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1 PRINCE OF PERSIA SANDS OF TIME

2 PRINCE OF PERSIA SANDS OF TIME

TABLE OF CONTENTS
STORY
CONTROLS
PC
FAQ
FOUNTAIN OF LIFE
SAND CLOUDS
WALKTHROUGH
“THE BEGINNING”
“THE MAHARAJAH’S TREASURE VAULT”
“YOU HAVE UNLEASHED THE SANDS OF TIME”
“HAD I REALLY SEEN HER?”
“A SECRET PASSAGE”
“THE PALACE’S DEFENSE SYSTEM”
“A BOOBY-TRAPPED COURTYARD”
“DEATH OF THE SAND KING”
“I’LL TRY TO FIND A WAY IN”
“CLIMBING THE TOWER”
“THE WAREHOUSE”
“THE SULTAN’S ZOO”
“ATOP A BIRD CAGE”
“CLIFFS AND WATERFALL”
“THE BATHS”
“THERE’S SOMETHING GLOWING UP THERE”
“ABOVE THE BATHS”
“A LONG-BURIED SECRET”
“DAYBREAK”
“A SOLDIER’S MESS HALL”
“THE DRAWBRIDGE”
“A BROKEN BRIDGE”
“I’LL MEET YOU AT THE BATHS”
“WATERFALL”
“A CAVERN OF LADDERS”
“AN UNDERGROUND RESERVOIR”
“OUT OF THE WELL”
“THE SULTAN’S HAREM”
“WHAT DID YOU CALL ME?”
“THE HALL OF LEARNING”
“THE OBSERVATORY”
“HALL OF LEARNING COURTYARD”
“ON THE RAMPARTS”
“A PRISONER SEEKING AN ESCAPE”
“AT LAST WE’RE HERE”
“THE HOURGLASS”
“FARAH! COME BACK!”
“CLIMBING THE TOWER OF DAWN”
“THE SETTING SUN”
“HONOR AND GLORY”
COPYRIGHTS

STORY
The game starts when the Persian army’s getting ready to attack an Indian city. Vizier, who betrays the Indians,
informs the Persian King about the Maharajah’s Treasure vault. The young Prince charges into the palace and finds the
treasure vault, which contains the Hourglass and the Dagger of Time. Prince takes the Dagger and Sharman presents
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the Hourglass to Azad. But Vizier tricks the young Prince to unleash the Sands of Time. The dreadful Sands consume
everything it touches. Now Prince most harness the power Sands of Time and undo what he has done. Remember there’s
only one rule in this world “Master the Sands, or be buried”

CONTROLS
PC
MOVEMENTS
MOVE FORWARD W
MOVE LEFT A
MOVE BACKWARD S
MOVE RIGHT D
WALK Left Shift
JUMP Space
SPECIAL ACTION Right Click
SWORD ATTACK Left Click
USE DAGGER E or Middle Click
REWIND R
CANCEL C
CAMERA LOOK F
ALTERNATIVE VIEW Q
MENU ESC
COMBOS
ATTACK Left Click
RETRIEVE SAND E or Middle Click
MULTI ENEMY COMBAT Direction Keys + Left Click/E or Middle Click
BLOCK Right Click
VAULTING ATTACK Direction Keys + Space + Left click + Left click
VAULTING ATTACK + RETRIEVE Direction Keys + Space + Left Click + E or Middle Click
WALL REBOUND ATTACK Direction Keys towards the wall + Space + Left Click +
Left Click or Direction Keys towards the wall + Space +
Space + Left click + Left Click
COUNTER ATTACK Right Click + Left Click when enemy strikes
COUNTER RETRIEVE Right Click + E or Middle Click
SAND POWERS
THE POWER OF REVIVAL Hold R
THE POWER OF DELAY Tap R
THE POWER OF RESTRAINT E or Middle Click
THE POWER OF HASTE Right Click + R
THE POWER OF DESTINY Vision

FAQ
FOUNTAINS OF LIFE

1. “HAD I REALLY SEEN HER?”


After you get the Sand cloud NO. 1. Climb onto the rock and jump to the bar. Then turn around and swing to the stone
platform. Climb down the rocks and enter the hole to reach the Fountain of Life.

2. “A BOOBY TRAPPED COURTYARD”


After you get the Sand cloud NO. 10, climb up the rocks and run along the wall to enter the hole. Go down the hall and
get the life upgrade.

3. “CLIMBING THE TOWER”


Climb onto the ladder and pass the buzz saw. Go through the door and follow down the path to get another life upgrade.
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4. “ABOVE THE BATHS”


After you get the new sword, run back to the previous platform and look for a wooden door. Break it with your new
sword and go downstairs to get the fourth life upgrade.

5. “I’LL MEET YOU AT THE BATHS”


Go back to the Sand vortex and run along the wall before the gate closes. Enter the room and run up the wall to reach a
bad wall. Break it to enter the bridge.

6. “AN UNDERGROUND RESERVOIR”


Swing to the second archway and wait for the spikes, run up the wall and jump to the bar. Swing from bar to bar until
you reach the bad wall. Break the wall and get the life upgrade.

7. “THE HALL OF LEARNING”


Wait for the buzz saw and run along the wall to reach the next platform. Break the bad wall behind the crystal and get
the life upgrade.

8. “A PRISONER SEEKING AN ESCAPE”


Push the box over the switch to open the door. Enter the room and break the bad wall to get the life upgrade.

9. “AT LAST WE’RE HERE”


Enter the room, which leads to the Tower of Dawn. Go down the hall and break the bad wall to get another life upgrade.

10. “FARAH! COME BACK!”


Go to the end of the platform [WITH THE SAND VORTEX] and drop down to the ledge. Move left and drop down to the
beam, move along with the beam and jump to the bar. Swing into the room and break the wooden door. Go down the
corridor and get the last life upgrade.

SAND CLOUDS

1. “YOU HAVE UNLEASHED THE SANDS OF TIME


Chase after Farah and go through the red curtains. Run along the right wall and climb down the remaining stairs. There’s
a Sand cloud beneath the stairs. Get it.

2. “HAD I REALLY SEEN HER?”


Break the furniture near the Sand vortex and turn right to get the Sand cloud.

3. “HAD I REALLY SEEN HER?”


Climb down the rocks near the Fountain of Life and run along the wall to get the Sand cloud.

4. “HAD I REALLY SEEN HER?”


After the cut scene where you meet Farah, go the left room and Get the Sand cloud.

5. “HAD I REALLY SEEN HER?”


After the cut scene where you see the Sand birds take the Hourglass to the Tower of Dawn. Run along the left and
enter the room. Climb onto the pillar and jump from pillar to pillar, then jump to the wall and Prince will grab onto the
ledge. Drop down to the floor, run along the wall and jump to the pillar. Slide down and kill the beetles and get the Sand
cloud.

6. “HAD I REALLY SEEN HER?”


After you get the Sand cloud NO. 5. Run along the wall and jump to the pillar when you reach its shadow. Use the pillar
and get to the platform with rocks and beetles. Kill the beetles and climb onto the rocks. Run up the wall and jump to
the bar, swing to the next bar and then to the ledge. Climb down the ledges and get the Sand cloud.

7. “HAD I REALLY SEEN HER?”


