Professional Documents
Culture Documents
Plug-In
Sample Workstation
16 multitimbral parts
3 synthesis engine with STRETCH™
Full control over tempo, tune
and harmonics
Imports WAV, AIFF, SDII, AKAI®
and SAMPLECELL® files
User Manual
Plug-in Sample Workstation
User Manual
4
P LE A S E N OT E :
5
6 I - Contents
I Contents pag. 6
II Interface pag. 10
I - Contents 7
Chapter 6 Importing instruments in SampleTank® pag. 39
6.1 Import sounds in SampleTank® 2 pag. 39
6.2 Import samples and loops in WAV, AIFF and SDII pag. 39
6.4 Import AKAI® S1000-3000 pag. 42
6.5 Import SampleCell® pag. 44
8 I - Contents
Lo-Fi pag. 58
Distortion pag. 58
Phonograph pag. 58
Crusher pag. 59
Overdrive pag. 59
Amp simulation pag. 59
Pre Amp pag. 59
Tone Control pag. 59
Cabinet pag. 60
Mix/Master pag. 60
Param EQ pag. 60
Channel Strip pag. 60
Compressor pag. 60
Limiter pag. 61
Dance pag. 61
Slicer pag. 61
8.3 BPM linked effects pag. 61
I - Contents 9
Plug-In Sample Workstation
10 II - Interface
II - Interface 11
License Agreement
END-USER LICENSE AGREEMENT FOR SampleTank® software
Please read this document carefully before breaking the seal on the media package. This agreement licenses the enclosed software to you and contains
warranty and liability disclaimers.
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promptly return the entire package, including the unopened media package, to the dealer from whom you have obtained it, for a full refund.
1) DEFINITIONS
“EULA” means this end user license agreement.
“SampleTank® software” means the software program included in the enclosed package, and all related updates supplied by IK Multimedia.
“IK Multimedia Product” means the SampleTank® software and the related documentation and models and multimedia content (such as animation,
sound and graphics) and all related updates supplied by IK Multimedia.
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14 1 - SampleTank®
Chapter 1 SampleTank®
1.1 Introduction
You have hundreds of sounds, ready to go. Superb Acoustic Grand Pianos,
Guitars, Basses, Strings, Orchestral Sounds, Drums and Percussions made
with the finest samples and accurately programmed. SampleTank® offers
the widest selection of hi-quality playable sounds with a variety you cannot
find anywhere else!
3 synth engines
For the first time in a sample-based instrument, 3 synth engines can be
selected on the fly to provide more sound flexibility than ever before: tradi-
tional Resampling (the conventional method of playback that most sam-
plers use), Pitch-Shift/Time-Stretch and our all new STRETCH™ engine.
STRETCH™ (Sampletank® Time REsynthesis TeCHnology) gives complete
sonic control over the tempo, pitch and harmonics of samples. No more
"chipmunk sounding" transposition, no more loops and phrases out of sync,
no more limitations in musical expression.
1 - SampleTank® 15
Multisamples like you’ve never heard before with STRETCH
Multisampled instruments with STRETCH™ deliver amazing realism and
expression. Your performances come to life with true glide, bending, stac-
cato and vibrato with an incredibly rich, vibrant, and natural quality. Plus,
pushing STRETCH™ to the limit can take you to a whole new world of
unheard sonic territories.
An effects powerhouse
SampleTank® 2 is the only sample-based virtual instrument to have over
30 high quality DSP effects built-in to the module. With 5 effects per instru-
ment channel, the ability to sound like a produced album instantly sets
Sampletank® 2 apart from all other virtual instruments. Included are
effects from our award winning AmpliTube™ and T-Racks® plug-ins, plus
12 stage phasers, flangers, chorus, delay, reverb, rotary, tremolo... all saved
with the sound for instant recall!
Fully expandable
SampleTank® 2 allows you to import WAV, AIFF, SDII samples, AKAI®
S1000-3000 and SampleCell® instruments directly from the plug-in. Plus
there are currently more than 5,000 native Sampletank sounds available
from select world-class sound designers including Sonic Reality, AMG and
Masterbits.
