Professional Documents
Culture Documents
APPLE
SOURCES:
Interview Professor Luc Wathieu, Harvard Business School
Interview WPP Expert Panel
HBS Case Studies – Harvard Professor David Yoffie
SITUATION/FACTS
• In 1997, Apple's stock traded at $7, which was its lowest price per share.
Steve Jobs returned to Apple as CEO in September of that year to
turnaround the company he created twenty years earlier. Ten years later,
In May 2007, Apple stock trades at an all-time high of $110 per share.
• Apple maintains a 2% share of personal computer market; and a 75%
share of the US portable music player market.
RESOURCES
o Steve Jobs has a unique ability to see into the future. Not every
Apple innovation can be attributed to Steve Jobs' vision, but
through the combination of the right people and money – Apple has
been able to consistently identify the next big thing.
o Jobs is also a CEO with multiple experiences above and beyond
hardware technology: In 1986 he co-founded Pixar, an animation
studio that produces major films such as Toy Story and Monsters.
In 2006, when Pixar was acquired by Disney, Job assumed a seat
on the Disney board.
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the early days. The core customers are typically in creative fields such as
graphic design, publishing, film and music production, Apple benefited
from a very influential audience to grow through word of mouth.
• Strong partnership with agency: TBWA Chiat Day – the agency that
created the breakthrough 'Think Different' campaign 20 years ago was the
natural choice for Jobs when trying to reenergize the brand's image. In
1998, no agency review was conducted; Jobs went to TBWA Chiat Day
without hesitation; it is about relationship and mutual understanding, not
competition.
PROCESS
INNOVATION - R&D
MARKETING
• Set a clear Goal, clear vision: 'Make Mac central to the emerging
digital lifestyle'; control the software, create the consumer
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experience, empower the consumer with iphoto; itunes;
final cut pro.
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idea and the objectives of the brand. No power point; no
charts…
• Destroy ability of competitors to compare to your
products - own a claim that is difficult to rationally
out-perform: ie 'easy-to-use; simplicity'. (Luc Wathieu,
HBS)
MARKETING MIX
Consumer insight:
• At Apple, Steve Jobs, the marketing and the engineering teams frame
their research in broad and simple terms: 'what do people do in their lives
and how can Apple support them.' – Text with Macintosh in 1984; Web
with iMac in 1998; Digital media with iPod in 2002.
• Insight / iPod: In today's world, empowered consumers care about having
a voice. They strive for empowerment and customization. (major cultural
shift of first decade of 21st Century)
Positioning:
• Positioning - Apple is the only technology company that helps people tell
their story because its products are simple, integrated (photo, video,
music) and easy to use.
• Rational benefits: brings solution to complexity - simple, easy to use - a
fusion of fashion, industrial design and computing
• Emotional benefits: "says who I am"; "gives me freedom" - makes me
feel in control, creative and independent. It (iPod) is customized to my
taste, my style, my mood. (i.e. playlists; colored designs)
Price:
• Price Premium: create machines that offer cutting-edge, highly integrated
design, both in the hard-ward and in the user experience the product
delivers, which justifies a price premium.
• A high margin business: the razor-and-blade business in reverse - gives
record high gross margin (20-30%) on iPods. The variable element (songs
bought on iTunes) serves as a loss leader for a profit-driving durable
good, the iPod.
Product:
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• New product versions on annual basis: launching new versions not
only generate extra revenues but also new interest and greater loyalty.
(fashion model brought to technology – make an event/a show out of your
new 'collection')
• Create the Surprise with Simple and Fun products: iMac in 1998,
followed by IPOD in 2001, play on the simplicity (plug and play laptop,
music download); and the fun (colorful computers; breakthrough design;
non-conventional materials)
Distribution:
• 200 Apple Stores to bring the brand to life:
o The stores generate 20% of total sales
o They give a great visibility for the brand with 50
million in foot traffic
o The stores offer a unique way for consumers to bond
with the brand by test driving machines; talking to
salesperson; taking video editing classes
o Reduce the fear factor among PC users through
education and demonstration.
• Focus on large national retailers; drop small retailers;
sell directly on-line (40% of sales in 2001)
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VALUES