After the fight, go to the left side and get the Sand cloud.

8. “A SECRET PASSAGE”
Go through the passage and climb down the stairs. Run along the wall and jump to the other side. Go near the switch and
get the Sand cloud.
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9. “THE PALACE’S DEFENSE SYSTEM”


Go to the left side of the courtyard and get the Sand cloud

10. “A BOOBY TRAPPED COURTYARD”


Climb up the ladder and run along the wall. Drop down to hang onto the ledge and slide left. Get the Sand cloud in the
corner.

11. “DEATH OF THE SAND KING”


After the fight, go upstairs and get the Sand cloud.

12. “I’LL TRY TO FIND A WAY IN”


After the fight, go to the end of the platform and get the Sand cloud.

13. “CLIMBING THE TOWER”


After the fight, climb up to the crates and get the Sand cloud.

14. “THE WAREHOUSE”


Pass the spikes and go downstairs to get the Sand cloud.

15. “ATOP THE BIRD CAGE”


Kill the beetles and climb onto the rocks. Run along the wall and jump to the lever to open the door. Climb onto the rocks
and get the Sand cloud.

16. “CLIFFS AND WATERFALL”


Jump to the ground and kill the Sand birds, run along the right wall and grab onto the ledge. Move right and jump to the
tree, Slide down to the ground and get the Sand cloud.

17. “THERE’S SOMETHING GLOWING UP THERE”


Push the statue into the switch and stand on the switch in the water and Farah will take over your place. Run up to the
third switch to open the gate. Run to it before it shuts and get the Sand cloud.

18. “THERE’S SOMETHING GLOWING UP THERE”


Push the block down the waterfall and Climb down. Move the block the near the ladder and Climb up. Get the Sand cloud
in the wooden platform.

19. “ABOVE THE BATHS”


Go upstairs and you’ll see a chest, Push it to the end of the balcony and Climb onto it. Jump to the bar and Swing to the
pillar. Make your way to the platform and Grab the Sand cloud.

20. “ABOVE THE BATHS”


Push the block near the torches and climb on it. Run up the wall and jump to the bar, swing to the bar and then to the
platform. Jump to the ledge and slide right, drop down to the bottom ledge and jump back and forth until you reach the
top ledge of the opposite side. Move right and jump to the platform [OPPOSITE TO THE PLATFORM WITH FARAH].
Grab the Sand cloud.

21. “A SOLDIERS MESS HALL”


Climb up the rocks, run along the wall and jump to the bar. Swing to the other bar and then to the ledge. Climb up to the
top ledge and grab the Sand cloud.

22. “A SOLDIERS MESS HALL”


Pull the lever which makes the ladder comes out for Farah. Climb up the stairs and go to the closed door. Farah crawls
through the hole and steps on the switch. Go in and get the Sand cloud.

23. “THE DRAWBRIDGE”


After the bridge crumbles, go across the balcony and get the Sand cloud.

24. “A BROKEN BRIDGE”


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Jump from wall to wall until you reach the ground, go left and run up the wooden platform and jump to the bar. Swing to
the wooden platform and Farah shows up above. Drop down to the ledge and slide left and jump to the pillar in the
opening. Slide down and Get the Sand cloud.

25. “I’LL MEET YOU AT THE BATHS”


Near the two gates in the stable, drop down to the ground and get the Sand cloud.

26. “I’LL MEET YOU AT THE BATHS”


Pull the lever which raises the gate. Find the room with broken walls and jump back and forth of the wall to reach the
top go back to the Sand vortex and run along the wall before the gate closes. Grab the Sand cloud in the platform.

27. “I’LL MEET YOU AT THE BATHS”


Kill the beetles near the waterfall and get the Sand cloud.

28. “A CAVERN OF LADDERS”


Climb up to the ledge near the Sand vortex and move right, Jump from icicle to icicle until you reach the platform with a
Sand cloud. Get it.

29. “AN UNDERGROUND RESERVOIR”


Swing to the archway and run along the left wall to get the Sand cloud.

30. “AN UNDERGROUND RESERVOIR”


Push the box down and jump to the ground. Kill the bats and move the box near the niche. Climb up to the niche and get
the Sand cloud.

31. “AN UNDERGROUND RESERVOIR”


Swing to the second archway and run along the wall to get the Sand cloud.

32. “AN UNDERGROUND RESERVOIR”


Get the Sand cloud near the Sand vortex.

33. “OUT OF THE WELL”


Swing to both the switches and go through the door. Go to the right side of the entrance and get the Sand cloud.

34. “THE SULTAN’S HAREM”


Go to the right side of the Sand vortex and break the bad wall, enter the small room and break the bad wall here. Turn
left and go through the curtains to get the Sand cloud.

35. “THE SULTAN’S HAREM”


After you get the Sand cloud NO. 34. Go back to the room and turn left, go through the door and you’ll enter a passage.
Run along the left wall and jump to the ledge. Move right and grab the Sand cloud.

36. “THE HALL OF LEARNING”


Climb up the ladder to reach the wooden platform with spikes, get the Sand cloud from the corner.

37. “THE HALL OF LEARNING”


Jump to the platform with Farah and look for the part which doesn’t have the railings. Drop down and get the Sand
cloud.

38. “THE OBSERVATORY”


Go upstairs and Farah pulls a lever, which raises the platform. Jump to the opposite platform and get the Sand cloud.

39. “THE HALL OF LEARNING COURTYARD”


Jump to over the railings to hang onto it. Cross the spike pit and climb back to the floor. Enter the room and pass the
traps. Kill the beetles and get the Sand cloud.

40. “ON THE RAMPARTS”


Drop down to the ground near the vortex and get the Sand cloud.
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41. “ON THE RAMPARTS”


Drop down to the ground near the vortex and get the Sand cloud.

42. “ON THE RAMPARTS”


Jump to left bar and Swing to the beam. Move along the beam Jump to the platform with the gate, turn around and get
the Sand cloud.

43. “ON THE RAMPARTS”


Get Sand cloud near the vortex.

44. “A PRISONER SEEKING AN ESCAPE”


There’s Sand cloud near the two levers. Get it.

45. “A PRISONER SEEKING AN ESCAPE”


Move to the edge and jump to the bar. Swing to the platform [WHERE YOU HAVE TO RUN UP TO THE SWITCH AND
JUMP TO THE PLATFORM UNTIL YOU REACH THE BEAM] and get the Sand cloud.

46. “A PRISONER SEEKING AN ESCAPE”


Go upstairs [NEAR THE FOUNTAIN] and get the Sand cloud.

47. “AT LAST WE’RE HERE”


Press the yellow switch and exit the courtyard to get the Sand cloud.

48. “AT LAST WE’RE HERE”


Go across the bridge and kill the birds. Enter the room and get the last Sand cloud.

WALKTHROUGH
“THE BEGINNING”
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The game starts in the balcony of the Maharajah’s castle. Move through the curtains to start the opening cut scene of
the game, where the Persian army is getting ready to attack an Indian city. Vizier, who betrays the Indians, informs the
Persian King about the Maharajah's treasure vault. Once you get the controls, move towards the men handling the
battling ram and you’ll get a cut scene, where the soldiers get killed by a catapult. Turn right and climb onto the rocks,
then run along the left wall to reach the next platform.