16 1 - SampleTank®
Full MIDI control
Every parameter in SampleTank® 2 is MIDI controllable for optimal inte-
ractive performance. From MIDI program change to full automation and
total recall, SampleTank® 2 delivers the performance features musicians
need the most.
1.3 Features
1 - SampleTank® 17
18 1 - SampleTank®
Chapter 2 Using SampleTank®
2.1 2.1 Starting SampleTank® in Cubase™ VST and Cubase™ SX
Now create a new MIDI track in the main arrange window and select
SampleTank2 as its output, rec enable the track and you’re ready to play.
It you were already working on some midi tracks and you would like to have
SampleTank®2 play these parts simply assign SampleTank2 as their output
without creating any new MIDI tracks.
SampleTank™2 is 16 channels multitimbral; select the MIDI channel you
want to use from the Cubase midi track ‘chn’ parameter.
Launch Logic™ Audio. Create an Audio Instrument track or select one if your
default song already has some. Go to the Mixer and insert SampleTank2 on
that track from the VST sub menu (PC or Mac OS 9) or from the AudioUnits
sub menu (Mac OS X), SampleTank2 will be launched.
Double click on the loaded slot (blue) to open the SampleTank2 interface.
Return to the Arrange window, select the Audio Instrument track and now
you can play from your midi keyboard.
Launch ProTools and create your new session. Note that SampleTank2 sup-
ports sample rates up to 96 KHz. Going beyond is not advisable, although it
is still possible.
Create a stereo Audio track (do NOT rec enable it), open the mixer, click on
an insert and choose SampleTank® 2 from Multichannel RTAS plug-ins list,
the SampleTank® 2 interface will automatically open.
Now create a Midi track, record enable it, and choose one of the 16 channels
of SampleTank® 2 as its output from the Mixer window, you’re now ready
to play.
2 - Using SampleTank® 19
On some systems a quick play/stop is needed to activate the audio strea-
ming and therefore the sound from the plug-in.
Mac OS 9:
Launch Digital Performer and create your new session.
Create a Stereo Audio Track (do NOT rec enable it) and, in the mixing board,
insert SampleTank® 2 into it as an audio effect the SampleTank® 2 inter-
face will automatically open. Create a Midi track and choose one of the 16
channels of SampleTank® 2 as its output, rec-enable the midi track and
you're ready to play/record.
Mac OS X:
Launch Digital Performer (4.1 or newer) and create your new session.
From the 'Project' menu select 'Add Track' > 'Instrument Track' and choose
'IK Multimedia SampleTank® 2 stereo'. Create a Midi track and choose one
of the 16 channels of SampleTank® 2 as its output, rec-enable the midi
track and you're ready to play/record.
Launch Sonar and create your new session using, for example, the ‘normal’
template.
Open the Console (pressing ALT+3) and locate an Audio track, make sure it’s
stereo (default). Right click into the FX insert area (black) of the AudioTrack
on the mixer and choose SampleTank® 2 from the DXi sub-menu. (….from
the VSTi sub-menu) After a while the SampleTank® 2 interface will appear.
Now locate a Midi track on the Mixer, record enable it, select SampleTank®
2 1 as its output and the midi channel you’re going to use for this
SampleTank® part SampleTank® 2 has 16), you’re now ready to play from
your keyboard.
If you need to record the part do NOT record enable the audio track where
SampleTank® 2 has been inserted, instead record enable the Midi Track.
20 2 - Using SampleTank®
2.6 Loading and playing instruments
Folders are indicated with a white triangle (figure 3). To open a folder, click
on its name in the list or on the triangle. Opened folders display the list of
available instruments. To close a folder, re-click on its name or on the trian-
gle.
All the SampleTank® 2 parameters on the interface will now reflect those
of the loaded parts.
Once a part is selected the instrument will be loaded into that part. If the
part already contains an instrument, the newly loaded instrument will
replace the previous one (you can UNDO this operation with the UNDO but-
ton).
