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Log Started at Tuesday, October 27, 2009 17:27:46

FileVersion: 1.1.0.1230
ProductVersion: 1.1.0.1230
--- CPU detection ---
Number of system processors: 1
Number of available processors: 1
Processor 0:
CPU: AuthenticAMD AMD Athlon(tm)
Family: 6, Model: 8, Stepping: 1
FPU: on-chip
CPU Speed (estimated): 1659.974045 MHz
MMX: present
SSE: present
3DNow!: present
Serial number not present or disabled
---------------------
File System Initialization
Stream Engine Initialization
Script System Initialization
Loading system configuration
Lua cvar: (ca_ambient_light_intensity,0.2)
Lua cvar: (ca_ambient_light_range,0)
Lua cvar: (ca_EnableDecals,0)
Lua cvar: (cl_installshieldversion,44)
Lua cvar: (cl_lazy_weapon,0)
Lua cvar: (cl_projectile_light,0)
Lua cvar: (cl_saveubipassword,0)
Lua cvar: (cl_weapon_fx,2)
Lua cvar: (cl_weapon_light,0)
Lua cvar: (d3d9_TextureFilter,TRILINEAR)
Lua cvar: (e_active_shadow_maps_receving,0)
Lua cvar: (e_beach,0)
Lua cvar: (e_brushes_merging,1)
Lua cvar: (e_cgf_load_lods,1)
Lua cvar: (e_decals,0)
Lua cvar: (e_decals_life_time_scale,0.500000)
Lua cvar: (e_detail_texture_quality,0)
Setting e_EntitySuppressionLevel to 2
Lua cvar: (e_flocks,0)
Lua cvar: (e_light_maps_quality,0)
Lua cvar: (e_max_entity_lights,2)
Lua cvar: (e_obj_lod_ratio,5.000000)
Lua cvar: (e_overlay_geometry,0)
Lua cvar: (e_particles_lod,0.500000)
Lua cvar: (e_particles_max_count,512)
Lua cvar: (e_shadow_maps,0)
Lua cvar: (e_shadow_maps_from_static_objects,1)
Lua cvar: (e_shadow_maps_view_dist_ratio,10.000000)
Lua cvar: (e_shadow_spots,0)
Lua cvar: (e_stencil_shadows,0)
Lua cvar: (e_stencil_shadows_only_from_strongest_light,1)
Lua cvar: (e_use_global_fog_in_fog_volumes,1)
Lua cvar: (e_vegetation_min_size,2.200000)
Lua cvar: (e_vegetation_sprites_distance_ratio,0.900000)
Lua cvar: (es_CharZOffsetSpeed,2.0)
Lua cvar: (es_EnableCloth,0)
Setting ExitOnQuit to 1
Lua cvar: (g_gore,2)
Lua cvar: (g_language,english)
Lua cvar: (g_playerprofile,john)
Lua cvar: (g_serverprofile,)
Lua cvar: (g_timezone,0)
Lua cvar: (game_GliderBackImpulse,2.5f)
Lua cvar: (game_GliderDamping,0.15f)
Lua cvar: (game_GliderGravity,-0.1f)
Lua cvar: (game_GliderStartGravity,-0.8f)
Setting i_direct_input to 1
Lua cvar: (i_mouse_accel,0.0)
Lua cvar: (i_mouse_accel_max,100.0)
Lua cvar: (i_mouse_smooth,0.0)
Lua cvar: (log_FileVerbosity,0)
Lua cvar: (log_Verbosity,0)
Lua cvar: (mp_model,objects/characters/pmodels/hero/hero_mp.cgf)
Lua cvar: (net_cheatprotection,1)
Lua cvar: (p_color,4)
Lua cvar: (p_deathtime,30)
Lua cvar: (p_lightrange,8)
Lua cvar: (p_model,objects/characters/pmodels/hero/hero.cgf)
Lua cvar: (p_name,Jack Carver)
Lua cvar: (r_Beams,0)
Lua cvar: (r_Brightness,0.500000)
Lua cvar: (r_checkSunVis,0)
Lua cvar: (r_ColorBits,32)
Lua cvar: (r_Contrast,0.500000)
Lua cvar: (r_CoronaFade,0.000000)
Lua cvar: (r_Coronas,0)
Lua cvar: (r_CoronaSizeScale,1.000000)
Lua cvar: (r_CryvisionType,2)
Lua cvar: (r_DepthBits,24)
Lua cvar: (r_DetailDistance,0.000000)
Lua cvar: (r_DetailNumLayers,0)
Lua cvar: (r_DetailTextures,0)
Lua cvar: (r_DisableSfx,1)
Lua cvar: (r_DisplayInfo,0)
Lua cvar: (r_Driver,Direct3D9)
Lua cvar: (r_EnhanceImage,1)
Lua cvar: (r_EnhanceImageAmount,1.000000)
Lua cvar: (r_EnvCMResolution,1)
Lua cvar: (r_EnvCMupdateInterval,0.200000)
Lua cvar: (r_EnvLCMupdateInterval,0.100000)
Lua cvar: (r_EnvLightCMSize,8)
Lua cvar: (r_EnvLighting,0)
Lua cvar: (r_EnvTexResolution,1)
Lua cvar: (r_EnvTexUpdateInterval,0.100000)
Lua cvar: (r_Flares,0)
Lua cvar: (r_FSAA,0)