Run on the wall vertically and climb up to the platform. Move towards the door and jump to the other side. Enter the
room and destroy the furniture blocking the exit. Exit the room you will be introduced to your first enemy, [SAY
HELLO] kill him using your sword.

Remember, [a] Prince will always sheath his sword when all the enemies are dead, [b] You can replenish his health by
drinking water and [c] You have to kill ALL the Sand creatures if you want to save the game. Climb the ladder and you’ll
see two soldiers waiting for you, kill them. Enter the next room and destroy the furniture. Climb down the rocks and kill
the four soldiers.

Enter the next room and exit through the other door. Run along the right wall to reach a wooden platform, repeat the
same and climb up the ladder. Enter the room and destroy the furniture [OH MAN HOW MANY ROOMS ARE THERE?].
Run up the wall and grab onto the ledge. Move left and drop down to the hole. Kill the four soldiers and climb onto the
pillar. Jump from pillar to pillar to reach the platform. Go through the curtains and save the game.
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“THE MAHARAJAH’S TREASURE VAULT”

Run along the wall to reach the next platform. Run along the wall again and jump to the opposite platform. Run on the
right wall for the third time and you’ll reach a “U” shaped platform. Run up the wall and jump to the other side. Go
through the door to enter the Maharajah’s treasure vault.

Here lies the Hourglass and the Dagger of Time. Prince is attracted by the Dagger and wants it as the memento of his
first battle. Run on the right wall and reach the platform above the Hourglass. Climb onto the platform and run on the
right wall to reach the exit.

Climb down the ledges and you’ll see the first trap in Prince of Persia Trilogy. Avoid the spikes and run on the wall to
grab onto the ledge. Climb onto the ledge and jump from ledge to ledge until you reach the platform. Wait for the spike
to pass and run on the left wall to reach the stone floor. Go to the end of the platform and drop down to the ledge.
Move from ledge to ledge and jump to the pillar. Jump from pillar to pillar and slide down in the fifth pillar. Climb onto
the lower hand of the statue and run on the right wall and jump to the other hand. Run on the left wall and climb onto
the shoulder. Now run on the right wall and jump from wall to wall until you reach the top of the statue. Go towards the
Dagger to pick it up.

Prince is happy because he got what you came for and now it’s time to leave. Exit the room and run along the left wall
and jump to the other platform, repeat the same until you reach the ground. Prince learns that by using the Dagger he
can turn back Time. Pass the spikes and enter the treasure room. The Persian soldiers are already pulling the Hourglass.
The Vizier remembers the king about the promise and asks for the Dagger. But the king denies it. In the palace of Azad,
Sharman presents the Hourglass, some exotic animals and a couple of dozens of slaves [FARAH IS ONE AMONG THEM]
to Azad. Vizier tricks the young Prince to open the Hourglass by using the Dagger. By doing so Prince unleashes the
Sands of Time and everyone turns into Sand creatures.

Prince runs into the reception hall and Sand creatures attack him, follow Farah’s instructions and kill them [YOU HAVE
TO KNOCK DOWN THEM OUT AND THEN STAB THE DAGGER TO KILL/DESTROY THEM]. There’s a pond at the end
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of the hall you can use it replenish your health. Once the battle is over, Prince automatically runs into the Sand vortex.
Save the game.

“YOU HAVE UNLEASHED THE SANDS OF TIME”

Go to the Door [WHERE YOU SEE FARAH] and go through hole. Turn left and chase after the GIR [GIRL IN RED]. Go
through the red curtains and you’ll enter the guest’s room. Run along the right wall and climb down the remaining stairs.
There’s a Sand cloud under the stairs, stab your Dagger to absorb it.

Climb onto the wardrobe and run along the wall to grab onto the bar. Turn around and swing to the next bar, repeat the
same and jump to the ledge. Move right and run to the other platform, run along the left wall and jump to the opposite
platform. Go through the door and exit the building.

Run along wall and jump to the bar. Swing to the platform and chase after Farah, damn the landslide is blocking the way.
Turn left and run along the wall to reach a bar. Swing from bar to bar and reach the platform. Drink some water if you
want, turn right and enter the room. Run along the right wall and grab onto the bar, swing to the platform and run along
the wall to reach another bar. Drop down to the ground and kill the Sand creatures. When you are done, run up the left
wall and jump to grab onto the bar. Swing to the wall and jump to the higher bar. Jump to the hole and save the game.

“HAD I REALLY SEEN HER?”

Break the furniture and turn right to get another Sand cloud. Climb onto the rock and jump to the bar, then turn around
and swing to the stone platform. Climb down the rocks and enter the hole, follow the path and you’ll make it to a strange
bridge. Go to the fountain and drink the water. You’ll find yourself back at the hole. Notice there’s no hole and your life
bar has increased.

Climb down the rocks and run along the wall. Get the Sand cloud and go back to the previous platform. Climb down the
rocks and go down the hall to trigger a cut scene. Kill the beetles [THERE’S POND HERE] and go the left door. Get the
Sand cloud and go back to the hall. Enter the other room and run along the wall to reach the stone platform. Exit the
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room and you’ll see some birds [SAND BIRDS] taking the Hourglass, run along the left and enter the room. Climb onto
the pillar and jump from pillar to pillar until you reach the wall.

Run along the wall and jump to the pillar. Slide down and kill the beetles. Get the Sand cloud. Run along the wall and jump
to the pillar when you reach its shadow. Use the pillar and get to the platform with rocks and beetles. Kill the beetles
and climb onto the rocks. Run up the wall and jump to the bar, swing to the ledge and climb down the ledges to get
another Sand cloud. Jump to the pillar and then to the wall. Use the ledges and climb down to the floor, kill the beetles
and run along the wall to grab onto the bar. Swing to the platform and kill the last two beetles, go near the railings and
jump to the pillar. Slide down to the floor and kill the Sand creatures [THERE’S A FOUNTAIN NEAR THE PILLAR]. Get
the Sand cloud and enter the Sand vortex to save the game.

“A SECRET PASSAGE”

Go to the right side of vortex and push/pull the red wardrobe aside. Go through the passage and climb down the stairs.
Run along the wall and jump to the other side. Get the Sand cloud and step on the switch to open the door. Run along the
wall and jump to the other side. Push/pull the box with the symbol over the switch and go through the door. Pull the
lever and watch the cut scene. Pull the lever again to draw the bridge, run over to the edge and jump to the other side.
Go to the centre of the platform and an annoying guard yells at you. He wants you to set the Palace’s defense system
ON by using the two levers. The spiral lever moves the platform up and down and the circular lever turns the platform.
Here’s how it’s done:
First step on the switch to get the axel
Turn the platform right
Raise the platform
Turn the platform three Times
Lower the platform
Step on the switch
Move the platform up
Turn the platform right twice
Raise the platform twice
Get the third axel
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Turn the platform right


Lower the platform
Step on the fourth switch
Raise the platform
Turn the platform until the half moon lit
Raise the platform

Cross the bridge and climb the ladder. Stand on the symbol and pull the lever to set the Palace’s defense system ON.
The guard will get consumed by the Sands [HOW UNFORTUNATE]. Climb down the ladder and kill the Sand creatures.
Go to the vortex and save the game.