Every PART responds to a MIDI channel (CH.) (figure 6). By clicking and
dragging on the CH. number of each PART you easily select the MIDI chan-
nel that this PART responds to.
Assigning the same MIDI channel to more than one PART will have all the
fig. 5 PARTs responding to the same MIDI channel for building up to 16 parts
huge layered sounds.
You can now play the instrument using a master keyboard connected to the
sequencer, using a MIDI sequence in the track or by playing the
SampleTank® 2 mini-keyboard. MIDI activity in the PART is indicated by
fig. 6
2 - Using SampleTank® 21
the PART led which lights when MIDI is received on that PART (figure 7).
Once an instrument is loaded into a PART the image of the LIBRARY which
the instrument belongs to will appear on the right side of the interface. By
Clicking on the LIBRARY Image further information will be displayed such
fig. 7 as instrument info, copyright info, MACRO controls info (if those are inclu-
ded in the instrument) (figure 8).
All the controls included in the MIX window are designed to give you imme-
diate control over your mix of instruments.
- You can see the amount of RAM that the instrument is using (MB). By
fig. 10 clicking on the MB button at the top you can also display the entire
amount of RAM used by all the loaded instruments (figure 10).
- You can set the maximum polyphony for each specific instrument (by
click and dragging the mouse on the POLY number).
- You can EMPTY the PART with the empty button (figure 11).
fig. 11
- You can control VOLUME and PAN of each specific PART (figure 12)
(by clicking and dragging the mouse on the VOL and PAN number).
- You can associate through which STEREO OUT that part is playing
(the max number of stereo outputs is set in PREFERENCES by clicking
the PREF button) by clicking and dragging the mouse on the OUT
fig. 12 number (figure 13).
- You can see the level of the instrument playing with the LEVEL
display (figure 14).
fig. 13
fig. 14
22 2 - Using SampleTank®
Chapter 3 Controlling SampleTank®
3.1 OCTAVE transposition
Once an instrument is loaded it can be quickly transposed by +-2 octaves, in
1 octave increments, by clicking on the OCTAVE button. By clicking the but-
ton a pop-up menu will appear where you can select the octave trasposi-
tion. Once the pop-up-menu is closed,the button is displayed the current
setting.
3.2 POLY/MON0/LEGATO
The POLY/MONO/LEGATO button (figure 15) switches the current instru-
ments between polyphonic, monophonic and monophonic with legato. You
can select one of this mode clicking on the button and selecting one in the
pop-up menu. Once the pop-up-menu is closed in the button is displayed
the current setting.
The MACRO controls (figure 16) are up to four parameters, specific to each
instrument, chosen by the sound designer to offer the user an immediate
way to affect the sound and tailor it to his needs. An orchestra needs diffe-
rent parameters than a drum, which again needs different parameters than
a synth.
fig. 16 These four parameters, from left to right, A, B, C and D, will display different
labels according to the instrument they are associated with. A complete
description of the A, B, C, D parameters can be found by clicking on the
LIBRARY image several times.
Inactive knobs (those without a linked parameter) are shaded in gray. You
can modify sound parameters immediately after loading the instrument by
turning the MACRO A, B, C, D knobs accordingly.
All MACRO parameters can be controlled through MIDI control change (see
paragraph 3.9).
SampleTank® 2 give you full control of its powerful synth engine in the
new SYNTH-SAMPLER section. Here you can control more than 50 parame-
ters divided into 7 sections. Although the SampleTank® 2 engine offers
great complexity, the user is facilitated by seeing the engine parameters
presented as they would be using a traditional synth architecture with oscil-
lators, although sample based, (figure 17) plus the ability to switch between
3 different types of sample engine.
3 - Controlling SampleTank® 23
fig. 17
Synth here is where you select the synth engine type, from:
Resampling, Pitch-Shift/Time-Stretch/STRETCH™
Here is where you perform Time and Pitch manipulation.
Velocity Here you can control the way the midi velocity affects the
sound, modifying the way it affects Volume, Filter, Pitch, etc.
