Professional Documents
Culture Documents
Ambidextrous: You are equally skilled with both hands, and can Bodybuilders can also get an additional +10 STR by taking
write, draw, operate a computer, shoot a gun and other simple protein supplements (bringing the max up to +30), however, these
tasks with either hand. However, this advantage does not confer are not always available in space.
the ability to use both hands independently (see the dualdextrous Steroids use gives an additional +10 to +20, depending on
advantage). frequency of use (bringing the potential max up to +50!).
In combat terms, you can use two weapons against a single At these extremes you might also injure yourself whenever
target with no penalty. If you’re attacking two separate targets, you’re called upon to use your full strength. If you use more than
+30 STR, you suffer a 1% chance of ripping yourself a nice little In combat terms, you can use two weapons without penalty
hernia or tearing a critical tendon because your muscles are no regardless of whether you are attacking one target or two. Here’s a
longer always the weakest link. summary of combat modifiers for having a gun in each hand:
Combat Reflexes: You are naturally in tune with your 1 target 2 targets
surroundings and have a situational awareness, giving you a +20 No Advantage one level harder two levels harder
bonus to combat skills which rely on AGL. Ambidextrous no penalty one level harder
Dualdextrous no penalty no penalty
Cute: Aww... there’s just something about you that people find
appealing, in a weird sort of way -- it’s probably something not
quite tangible, though big eyes or a button nose may be factors. Exceptional Sense: One of your senses is more acute than is
Note that there are different criteria for this. If men find a normal; choose one. If hearing, you can discern whispers at a
particular woman cute, it could be due to a slight build and distance or pick out subtle sounds from background noise. If sight,
energetic personality, while women may find shyness or an you can read fine print at arm’s length or spot a gaboon viper
outgoing personality cute traits in males. In short, members of the hidden in leaf litter. Smell/taste allows you to identify individual
opposite sex react to you somewhat better than normal. GM’s ingredients in a substance. With touch, well... you do the math.
discretion. Any time you need to notice something with the relevant sense,
your PER check is one level easier.
Danger Sense: Whenever something truly bad is about to happen, Also note that your sensitivity can backfire: a camera flash
you tend to get this prickly feeling down the back of your neck as would be painful to exceptional sight, and stereo feedback would
your hairs stand on end. The GM (on a hidden luck roll) must give an individual with exceptional hearing a migraine on the spot.
warn you of any impending danger, though he need not explain
further. Note that this advantage is a genuine life-saver and should Handsome/Beautiful: Between cute and gorgeous. You turn
be treated as such, however, the ability only triggers when the heads in a crowd, and members of the opposite sex react quite well
character is about to step into an ambush, a trap, or an extremely to you. In fact, you’re probably somewhat used to getting your
unfortunate situation. This isn’t useful for avoiding ex-girlfriends way, although it may cause jealous reactions if you’re not careful
and such (unless she has a gun and a vengeful streak). and may also bring you more attention than you’d like to deal
with. GM’s discretion.
Dilating Pupil: Your eyes quickly adapt to changes in lighting,
meaning you can turn off the lights and see almost as clearly, as Linguistically Inclined: Many people have a gift, some with
long as there is some ambient light. In total darkness, of course, music, others with a sport. Your gift is language. Not any
this is worthless. You can also look directly into a camera flash particular language, but language in general. Just as a child can
with no ill effect. pick up new words and add them to his or her vocabulary, so too
In game terms, negative modifiers due to darkness are halved or you have the ability to pick up languages more easily than
may be discounted entirely at the GM’s option. everyone else. It is as though the very patterns and structures of
linguistics (both earth-based and alien) are hardcoded into your
Drop-dead Gorgeous: Not only do members of the opposite sex brain.
react well to you; they often can’t stop staring. You’ve gotten so In game terms, language is usually rated as Very Hard (V). For
used to seeing people’s jaws drop when you enter a room, their you it is only Moderate (M). That means, essentially, that you can
tongues rolling out like big red carpets, that you’re almost learn languages with twice the ease as other people and you
convinced it’s a natural part of breathing (at least for that half of probably know a smattering of many.
the population). Needless to say, many of the opposite sex will
often go out of their way to please you, often stirring up Sleeps w/ One Eye Open: You sleep light, and can go from a
unwarranted jealously, while others will be too intimidated to even dreaming state to full awareness in seconds. Anything out of the
speak to you. Sometimes you just wish you were normal. Nah! ordinary will wake you. The downside is that you may very well
have mild insomnia as a result.
For purposes of being woken, the PER check is two levels
easier.