“THE PALACE’S DEFENSE SYSTEM”

Avoid the spike poles and climb the stairs. Walk [WALK TOGGLE] over the floor spikes to enter the room; pull the lever
to open the door to the courtyard. Climb the stairs and pass the spikes, jump to the ledge and move left. Jump to the
other ledge and drop down, move to the edge and jump to the platform. Move forward and jump to the ledge. Jump to
the opposite ledge and slide to the edge, jump to the opposite ledge and drop down to the floor. Go through door to
enter the courtyard. Use the water from the fountain [LEFT SIDE OF THE COURTYARD] and kill the Sand creatures.
Get the Sand cloud and save the game.

“A BOOBY-TRAPPED COURTYARD”

Run up the wall and press the switch, climb up the raised platform and jump to the bar. Swing to the ledge and jump to
the opposite platform. Roll under the blades and go to end of the platform. Run along the wall and jump to the opposite
platform, pass the traps and jump to the lever. Swing to ledge and climb onto the rocks. Run along the wall and jump to
the ladder.

Run along the wall to the next platform and drop down to hang onto the ledge, slide left and get the Sand cloud. Climb up
the rocks and run along the wall to enter the hole, go down the hall and get the life upgrade. Run along the wall and grab
onto the bar. Swing from bar to bar and grab onto the ledge. Move right and jump to the platform. Run along the left
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wall and jump to the platform. Climb onto the ledge and move to the right side. Jump to the bar and swing to the
platform. Wait for the buzz saw and run along the right wall. Run along the wall and jump to the platform. Drink the
water from the fountain, if needed. Then go to the end of the balcony and run to the other side. Step on the switch and
run back to the previous platform. Go through the door before it shuts.

Pull the lever to open the door to the reception hall. Run along the left wall and pass the blade. Run up to the switch and
jump to the platform. Climb up to the top ledge and jump to the other side. Move to the end and Jump to the platform.
Go to the edge and drop down to hang onto the ledge. Move left and go through the door before it shuts.

You’ll see Farah fighting with the Sand creatures. You’ll jump into the fight and notice that one of the Sand creatures is
your father, KING MERCIFUL. Lure the Sand creatures away from Farah [YOU’LL LOSE IF SHE DIES] and kill them
[USE THE POND AT THE END OF THE HALL]. When you are done, Prince automatically runs into the Sand Vortex
[HOW CONVENIENT]. Save the game to trigger a cut scene.

“DEATH OF THE SAND KING”

When you wake up you’ll see Farah trying to steal your Dagger. Prince quickly grabs it and gets angry. After a long
discussion, both decide to go to the Tower of Dawn. Drink the water from the fountain and run along the right wall to
reach Farah. Run down to the pond and kill the Sand creatures [USE THE POND TO RESTORE YOUR HEALTH]. When
you are done, go upstairs and get the Sand cloud. Save the game to get another vision.

“I’LL TRY TO FIND A WAY IN”

Go near the door and run along the wall to reach the top of the window; Prince says “stay there! I’ll try to find a way in!”
run along the wall and you’ll reach a flagpole. Swing to the platform and Prince starts talking to himself about Farah.
Jump down to the platform and turn the lever to open the door. Destroy the barrel and drop down to the ground. You’ll
get ambushed, Kill the Sand creatures. Go to the end of the platform and get the Sand cloud, save the game in the room.

“CLIMBING THE TOWER”


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Climb onto the rocks and run along the wall to reach the ledge. Climb onto the ledge and jump to the bar. Swing to the
ground and destroy the debris to find a fountain, replenish your health if needed and climb onto the ladder. Pass the
buzz saw and go through the door. Follow down the path and get another life upgrade. Go back and climb up the ladder.
Pass the buzz saw when they are at the bottom and wait for the next set, run along the wall to press the switch. Run
along the right wall again and go through door before it shuts. Turn left and run along the wall to reach a closed door.
Climb down the stairs and step on the switch to open the door for Farah. Go upstairs and you’ll get a cut scene, where
Farah goes through a small crack and pulls a lever. Follow her outside and you’ll reach a big blue room.

Run along the wall and jump to the lever when you reach the symbol. Wait for Farah to pull the lever and then go
upstairs. Enter the room and pull the lever to open the door. Pass the spikes and go through the door. Run along the wall
and exit the room to enter the room again. Run along the wall to reach Farah, climb down the stairs and run along the
wall. Pull the lever and wait for Farah. Run to the next platform and pull the last lever.

Climb down to the ground and kill the Sand creatures [DRINK THE WATER FROM THE FOUNTAIN, IF YOU WANT].
When you are done, climb onto the crates and get the Sand cloud. Go to the opposite crates and push the box down.
Move the box over the switch and go right. Find another box and push it over the second switch to raise the platform.
Go up to Farah and save the game.

“THE WAREHOUSE”

Climb onto the platform and run up to the switch to open the door. Go through the door and turn right to enter the
Sultan’s zoo. Pass the spikes and go downstairs, turn right and get the Sand cloud. Go towards the centre and kill the
Sand creatures. Save the game.

“THE SULTAN’S ZOO”


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Climb onto the platform and jump to the lamppost. Jump to the grass area and climb up the tree. Jump to the other
grass area and drop down to the ground below. Jump to the tree branch and swing to the ledge. Drop down to the ground
and stand on the pressure plate to let Farah in. Kill the Sand birds and enter the cave. Move the box aside to find a hole
in the wall. Farah goes through the crack and opens the door to the bird cage. Enter bird cage and jump to the bar,
Swing to the floor and jump to another bar. Swing to the wooden platform and go to the end of the platform. Jump to
the bar and swing to the wooden platform. Jump to the small bar and swing from bar to bar until you reach the platform.

Climb up the ladder and run along the wall to reach the next platform. Repeat the same and you’ll reach a bar. Slide to
the middle and jump to the platform, go through the hole and jump to the area with grass. Run on the wall vertically and
jump to the tree branch, swing to the top of the cage and turn the crank. Jump to the platform with the Sand vortex
and save the game.

“ATOP A BIRD CAGE”

Drop down and Prince will grab onto a bar. Swing to the stone platform and Run up the wall and jump to the lever, which
drops a ladder for Farah. Go through the door and Turn left, kill the beetles and climb onto the rocks. Run along the wall
and jump to the lever to open the door. Climb onto the rocks and get the Sand cloud. Move the box to reveal a crack,
Farah goes through it and opens the door. Go through the door and break the barrels to reveal a lever, pull it. Pass the
blades and jump over the pit. Run along the wall and go through the door before it shuts. Go to the Sand vortex and save
the game.

“CLIFFS AND WATERFALL”

Go back to Farah and run along the left wall. Climb up the tree and jump to the other. Jump to the ground and kill the
Sand birds [THEY ARE SO ANNOYING]. Run along the right wall and grab onto the ledge, move right and jump to the
tree. Slide down to the ground and get the Sand cloud. Climb up the tree and jump to the other. Then jump to the
waterfall and kill the birds [DRINK THE WATER FROM THE WATERFALL, IF NEEDED]. Move to the end and drop
down to the ground. Go across the bridge and turn the crank to open the door.
16 PRINCE OF PERSIA SANDS OF TIME

Turn left and jump to the tree. Jump to the other one and slide down to the ground. Run along the wall and go through
the door. Kill the Sand beetles and go down the hall. More beetles attacks you, Kill them [THERE’S A FOUNTAIN] and
continue to move forward. Go through the hole and you’ll enter the baths. Kill the Sand creatures [USE THE WATER IN
THE POND] and save the game.