To display one of these sections simply click the appropriate button (figure
18). The section you’re currently displaying will have the button highligh-
ted.
fig. 18
24 3 - Controlling SampleTank®
change (see paragraph 3.10).
To view the list of available effects once you’ve loaded an instrument, click
on the arrow at the right in each of of the 2-5 effects slot (figure 20). A pop-
up menu will appear displaying all the 32 DSP effects which are available
fig. 20 in SampleTank® 2 (figure 21).
Now move the selection with the mouse and click on an effect to load it. The
selected effect name will now show in the effects slot (figure 22). To empty
an effects slot, simply select the NO EFFECT option.
To view and change each effect’s parameters, click on the desired effect’s
slot. A frame will appear around the slot indicating that effect is selected
(figure 23). Only the selected effect will be shown on the interface at any
time. The effect knobs are labeled corresponding to the effect’s parameters.
The unused knobs will be shaded in gray. Above each effect knob you can
read a label corresponding to its function. Below the effect knob is its cur-
rent value.
To activate an effect, click on its ON button to the right (figure 24). The but-
ton is highlighted(figure 25) and the effect is active. All active effects are
inserted in the instrument chain following a patch order from top to bottom
of the effect window. To deactivate an effect, click on the ON button again to
deactivate the effect. The button will turn normal.
You can BYPASS all effects at once (i.e to hear the sound dry) by clicking on
fig. 21 the BYPASS button (figure 26). You can also LOCK into SLOTS effect preven-
ting them to change when a new instrument is loaded. This way you can
prevent instrument settings of effects overriding your own settings.
fig. 22/23
The tempo-related effects in SampleTank® 2 can also be synced to BMP of
the sequencer (when the sequencer allow this function). In this case the
effects will also present a BPM ON/OFF switch (figure 27). When switched
ON the effects will be linked to sequencer tempo (and its measure unit will
fig. 24/25 fig. 26
turn to division of the beat).
You can also save multiple or single effects settings and Load these settings
with the SAVE MULTI, SAVE and LOAD button (figure 28). The effects set-
tings are saved as .STFX file. A dialog window will appear when you click
fig. 27 fig. 28
3 - Controlling SampleTank® 25
one of these buttons asking for saving or loading files.
fig. 29
SampleTank® 2 new MINI keyboard (figure 29) act both as display of the
notes you’re playing and as an input device for playing SampleTank®
instruments.
fig. 30
You can play any notes of the 7 octave mini keyboard simply by clicking the
note with the mouse.
You can also play chords directly with one click by selecting which chord
you want to play with the CHORD button. A pop-up menu will display the
most common type of chords (figure 30). Selecting one of these (it will be
displayed in the button) will cause the chord will be automatically played
fig. 31
when the mouse is clicked on any of the MINI keyboard notes (figure 31).
By clicking the ZONE button you will switch into the ZONE mode (figure 32).
The MINI keyboard will display how the samples are mapped on the key-
board by a series of zones of alternate color. When the keys show no color
it means that no sample is associated with those keys.
fig. 32
To activate a zone simply click on it with the MINI keyboard (figure 33) or
hitting the corresponding key on your midi keyboard. By doing this you can
change any of the SYNTH-SAMPLER parameters just for this zone (you can
for example change only the attack of a snare sample in a drum kit). These
settings will be applied ONLY to that specific zone, leaving the others
untouched.
fig. 33 The ZONE editing is very powerful and extremely detailed because it offers
you control at the sample level. As for all the others instrument parameters,
you can also SAVE zone modifications into an INSTRUMENT PRESET (see
paragraph 5.1) for faster access.
26 3 - Controlling SampleTank®
3.8 LOOP sync
Simply load into a part one of the loops which came with the XL collection
and click the LOOP SYNC button (figure 34). Automatically the loop will be
fig. 34 synced with the sequencer tempo (when using sequencers that allow this
function). Now, even if you change the BPM tempo of the sequencer, the
LOOP will remain synced!
To sync various loops together, at sequencer tempo, simply load each one
into separate parts and click SYNC LOOP for each of these parts.
