Professional Documents
Culture Documents
A loudspeaker array is a collection of loudspeakers that is assembled to achieve a coverage pattern that cannot be
achieved with a single device. Arrays are most commonly implemented to achieve a wide horizontal coverage pattern
from a position on or above the stage. The ³perfect´ array would be a collection of loudspeakers whose radiation pattern
was indistinguishable from a single (hypothetical) device that provided the needed pattern for the audience area.
Many attempts have been made to solve the horizontal coverage problem. These include:
Figure 2: The ³exploded´ enough to reduce the acoustic coupling between the devices (
array. ). Devices can be tilted at a downward angle.
All of these side-by-side array topologies have merits if implemented properly. Let¶s take a look at some facts and myths
regarding the tight-pack and spherical arrays, and (hopefully!) provoke some thought about the horizontal coverage
problem.
The balloon plots in this article were generated using EASE 4.0. They represent the approximate response of an array
generated using the manufacturer-supplied EASE loudspeaker data. Since real-world loudspeakers are inherently more
complex than the EASE data representation, the simulations are ³best case.´
Note that if the array were tilted (i.e. above the stage), the
audience plane would need to have the same tilt. Such an
Figure 6: Another optimum audience audience plane is unlikely, so the ³exploded´ array is
plane for a side-by-side array.
normally used this application.
The spherical array moves the acoustic centers out from a common
origin and uses a radiation pattern that minimizes the overlap bet-
ween adjacent devices.
'- show the 3-D directivity balloons for several ³real
world´ array configurations for frequencies in the voice range. The
geometric origin is 1 meter for each array, a distance that is great
enough to remove the physical conflicts between the devices.
shows an array of small sound columns that have the typical
broad horizontal pattern and controlled vertical pattern. The lack of
pattern control produces significant lobing at all but the highest
As with the previous array, these devices are positioned on the surface
of a sphere by using a common distance back to a ³virtual´ physical
origin. This arraying technique produces physically appealing arrays,
but unfortunately does not compensate for the fact that the acoustic
" shows the same configuration, but with the center
loudspeaker advanced physically by one foot. This makes the array non-
spherical, which (ironically) produces an improvement in the evenness
of coverage in the 500 Hz and 2 kHz balloons.
.#/,m #/#.m
The wide horizontal coverage problem is one of the greatest challenges for the system designer. There currently exists
no ideal solution, but there are certainly methods that work better than others. Some conclusions of this and other
studies are:
ë Pattern control is essential if the goal of the array is to emulate a single device.
ë Arrayability is frequency-dependent. What works at one frequency may not work at another.
ë Spherical arrays are esthetically pleasing, but do not produce a common acoustic center.
ë Misaligning devices (either physically or electronically) may yield a frequency-dependent improvement in response.
ë Different array techniques should be used at low frequencies than at high frequencies (i.e. vertical line arrays).
Because architects and their clients insist on building rooms that are too wide to be covered with a single loudspeaker,
the wide horizontal coverage problem will be an ongoing one. This article should alert the designer and buyer alike to the
caveats of the horizontal array, and help them identify designs that provide an adequate level of performance for a given
application.