“THE BATHS”

There’s a ladder here but you can’t climb it. Go upstairs and move the vase over the switch to open the door/ reveal a
crack for Farah. Enter the room and wait for the spike log to pass. Roll to the end and drop down to hang onto the edge.
Then jump to the opposite ledge and jump back and forth of the wall to reach the ground. Jump to the bar and swing to
the platform. Jump from wall to wall and reach the top. Wait for the log and enter the room. You’ll see Farah fighting
the Sand creatures. Aid her and kill them before they kill you and Farah. Look for the Sand vortex and save your game.

“THERE’S SOMETHING GLOWING UP THERE”

Go left and hit the bad wall a few times, you realize your sword don’t have the strength to break it. Push the statue into
the switch and stand on the switch in the water and Farah will take over your place. Run up to the third switch to open
the gate. Run to the door before it shuts and get the Sand cloud.

Turn the crank to open the drainage. Exit the room and go to the right side of the room. Run up the wall and climb onto
the ledge, jump to the bar and Swing to the pillar. Jump to the next pillar and then to the bar, swing to the pressure
lever to open the drainage gate. Drop down to the ground and go to the left side. Run up to the ledge and jump to the
bar. Use the bars and pillars and pull the second lever to open the gates completely.
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Drop down to the ground and push the block into the drainage gate. Exit the room and pass the spike log. Enter the
baths and push the block down the waterfall. Climb down the waterfall and move the block the near the ladder. Climb up
the ladder and get the Sand cloud. Go through the hole and drop down to the ground in the opposite side. Move left and
jump to the wooden pillar, then jump to the ledge and move to the right side. Jump to the bar and swing to the wooden
platform.

Run along the wall to the next platform. Go through the hole and run up the wall. Jump to the bar and swing from bar to
bar until you reach the ledge, Slide left and break the barrels. Step on the switch and pass the spikes to reach a wooden
platform. Kill the Sand creatures and save the game in the vortex.

“ABOVE THE BATHS”

Climb the stairs and you’ll see a chest, push it to the end of the balcony. Climb onto the chest and jump to the bar,
Swing to the pillar and make your way to the platform. Grab the Sand cloud and move to the end of the platform. Run
along the wall and Prince takes the sword. Run back to the previous platform and look for a wooden door. Break it with
your new sword and go down the stairs and get another life upgrade. When you are done, go back to Farah and break the
left wall.

Go through the hole and break the wall, then climb down the stairs and you’ll enter an opening. Go right and move the
block to reveal a crank in the wall. Push the block near the torches and climb on it. Run up the wall and jump to the bar,
swing to the bar and then to the platform. Jump to the ledge and slide right, drop down to the bottom ledge and jump
back and forth until you reach the top ledge of the opposite side. Move right and jump to the platform with a Sand
cloud. Grab the Sand cloud and go the end of the platform. Drop down to the ledge below and slide right. Jump to the
opposite ledge and climb up to Farah. Turn the crank twice to close both doors and open a secret door behind the wall.
Go to the wall opposite to the entrance and hit until it breaks. Enter the room and you’ll get Prince of Persia 1 as bonus.
Save the game.
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“A LONG-BURIED SECRET”

Go back to the crank and turn it. Enter the room and kill the beetles. Go down the path and move the block to reveal a
crack. Farah goes through it and step on the switch, which makes the stone platforms come out of the wall. Run along
the wall and jump to the platform, repeat the same until you reach Farah. Climb the ladder and go down the path. You’ll
enter a big hall, Kill the Sand creatures and save the game.

“DAYBREAK”

Go to the end of the hall and break the wall. Drink the water from the fountain and go to the end of the hall, break the
barrels and step on the switch. Go through the door and you’ll enter the kitchen filled with guests. Kill your guests
[THERE’S A FOUNTAIN NEXT TO THE STAIRS] and save the game.

“A SOLDIER’S MESS HALL”

Climb up the rocks, run along the wall and jump to the bar. Swing to the other bar and then to the ledge. Climb up to the
top ledge and grab the Sand cloud. Jump to the bar and swing to the platform. Go to the end of the platform and run
along the wall to reach the next platform. Step on the switch and exit the room. Turn left and follow the path, jump to
the flagpole and swing to the next one. Swing to the wall and jump off the wall to reach the higher bar. Turn around and
swing to the platform. Run up the wall and hang onto the edge. Wait for the pole and climb up. Pass the spikes and you’ll
see a lever. Run up the wall and jump to the lever to open the door. Drop down to the ground and enter the room.

Climb down the stairs and pull the lever; this makes the ladder come out for Farah. Climb up the stairs and go to the
closed door. Farah crawls through the hole and steps on the switch. Go in and get the Sand cloud, run up the wall and
jump to the lever to lower the bridge. Exit the room and go outside. Take left and drop down to the wooden platform.
Drink the water from the fountain and cross the bridge. You’ll get attacked by Sand creatures, kill them and save the
game.
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“THE DRAWBRIDGE”

Cross the bridge and go through the door, Turn the crank and go through the door. Go upstairs, run up the wall and jump
to the bar. Swing from bar to bar to reach the platform. Stand on the symbol and jump to the lever twice, nothing!!
Farah pulls her lever and gets on the bridge. Pull the lever again to rotate the bridge. Farah exits the bridge and pulls a
lever. Climb up the rocks and run up to the ledge. Wait for the buzz saw and climb up to the top ledge. Jump to the
bridge and then to the hole. Prince rips off his sleeves and throws it. Drop down to the other side and go to the end of
the balcony. Destroy the debris, run along the wall and jump to the bar. Swing to the balcony and enter the room.

Run up to the switch and jump to the lever. Get on the bridge and Farah pulls a lever, which rotates the bridge. Jump to
the ledge and climb up to the top ledge, then jump to the ladder and climb up. Go left and pull the lever, this makes a
ladder comes out. Farah goes through a crack and steps on a switch to open the door. Exit the room and go across the
bridge. Sand birds attack you; Kill the birds and the bridge crumbles. Farah goes through a crack but the switch is
broken [WHAT A BAD DAY FOR POOR PRINCE], go across the balcony and get the Sand cloud. Save the game in the
vortex.

“A BROKEN BRIDGE”

Go right and refill your health. Then climb onto the wooden platform and drop down to the ledge below. Slide right and
jump to the pillar, slide down and jump to the next pillar. Jump off the pillar to the ledge and slide left. Jump from wall
to wall until you reach the ground, go left and run up the wooden platform and jump to the bar. Swing to the wooden
platform and Farah shows up above. Drop down to the ledge and jump to the pillar. Get the Sand cloud and climb onto
the other pillar. Jump to the ledge and drop down to the ledge below. Move from ledge to ledge until you reach the
stable. Run along the right wall and grab onto the flagpole. Swing to the platform and save the game in the vortex.