All the three synth engines provided can be used in conjunction with the
LOOP SYNC feature, select your preferred one in the SYNTH-SAMPLER sec-
tion (figure 35). Each one of them will provide different characteristics by
using the PITCH or TEMPO knobs:
fig. 35
Resampling
Will Sync loops and also the Pitch is affected when Tempo is changed (figure
36). This is the method used by conventional samplers, it changes at the same
time both the pitch and the tempo of a sample, as turntables do. It offers the clea-
nest possible sound, since it simply reads the samples slower or faster, without
applying any complex math on the sound.
fig. 36
Pitch-Shift/Time-Stretch
Will Sync loops, offering independent controls on Tempo and Pitch and the
Pitch is NOT affected when the Tempo is changed (figure 37). This is the best
engine to use on loops (which generally are constructed from a mix of
various elements).
fig. 37
STRETCH™
STRETCH™ can also sync loops providing independent controls on Tempo
and Pitch (and Harmonics) (figure 38) and the Pitch is NOT affected when
fig. 38
3 - Controlling SampleTank® 27
Tempo is changed. However STRETCH™ works best with single instruments
and not mix of instruments; therefore it can be used when the LOOP is made
with a riff or a phrase made by a single instrument. On unpitched sound
(like percussion) STRETCH™ can produce weird (but interesting) results.
It will first scan all the keywords and in case the BPM information is mis-
sing the name of the sample will be considered as a source for the value.
Also dont’ forget to insert the BPM (which will be added as a keyword)
when you import external loops (see paragraph 6.1) to perform immediately
the LOOP SYNC function on them later.
To apply the LOOP SYNC features to more than one instrument simulta-
fig. 40 neously with a single click, simply activate GLOBAL SYNC in the PREFE-
RENCES window (see paragraph 3.11).
28 3 - Controlling SampleTank®
In the window you will also find the min./max. value of the knob you’re
associating. You can easily personalize the range to be controlled with an
external MIDI CTL by changing the min/max. value.
fig. 44 MIDI CTL association are saved with your song data as all the sounds
tweaks you may have done.
If you want to SAVE with the sound a specific MIDI CTL association, you can
save a USER PRESET sound (see paragraph 5.1). This way loading the sound
will automatically load its MIDI CTL assocation.
You will also be able to save the PROGRAM CH. association into a file with
the SAVE MAP button. The LOAD MAP button (figure 46) loads a previously
saved PROGRAM CH. map.
3.11 Preferences
Click on the PREFS button (figure 47) to display the SampleTank® 2 prefe-
rences window.
3 - Controlling SampleTank® 29
cache file previously created. This means any change in the structure
of the istruments won’t be shown in the Instrument Browsing win
dow. To manually update the instruments list simply click the button
RELIST. This can be pressed at any time to be sure the list is up-to-
date.
30 3 - Controlling SampleTank®
VstOutputs= max. number of output in VST (1-8 stereo outputs)
AUOutputs= max. number of output in Audio Units (1-8 stereo out
puts)
BrowseUp= midi note number that’s assigned to the browse UP
(notes from 0 to 127, -1 means disabled, Arrow UP, see
3.12)
BrowseDown= midi note number that’s assigned to the browse
DOWN (notes from 0 to 127, -1 means disabled, Arrow
DOWN, see3.12)
RELIST
The RELIST button (figure 49) allows you to refresh the list of sounds. It is
useful when sounds are copied manually in the ROOT folder while the plug-
in is opened. Clicking RELIST produce a refresh of the list, including the new
sounds.
fig. 49
SampleTank® 2 automatically performs a RELIST at start-up (unless this is
deactivated from the PREFERENCES window to reduce program start-up
time) and each time an Instrument user preset is saved.
