creativity and Problem Sol than your3 3-10min, 10-20min
it is about running around the circle, trying to be faster own name,
name runner 5
theto 8 persons
other on a climbing reck,
played
are making in ones
pairs aretrio
withortheir
shoutingTrust out your
& Darename- Confidence
one by one 10 3-10min
bodies a lettre of the alfabet,or a number or are "drawing" a simple object
trapeze memory you need to execute the positions Focus / of Concentration,
the cards youSki turned 6 10-20min
Circle game for group, when they send "signal" - tap with hand or feet to the ground. Every tapping h
blackboard painting who
Quickcan
Someone recognize
circle starts
game and what
for send it signal
anyone is?
Creativity andup
- everybody
- warming Problem Sol with little
are watching
(jumping) and6 3-10min
waiting
story for their turn.
motivation.
MOUSE & BIRD Important
Great for
Group is
of people continously
change(maybe rhythm.
energy there ofFocus
group
can/-Concentration,
slow
be oneto person
fresh. Gr 5 1-2min,
like "scientist") 3-10min
prepare and gradually produce JUG
System of sending is easy and still same - by this formula:
JUGGLENG MATHEMATICCircle 1 - game,
- 3 starts
2 - 4wit- 3when
- 5 - each- 6 -per
4easy 5Focus
- 7 - 6/ -Concentration,
8 -(depend
7 - 9 - 8 to Gr
... skills). 4 3-10min, 10-20min
One some moovement
OVER ONE & ONE BACK Next person add with the downstream Creativity and Problem and
movement Sol try to connect
6 1-2min, 3-10min
with first person... next and next
JUGGLING MACHINE Trust & Dare - Confidence 3 3-10min, 10-20min
Toilet Flush It is a lot like Scare Crow bTrust & Dare - Confidence 5 3-10min
Bomb & Shield Get the group to place
Group game where each perso the following body
Group dynamics parts on the floor: 8 1-2min
a)Solo – 1 hand, 1 foot, 1 knee, 1 elbow
Chair Exchange You
b)2shave to swap
- 3 hands, chairs
2 feet, wiFocus
1 knee, / Concentration, Gr
1 bum 5 3-10min
Variety Billboard Name G c)3s-
Imagine 4 hands,
that all3your
feet,names
1 knee, 1 bum,
Trust & Dare1 head
- Confidence 4 3-10min
d)4s – 5 hands, 4 feet, 2 knees, 2 bums 1 head, 1 elbow
Experts Introduce
e)5s your partner
– 6 hands, 5 feet, 4whoTrust 2
knees, & bums,
Dare - 1Confidence
head, 2 elbows 2 10-20min
Body Parts on Floor f)6s
Two –players,
8 hands, 8 feet, to
opposite 4 knees,
Creativity
each 3 bums,
other, and
are 2swingning
Problem
heads, 2So
elbows
their arms6 and
3-10min
alternatively: clapping on their thig
Good direction - Participants
Game finisheswalk
when around the
somebody
Focusspace.
makes
/ Concentration
a mistake. 2 1-2min
- There is a caller, who shall call out either damsels, knights or cavaliers.
Me-You-Us Players
- When the learn different seq
participants Focus
hear / Concentration,
one of Gr they 6must
these words called, 3-10min
respond by creating a shape, with
Damzels, Knights and Cava Group dynamics, Skill dev 10 10-20min
slapping hands. A circle game about rhythmFocus / Concentration 3 3-10min
crazy robots, wicked profe 2 persons will move only foTrust & Dare - Confidence 3 3-10min
Grandmothers Vegetable pPlayers steal vegetables ( Trust & Dare - Confidence 5 3-10min
Point of contact When a person stands on his
Trust & Dare - Confidence 3 3-10min
Circle of doom players in circle holding p Skill development 10 3-10min
pirates treasure Creativity and Problem Sol 3 3-10min, 10-20min
tag and reaction game
circle tag Everyone
all group isisinvolved
in a circle and Group dynamics, Skill dev 6 3-10min
circus comes in town trainer says sentences andFocus the players
/ Concentration,
have to do Gr
different 10
things
3-10min
10n passes Two teams.
2 people Each 1team
passing onebetween
object Focus
s / Concentration, Gr and further
them from further 6 3-10min, 10-20min
away. Each successful catch is follo
Distant passing Club (or other juggling equipment)
Trust & Dare
passing
- Confidence
variation available.
2 3-10min
15sec win the game. get as manyTrust & Dare - Confidence 5 3-10min
Five game Creativity and Problem Sol 2 1-2min, 3-10min,
Knob game Replace
This is a the word 'Love'
clowning with 'knob'
and theatre gameinwhere
your favourite
everybodylo physically
1 enacts a suggestion with 100% ent
"Yes, Let's" Trust & Dare - Confidence 6 3-10min
The Motivated team Everyone walking
Cooling down in the rooGroup dynamics
game. 8
Mine Field Reach the other side of theTrust
mine&field
Dare(eyes
- Confidence
closed) without touching
2 3-10min
a mine.