Starship Command: You have the unequaled Butt-Ugly: Some people get hit with the ugly stick;
privilege, and responsibility, of commanding you were beaten senseless by it. This is not merely a
a full-blown military starship. Since general ugliness. The player must choose one or two
starships outdo any war vehicle in terms of particularly repulsive features (such as missing teeth, massive
complexity, there are special crew in charge of burn scars, etc). During the Desecration, a lot of people
each station. You, as Captain, are responsible wound up with an assortment of injuries, so you’re hardly
for giving orders and making decisions, alone. Even so, old prejudices die hard, and so most people tend
including the decision to launch a ground to react rather poorly to you, and you may, in fact, frighten
operation (once the troopers are free of children.
your ship, though, they’re under army
jurisdiction). Your ship is your life, Close Dependent: Someone out there needs you.
and you will not abandon her or This could be a spouse/significant other, a child, or
expose her to undue risk unless perhaps a sick grandmother -- someone in whose
absolutely necessary. life you play an important role (and they in
Note: Starship command carries yours). You are responsible for taking care of
considerable power and will most them, giving them food and shelter, money, or
likely unbalance a campaign, and just companionship. You will be very careful
so it is recommended that the about anything that could leave your dependant
entire group approve this without a source of support. Most likely you live
advantage before it is put into with your dependant (as in the same quarters),
play. and so they will very likely take an active part in
the campaign. This is good on the one hand, because it gives you
Workout Junkie: You like to stay in shape. Revise that... you are an NPC-ally that you can trust, but on the other hand, you won’t
addicted to staying in shape. While most people talk about it and want to expose this person to danger, so you’ll constantly have to
think about it and make promises to themselves, for you it is an think up new ways to protect them.
integral part of life, like breathing and eating. Granted, if no gym
is present, you’re going to have a harder time, but nothing will Cowardice in Combat: You can take a punch just as well as the
keep you from getting your workout. next person, but there’s something about lethal combat which
makes you freeze up. Perhaps it’s an irrational fear, or perhaps it’s
+5 to STR and +5 to DRB if no gym is present. entirely sane. You don’t know. All you know is that when bullets
+10 to STR and +10 to DRB if you have access to a gym. are flying past your head, you have a tendency to seek cover and
hide until the threat passes.
In game terms, you must roll vs INT to participate in lethal
Disadvantages combat in any meaningful way. If you fail, you’re frozen in terror.
Even if you succeed, however, you must roll again if injured.
Artificial Limb: You got severely injured somewhere in your
past. It might have been a traffic accident, or it might have been Deaf as a Post: You are clinically deaf. You can hear no sound,
during the desecration. In any case, a limb got torn off, and the but with time and experience, you may learn to lip-read. So far,
doctors had to replace it with a cybernetic version. The end result however, you haven’t yet learned this skill. Your hearing loss may
is you don’t have the same agility you used to have. In game have occurred during the Desecration, as deafening explosions
terms, your AGL is reduced by a quarter. were rocking the planet, or it may have occurred in space when a
This isn’t merely because your new limb doesn’t have the same compartment lost air pressure for a few moments. Either way,
abilities as its predecessor. It’s also due to the fact that the doctors you’ve got to carry around a translator unit which converts from
had to screw around a bit with your nervous system in order to get speech to text so that you can read what other people are saying.
this hardware properly hooked up. Hence, your brain is still Even so, the device makes mistakes (GM’s discretion). Likewise,
somewhat weirded out by the whole ordeal. you can’t hear the bad guy sneaking up on you, or the cry for help
Note: The GM has the option to ignore this penalty for actions down the corridor. This is a very serious disadvantage and should
which have nothing to do with the limb in question, such as a be treated as such.
prone sniper with a mechanical leg. However, most all combat GM’s note: Lip reading should be treated as a separate language,
takes place as much with the feet as the hands, and if you don’t and during the learning phases, should be rife with error. Once
have your original equipment, you’re at a disadvantage. sufficient skill points have been spent on it, however, this
disadvantage doesn’t carry as much weight, and hence falls from 3
points to 1 point in value.
Dependent: Like a close dependent, but not as close Old & Feeble: Back in your day, they did things different!
(and consequently not as involved). This person is Well, this ain’t your day. You are at least 70, and have a few
probably a close friend or a relation who shares the problems: you must sleep more, you are likely to have
same ship but not the same cabin (such as a dentures or a hearing aid, and you cannot normally
sibling or parent or child who is grown up). You participate in extreme physical activity unless you exercise
definitely have an emotional attachment to this every day to keep in shape (via the workout junkie
person, but they could conceivably get on advantage). The other disadvantage is that you’re probably
without you. Nonetheless, you may be called upon going to die soon. Actually, considering the quality of life
to do favors for them (and they in return may do on a starship, that might not be such a bad thing after
favors for you). In total, this is both an plus and all. However, health problems are very common,
a minus. It gives you an NPC-ally who you making what life you have left even less bearable.