Arrow UP-DOWN
These 2 arrows (figure 50) allow you to switch between the sounds and
automatically load them into the currently selected part. These 2 buttons
are by default associated to the midi keys C0 and D0, respectively so that
you can select and load sounds from your midi keyboard.
fig. 50 To change this assignment or disable it you will need to manually change
the ST2Pref.txt file (see 3.11)
COL/LUM/SAT
This 3 knobs (figure 51) allow you to change the dominant color of the
SampleTank® 2 interface. The COL knob will switch among colors, LUM will
control luminosity and SAT saturation, so you can fine-tune the aspect of
Sampletank® 2 to your own preference.
fig. 51
Information (i)
By clicking on the I button, the credit interface will be displayed. Clicking
anywhere on the credit interface will return to normal mode.
Keyboard modifiers
You have some keyboard modifiers which allows you to fine control
SampleTank® 2 knobs:
- for finer adjustment of any parameter hold down the CTRL key while drag-
3 - Controlling SampleTank® 31
ging the knobs
- clicking on any knob while holding the ALT key will cause the control to
jump to its default.
32 3 - Controlling SampleTank®
Chapter 4 Organizing instruments
SampleTank® 2 immediately provides thousands of different instruments.
Due to the sheer quantity of sounds, organization and accessibility become
essential factors for the professional user.
fig. 53 User keywords are particularly useful for personal searches or for inserting
the BPM of loops in order to use the LOOP-SYNC function.
To begin a search, click on the SEARCH field (figure 54). A pop-up window
will open asking for your search keywords (figure 55). You can insert mul-
tiple keywords separated by commas (,). When you click OK all the instru-
fig. 54
ments whose set of keywords match the current search will be immediately
displayed in the instruments list (figure 56). You can load any of them,
without further browsing.
By clicking RELIST you will be returned back to the ROOT folder level. You
can use up to 32 different keywords at a time; all must be separated by com-
mas. Using more keywords further refines the search, meaning that only the
fig. 55
instruments containing ALL the keywords will be displayed.
60s, 70s, 80s, accordion, acoustic, afro, agogo, alto, ambience, ambient,
fig. 56
analog, asian, B3, bandoneon, bass, bassoon, bd, BDs, bell, berimbao,
blues, bongo, bpm, brass, british, brush, cabasa, cello, choir, chord, cho-
rus, church, clarinet, classic, classical, clavi, conga, contralto, country,
cowbell , cuica, d'n'b, D'n'B , dance, darabuka, distorted, DJ, djembe,
doumbek, drive, drum, drum'n'bass, dub, echo, effects, efx, electric,
electronic, ethnic, female, ff, fingered, flanger, flute, FM, fretless, funky,
fusion, fuzz, FX, glockenspiel, gong, groove, guiro, guitar, harmonica,
4 - Organizing instruments 33
harp, hi-hat, hihat, hip-hop, horn, house, indian, industrial, jazz, jungle,
loop, male, natural, nylon, oboe, octave, orchestra, organ , oriental ,
pad, pandeiru, percussion, pizzicato, r'n'b, recorder, reggae, repinique,
rock, sax, saxophones, shaker, slap, snare, snares, spanish, staccato,
string, strings, surdo, synt, synth, tabla, tamborine, tampura, tanta,
techno, tenor, timbale, timpani, trance, tremolo, trombone, trumpet,
viola, violin, voice, wind, wood, woodwind.
You do not need to type your keywords every time: you can define a list of
shortcuts, allowing you to effect a search with a single click. This is espe-
cially useful to organize your sounds in readily accessible categories per-
fectly tailored to your work and projects.
During installation, all of the .STH and .STI files and .STW files will be pla-
ced in the aforementioned folder. You can change the ROOT folder at anyti-
me by pointing to another folder in the PREFERENCES window (figure 60)
fig. 60 by clicking the BROWSE button.
To remove an instrument you can manually remove it from the ROOT folder,
taking care to remove all of its 3 files.
34 4 - Organizing instruments
4.4 Managing sound organization
Knowing how SampleTank® keeps track of its instruments, you can now
move, duplicate and regroup them (and their folders) at will; using any file
manager in your system. Just remember, when you make changes to an
instrument, to make them equally to all three instrument files, and to click
RELIST in case the automatic relisting is disabled in the SampleTank2 pre-
ferences. They must be moved together or the instrument will not work cor-
rectly.