One ball gladiators Gladiators generally is a grFocus / Concentration, Ski 2 3-10min
Stamp the balloon ... Each participant ties a longTrust & Dare - Confidence 2 3-10min
Black patato - extended - Trust & Dare - Confidence 3 3-10min
Stilt Limbo This is limbo whilst wearing
everyone engaged all the timestilts 2 3-10min
four corners no one goes 'out' Trust & Dare - Confidence 5
The Fish The group is formed in the Focus / Concentration, Gr 4 3-10min, 10-20min
Leg grab The game is played in pairsGroup dynamics 2 1-2min, 3-10min
Arm tackle Played in pairs. Both on hanFocus / Concentration 2 1-2min, 3-10min
7. Optional: half of the pairs sit down and form the audience. The other pairs do the former exercise
Rhythm Clap Change the cat. Focus / Concentration, Gr group 10-20min, 20+min
the cat's tail Focus / Concentration 3
PRINCESS, WOLF ROCK 2 PEOPLE FROM A LARGTrust & Dare - Confidence 10 1-2min, 3-10min
ZOMBIE CHAIR PREPARE THE SPACE BYTrust & Dare - Confidence 5 3-10min, 10-20min
THE CARROT GAME EVERYONE STANDS IN ATrust & Dare - Confidence c.8 1-2min, 3-10min
Musical Statues Musical statues with circusCreativity and Problem Sol 3 3-10min
Dancing Tag It's a Tag game while danciCreativity and Problem So 3 3-10min
Fire Dance-Off A big circle of fire perfor Trust & Dare - Confidence 5 3-10min, 10-20min
Warm or Cold? The game is played with an one
Trust & Dare
audience - Confidence
and a person on stage.3The
10-20min,
person20+min
on stage secretly picks up
The curse When this reaction has been created,
Trust the
& Dare person on stage is 3liberated
- Confidence from
10-20min, his/her curse and can lea
20+min
Concentric Circles 2 Circles of people, one in Creativity and Problem So 10 3-10min
Dance school One teacher at front of the Group dynamics 5 3-10min
Scarecrow Poison Ball A combination of Poison Bal Trust & Dare - Confidence 5 3-10min
Popcorn Starting with one jumping pGroup dynamics 10 1-2min
Magic Ball A version of poison ball witSkill development 8 10-20min
Plates up/down Two teams have opposing Groupobj dynamics 4 1-2min, 3-10min
Leader say "now" and everybody releas the ball on the ground - so there is little circle of balls in the
Now everybody
One (more) make- one
is leader safety...little step to left (or right - leader) - so everyone stands in front of ball, whi
Now
People everybody
kneel down pickand up this
make new "dogs ballspozition"
and make it several
in one times.between body very closely. Their bac
line - body
Everything
First from line must lie be
down in one
to theircommon back.rhythm He can- choose,
leader. if lie down on his belly or his back.
in pairs,try to moove him forward with their own mooving - little jumps with their bottoms - only safely.
Others
each
This
Person
5 pair
to 8"falling gets
lying
persons down aoncard
down athe
on with
theirthe
balls"
climbing list
isreck,
back only isofhard
twinas
rehearsalpositions that areup
for throwing
a board. onthe
theballs
cards in next step.
Equipment and Venue requall How
In
are the is
players the
end
making game
can
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line,
with played?
at
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bodies Outcomes
same
anybody,
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lettre who
of of playing
there
thehelps is no
tothe
alfabet,or soft game
order a in
fall who
down
number Your is
the
or don, once
floor.
are the game
"drawing" a many started
simple well
object;
People
In the will
beginning listen short
one story
couple about
is turning "to be
two tired".
cards, Imagine,
looking that their legs hurt after many walking
Mattress, space depends on SECOND
Then
as precise
everybody STEP
the person,
asstanding who in
possible was lying
soaitcirclecan be starts to crawl
guessed what underit is their bellys - like in a tunnel to the place,where
at the positions, trying to remember wher
They have is
Everybody to
train go to and execute
throw the ball those positions
- really straight before
up - theyapp. can
1 metercomeabove back head
to turn- really
two other ones- not l
straight
Playing
Can useareapropsneeds to be aSet
as prompts, Then
The the scenestand
people
purpose
imagination isinto afind
prods... magic
upso - make
all a forest.
the There
circle.
twin cards are 2and teams that divide to
trapezes and safety mats
you
the
One
If you
can
first
person
find
decide
person
twinhold if imaginary
callsthey
cards,, outcan
youhisrange
touch
name
live
tag
of
the
mouse
them
random
and ground
on starts
and
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or
to
release
list
interesting
not
run
, andaround
thisyou
confusing
the
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need cercle unexpected
whileunder
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execute the other
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two of
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make stimulus
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THIRD range
organiser
STEPof itemsexplainsof clothing,
that they in psrticular
are a forgetful
hats. storytellert and n
12 to 30 the same cardsThe
If
at
with
Next
with
you runner
least
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aerial
witness
one
is,tries
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players
person
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ithave
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is not
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particpating
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atotwin name
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in"signal" areleftnotand next right
allowed to turn legthose
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turn.of mous
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and to run around the cercle
for every pair a checklist with When
Circleall the
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the runner
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when
on it at
they his/her
send ,the creating
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tapname and hand
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is called guess
outto when
forthe lastistime
theground. ready
by every
Every tappingbodh
When
or
Someone leaderstarts sayand "now" - everybody throw their balls straight above themselves (1 meter above head
Later
Before
ifImportant
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mouse
people
have two
turns
can orsend
into
climbing can´t signal
a imaginary
recks discuss ,
- everybody
then
bird,
about who
another
are
is
finished not
team
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runningand
work.
can create
under
at
waiting
the
for their
people´s
same time
turn.
feets, but flying above pe
their picture When bo
Aim to clap is continously
with hands rhythm.
behind his tail.
at least one climbing reck ThereFOURTH
System
Leader
canSTEP
of
be name
sending
is in the middle
of machine
- changing
is easy
- show,
directions
and
in the -beginning
still same
where- bird
mathematics
- by this
or be named after done is.
iseverybody formula:
and can change speed and direction.