Lua cvar: (r_FSAA_samples,1)
Lua cvar: (r_Fullscreen,1)
Lua cvar: (r_Gamma,1.000000)
Lua cvar: (r_Glare,0)
Lua cvar: (r_GlareQuality,0)
Lua cvar: (r_HeatHaze,0)
Lua cvar: (r_Height,768)
Lua cvar: (r_MotionBlur,0)
Lua cvar: (r_ProcFlares,0)
Lua cvar: (r_Quality_BumpMapping,0)
Lua cvar: (r_Quality_Reflection,0)
Lua cvar: (r_RenderMode,0)
Lua cvar: (r_ScopeLens_fx,0)
Lua cvar: (r_SelfShadow,0)
Lua cvar: (r_ShadowBlur,0)
Lua cvar: (r_StencilBits,8)
Lua cvar: (r_TexBumpResolution,2)
Lua cvar: (r_TexLMResolution,0)
Lua cvar: (r_TexQuality,0)
Lua cvar: (r_TexResolution,2)
Lua cvar: (r_TexSkyResolution,2)
Lua cvar: (r_Texture_Anisotropic_Level,1)
Lua cvar: (r_TexturesStreamPoolSize,0)
Lua cvar: (r_Vegetation_PerpixelLight,0)
Lua cvar: (r_VolumetricFog,0)
Lua cvar: (r_VSync,0)
Lua cvar: (r_WaterReflections,0)
Lua cvar: (r_WaterRefractions,0)
Lua cvar: (r_WaterUpdateFactor,0.020000)
Lua cvar: (r_Width,1024)
Lua cvar: (s_CapsCheck,0)
Lua cvar: (s_CompatibleMode,0)
Lua cvar: (s_DopplerEnable,0)
Lua cvar: (s_DopplerValue,1.0)
Lua cvar: (s_DummySound,0)
Lua cvar: (s_EnableSoundFX,1)
Lua cvar: (s_InactiveSoundIterationTimeout,1)
Lua cvar: (s_MaxActiveSoundSpots,100)
Lua cvar: (s_MaxHWChannels,28)
Lua cvar: (s_MaxSoundDist,500)
Lua cvar: (s_MinHWChannels,16)
Lua cvar: (s_MinRepeatSoundTimeout,200)
Lua cvar: (s_MusicEnable,1)
Lua cvar: (s_MusicMaxPatterns,12)
Lua cvar: (s_MusicStreamedData,0)
Lua cvar: (s_MusicVolume,0.5)
Lua cvar: (s_SampleRate,44100)
Lua cvar: (s_SFXVolume,1)
Lua cvar: (s_SoundEnable,1)
Lua cvar: (s_SpeakerConfig,5)
Lua cvar: (s_VisAreasPropagation,10)
Lua cvar: (sv_mapcyclefile,profiles/server/mapcycle.txt)
Lua cvar: (sv_maxrate,30000)
Lua cvar: (sv_maxrate_lan,100000)
Setting sys_firstlaunch to 0
Setting sys_script_debugger to 0
Setting sys_skiponlowspec to 1
Setting sys_spec to 3
Setting sys_SSInfo to 0
Setting sys_warnings to 0
Lua cvar: (ui_BackGroundVideo,1)
Lua cvar: (ui_EasyToolTip,0)
Lua cvar: (ui_RepeatDelay,200)
Lua cvar: (ui_RepeatSpeed,40)
Lua cvar: (ui_ToolTipDelay,1500)
Lua cvar: (ui_ToolTips,1)
Lua cvar: (ui_TriggerUIEvents,1)
Lua cvar: (ui_TriggerWidgetEvents,1)
Loading system configuration
Opening pack file d:\games\farcry\fcdata\localized\english.pak
Opening pack file d:\games\farcry\fcdata\CCGF_CACHE.PAK
Opening pack file d:\games\farcry\fcdata\effects.pak
Opening pack file d:\games\farcry\fcdata\Music.pak
Opening pack file d:\games\farcry\fcdata\Objects.pak
Opening pack file d:\games\farcry\fcdata\Scripts.pak
Opening pack file d:\games\farcry\fcdata\Shaders.pak
Opening pack file d:\games\farcry\fcdata\Sounds.pak
Opening pack file d:\games\farcry\fcdata\Textures.pak
Network initialization
Physics initialization
MovieSystem initialization
Renderer initialization
System: INFO: DirectX 9.0c installed
System: VideoCard Detected: Unknown ()
Direct3D9 driver is creating...
Best-match display mode: 1024x768x32 (Error=8)
ERROR: Chosed NULL Ref Device that can't render anything
Error: Couldn't initialize 3D environment (E_FAIL)
*** Clearing render resources ***
<CRITICAL ERROR>
Exception: 0xC0000005, at Address: 0x001B:0x38049F33
Exception Code: 0xC0000005
Exception Addr: 0x001B:0x38049F33
Exception Module: <Unknown>
Exception Description: Attempt to read from address 0x00000000
The memory could not be "read"
=============================================================================
2) function=0x38049F33
1) function=0x0
=============================================================================

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