You can also act directly on the directory path. For example you can organi-
ze your instruments outside of the default folder, or have more than one
‘SampleTank® Instruments’ folder and switch between them.
In this case, remember that you need to select where the instruments folder
is located, by means of the ROOT preferences; or SampleTank® won’t find
the instruments. As soon as you change the ROOT preferences by selecting
your new root folder, your personal instrument list will be displayed in the
interface.
Even if you've changed the instruments organization of the root folder after
using them on a song, these will be always loaded when you re-load the
song containing those instruments associated to the song's tracks.
You can even keep the instruments folder over a network of computers in
order to have different computers able to access to a single instruments fol-
der, having SampleTank® loading instruments from the network.
4 - Organizing instruments 35
36 4 - Organizing instruments
Chapter 5 SampleTank® save function
5.1 Save and work with Preset Instruments
In SampleTank® 2 you can edit the sound at will and save it as a User
Preset sound. To do this you need always to start from a “parent” sound
which is a sound with waveform data (like a native SampleTank® sound or
an imported sound). This is the reason why User Preset sounds are also cal-
fig. 61 led “child” sounds. Simply load a sound into a part, edit it in the SYNTH-
SAMPLER, EFFECTS, ZONE, etc.. sections and then click SAVE on the USER
PRESET area (figure 61).
A dialog window will appear asking to name the sound (figure 62). When
you click OK, you will see that the parent sound now have a small black
fig. 62 triangle and the User Preset sound name will appear below the Parent
sound (figure 63). The black triangle is collapsible, you can close/open it by
clicking on it, and allowing you to save as many as presets of a parent sound
as you want and displaying them at will.
When a USER PRESET sound is created, a file with .STIP extension is made
into the folder of related the Parent Sound. Distributing .STIP files to users
fig. 63
which own the same Parent sounds allows for USER PRESETS to be exchan-
ged among SampleTank® 2 users.
USER PRESET can also be deleted by clicking on the DELETE button in the
USER PRESET area and renamed with the RENAME button (figure 64).
fig. 64
5.2 Save Module
You can also save the entire SampleTank® 2 module set-up in a MODULE
PRESET.
fig. 65
A MODULE PRESET can be used to save a complete set of SampleTank®
instruments or complex multilayered sounds.
By Clicking the SAVE module button (figure 65) a dialog window will ask to
give a name to your module preset. By clicking on the MODULE NAME
display a pop-up menu will appear (figure 66) showing all available MODU-
fig. 66
LE PRESET. Simply choose one from the menu list and it will be loaded in
SampleTank® 2. You can also SAVE AS or DELETE MODULE presets.
The MODULE PRESETS file are saved by default to the folder ‘SampleTank 2
Presets’, which path its relative to the program installation directory..
The back-up function is very useful when archiving songs and closing ses-
sions, ensuring that all instruments used by SampleTank® 2 for that parti-
cular session will be easily retrieved.
It also allows you to have several producers working on a project and easily
sharing the same materials.
SampleTank® 2 can import WAV, AIFF and SDII samples and AKAI® S1000-
3000 in Mac and PC and SampleCell® instruments in Mac.
You can import a single file for loading a loop or multiple files to build your
fig. 68
own multisampled banks. Sampletank® 2 accepts mono and stereo WAV,
AIFF and SDII sounds at 22-96Khz, 16-24 bit and with loop-points.
fig. 69 6.2 Import samples and loops in WAV, AIFF and SDII
Click on the IMPORT button and choose SAMPLES from the popup menu.
Now Sampletank® 2 will prompt you for a folder selection, here you need
to select the folder that contains the samples you want to import.
Once the folder has been selected you will be presented with the Sample
fig. 70
Conversion window:
fig. 71
To hear a preview of the samples from here click the PLAY button. Click it
again to stop the sound (its name will change to STOP while playing).
- If you select just one sample then the default root note will be C4 but you
can change it by typing a different note value in the ROOT NOTE filed.
