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Apple has built an Innovation Factory – one that harnesses unbridled creativity from its people,
stimulating bold & enterprising new ideas, and launching successful, profitable new
innovations... time and again! Apple leverages its diverse ecosystem of employees, customers,
suppliers, partners & global networks, proven innovation process, and a winning culture that
doesn't accept second place - to seize the new opportunities in the marketplace and grow its
business... exponentially…
EXECUTION- How did Apple do it?
• Increase revenue more than 400% in 8 years…
• Increase net profit more than 650% in 8 years…
• Increase market cap more than twenty times to over $170 billion and counting…
APPLE PRODUCTS-
Apple iPhone is a real example of successful innovation - Apple iPhone sales revenue grew to
over 5% of Apple's revenue within just one year of introduction. Apple iPhone contributes more
than a third of Apple's revenue today, and made Apple a formidable cell phone company within
1.5 years of launch.
Guiding Principles of Apple Innovation
If you had to summarize the guiding principles of Apple's Design and Innovation Strategy what
would they be and how might you embrace them to drive new product designs and create new
revenue streams from new markets?
With the help of Chris Morrison, Bruce Nussbaum, Owen Linzmayer, Umair Haque and Daniel
Turner, I've summarized a draft list of 11 guiding principles that appear to be important to
Apple's innovation strategy.
Apple brought together a legal/business innovation (getting the heads of music studios to agree
on 99 cent downloads), a software innovation (the iTunes store) and a great industrial design--the
iPod. That's what makes for powerful disruptive innovation.
The new millennium is here and Sony has plenty to celebrate. The company’s approach – doing what others don’t – has paid off, in the form
of great products that people covet.
Throughout its history, Sony has demonstrated an ability to capture the imagination and enhance people’s lives. The company has been at
the cutting edge of technology for more than 50 years, positively impacting the way we live. Further, few companies are as well positioned to
drive the digital age into homes and businesses around the world for the next 50 years and beyond.
Sony innovations have become part of mainstream culture, including: the first magnetic tape and tape recorder in 1950; the transistor radio in
1955; the world’s first all-transistor TV set in 1960; the world’s first color video cassette recorder in 1971; the Walkman personal stereo in
1979; the Compact Disc (CD) in 1982; the first 8mm camcorder in 1985; the MiniDisc (MD) player in 1992; the PlayStation game system in
1995; Digital Mavica camera in 1997; Digital Versatile Disc (DVD) player in 1998; and the Network Walkman digital music player in 1999.
Today, Sony continues to fuel industry growth with the sales of innovative Sony products, as well as with the company’s convergence
strategy. Examples include: VAIO notebooks that raise the bar in both form and function; digital cameras that capture pictures on a floppy
disk, CD-R or Memory Stick; a handheld device that lets you store and view photos as well as moving photo; MiniDisc recorders with a digital
PC Link to marry high quality digital audio with downloadable music; DVD/CD multi-disc changers that playback both audio and video; digital
network recorders that pause, rewind and fast-forward "live" television using a hard-disc drive; and Hi-Scan flat screen TVs that deliver near
HDTV picture quality through Digital Reality Creation (DRC) circuitry.
Through research and development, the company has made considerable inroads in the areas of professional broadcasting (with the
creation of the Betacam, DVCAM, HDCAM and 24P formats); mobile communications (with digital phones and the CLIE handheld); PCs
(with VAIO notebook and desktop computers); storage and media (with the invention of the floppy disk, AIT and DTF drives, and the Memory
Stick) and, now, the Internet.
Sony’s future brand success will be determined by how the company meets the challenges of change. Sony has always led the market in
terms of innovation. But in a digital networked world, products will no longer be developed with just hardware in mind. The convergence of
technologies – consumer electronics, computing and telecommunications – is a reality, with new competitors forming and consumer
mindshare up for grabs.
We are not here to be logical. Or predictable. We’re here to pursue INFINITE possibilities. We allow the BRIGHTEST minds to interact freely,
so the UNEXPECTED can emerge. We invite new THINKING so even more fantastic ideas can evolve. CREATIVITY is our essence. We
take chances. We EXCEED expectations. We help dreamers DREAM.
• Sony Corporation began in the chaos of Japan at the end of World War II. Its first
quarters were a small corner room of a burnt-out department in Tokyo’s Ginza district. Masaru
Ibuka, the founder of this company, brought along a few young engineers to start some sort of
electronics enterprise. His earlier company had supplied vacuum tube mould meters and other
instruments to the war effort and Ibuka felt an obligation to provide continued work for his
people.
• In his own words: “We started with a basic concept that we had to do something that
no other company had done before”. From these inauspicious beginnings sprang one of the
world’s most innovative companies, with worldwide sales in fiscal 2006 of $63.9 billion (£32.2
billion).
• “An inventor’s outlook.” This is explained by a quotation from Ibuka. “To do the job
better than anybody else. To do something unique.” This attitude helped the company to avoid
existing competition from established companies.
• In 1952 Ibuka went to the United States to explore a possible market for his tape
recorder — the first major product of the company. While he was there, a US friend told him
that Western Electric was ready to license its transistor patent. Ibuka investigated but when he
heard the price was $25,000, he left the US knowing the price was too much.
• He was convinced the transistor would revolutionise electronics, though no one was
able to say when and how. With his young engineers in mind, he revived their euphoria with a
new project: the transistor radio. The next point was the clarity of its founding concept —
combining mechanical and electrical skills to produce unique products for new applications.
This clear and broad concept attracted people and provided cohesion to their activities.
• In the beginning Ibuka and Akio Morita provided balanced leadership. Ibuka was a
technical genius. Morita had exper-tise in the area of marketing and administration. Flexibility:
Sony had a “trial and error” approach. In spite of the fact that the experience base of the young
team was small, we must keep in mind that Ibuka had already enough experience. He was 37
years old when he started this company.
• Let us now look at Sony’s innovation system when it had grown into a larger
organisation. The first factor that seems to be important is that Sony kept its innovative teams
small. This helped in achieving better and faster communication within the teams, several of
which were initially led by Ibuka himself. The next factor was its long time horizon. Sony was
established to be an ideal factory: free, dynamic and pleasant, where technical personnel of
sincere motivation can exercise their technological skills to the highest levels. Another point
which was emphasised in its purposes of incorporation was the reconstruction of Japan. The
Japanese are very proud of their nation and, after the devastation in the war, a very important
goal was to see how the country could get back its past glory.
• The next point is the application of the advanced technology developed during the war.
The broad vision of Sony helped attract talented people and keep them motivated. The practice
of undertaking several parallel projects towards a new innovation helped in creating
alternatives from which managers could choose. It increased the probability that one of the
approaches would work.
• The next points I would like to emphasise are persistence and the practice of hands-on
management. Both Ibuka and Morita, the two founding leaders, visited the R&D labs and dealt
with technologies and were supportive of the activities undertaken by the R&D engineers. This
helped them to understand the technologies which were basically the core of their company.
• A few other factors which are important in explaining Sony’s success: Sony’s top
management sets key targets. Ibuka is able to set a few key and stimulating targets for
development and gives others the freedom to work out more specific goals and solutions. This
helps to keep the motivation level of the engineers very high.
• An important factor in Sony’s culture is the acceptance of failure. However, they would
not allow people to make the same mistake again and again. Recruitment and placement of
engineers and executives in Sony is given considerable importance. Ibuka and Morita looked
for talent and not someone to fill a job.