Leader
- 3 - 2ofhelps 3to-changed
count- 4 - (to say 7"now") later are in silent.
Nothing is required. Playing1 Leader
Group - people
can4 -be 5(maybe 6 with
-there
5 - anyone - 6 -be
can 8from
-one
Mathematics - for example - 1 left - turn - 1 right, 2 left - turn - 2 right,
7 - the
9person
- 8group.
... like "scientist") prepare
3 leftand gradually
- turn - 3 right,produce JUG
... and the
Balls (best to catch and no It is good - that there is leader in the beginning of the game and is in the middle of circle and shows c
One starts wit some easy moovement (depend to skills).
Really nothing. Place to stathe-Next Participants
conductor
person add walk
says around
commands
with the space.
the downstream and for movement
every one the andgroup
try to has
connectto dowith
an action
first person... next and next
Juggling props, another staf -
they There start is a
allcaller,
in the who
middle shallof call
the out
space either damsels, knights or cavaliers.
-Commands:
When the participants hear one of these words called, they must respond by creating a shape, with
Floor and a heap of peopleYou get 1 or 2 taggers depending on the size of group and space. On
1)Thethegroupcircusmakes is coming to town!
aCREATED
circle with WITHeveryone facing the centre. The facilitator starts a sequence by walk
No equipment necessary jusALL
Walking
group: SHAPES
sayaround ARE
yeahhh! the space, in your mind A PARTNER
pick a person to be your
4 chairs per set of 5 people
Medium space size 2)
4 there is popcorn
Achairs
Once
-group that
KNIGHT: are
has to One
set upperson
sequence soisone
go on the leftkneels
chair indown
established, each
theon
part of the space
corner
group of the
(in space.
practices
all fours a this
box so 4 that everyone
position) The other, remembers theirposition
sit over their ‘Me’, a
none -3)Athere
DAMZEL: One person
is facilitator
candyfloss group picks
hasthatupto another,
go on thelike thepart
right areof carrying
the space a baby. The person being carried is
When
- A the
CAVALIER: One is satisfied
person crouches everyone
down on understands
one knee, and
whilst remembers,
another sits they
downbegin a ‘You’
on their seque
upright kn
None 4)
Getclowns
the group are coming
to pair up into As and Bs. Stand in a circle next to
Two
group
The players
have to will
facilitator are opposite
lie down
then to
on the each
offback other, in
andsequence, mirror.
move the feet The game
in starts
the that
air - is by both
pretending of them
to they clapping
be clowns on their
Hall space Facilitator
The
If
5) the aim
camels
calls
twoofplayers
thecoming
are
outchose
game isstart
1 and toasays
make
different
the
the‘Me’
which body parts
correct
direction, thenneed
shape andsoon
as
they toonce
beasin possible
continue.
going
coIf they well,
after
chose it has will start
been
the same
off The
called.
direction
the ‘Y
(inl
Nothing. Just two hands. Respone: This
one
If game
theperson
group can
infrom
isbig go
pairs
doing faster
one
the well
group and
jump faster
on
is the
with the
‘me’pirateas
back the
anddungeon . of
‘you’, players
another get more
player skilled.
The size of the space depends *The
6)
they on
circusactivities
sit how
is burning
surrounded thatthehappen
group
by ofwithin
objects participants
the
.. circus is. ‘ the
equipment canfacilitator
be strength,
shoes
can create a unique ‘Us’ sequence. When
etc . flexibility, skill or performance orienta
The game requires only
Depending on the confidence a g
thelevel
group restrunofoftothe
thethegroupsouthand
group part
are the
the leader,
ofthieves
the space there
. behind may be theasafedesirelinetoand
useput thin gymnastic/scatter
water like a fireman mats or tum
This is a good game to be played This
7)
are go
Circle game
to
stand on
Gamethegrass.
can
at box also
office
- People
the be
other side played
mustofput as
thehandsa knock out game to add competition!
on the floor while on knees then swap position of hands with t
hall/space
group
Starting
aim: tohave person
get to the
all make
slaps ahand
treasureline behind
on
back floor the
to once conductor
base and
withcontinues
out beingclockwise
pointed/shot or anticlockwise.
by the pirate .If.you slap twice
Players steal vegetables (circus props) from grandmothers garden. Grandmother turns her back and
no props needed every
try andtime creep theas last playerasorpossible
quietly those that makestrategies
,create mistakesand becomeworking lionsin and go on the north part of the s
a team.
circus props there are garden sheds (hula hoops on the ground) where players are safe in the garden. When Gra
other
pirate sentences
has there eyes are closed . and points/shoots when they hear a sound. if thief is pointed at . they
8)
gamethe finishes
lions arewhen hungry all ,the treasure has been stolen . or when the time is up.
non equipment
a number of objects. as
the above
player have to go in front of the lions with his arm straight
Minimum 1 object between2 9)
aseach
people
lions
the pair.
are
game facing
free,
goes eachon other, their toes
. instructor can touching.
suggest the
Two
"Player1"teams. Each the
passes team one side
object to of the
"Player2", space. Onegroup
and (s)he ball. work
Each as
team a team . to
and
havemanaged movecan inaddtheextra
spacepirates
and g.
the lions run and tag the player that can save them takes a step
self running back
to the ifsouth part of tothe
catch the behind
space object
Basic: Ball Everyone
If
10)the theobject
lionsis drops
in a circle
are..... the and turn
player
(freeze) to 90
toconfuse
catchdegrees
collects right. You
it and
the players. try toatcat
stays
Anyone the same
who runs position as beforebecomes
the drop a(th
Advanced: 6 clubs - passing. Game starts when the game leader throughs the ball in the middle andonthe this
ballcommand
touches the ground. lT
lines or ropes to sign two l They are traveling further and further away until they only drop 3 times in a row.
