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A Practical Strategy for IT Departments Seeking Greater Relevance in the Face of Rapid Consumerization of Everything
By Bill French
Smart mobile devices and the app market model have combined to produce a seriously compelling value proposition for consumers and business organizations. This paper provides insights into the emerging app-centric world and how this trend will inuence and integrate with an increasingly mobile workforce. A unique opportunity to embrace the second wave of consumerization is waiting for IT organizations globally.
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
Workers have discovered that they can accomplish more with consumer apps than they can with desktops and laptops for certain tasks. This realization has naturally
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washed over to their professional lives. If you can make a dinner reservation for you and your spouse in 20 seconds using a mobile app, logically, you can also make a business lunch reservation just as easily. Mobile apps are designed with economy of motion and simplicity of process and workers are quick to adopt apps that help them achieve progress personally and professionally. And so, the rationalization for using apps [intended for consumers], to solve business problems, begins but never stops. Apps initially intended for consumers or small business owners are nding their way into enterprise work scenarios because they provide good value and theyre always available, regardless of mobile context. The trailing edge of IT consumerization has broad implications. Like the wake of an ocean liner, the ripples extend far in every direction.
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
it is considered the best of the best. Bad apps are quickly tossed aside as users exercise real-time [natural] selection for solutions that make tasks seem more like fun and less like work. Apps designed for customers are quickly becoming the life-link between them and businesses and brands they care about they represent the brand equity of that relationship and similar afnities develop between mobile workers and enterpriseprovisioned apps. The app market model is a key driver that has created user agility to test, experiment, and determine what's best and what works, without signicant risk. Workers can quickly acquire and assess the benets of an app at relatively low costs which also encourages this behavior to occur unfettered across the organization. Consumers and workers are thrilled with the App Market Model, and therein lies the problem for enterprise IT.
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
In 2011, the app market model is now at full throttle with likely many years of growth ahead. Mobile vendors have joined the app market model without hesitation. But this success has little to do with Apple or its vision, and everything to do with what customers and business users want simple, focused, point solutions that just work. And apps need to work across two critical dimensions; (i) the ability to purchase and install apps without friction and, (ii) tness-of-purpose.
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
Mobile Worker The Denition Has Changed But Not for the Reasons You Think
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
also recommended some apps for presentations (such as Keynote) and maybe theyve provided recommendations for PDF viewers. They may have even gone so far as to gift specic apps to these employees. But even with a generalized effort to provide app selection guidance, unless youre one of the unlucky few that dont have an iPad yet, you know what lay ahead when iPad app exploration begins. Its a huge distraction. If each app (on average) requires only a half hour to locate, review user-generated feedback, download, and learn, our example sales team will spend about 1,900 hours establishing fully congured iPad devices to help them get stuff done. Assume a 20% savings if most of them collaborate on app selection and crowdsourced training and support, and you still have an investment north of 1,520 hours. At a very conservative, fully burdened cost of $75/hour, the price tag for this activity approaches nearly $120,000. Is that in your IT budget? At least 63/64ths of varying parts of this effort is overlap and redundant effort. Almost all of it could be avoided. And if this inefcient use of salespeoples time isnt a little worrisome, consider whats over the horizon. You now have a team that has adopted a variety of apps that are unlikely to factor in the IT climate and infrastructure of the organization. They have settled in to use apps that probably dont work well together, and have a high incidence of document formatting, workow discontinuities, and collaboration anomalies. Whats the solution? Enterprise App Resource Planning - ERP for mobile apps that factor in the role of each worker, their mobility, the IT climate, document app requirements and integration with operational workows.