“I’LL MEET YOU AT THE BATHS”


20 PRINCE OF PERSIA SANDS OF TIME

Move along the top wall until you reach the gates. Jump to the other gate and move straight. Hang onto the ledge and
jump to the opposite wall. Climb up the ledge and you’ll get attacked by Sand birds. You can’t block them so let them get
the first shot, then climb up and hit them before they fly away. Move along the wall and jump to the bar. Swing to the
small room and pull the lever. Climb down the ladder and get the Sand cloud near the gates. Go to the room [YOU JUST
OPENED] and pull the lever. Kill the beetles and go to the stable, pull the lever here to raise the gate. Find the room
with broken walls. Then jump back and forth of the wall to reach the top, go back to the Sand vortex and run along the
wall before the gate closes. Grab the Sand cloud and enter the room.

Run up the wall and you’ll see a switch and bad wall, break the wall and get the life upgrade. When you are done, step on
the switch and enter the room. Go down the tunnel and break the bad wall. Destroy the barrels and drop down to the
ledge, slide right and move up and down until you reach the platform. Kill the beetles and get the Sand cloud.

Climb onto the platform and go across the beam. Drop down to the ledge below and get to the platform. Go across the
water and jump to the beam. Bats attack you, kill them. Go across the beam and run along the wall to reach the next
platform. Go to the end of the platform and drop down to the ledge. More bats, kill them. Go behind the waterfall and
jump to the other platform. Go across the beam and run along the wall to reach the Sand vortex. Save the game and
Prince sees a vision where Farah falls off the cliff and dies.

“WATERFALL”

Go across the beam and break the bad wall. Run along to the wall and reach the wooden platform. It crumbles when you
touch it, quickly run along the wall to the next platform and then to another one. Go down the path and break the wall.
Run along the wall to reach the wooden bridge. It crumbles, run along the wall to the next platform and then to the
ledge. Bats attack you, kill them and slide right. Climb up to the top ledge and jump to the icicle. Then quickly jump from
icicle to icicle until you reach the bridge. Run along the wall and reach the next platform. Run along the wall again and
jump to the icicle. Jump to the next icicle and then to the ledge. Move right and jump to the icicle. Jump from icicle to
icicle until you reach the solid ground. Go to the Sand vortex and save the game.

“A CAVERN OF LADDERS”
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Climb up to the ledge and move right, Jump to the icicle and then jump to the other. Repeat the same until you reach the
ground. Get the Sand cloud here. Go across the bridge and bats attack you at the end, kill them. Run along the wall and
repeat the same to reach the next platform.

Slide down the ladder and run along the wall to reach the platform with barrels. Destroy the barrels and slide down the
ladder in this platform. More bats, kill them. Run along the left wall to the wooden platform. Repeat the same and Slide
down the ladder. Drink the water and enter the cave. Break the bad wall and you’ll enter the underground reservoir.
Climb onto the rocks and run up the wall to the niche. Jump to the rope and swing to the niche with the Sand vortex.
Save the game.

“AN UNDERGROUND RESERVOIR”

Jump up to the right ledge and climb up to the top ledge. Move along the ledge and jump to the ledge in the middle. Move
along the beam and you’ll get attacked by bats, Kill them and move towards the broken pillar. Climb onto the pillar and go
to the centre of the beam. Jump to the rope and swing to the ledge with railings. Move left and jump to the rope, swing
to the next rope and then to the archway. Run along the left wall and get the Sand cloud. Wait for the buzz saw and run
along the wall to grab onto the ledge. Jump to the other ledge and slide left to enter the room.

Pull the lever to open the door/free the bats. Kill the bats and jump over the door to hang onto the ledge. Wait for the
blades and drop down to the ledge, repeat the same until you reach the ground. Push the box out of the hole and climb
down. More bats, Kill them and drink the water to replenish your health [I WONDER HOW IT TASTES?]. Then push the
box to the niche with Sand cloud, get it. Climb onto the right ledge and move right until you reach the cage. Jump to the
other ledge and move along this ledge until you reach the first beam. Jump to the rope, swing to the next rope and then
to the other.

Swing to the archway and run along the wall. Get the Sand cloud and run back to the previous platform. Wait the spikes
and run up the wall and jump to the bar. Move along the bar and swing from bar to bar until you reach the bad wall.
Break the wall and get the life upgrade. Once done, go to the archway and jump to the rope. Climb up the rope and get
22 PRINCE OF PERSIA SANDS OF TIME

out of the well. Kill the Sand creatures and use the water in the pond to refill your health. Get the Sand cloud [NEAR
THE SAND VORTEX] and save the game.

“OUT OF THE WELL”

Go inside and jump to the rope. Start swinging towards the yellow switch. Turn ON the slow motion and swing to the
switch, jump back to the rope before you fall. Then swing towards the white switch to open the door. Turn ON the slow
motion and swing to the switch. Jump back to the rope and swing to the door before it shuts. Go right and get the Sand
cloud, pull the lever and step on the switch. Jump to the platform and run along the wall to reach the next platform. Go
upstairs and enter the room. You’ll see Farah fighting the Sand creatures. Jump into the fight and kill them, use the
pond to refill your health and save the game.

“THE SULTAN’S HAREM”

Go right and break the bad wall, enter the small room and break the bad wall here. Turn left and go through the
curtains, get the Sand cloud. Run along the green wall and jump to the lever, it opens a door in the room with the Sand
vortex. Go back to the room and turn left, go through the door and you’ll enter a passage. Run along the left wall and
jump to the ledge. Move right and grab the Sand cloud. Go back to the previous platform and break the wall in the right
side. Enter the room and you’ll see another bad wall, break it. Damn, Sand creatures. Kill them and use the water in the
pond to restore your lost energy. Prince walks into the Sand vortex. Save the game.

“WHAT DID YOU CALL ME?”

When you wake up Farah says she known the way to the Tower of Dawn. Move the statue aside to reveal a crack, Farah
goes through the hole and opens the door. Exit the room and turn the crank. Go through the door and you’ll enter the
library. Kill the Sand creatures [USE THE FOUNTAIN TO REGAIN YOUR HEALTH] and Save the game.

“THE HALL OF LEARNING”


23 PRINCE OF PERSIA SANDS OF TIME

Exit the room and turn the mirror towards the room. Follow the light and push the mirror to reveal a crack, Farah goes
through it. Move the mirror to reflect the light beam to the right side. Follow the light and move the mirror to reflect
the light to the other side. Go to the entrance and break the bad wall to reveal a mirror. Move the right mirror and
reflect the light to the right, then go to the mirror in the wall and reflect the light beam towards the symbol in the
wall. Climb up to the raised platform and jump to the ledge in the other side. Climb up the ledge and run along the left
wall to reach the platform. Jump to the flagpole and swing to the platform.

Farah pulls a lever which reveals the symbol on the wall. Run up the pillar and press the switch, this makes a platform
appears. Run up the left wall and jump from wall to wall until you reach the top. Run along the wall to the platform, run
along the wall again and jump to the ladder. Climb up the ladder and get the Sand cloud. Run up the wall and jump to the
beam. Move along the beam and bats attack you, kill them. Jump to the beam in front of you and drop down to the floor.
Wait for the buzz saw and run along the wall to reach the next platform. Break the bad wall and get the life upgrade.

