Professional Documents
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Contents
1. Telecom/Mobile History (1 Hour)...............................................................................................1 2. Telecom Testing Basics (1 Hours)...............................................................................................1 3. Introduction to Cellular Architecture (1 Hours)...........................................................................1 A cellular architecture is a type of computer architecture prominent in parallel computing. Cellular architectures are relatively new, with IBM's Cell microprocessor being the first one to reach the market. Cellular architecture takes multi-core architecture design to its logical conclusion, by giving the programmer the ability to run large numbers of concurrent threads within a single processor .................................................................................................................1 4. GSM /GPRS/CDMA Architecture (2 Hours)...............................................................................1 5. Wi Fi 802.11 and Wi Max (1 Hours)..........................................................................................1 6. Testing knowledge of Telecom /mobile testing lifecycle (2 Hours)............................................2 Which will cover about the testing lifecycle for telecom /mobile products along with the software development lifecycle?....................................................................................................................2 7. Hands on in Telecom/Mobile Testing (1 hours)...........................................................................2 7.1. Hands on in Mobile Client Application Testing (1 hours)........................................................2 7.1.1 Browser:(6 Hours)..................................................................................................................2 HTML Browser provides browsing capability for mobile & wireless handheld device.................2 7.1.2 SMS: (1 Hours)......................................................................................................................2 7.1.3 MMS (6 Hours).......................................................................................................................2 7.1.4 E-mail (1 Hours).....................................................................................................................2 7.2. Hands on in Mobile Server Application Testing (2 Hours)......................................................2 7.2.1 Linux OS and its variant (6 Hours).........................................................................................2 7.2.2 Learning of SQL (6 Hours).....................................................................................................2 WAPGW enables mobile devices to fetch wap/html sites using a GPRS connection serving different purpose & providing a complete WAP System.................................................................3
8. Testing Mobile Applications is Different from Testing Traditional Applications (1 Hours)......3 9. Testing with Interoperability Scenarios (1 hours)........................................................................3 10. How to find and report defect in Quality Center and Bugzilla (3 hours)..................................3 11. Automation Scope in Telecom/Mobile Domain (2 Hours)........................................................3 12. Mobile Company Work Culture (1 Hours)................................................................................3 13. Projects for Resumes..................................................................................................................3
Increased Complexity in Handheld Devices Increased Complexity in Mobile Networks Security, Performance and Scale
10. How to find and report defect in Quality Center and Bugzilla (3 hours)
Will cover how to use extensively and effectively defect tools like CQ and buqzilla for defect raising and tracking to the closure.