Fun variation (outdoors): raw Theneggthey can play the REVERSE of this game - stepping in closer after each successful catch.
You will need one soft ball Can put more rules that maybe you can't touch the other person or you can't pass back to same pers
Make
come a uppath with(e.g. 1m large
different types- of 5mhigh long) five and markcry
slaps, it with ropes
five (cry or mats
then so the player can't leave the m
high five),
pie five (pretend to eat a pie then high five),
no To
psystart
Fill the
fivepatha(hold
gamewith
star you
circus
trekhave to go
props
vulcan to circle.
(juggling
hand gripballs Someone
then or
highother will
five) have to
props).
none (five fingers maybe) One objectiveperson says loud
to come up withan action
as many e.g.: -Let's have
different typesaofshower!
new high and the whole
fives. They group
must rhymehas towith
saidhigh..
very Sk lou
After the action has reached its end, any other player can call their own action and all players will res
Replace
Each player, the wordon his'Love'
turn, with
marches 'knob'with in your
eyesfavourite
closed (or love songs. I through the field.
blindfolded)
Safe playing area with eno It there's High energy in the group makes the dynamic work better, keep rhythm and show complete
juggling balls or other propsWhen = mines he touches
or bombs a mine, the whole group shouts 'BOUM!!' and he dies. He stands aside the path to

mats or ropes to mark the side


The of
persons
the field
that reach the other side of the game win, but they have to clean up all the mines, caus
One juggling ball per pers It's very simple! On the word GO!, each individual begins throwing
Balloons
Set-up and legs
a game ... whichOn
arena is the
safeword
to walk GO!, each participant
around blindly. Thistries
cantoeven
stamp
be on and burstofthe
a collection low crash mats put together or a car
Make your game arena bigEveryone
enough so in itthe
willgroup
be possible
closes to escape
their eyes.from
Onethe blackbefore
person, patato,closi
but do not make it too big, so patatos
Multiple sets of stilts. Two like normal limbo the aim is to get under the bar without touching

music, enough space to m The group is formed in the shape of a diamond, every person facin
played on a surface you caThe game is played in pairs. One has the role to grab the leg of t
A surface that is okay to k Played in pairs. Both on hand and feet trying to tackle an arm of t
7. Optional: half of the pairs sit down and form the audience. The other pairs do the former exercise
music, big open space

just an appropriately-size THE PREMISE IS VERY SIMPLE, ONLY 2 PEOPLE ARE RUNN
AS MANY CHAIRS AS PL 4) CO-ORDINATOR CALLS "GO!". THE ZOMBIE CAN ONLY WALK, HE MUST SIT DOWN IN AN E
A CARROT 7)
This IF is
HE/SHE
a circusTHINKS
version THEY
of the KNOW WHO
well known HASmusical
game THE CARROT, THEcircus
statues with PERSON IN THEEveryone
equipment. MIDDLE is CA p
Bring your favourite juggli If someone moves the Game Master can give them a warning and pay more
A group of individual people dancing in the space but someone is "it" who need to touch someone el attention next time (if it'
Clear dance
Everyone floor
with / floor
1 (set of) ar
fireEveryone
toy that they
in the arecircle
comfortable
should be with
dancing or clapping rhythm if their hands are already free.
Sound and music This game
Third, is based
the person on break
arrives dancers'
on stage and dance
must findoffs.out what was his/her quest. The audience is only al
Different
Some kind of
objects arestuff:
welcome, It but
jug Then, finishes
the when
onegame
person theisalso
can questbeison
going done,
stageby
played a bursting
without
and picking of clapping.
anything.
up a paper ; this person must do what is written on t
The
Theperson cannotsay
game leader leave the stage that
a sentences untillwill
thebecurse was broken.
the topic of conversation between the two persons fac
Nothing We played music, the teacher start dance and people copy the movements. when the music stop we
Large open space
One or more soft balls, about football sized
One person
3 Balls, one that is easily distinguishable
If a blue is to
poison chosen
ball to be
the isother 2.a2at
thrown popcorn.
orsomeone Others
3 different and are corn
colours
then grains,
caught
of ballson thatfull, the
is enough
the to be
thrower
able toofdo
the
this.
poison ball
Type
At of playing
least 2 platesarea doesn't
per person. The really matter.
referee A large
counts howopen
manyspace
platesisare
probably
face up,theand
easiest.
how many are face down to determine the win
Can be played multiple times.
What do you like about th Your name Your cirgus Your country YouType of game
it feels nice to run and to hear your name following you
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This game seems to be very easy and "boring", but when is your turn in a moment, it is difficult to do it right.