topology for selecting apps might slice across expected mobile work activities instead of app features. Using an approach that focuses on general task areas may help your workers achieve much more with a smaller number of apps. Creating a foundation of commonly needed apps that work well within the existing IT climate, will pay big dividends to every organization. Additional benets accrue to the organization when this process is orchestrated in ways that support discrete processes and mobile work requirements. Consider dividing your app requirements based on classes of mobile work activities and in the context of specic roles or categories of mobile workers. These dimensions capture the essential granularity necessary to identify the best apps for workers. Mobile Work Activities Most common in mobile work activities include such things as email communications, document collaboration, capturing notes in a meeting. These are core tasks nearly every mobile worker encounters on a daily basis. Arguably, six key task areas cover most of the things mobile workers are faced with each day. Enlighten apps that create situational awareness, alerting, and enlightening workers. Connect apps that improve communication. These apps provide seamless ways to streamline and accelerate the ow of Capture apps that streamline the acquisition of information, data, and knowledge. Organize apps that help employees improve their ability to nd stuff wherever they may happen to be. Collaborate apps that make it easier to annotate and share knowledge, institutionalize ideas, and work toward a single goal. Present apps that help workers use their devices to make a compelling point, gain collective support of new ideas and develop new business.
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Once key app classes have been determined, any app being considered for business use should also be mapped into the role of specic users or denitive categories of mobile workers. Mobile Worker Categories Depending on your business focus and organization, a simplied example of mobile worker categories might include: Executives Business Development Sales Marketing Product Management
Its important to recognize that careful classication of apps and roles across both dimensions will lead to the most ideal selection of apps. The importance of formulating a selection process that considers both dimensions can be better understood with these real-world scenarios. A note-taking app for an executive may require very different features than a note-taking app for a product manager. For legal purposes, the executive may need to record each meeting and tag the audio with index tabs that allow review and tracking. In contract, a product manager might nd design and drawing features exceedingly important. A C-level executive would typically use presentation apps for large audiences, whereas, a sales executive who engages predominantly in one-on-one situations requires a far different app to make a point. A product manager who spends signicant amount of time in conference rooms and engineering may need to connect to her desktop using iPad. A sales executive who travels a third of the time must also use remote desktop connectivity from his iPad. However, security requirements are different for each role. The sales exec is typically connecting through open networks, whereas the product manager is typically inside the corporate network to begin with. App selection for remote desktop access is inuenced by these requirements.
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While the work activity and worker role play important parts in good app selection, there are other dimensions that may require additional consideration. Broadening your app resource planning process to factor in these additional dimensions should not be ruled out. IT Climate App selection is greatly inuenced by the IT climate. An enterprise with a signicant investment in Windows will require a decided bias toward apps that work well with not only the Windows operating system, but applications as well. Microsoft Ofce compatible apps will perform far better than apps designed without the inuence of Ofce document types. Network Climate The network environment may impact app selection. Environments where bandwidth is constrained or cloud services are prominent, certain apps will perform better than others. An emerging trend in app design it to allow them to read and write directly with cloud services. Issues concerning security and other conguration attributes arise in the context of apps. Mobile Climate Some workers are more mobile than others. A sales executive may nd herself on the road 150 days a year. A product manager, while still a very mobile role in many organizations, may be out of ofce 75 days a year with half of them down the hall but in the building. In each case they have different mobility footprints and this can alter app selection signicantly.
THE IT OPPORTUNITY
It's important for IT groups to separate the leading and trailing edges of consumerization. Doing so helps us visualize the business drivers more clearly, and understand the impact on the organization in more vivid ways. The leading edge of IT consumerization is best managed with mobile device management (MDM) products and solutions, whereas, the consumerization of business applications (the trailing edge) is far more complex and may impact the enterprise in potentially unexpected positive and negative ways. It is at this nexus of app consumerization where a huge opportunity exists for IT organizations to reinvent themselves as a strategic corporate resource.
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Today, the information technology department is in an ideal position to fulll the need for expert mobile app coaching through role-based policy setting and new resource planning solutions designed to guide workers concerning their app choices. This is the emerging arena of a new type of ERP practice shaped specically to avoid enterprise app chaos. Certainly, the emergence and rapid adoption of consumer devices has already changed IT forever. The more important issue concerns the future can IT groups recognize where this is heading and establish themselves as a key strategic resource that helps workers make good app choices?
Apps: The Second Wave of IT Consumerization - Copyright (c) 2011 - iPad CTO
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