can trust, but at the same time, if any harm Heck, you’re getting crotchety just reading this.
should come to them, you’d be extremely hard pressed not to do In game terms, your STR and DRB are down by half. On the
something about it. flipside, you’ve still got your mind, but not everyone knows that,
Note, due to time dilation, your dependent must be situated on so feel free to have some fun.
the same vessel as yourself. If you can leave them behind to get “Back in my day, we didn’t have no starships. All we had was
old while you’re off gallivanting, then they were never really all these spaceshuttles that kept blowing up. Hell, if it wasn’t an O-
that dependent to begin with. ring, it was something else. Why, I remember the first time I took
Note to GM’s: Dependents who end up being ignored should be a whiz on Mars. Let me tell you about the joys of vacuum. Hey,
taken away, and loss of a like number of advantage points should where ya’ll going? Dang nabbit, you youngsters don’t know how
occur. Basically, this should be treated as a roleplaying bonus, not to show respect! Heh heh... got rid of those twerps in less than a
an opportunity for easy points. minute… I must be improving.”
Flatulent: You seem to have a gastrointestinal problem, and you Overweight: You’re somewhat overweight, not outrageously, but
fart a lot. Other humans find it annoying after the first few, and you’ve got significant flab. As a result, your DRB is down by a
from then on you suffer a minor reaction penalty, except around quarter, making it more likely for you to get sick, easier for you to
children, who always think it's funny. Aliens may react any get out of breath, etc. However, on the flipside, it’s also easier for
number of ways: "My you have a lovely singing voice"; "No, no... you to stay afloat, and hence you swim at +30.
add hbb to ppppt, then carry the ppbbbfth!"
Any time you are around others, roll luck (d6) for every ten Severe Stigmatism: You have a severe stigmatism which could
minutes during the first hour following a meal: a 1 means you let not be corrected by either contacts or eye surgery. Hence, you are
one rip out loud and proud, and a 2 results in an SBD. The GM required to wear glasses. Without them, all PER checks based on
may also require the player to make this roll at any point during sight are two levels harder.
the game. Great disadvantage for breaking up those serious
moments. Sickly: Whatever god hands out colds and flus must have your
number, because whenever there’s something going around, you
Halitosis: You have bad breath that just won’t go away. The always seem to get it. Fortunately, if you’re in the military, you’ve
reaction penalty is the same for flatulence, but it is always on and been inoculated against most of the serious pathogens, but
only applies in close quarters. anything you haven’t been specifically inoculated against is fair
game.
Head Trauma: You got injured during battle or during the Note: with the population reduction, colds & flus will tend to be
desecration, and you suffered a major head trauma. Fortunately, less common, but they will still occur, and the cramped quarters of
you pulled through, but it was a near-death experience and has left spacecraft make sure that everyone gets exposed.
permanent scars, both inside and out. In game terms, sickly characters check DRB at two levels harder
Due to brain damage, you lose one quarter of your INT. Also, than usual, almost ensuring that they will come down with the
you suffer from flashbacks, often waking up in the middle of the latest virus, whatever it is.
night in a cold sweat. You feel as though a part of you has been
ripped away, and when you dream, death is still calling your Sleeps like the Dead: You are a heavy sleeper. A firework could
name. go off outside your door and you wouldn’t know. Being so
difficult to wake can be inconvenient at times, however, at least
Illiterate: You were born in some backwater area and never you never have insomnia and you are always fresh and rested
learned to read. That, of course, means that you’re not likely to be when you wake.
of much use around computers or have a degree in astrophysics. For purposes of being woken, the PER check is two levels
Consult with the GM as to which skills you may have access to. harder.
Note: If the character does learn to read, a similar number of
advantage points should go away. Ugly: Something about you is vaguely unappealing. It’s not easy
to pin down... people just don’t like the look of you. Maybe it’s
Part Deaf: Your hearing is unusually bad. PER checks based on that big nose or those squinty little eyes. Whatever it is, you’re
sound are two levels more difficult. Get a hearing aid. stuck with it, so rejoice! It’s the inner you that really counts.
Obese: You’re significantly overweight, to the point of health Next time I’ll get into skills and task resolution which is where the
problems, You have an overworked heart and lungs, high system really comes alive. However, keep in mind that none of
cholesterol, and your joints creek under your own weight when this has been playtested, so things may end up changing as we find
you move around. out what works and what doesn’t. I’m presently working on a
As a result, your DRB is down by half, making it much more program which will make the entire character generation process
likely for you to get sick, easier for you to get out of breath, etc. quick & easy, but it’s not quite done yet. If you have any
However, on the flipside, it’s also easier for you to stay afloat, and questions or comments, feel free to reply in A&E or email me
hence you swim at +30. directly at jimvassila@aol.com.