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Its fun for almost everybodyOliver PedlarSandfly Circ Australia oli Tag game, Focus / Concentration game
It is a quick way to warm p Lucy FrancisAirCraft Circ UK luc Theatre & performance, Strategy game
It's fun, warms you up and Lucy FrancisAirCraft Circ UK luc Focus / Concentration game, Strategy game
It gives a focus and style Karen Bell Bell and Bull UK banTheatre & performance, Name Game, Voice Game
It encourages improvisationKaren Bell Bell and Bull UK banTheatre & performance, Circle game, Devising and id
It encourages
- Can be used atolot of negot
help Karen skills
drill circus Bell Bell and Bull UK banFocus / Concentration game, Strategy game, Dance
- Encourages
It interaction
is a quick game, about between members of the group
f Marc VerhilleCirqueon Czech RepublimarFocus / Concentration game, Coordination
- Allows individuals to become comfortable with being tactile when working and playing in circus
This is a great
- Creates wayroles
different to quie
thatMeredith Bellinterchangeable
are easily Sandfly Circ Australia meb
with different Focus / Concentration
participants game,
(e.g.: the leader Quiet
could Game
easily be a member of
- Encourages friendly competitionClaire HarveCircus CentraUnited Kingdocla Theatre & performance, Fo
Its easy and gets people thJordan Galway Comm
Ireland zig Music/rhythm game
Theatre & performance, Focus / Concentration game,
High
team energy and excitement
work, creativity Luke BlakeleIn your spaceNorthern Irela luk Theatre & performance, Focus / Concentration game,
Mikkel WinthAalborg Cirk Denmark MenCoordination, Strategy ga
it is funny
conditioning
all is in
players are more fun Mikkel WinthAalborg Cirk Denmark
movement MenCoordination, Circle game
has
is a circus
calming . flair
sneaky and Ella Albert and FrEngland ifi Focus / Concentration gam
a lot of running
Everyone
nobody is has to runfrom
excluded so it the
Emmi
gameTahtin Circus HelsinFinland tah Tag game
you don't need objects claudia bellaanimativa - giitaly cla Tag game, Focus / Concentration game, Word game
it's good teambuilding ga Kaupo Circus StudioEstonia kauBall games, Strategy game
allows
The players to
challenge andbethat
inventive.
it's Jusztina DeLighters UK / Hungary inf Focus / Concentration gam
everything funny Kristjan Kivil Sirkus MagenFinland KrisTag game, Circle game
It teaches complete enthusiasm for a task,your
Luke BlakeleIn no matter how boring/hard/unattractive/insignificant
spaceNorthern it may Quiet
Irela luk Word game, Relaxation game, be. Game, Devising
It's a great energy lifter
fun andeasy
It's an funny
game for peopleluke Blakele in
to explore your spacenorthern
characterisation Irelanluk Focus
and clowning, / Concentration
and allows game,
them to come Word
up with game, Voice
physical Game o
embodiment
It's simple Steve Cousi Let's Circus UK Exploring, Theatre & perf
It 's a challenging cooling down game!
Young kids just go and seeOhiane
how farUranLeeds ChildrSpain
they can get, ohi Theatre & performance, Lo
older kids are searching forLien
tactics to reach
Circusatelier
the otherBelgium
side. lie Quiet Game
It's accessible to even the Doug Harris JUST United Kingdostri Ball games, Combat game
It requires very low level skDoug Harris JUST United Kingdostri Combat game
It's exiting to walk around Johan WuytsCircolito & L Belgium joh Theatre & performance, Focus / Concentration game
This game evens out abilityNigel Roder Concrete CirUnited Kingdonig Coordination
Andrea OuslNICA Australia aouFocus / Concentration game, Coordination, Strategy
It asks focus and concentraLilith Valencian CirSpain lil Focus / Concentration game, Dance & movement ga
energizing and playful Lilith Valencian CirSpain lil Strategy game
Energizing. Fun. Lilith Valencian CirSpain lil Coordination, Strategy game
the build up, use of music Lilith Valencian CirSpain lil Theatre & performance, Focus / Concentration gam
sara cirkuskus slovakia sar Focus / Concentration game
IT CAN BE VERY FRENETNIK LITTON HANGAR ARUK nik Tag game, Theatre & perfo
THE AMOUNT OF CHAOS/NIK LITTON HANGAR ARUK nik Tag game, Theatre & perfo
THE LIGHT-HEARTED MEN NIK LITTON HANGAR ARUK
In professional training it helps in finding pauses and alternative ways nik of
Exploring, Theatre
picking up toys / & perf
equipment in the event of drops.
Jusztina He Delighters UK / Hungary inf Exploring, Theatre & perf
Fun and sofisticated warm Jusztina He Delighters UK / Hungary inf Tag game, Theatre & perf
It'sshows,
It a greatinname game
a friendly / icewhat
way, breaker.
is it to be vulnerable on stage. Exploring, Theatre & per
When
The the person
audience mustis be
close, but
Marcstill
cooperative. not doing the goodCzech
VerhilleCirqueon thing,Republi
it creates a funny/ moment
marFocus for thegam
Concentration audience which can be frustrating
If someone feels confortable on stage
Marc (which can beCzech
VerhilleCirqueon nice), the game
Republi can last as
marTheatre & much as this person
performance, Fo decides.
This game is good for know Alvaro Gil Assoc.
I like that everybody can be a leader. (teacher dance) Valenc Spain lat Circle game, Longterm g
ItThe people
teaches enjoy dancing
teamwork, tryingAlvaro
to save Gileveryone.
Assoc. ValencSpain lat Theatre & performance, C
You can use it to introduce Luth different body positions, skills
Ruccis or conditioning
Australia lut Tagexercises.
game, Coordination, B
It's a game
This funny offers
way toawarm upMagdalena
continuous style of Musiol Poland helping
play but also includes mag Tag game
other people out by passing around the magic ball.