Run along the wall and go back to the previous platform. Get on the beam on this platform and jump to the right ledge.
Follow this beam to reach the platform with bars. Jump to the bar, then swing towards the wall and jump to the higher
bar. Swing to the beam and Jump to the other beam. Bats attack you, kill them and move along the beam to reach the
platform with two mirrors. Move the left mirror so it reflects the light to the right side. Then use the other mirror to
reflect the light to the crystal in the opposite platform. Run along the wall and grab onto the ledge. Drop down to the
bottom ledge and move right. Jump to the marble platform and run along the wall to reach the next platform.

Turn the mirror so it reflects light on the symbol, this makes stone platforms come out of the wall. Jump to the stone
platform and go across the platforms to reach Farah. Look for the part which doesn’t have railings and drop down to get
Sand cloud. Go back to Farah and jump to the stone platform. Run to the edge and jump to the rope, swing to the other
rope and then to the ledge. Climb up to the top ledge and move right, jump to the ladder and climb up. Break the bad wall
and enter the room. Break the bad wall inside and you’ll see another bad wall, break it to reveal a crystal inside. Pull the
lever in the room to make the stone platforms come out of the wall. Move the mirror outside.

Then go to the platform with two mirrors and push the left mirror out of the way. Replace the left mirror with the right
mirror and adjust it so that it reflects the light to the left side. Go to the mirror in the wooden platform and adjust it
so that it reflects the light to the crystal inside. You’ll get a cut scene. Climb onto the hole in the crystal room and use
24 PRINCE OF PERSIA SANDS OF TIME

the ledges to drop down to the floor. Enter the room and Prince takes the new sword. Pull the lever here and go through
the gate before it shuts. Go down the stairs and you’ll enter the observatory. Kill the Sand creatures and save the game.

“THE OBSERVATORY”

Go upstairs and Farah pulls a lever, which raises the platform. Jump to the platform and get the Sand cloud. Run along
the wall and grab onto the flagpole, swing from pole to pole until you reach the platform. Turn the crank and jump to the
bar. Swing from bar to bar until you reach the column, then jump to the bar and swing to the platform. Pull the lever and
jump to the bar. Swing to the column in the centre of the room and then swing across the bars to reach the lever, which
rotates the bars in the room. Swing to the switch in the wall and run along the left wall to the next platform, repeat the
same to the next one and Pull the lever. Swing to the column in the centre of the room and swing across the bars to
reach the lever which opens the gate. Swing to the pillar and slide down to the ground.

Go through the gate and Farah goes through the crack and pulls the lever. Pass the spikes and use the fountain to refill
your health. Roll under the sliding knives in a zigzag formation to pass them without getting hurt. Roll under the log and
drop down to hang onto the edge of the floor. Wait for the log to pass and climb up and jump to the other side. Go
through the door and Farah jumps over to the other side. Walk slowly across the spikes and wait for the sliding knives
to pass. Step on the switch and go through the door to enter another booby trapped room. Pull the lever to open the
door to the courtyard, roll under the two sets of sliding knives and go through the door. Kill the Sand creatures outside
[USE THE PONDS TO REFILL YOUR HEALTH] and save the game.

“HALL OF LEARNING COURTYARD”

Climb up the ladder and jump to the ledge. Jump to the other ledge and Sand birds attack you, kill them. Jump to the
next beam and move along the wall, jump to the rope and swing to the beam. Jump to the bar and swing to the platform.
Run along the wall and grab onto the ledge. Jump to the bar and swing to the platform above. Kill the Sand birds and run
along the wall to reach a beam. Move along the beam and jump to the rope, swing to the other rope and then to the
platform.

Run along the wall to reach the platform. Drop down to the ground and turn the crank to open the door for Farah. Exit
the room and jump to over the railings to hang onto it. Cross the spike pit and climb back to the floor. Enter the room
and pass the traps. Kill the Sand beetles and get the Sand cloud. Exit the room and follow the path, turn right and climb
upstairs. More beetles, kill them. Run along the wall and turn right, climb up the stairs and go through the door. Go to
the ramparts and you’ll get attacked. Kill the Sand creatures and save the game.
25 PRINCE OF PERSIA SANDS OF TIME

“ON THE RAMPARTS”

Drop down to the ground below and use the pond to refill your health. Get the two Sand clouds and climb back to the
vortex. Go near the gate and Farah goes through the hole. Jump to the bar in the left side and swing to the beam. Jump
to the platform with the gate and get the Sand cloud. Damn, the bridge crumbles and Prince falls into the prison. Go
down the ladder and run along the wall to press the switch, which makes a platform appear. Repeat the same until you
reach the platform which raises and lowers.

Run along the wall to press the switch and jump to the platform. Repeat the same until you reach the bar. Swing to the
ladder and slide down. Run along the wall to press the switch and jump to the bar, then swing to the platform before it
retracts to the wall. Repeat the same until you reach the ladder. Slide down to the ground and you’ll get attacked. Kill
the Sand creatures and use the fountain to refill your health. Get the Sand cloud and save the game.

“A PRISONER SEEKING AN ESCAPE”

Look for the movable crate and move it over the switch. Go through the door and break the bad wall to get the life
upgrade. Go pass the blades and run up to the switch. Turn ON the slow motion and go through the door to enter the
torture room [POOR PRINCE]. Get the Sand cloud and pull both the levers. Run up the wall and jump from wall to wall to
reach the top. Run up the wall and climb onto the ledge. Bats attack you, kill them. Go to the edge and jump to the other
beam. Jump to the switch and jump back to the beam, repeat the same for the other switch to make the platforms
appear. Jump back and forth of the wall to reach the top.

Run along the wall and jump to the bar, swing to the wall and jump back to reach the other bar. Jump to the wall and
jump back to grab onto the beam. Move to the edge and jump to the bar. Swing to the platform and get the Sand cloud.
Run up to the switch and jump to the platform, repeat the same until you reach the beam. Jump to the ladder and climb
up., then jump to the bar and swing to another ladder, repeat the same until you reach the courtyard, where Farah is
fighting. Lure the fighting to the stairs, so that you can use the fountain to restore your health. When you are done, go
up the left stairs and get the Sand cloud. Save the game and you’ll see a vision where Farah steals the Dagger.
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“AT LAST WE’RE HERE”

Go upstairs and step on the switch to raise the platform. Go down the stairs and climb onto the platform. Run along the
wall to reach the wooden platform, and then run up to the switch to raise another platform. Jump down to the ground
and climb onto the newly raised platform. Run along the right wall and reach the wooden platform, push the box to the
ground and climb down. Move the box near the yellow switch and climb on it. Run up to the switch to open the door.

Go through the door and get Sand cloud. Go across the bridge and a bunch of birds attack you, kill them. Enter the
room, which leads to the Tower of Dawn and turn right to get the last Sand cloud. Go down the hall and break the bad
wall to get another life upgrade. When you are done, go to the elevator and you’ll get attacked by a large group of Sand
creatures. This is the toughest fight and also the last fight you’ll have with Farah. The strategy is to lure them away
from Farah and kill them using all the combos you ever learned. There’s also two fountains here, use them to refill your
health [I’M SURE YOU NEED IT]. When you are done, wait for the elevator to stop and run up the wall and jump to the
lever. Follow Farah to the other elevator and you’ll finally reach the room with lot of gold and the Hourglass. Go the
Sand vortex and save the game to have the same vision.

