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Tristan Patrick (778) 875-0913 Tristan.r.patrick@gmail.com www.TristanPatrick.blogspot.

com Objective:

To work as a strong team member in the 3D industry working with skilled professionals, progressing as an artist and growing in a company of like-minded peers.
CG Skills: Modeling Rendering Sculpting Lighting Texturing Character Design 3D & Classical Animation Graphic Design Compositing Storyboarding

Software: Proficient in both Mac OS and Windows Maya Matchmove Work Ethic: Determination to meet deadlines ahead of time, to maintain a high level of detail while remaining on schedule, and to keep work organized and professional. All while maintaining a pleasant work environment with co-workers and friends. Work Experience: LUX Visual Effects, 3D Generalist 2012 - Midnight Sun Pilot Modeling, Texturing, Shading, Lighting, Rendering -Alphas Season 2 Modeling, Sculpting, Texturing, Shading, Lighting, Rendering Ad-Dispatch, 3D Generalist 2012 - Augmented Reality, BoostAR - Modeling, Texturing, Shading, Lighting, Rendering - Duties included converting high poly models into low poly game models, and texturing characters and environments to match existing art designs. - Part of the creative team to create a company logo with animation. Responsible for concept, blocking, and sculpt of final logo design. Fourth Monkey Media, Environment Modeler 2011 - Responsible for all assets in the creation of 3D backgrounds to be used in 2D animated sequences. Delicate Machines, Environment Modeler 2011 - Project ran for one week to model the custom 3D pirate theatre for Elite Theatre Seating. Circle of Confusion (Halifax), Compositing Artist 2011 - Responsible for creating weekly effects shots for the live action series "PJ HENSON: ZBrush Mudbox After Effects Final Cut Photoshop Toxic UDK 3DS Max

And His Amazing Space Adventures". - Worked as a, roto-scope artist, green screen removal, effects artist, and motion tracking. Halifax Mooseheads Hockey, 3D Generalist 2011 - Project lead on a team of four to create a set of 6 animations and pre game promotions to be used for in game displays. - Responsible for delegating work to others, concept, modeling, texturing, rigging, animation, rendering, and compositing. W.M. Fares Group, Freelance 3D Artist 2010 - Trillium Penthouse Design Modeling, Texturing, Shading - Duties were to model and texture poly efficient models that could hold up to being smoothed. Hard and soft surface props. Jake Owens Productions This 2, Character Animator 2010 - Worked with a small team for two weeks to create an 11 minute live action animated short, This 2, which premiered at The 2010 Atlantic Film Festival. -Duties were to animate 17 high and low action shots, along with being responsible for rendering of the final product. Freelance Graphic Artist 2009-2011 - Designed team logos, business cards, book covers, and graphics for clothing. - Restored historic files and photos for Nova Scotia archives. Education: Centre For Arts and Technology, Halifax 2009 2011 Diploma in 3D Animation Production A 2 year course in 3D Animation & Visual Effects. -Winner of the IDEALS award for Initiative, Drive, Excellence, Attitude, Leadership, and Spirit. Dalhousie University 2008 2009 Kinesiology, Classics & Modern Film, and Nutrition. Student Athlete with Dalhousie Tigers, Track & Field, and Cross Country Personal Improvement: Skills Canada Team Nova Scotia (2D Animation) 2008 - Placed first at the regional level with a 2D flash animation after being given 2 hours to concept, storyboard, and create. - Competed at the provincial competition held in Calgary where we were given 2 days to concept and create a new animation to be judged. ZBrush Wednesday 2010 Present - Co founder of an online 3D modeling group, spending 2 hours a week practicing ZBrush sculpting techniques after work hours. References available on request. Demo Reel: www.TristanPatrick.blogspot.com

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