Is a simple set up. Jonathan DraCirkidz Australia dra Ball games, Strategy gam
Team game Cassy TurneSouthern EdgAustralia casCombat game
Parents are "dogs" and only children make mo
you
Storycan alsosomething
- with put only the NAMES
starting andoffinishing
the positio
-p
you can change
Everybody in lineit lying
in PHYSICAL
on their backsTRAINING/CO
and have
Circus skill specific Energy level Group process Variations of this game
Act outbalance
Balance / equilibristics, Ac Medium energy, High ener Ice breaker, Group formingGreat the story foras it arrises,
"light people (children)" - wal
or act out the story as the gruoup remembers i
atre & performance, Focus / Concentr Medium energy Group forming / Team BuildYou
you
Use
In can
can
noises
mistake change
change -itthe
the members
time into
who charact
a creative
did of the
not game,
group
catch by sit
- gomakes.
to putta
Clowning Low energy or
Ice breaker, Group formingFindthe letters
objects of
in the
the alfabeth,
space you orare
fairy
in. tale chara
running can
People in pairs
sit down the floor and use only han
Medium energy, High ener Ice breaker, Group formingPeople
variationsin aincircle
you can shorten
can stay
'running':
the time
by face to
e.g.byhopping one
taking away
theleg,
middl
theba fo
Aerial Medium energy, High energy It
butcan be not
then played only with
everybody will(for
haveexample:
the chance2 handto
Mathematics formulas can be diffrent - for reme
Aerial, Acrobatics Medium energy People can add also sounds.
It can beanimals
Another played with crossed
- different arms or legs (by
moovements.
Leader can be changed time by time.
ormance, Focus / Concentration gam Medium energy Ice breaker, Wrap up + Go There
Peoplecan canbe shout
changingsome speed.
voice or their name in
Can
Make bea used
photo another
of group. parts of body.
Manipulation (juggling, spi High energy Group forming / Team BuildAdvanced jugglers can juggle with 3,4... balls i
Only one person continues and rest of group fr
us / Concentration game, Coordinatio Low energy, Medium energIce breaker, Group formingCan be used another mathematics formula: for
Manipulation (juggling, spinMedium energy, High ener Group forming / Team BuildFew groups have the same task (name of mac
us / Concentration game Low energy, Medium energIce breaker, Getting to knoThe frozen person can stand
ormance, Strategy game High energy Ice breaker, Group formingYou can have whatever cha
ntration game, Strategy game High energy Ice breaker, Group formingYou can play this game nex
ormance, Name Game, Voice Game Medium energy Ice breaker, Getting to know each other
ormance, Circle game, Devising and idMedium energy Performing
ntration game, Strategy game, Dance Medium energy Ice breaker, Group forming / Team Building, Getting t
ntration game, Coordination High energy Ice breaker, Wrap up + Go Four people can play. In th
ntration game, Quiet Game Low energy Ice breaker, Group formingIf you have
- Other fewer
shapes canplayers, it will
be added be hard toupon
depending hav
Acrobatics High energy Group forming / Team Build- Damzels, Knights and Cavaliers it's a knocko
Manipulation (juggling, spi Low energy co-operation
ormance, Focus / Concentration game,Low energy Group forming / Team Building, co-operation
played in a circle
ormance, Focus / Concentration game,High energy Ice breaker, Group forming / Team Building, Getting to know each other, c
Balance / equilibristics, Ac Medium energy piratePerforming,
Group forming / Team Building, and object co-operation
sit in the middle of the circle
differenent condition
the rest surround thempose
... the thieves can come
High energy different
Many, startnew
many times
commands can be added in.
Clowning Low energy Group forming / Team Buildif some one has difficulty with there hearing . th
Theme the game to another storyline such as p
Medium energy, High ener Ice breaker, Group formingMove in different positions,
us / Concentration game, Word game Medium energy Ice breaker Ship Shore Deck is a common pirate variation
rategy game Medium energy, High ener Group forming / Team Building, Wrap up + Goodbye,
Manipulation (juggling, spi Medium energy co-operation Proper circus variation is
High energy Wrap up + Goodbye
elaxation game, Quiet Game, Devising Low energy, Medium energIce breaker, Group formingstill to come
ntration game, Word game, Voice Game
Low energy, Medium energIce breaker, Group forming / Team Building, Performing, Getting to know e
Clowning - More
Medium energy, High ener Performing, Getting to know each or less mines in the field
other
Clowning Medium energy, High ener Group forming / Team Building,
- Youco-operation
can make teams (duos).
Low energy One tries to lead the other one trough the mine
Manipulation (juggling, spi Medium energy Ice breaker, Getting to kn Use operational chain saws
High energy Ice breaker, Getting to know each
- two orother
more black patatos (depends on the gr
ormance, Focus / Concentration game Low energy, Medium energGroup forming / Team Buil a) - when
mustdead you have to go to 'patato hell' or 'p
lean backwards
Medium energy Group forming / Team Buil b) any part of you can touch the floor but you m
ntration game, Coordination, Strategy High energy Group forming / Team Building, co-operation
ntration game, Dance & movement ga Medium energy Group forming / Team Build-
High energy Ice breaker, Group formingarm tackle
Strategy game Medium energy, High ener Ice breaker, Group forming-
ormance, Focus / Concentration gam Medium energy Group forming / Team Build-
ntration game Medium energy THE ROCKS CAN BE STANDING & THE PRIN
Acrobatics, Clowning High energy Group forming / Team BuildTHE ROCKS CAN BE GIVEN APPROPRIATE
Acrobatics, Clowning Medium energy, High ener Ice breaker, Group formingBROKER A DEAL CHAIR GAME: USUALLY W
Manipulation (juggling, spi Low energy Ice breaker, Group formingNUMBERS OF CARROTS USED
Manipulation (juggling, spi Medium energy Ice breaker, Wrap up + Go Try
Game withmaster
different
canstyles of music to see a beau
stop the
Clowning High energy Ice breaker, Group formingIf someone moves they can be eliminated from
Manipulation (juggling, spi High energy Ice breaker, Group forming1./ Team
SeveralBuilding,
persons Perform
can go on stage.