“THE HOURGLASS”

Climb onto the rocks and run along the wall to the other platform. Repeat the same for three times and you’ll the
platform near the window. Run along the wall and jump to the bar. Swing to the Hourglass to trigger a looooooooooong
cut scene. Farah tells you to strike the Dagger into the dome, but Prince hesitates. Then Vizier shows up and casts a
spell which blows you and Farah away. You wake up in a tomb without an exit. Farah says “cockolookia” [A SECRET
WORD] and suddenly a door opens. Climb down the stairs and you’ll enter a room with lot of doors. You have to go to the
correct door by listening to the sound of the water. Here’s how it’s done:
Entrance
1 7
2 6
3 5
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4
Enter the fourth door and you’ll come out of the sixth door
Go to the first door and you’ll end up in third door
Go the fifth door and you’ll come out of the second door
Then enter the seventh door to reach the second floor/second stage of the puzzle. The second floor is more tricker
than the first one, nine doors:
Entrance
1 9
2 8
3 7
4 6
5
Go to the sixth door and you’ll come out of the third door
Enter the first door to end up in the ninth door
Enter the fifth door to reach the next room
Your vision finally comes true; Farah steals your Dagger and sword and leaves you with her Medallion. Exit the room and
you’ll get attacked. But you don’t have a weapon to fight. Run to the next room, where a brand new sword is kept.

Grab the left mirror in the entrance and move it pass the mirror which is reflecting the light. Adjust the mirror so it
reflects the light coming out of the other mirror to the column. Go to the other side and you’ll see two more mirrors.
Move the right mirror so it reflects the light to the right side. Then use the other mirror and reflect the light on the
symbol. Go near the sword and Prince automatically takes it. Go outside and kill the Sand creatures [ONE HIT KILL
COOOOOL]. Then go back to the room with sword and break the wooden wall. Run along the wall and grab onto the bar,
swing to the other bar, then swing to the wall and jump to the higher bar. Swing to the platform and kill the Sand
creatures, save the game in the vortex.

“FARAH! COME BACK!”

Go to the end of the platform and drop down to the ledge. Move left and drop down to the beam, move along with the
beam and jump to the bar. Swing into the room and break the wooden door. Go down the corridor and get the last life
upgrade. When you are done, jump to the lever to open the door, swing to the bar and jump up to the wooden platform.
Run up the rocks to grab onto the ledge, use the ledges to reach the grass area. Use the fountain to restore your
health. Then run up the rocks and jump to the beam, jump off the beam to grab onto the bar, move to the left side and
swing to the beam. Bats attack you, kill them. Jump to the pillar and slide down to the floor, enter the next room. Run
along the left wall and jump back and forth of the wall to reach the top. You’ll see Farah going through a hole. Kill the
Sand creatures and go across the bridge. Use the fountain to refill your health and save the game in the Sand vortex.
28 PRINCE OF PERSIA SANDS OF TIME

“CLIMBING THE TOWER OF DAWN”

Run up the right wall and jump to the bar. Swing towards the wall and jump back to grab onto the beam. Jump to the
higher beam and move along with it, then jump to the other beam which is near the banner. Move to the edge of the
beam and jump to the column. Jump to the next column and climb up, jump to the wall and jump back to grab onto the
edge. Climb up to the floor and go left. Bats attack you, kill them and move left. Drop down to the ground when you
reach the “U” shaped wall. Run up the wall and jump back and forth of the wall to reach the ledge. Move along the ledge
and more bats attack you, kill them and jump to the other beam. Move along the beam and drop down to the bar below.

Move along the bar, swing to the wall and jump back to grab onto the beam. More bats attack you, kill them. Move along
the beam and drop down to the ledge. Slide right and jump from wall to wall to grab onto the ledge. Climb up to the top
ledge and jump to the ledge in the left side. Move from ledge to ledge and jump to the flagpole. Swing from pole to pole
until you reach the ledge. Move to the left side of the ledge and jump back and forth from the wall to reach the ground.
Step on the switch and exit the room, run along the left wall and go through the door before it shuts. Climb the ladder
and bats attack you, kill them and jump to the other ladder. Repeat the same until you reach the top. Kill the Sand
creatures and save the game.

“THE SETTING SUN”

Run up to the rock and climb onto the pillar. Go up and jump to the bar, swing to the next bar and then to another. Move
to the right side of the bar and swing towards the wall to grab onto the ledge. Climb onto the top ledge and jump to the
beam. Move along the beam and run along the right wall twice. Move towards the broken tower and jump back and forth
of the wall to reach the top. There’s a fountain in the left turret, you can use it refill your health. Run along the right
wall and bats attack you, kill them. Go to the turret and climb onto the beam. Move towards the next turret and more
bats attack you, kill them.

Cross the bridge and run along the wall, run along wall again and jump to the pillar. Jump to the top of the turret and
climb onto the pillar. Jump to the bar and swing to the platform. Run along the wall and jump to the ladder, climb up and
29 PRINCE OF PERSIA SANDS OF TIME

jump to the pillar. Jump into the hole and you’ll see Farah fighting the Sand creatures [A FAMILIAR SCENE]. Prince and
jumps into the fight and kill some creatures but Farah gets knocked to a hole and dies. Kill the Sand creatures and use
the fountains to refill your health. When you are done, Prince automatically enters the Sand vortex. Save the game to
trigger a long [REALLY LONG] cut scene.

“HONOR AND GLORY”

Vizier comes out of nowhere and demands the Dagger. But Prince angrily runs past Vizier and strikes the Dagger into
the Hourglass, undoing everything he has done. Prince wakes up in his tent with the Dagger. He sneaks into Maharajah’s
palace but Farah doesn’t recognize him. He shows her the Dagger and tells her the story of what happened, which is the
story we have been playing. In the end Prince tells Farah to arrest the traitor [VIZIER] and stop the war. But Vizier
comes out of nowhere again and summons three clones of him.

Fight Time, you can use vault to kill the first clone. The second one is bit tough than the first clone, so use wall rebound
and kill the second one. He’ll summon the third clone; which is tough to beat. You can’t vault over him, so use counter and
kill the cloney. Now it’s Time to take on the traitor. Go near the door and hit him to send him flying to the balcony.
Finish him off to trigger the last scene. Prince handovers the Dagger, then Farah asks his name and he says “call me
COCKOLOOKIA” [I REALLY THOUGHT HE WAS GOING TO SAY HIS NAMEL].

COPYRIGHTS
This document is copyrighted to me and it is only intended to help a lazy gamer beat his/her game. In other words, it
cannot be copied and used in any commercial business. Any illegal distribution of this document without my permission
will be direct violation of copyrights law, so if you want to use any of the content found in this document then please
contact me before doing so or else you will be screwed.

WEBSITES WITH PERMISSION: Chapter Cheats – Gaming Dragon and IGN – GamingDragon91
30 PRINCE OF PERSIA SANDS OF TIME

CONTACT: gamingdragon@gmail.com http://gamingdragons.blospot.com/

THE END

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