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EIGHT
In this chapter we will learn about the changes and new features in Ring 1.3 release.
(1) Another version of QPixMap class is added (QPixMap2) which takes (int width,int height) during object init.
Example:
Load "guilib.ring"
New qapp
{
win1 = new qwidget()
{
setwindowtitle("Drawing using QPixMap")
setgeometry(100,100,500,500)
label1 = new qlabel(win1)
{
setgeometry(10,10,400,400)
settext("")
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Ring Documentation, Release 1.7
}
imageStock = new qlabel(win1)
{
image = new qPixMap2(200,200)
color = new qcolor() {
setrgb(255,255,255,255)
}
pen = new qpen() {
setcolor(color)
setwidth(10)
}
new qpainter() {
begin(image)
setpen(pen)
drawline(0,0,200,200)
drawline(200,0,0,200)
endpaint()
}
setpixmap(image)
}
show()
}
exec()
}
Screen Shot:
func OpenSecondWindow
Open_WindowAndLink(:SecondWindowController,self)
func SendMessage
if IsSecondWindow()
SecondWindow().setMessage("Message from the first window")
ok
import System.GUI
This doesn’t have any effect on our previous code, It’s just another choice for better code that is consistent with Ring
rules.
Also the form designer is updated to provide us the choice between using classes where (index start from 0) or (index
start from 1)
Example (Uses the Form Designer)
1. https://github.com/ring-lang/ring/blob/master/applications/formdesigner/tests/indexstart/indexstartView.ring
2. https://github.com/ring-lang/ring/blob/master/applications/formdesigner/tests/indexstart/indexstartController.ring
3. Auto-Complete for Ring functions names, classes and words in the opened file.
5. Output Window
6. Classes List
The Loop|Exit command is updated to accept Expressions after the command (not only numbers).
The syntax:
Loop|Exit [Number]
Changed to
Loop|Exit [Expression]
Example
XLoop = 2 # The outer loop
YLoop = 1 # The first inner loop
for x = 1 to 10
for y = 1 to 10
see "x=" + x + " y=" + y + nl
if x = 3 and y = 5
exit XLoop
ok