Clowning Medium energy Performing 2. The audience helps not with clapping, but w
Clowning Medium energy Performing The leader can changed people from one circ
Clowning Low energy Ice breaker, Group forming
Balance / equilibristics Medium energy, High ener Ice breaker, Performing We can use circus materials for dance....
Balance / equilibristics High energy Ice breaker, Group forming / Team Building, co-operat
High energy Ice breaker
Manipulation (juggling, spi Medium energy You can
Can use also introduce
different props.the rule that if you are t
Manipulation (juggling, spi High energy Group forming / Team BuildDifferent length of time.
For group after some time their know each other.
Safety
One or hints
moreand tips keep safety
people Maximum amount (not
- balance... of peopleStructure
to fall of play
out of mattress). Maximum age of people tha
Start to lying on backs, then second round lying on40 belly.
Teams 100
Must be careful not to clas No limit All together - everyone pla No max
running around in a circle: slippery surface or socks?
Some
down the floor andsucts and hands
use only storiesorcanno maximum
stand up and use only feet...Pairs,
or sitTeams - distinct
and use both. gro none
space enough
be aware that most likely 20 All together - everyone plays at the same time
d only with (for
the example: 2 hands
positionsweak
will be and one feet...).
if physically or executed
depending
in a quick
unexperienced onway,
amount
players, so don
of trnot
Pairs,
put Teams
too dangerous
- distincttricks
groupsonstart
the card
and end the game
youarms
d with crossed can consider
or legs (byto myself)
put safety mats under
or (crossed thewith
arms climbing Allrecks
together - everyone plays at the same time
neighbor).
Easy.most
Maybe people not to s 300 Teams - distinct groups sta 199
nother partsThe
of body. important is to throw it clear and fine - to easy catching.
Neighbor is not enemy - is friend and I try to throw 50it as
Teams
best as
- distinct
possiblegroups
for him.
sta 123
nother mathematics formula: for example - step over 2 77 Teams - distinct groups sta 199
Enough time to prepare... no 12 Teams - distinct groups sta 99
Be mindful of others don't no limit All together - everyone pla 13
Be careful not to crash int No limit All together - everyone pla No maximum
Be careful not to crash intoMultiples of 5 Teams - distinct groups staNo limit
20 All together - everyone pla no age limit
Encourage the expert to say 20 Pairs Adult
None
- When ofintroducing
the positions
theshoul
game, ensure that you cover 50the
All safety
together - everyone
points pla Adultyou are asking the participants to create
for the shapes
Not getting too hard on the t 2 Pairs
A KNIGHT: The base for this position should ensure that their hips are over their knees and their toes are pointing directly behin
wer players, itAwill be hardthe
DAMZEL: to have
base all t
should 25 All who
be prepared for individuals together
may -beeveryone pla NA and jump into this position!
over confident
A CAVALIER: In a similar manner
This game
to the
is difficult
knight, bases
to All
in this
together
position
- everyone
should ensure
pla Tough
thatquestion!
hips are Iinthink
line thi
with knees and toes.
Don't slap the ground too h 15 All together - everyone pla 6
? All together - everyone pla ?
le
g, Getting to know each other, co-oper 20 Teams - distinct groups start and end the game together
ct co-operation
g, sit in the middle of the circle Teams - distinct groups start and end the game toget
dition
nd thempose
... the thieves can come from any angle.
mes 25 All together - everyone pla 65
s difficulty with there hearing . the pirate
nocan
maximum
open there eyes at any
All time
together
. the- everyone
thieves have
pla no
to stay
maximum
still . if hey move they have to go back
Be sure everyone knows who 50 All together - everyone pla 100
Space should be safe and a 30 All together - everyone pla 99
to be not so aggressive and 40 Teams - distinct groups start and end the game together
Don't play with raw eggs inAny number of pairs Pairs
dont rush in to anther peop- All together - everyone pla -
any Pairs, All together - everyone plays at the same time
g, Performing, Getting to know each ot7,000,000,000 Pairs, All together - every 115
20 All together - everyone pla any
any any
instead of hard balls, youn unlimited if you add more mIndividual - the game is pla 125
Spectators, including thos Unlimited All together - everyone pla It depends on the nearest
It should be emphasised thaUnlimited Pairs, Teams - distinct gro Unlimited
Beware of the bounderies oNo limit found yet. All together - everyone pla No limit found yet.
The two people holding thenone All together - everyone pla none
50 99
- about 20 Teams - distinct groups sta-
make sure the surface is nodepending on available sp Pairs -
Surface of the floor is impo- Pairs -
- - All together - everyone pla -

IF THE VENUE HAS FLO 25 Pairs 60s


STURDY CHAIRS 10000000 All together - everyone pla 99
CARROTS USED c.13 All together - everyone pla 99
No high throws allowed. Ha
n/a All together - everyone pla n/a
can stop the music to see a beautiful tableaux of dancing people. It turns into a musical statues/dancing tig game.
ves they canHave
be eliminated from
a "Fire way" the"Non
and game.
n/a
fire way" to and back the Allfiretogether - everyone
safety area pla n/a
so ppl don't collide. Eg: everyone has to go clockwise aro
ALWAYS
Just start shake equipment
with someting n/a
off and
easy, of excess fuel. Burn
then increase theoffs
Alland
level.together
fire breathing
- everyone
/ Lycopodium
pla n/a not allowed.
