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3/27/2019 The Homebrewery - NaturalCrit

Races of Ravnica: Ogres


Hired muscle known for their brawn, not brains.

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3/27/2019 The Homebrewery - NaturalCrit
Background Tables
Ogres d6 Personality Traits
Two brothers stand opposite in the ruined market street, 1 I'm used to paying more for drinks because smashing
each towering over the fleeing denizens. The boros tankards is fun.
legionnaire grunts, drawing out their greatsword and 2 A day of hard work relaxes my simple mind.
wreathing it in holy flame. His grey-skinned twin roars out in
rage, lifting a ruined pillar and charging towards his traitors 3 I've never understood politics, but pretend to to fit in.
city-loving brother. 4 I like to feel important. Carrying others and their things
Ogres are a huge part of the world of Ravnica. They aren't a helps fulfil this desire.
unique race to the magic multiverse, but have a ubiquitous 5 Apologizing is like a second language to me. I clumsily
role in the city of guilds as denizens and average folk. Their break things all the time.
skin color ranges between dark greys and browns to a tan
brown. Some ogres have tusks or enlarged fangs. Others 6 Rodents are so adorable! I'll stop to pet or feed critters
appear with rounder heads and wider chests. I see in the streets.
These brutes aren't a cohesive race that bonded by
heritage. Like humans, they can be found in any guild across d6 Ideals
the plane. They act as hired hands to handle the grunt work 1 Smash. I revel in the act of destruction.
medium sized creatures can't manage. Ogres prefer working 2 Freedom. Structure breeds obedience. I am a free mind.
with red guilds, but can be found guildless and in every other
guild as enforcers and laborers. 3 Greed. I need a lot of ale to fill my stomach. Whoever
The most well known ogres belong to the Gruul Clans. pays the most gets my muscle.
Their chaotic nature aligns well with the varying clan beliefs. 4 Restraint. My urge to destroy keeps getting me in
They prioritize strength above all else. Ruric-Thar is a two- trouble. Learning restraint has helped me fit into place
headed ogre who has risen to lead over Ghor-Clan. among the guilds.
5 Necessity. I act out of need. When I need food, I break
Ogre Characters into a butchery. When I need shelter, I take cover in
the rubble.
An ogre can be a crucial ally to an adventuring party. They
provide the muscle and brawn to soak hits and smash foes. 6 Small-friend. Those who are smaller than me need my
Barbarians and fighters are the most common adventuring strength to be seen and heard.
ogre classes, but many divert to other classes that use
Strength as a primary stat and Wisdom or Charisma as a d6 Bonds
secondary such as war domain clerics and fiend warlocks. 1 The urge to break is tapered by religion.
2 My guild supports me when I screw up and break
things I shouldn't have.
Spellcasting Ogres
While their intellect is subpar, ogres can be adept 3 I bond quickly with outcasts and laborers. I understand
spellcasters. Izzet League ogres typically are their plight.
Eldritch Knights or Sorcerers who have begun 4 Taverns know me well as a partier. Nights with me in
picking up magic from their guild. town are nights to have a good time.
A Gruul ogre war cleric may be incredibly wise to
5 My scavenging has led to an appreciation of nature and
the ways of nature and herald gods to raize the city. wildlife.
They pair their war magic with brute strength to
level their foes. 6 Rats are drawn to me. I have a soft spot for them.
A Rakdos warlock pairs the classes supportive
pact magic with their races tremendous strength to
create a force to be reckoned with.

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3/27/2019 The Homebrewery - NaturalCrit
d6 Flaws Smash. You deal double damage to structures, and deal
1 My temper is hard to control, and frequently gets me double damage to constructs.
kicked out of markets and taverns. Hurl. You are proficient with ranged improvised weapons.
You can throw friendly medium or smaller creatures as
2 What I eat comes back to haunt me to regularly. While
my immune system is powerful, my insatiable hunger
improvised weapons. Medium creatures have a range of 5/15
and poor judgement are stronger. and deal 1d8 bludgeoning damage, while small creatures
have a range of 10/20 and deal 1d6 bludgeoning damage. You
3 Confident tricksters and charlatans trick me with ease. can throw hostile medium or small creatures you are
I'm gullible to a fault. grappling with this feature.
4 I am self-conscious about my intellect. I am Creatures thrown with this feature take damage equal to
intimidated by those who clearly show they are half the damage they deal.
smarter than me. Languages. You speak Common.
5 Small buildings and cramped spaces make me antsy.
I'm claustrophobic.
6 I barely can get through a conversation I'm not Ravnica Variant Ogre:
interested in without tuning out. Ratfriend
d6 Contacts If you're playing an ogre from the streets who was
raised among small creatures, or just want to play
1 I have three siblings that work for different guilds an ogre without the penalty, consider this variant. It
across the city. I'm the runt, and they often make fun replaces their Ability Score Increase and Smash.
of me for my height. Ability Score Increase. Your Strength score
2 A dimir vampire encodes messages and memories into increases by 2, your Constitution score increases
my brain that I'm not smart enough to comprehend. my 2.
Rodent Empathy. You have a natural fondness for
3 I put in a decade of work in the Syndicate paying off a rats and other vermin. You start with a rat
debt I earned thrashing one of their churches. I still companion, who obeys your commands to the best
keep in touch with a pontiff charged with managing of it's ability.
me.
Additionally, you are proficient with the Animal
4 I tried going through the Legion's training, but got Handling skill, and add twice your proficiency
myself and a close friend kicked out for breaking out bonus to Wisdom (Animal Handling) checks made
some captured Gruul raiders. with rodents.
5 An izzet chemister hired me to handle dangerous
explosives. I still have the burns from the experiments.
6 The Cult of Rakdos captured me and tortured and
fought me for entertainment. A flamewheeler broke
me out to spite her troupe leader she hated.

Traits
Ability Score Increase. Your Strength score increases by 3,
your Constitution score increases my 2, and your Intelligence
score decreases by 2.
Age. Ogres age slightly faster than humans, reaching
maturity around age 16. Unaltered by profession, they tend to
live well into their 60s.
Alignment. Ogres are malleable. Thier low intelligence
pushes them towards chaos, and ogres typically find joy in
breaking things. Whether they are good, neutral, or evil varies
depending on who they are working for. Self-employed,
guildless ogres tend to be neutral while ogres belonging to
guilds tend to share their guilds alignment.
Size. Ogres vary greatly in size, but all ogres are large.
Their height ranges between 9 to 12 feet. Most adventuring
ogres tend to be shorter, around 9-10 feet tall.
Speed. You have a walking speed of 30 feet. While you
have long strides, you are clumsy and graceless. Artist Credits
Darkvision. You can see in dim light within 60 feet of you
as if it were bright light, and in darkness as if it were dim Art copyright Wizards of the Coast. Artists in order: Gruul
light. You can't discern color in darkness, only shades of gray. Spellbreaker by Zoltan Boros, Rakdos Roustabout by Lucas
Intimidating Body. Any time you'd make a Charisma Graciano, Undercity Scavenger by Tomasz Jedruszek, Ogre
(Intimidation) check, you may make a Strength (Intimidation) Savant by Paolo Parente, Ratcatcher by Dan Scott
check instead.

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