No specific safety hints required.
no limit All together - everyone pla no limit
A "group leader", who knows no limit All together - everyone pla no limit
as many as posible Pairs -
Keep distance between the people. All together - everyone plays at the same time
Always use a soft ball that Lots All together - everyone pla adult
- All together - everyone pla -
ntroduce the rule that if you are tagged 20 All together - everyone pla 67
For younger children, speak Unlimited Teams - distinct groups start and end the game toget
Minimal age of people thatSpace requirements Other names for this gameWhen do you play this ga
3 Medium, Large Flying carpet
8 Medium Giants, Dwarves & Wizard Middle
3 Small, Medium, Large Not specific
Medium Beginning of session
6 years Medium climbing reck art Middle
Medium secret code Not specific
3 Small, Medium, Large Jumping for the fun Beginning of session, Midd
7 Medium, Large Throw and step Middle, End
9 Small Head in confusion Beginning of session, Midd
7 Small, Medium Middle, End
non Medium Scare Crow
Wolf and Shield Beginning of session
8 Medium Witch
Chair SwapShield
and Beginning of session
7 Medium Chair Races Not specific
7plus Small Beginning of session
10 Medium Middle
7plus Large Beginning of session
7 Small Swinging arms Not specific
9 Small Not specific
Prince, Horseback and Gentleman
6/7 as a guide-this game cMedium Chicken, Egg and Hen house
Beginning of session
6 Small, Medium, Large Not specific
6 Small, Medium Not specific
game together Medium Beginning of session
5 Small, Medium, Large Not specific
10 Medium Circle conditioning Beginning of session
6 Medium Not specific
8 Medium, Large Not specific
6 years Medium der Zirkus kommt in stadt Middle, End
game together Large Pass the ball Beginning of session, Middle
5ys Medium, Large Pass the egg Not specific
- Small Beginning of session, End
8 Small Not specific
15 Small Not specific
10 Medium The motivated team Middle
8 Let's do it!
5 Small End
3 Small Not specific
3 Medium Eric Not specific
8 Medium (translate it to your local l End
3 Medium
8
8 Medium, Large - Not specific
4 Small, Medium, Large Not specific
6 Small - Not specific
8 Medium, Large Not specific
3yo
5 Medium STEPPING STONES Beginning of session
5 Medium THE CHAIR GAME Beginning of session, Middle, End
12 Small Not specific
2 Medium Jazz Tag Not specific
7 Medium, Large Musical statues tag Beginning of session
16 Medium, Large Fire battle? Beginning of session, End
10 Medium The Quest Middle
10 Medium Middle
5 Small Pyramid Dance Game. Beginning of session
4 Medium Triangle Imitation Game. Not specific
5 Medium, Large Beginning of session
- Medium Magic Poison Ball Beginning of session
10 Medium, Large Poisonplates
Swap Poison Beginning of session, End
4 Medium Mine/Yours Not specific
Any other notes on this g Which age groups do you think this games suits well

7-12, 12-16, 17-20, 20+


Under 6, 7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
Variants with leaving out (when someone make mistake) is good for group, who play this game for many times before...
NO Under 6, 7-12, 12-16, 17-20, 20+
Really important is common7-12,
rhythm
12-16,
- leader
17-20,
must
20+see perfect, if anyone did not catch the ball and must to wait for him - but not
May be used variant, when7-12,
m 12-16, 17-20, 20+
Important is to get space 7-12, 12-16, 17-20, 20+
Make sure the kids get the Under 6, 7-12
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
12-16, 17-20, 20+
12-16
HAVE FUN!! 12-16, 17-20, 20+
Make sure everyone gets a7-12
t
7-12, 12-16, 17-20, 20+
Lots of fun.. Under 6, 7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20
you can found a word joke instead to say the lions are free....as example the lions are freeze
7-12, 12-16, 17-20, 20+
in german die Loewen sind7-12
los- die Loewen sind lustig
ession, Middle 12-16, 17-20, 20+
Have fun 7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
It is very important to explain that enthusiasm must be 100% for every exercise.
17-20,
The facilitator should observe and20+
try to draw out the play within and between individuals.
The facilitator should have 12-16,
a bunch 17-20,
of suggestions
20+ to throw into the game so that the flow is constant - don't let any one exercis

Have fun! Under 6, 7-12, 12-16, 17-20, 20+


One is allowed to pinch oth7-12
Those who are out may form Under 6, 7-12, 12-16, 17-20, 20+
It's addictive :-)! 12-16, 17-20, 20+
Stilts all the same height i Under 6, 7-12, 12-16, 17-20, 20+

- 7-12, 12-16, 17-20, 20+


Under 6, 7-12, 12-16, 17-20, 20+
Under 6, 7-12, 12-16, 17-20, 20+
7-12, 12-16, 17-20, 20+
Under 6
7-12, 12-16, 17-20, 20+
ession, Middle, End 7-12, 12-16, 17-20, 20+
OCCASIONALLY, SOME TH 12-16, 17-20, 20+
Under 6, 7-12, 12-16, 17-20, 20+
Sometimes it's hard to follo7-12, 12-16, 17-20, 20+
For
It is professional
usually goodfire perfor about
to speak 17-20,what
20+ happened. As it comes to the end, the person on stage can experience frustration or a la
12-16, 17-20, 20+
Feedbacks are nice for thi 12-16, 17-20, 20+
Good for presentation. Or 12-16, 17-20
7-12, 12-16, 17-20
7-12, 12-16, 17-20, 20+
Under 6, 7-12
12-16, 17-20
7-12, 12-16
Group structure

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