- If you select more than one sample then the samples will automatically
be spanned on the keyboard with equal spacing taking the root notes from
the name of the samples or from the Wav internal saved data, accordingly
to what it’s selected on the ‘ROOT NOTE FROM’ selector.
NAME
Use this to automatically span the samples on the keyboard taking the root
notes from the names of the samples. For example, if you have 4 piano sam-
ples you might call them:
SAMPLE
Use this when you want SampleTank® 2 to obtain the root notes by looking
at the internal WAV or AIFF data chunk saved by some applications, for
example the slices saved by Recycle™ are called 001, 002, 003, 004 etc.. but
the correct root notes are stored in the Wav chunk.
Velocity Splits
SampleTank® 2 allow for complex automappings both for the Root Notes
(as we mentioned above) and for Velocity Splits.
Up to 8 velocity splits are allowed.
If you select VELOCITY FROM NAME ON then the system will automatically
handle setting all the velocity splits points for you by just looking at the
name of the samples. The convention in this case is: wherever in the name
enter a ‘v’ followed (without spaces) by a velocity number. This number will
be considered by SampleTank2 as the top velocity value that sampled will
be assigned to.
Let’s say you have 8 piano samples, 4 ‘piano’ and 4 ‘forte’ and you’re going
to create your own multisampled instrument of this Piano, with velocity
split.
The first 4 samples will be mapped from 0 up to 64, the other 4 from 65 to
127.
The Sample Conversion window allows for entering some additional data
which might be very useful in SampleTank® 2, once the instrument will be
converted.
NAME
Type here the name of the SampleTank® 2 instrument you’re going to crea-
te.
BPM
Enter the value of the BPM, if you know it, of the loops you’re importing.
This is useful for the SampleTank® 2 LOOP SYNC feature. Entering the BPM
value in this field will make this value encoded into the instrument forever,
and this will ensure that the LOOP SYNC feature will always work properly.
If this value is not entered then SampleTank® 2 will try to identify the BPM
from the name of the instrument.
TITLE
You can enter here the title of the Library you’re converting from. This info
will appear on the SampleTank 2 interface in the Library picture area.
COPYRIGHT
You can enter here the copyright information of the samples you’re conver-
ting.
KEYWORDS
Add here, separated by a comma, all the keywords you want to associate to
the instrument you’re creating (up to 30). This will make the SEARCH func-
tion inside SampleTank2 to work successfully on this instrument.
Once the fields are filled you can proceed with the creation of the instru-
ment, selecting the destination clicking on BROWSE. If you want the newly
created instrument to be immediately accessible of course you’ll need to
select a destination that’s inside your SampleTank Instruments Root Folder.
Now click CONVERT and the instrument will shortly be created, and auto-
matically highlighted on the SampleTank® 2 BROWSE window.
Click on the IMPORT button and choose ‘S1000-3000’ from the popup menu
(figure 72).
fig. 72
- Mac: SampleTank2 will ask for an AKAI® S-1000 or S-3000 CD and the CD
ROM drive will open.
- Windows: you’ll be prompted for a drive selection, select the CD ROM drive
where you have inserted the AKAI® CD.
As soon as the CD tree has been scanned the AKAI® CD CONVERSION win-
dow will appear, showing the CD partitions on the left.
In order to browse the CD content and select which Programs you want to
convert click on the small triangles on the left of the partitions names. This
will open the partitions and will display the volumes.
Now open the volumes too and you’ll see all the programs contained insi-
Note that if you select a single program you will be able to enter a new,
more comfortable, name that will be assigned to the SampleTank 2 instru-
ment. If you select multiple programs then the names will automatically be
the same of the AKAI® programs because it’s not possible to specify all of
them with a single field.
As you may have noticed that selection checkboxes are also present near
Volumes, Partitions and even on the entire CD: this allows for multiple con-
versions of ALL the programs present in the selected Volumes, Partitions or
in the entire CD.
Also the AKAI® Conversion window allow for entering some additional
data which will be very useful in SampleTank2, once the instrument will be
converted & created.
NAME
Type here the name of the SampleTank2 instrument you’re going to create,
this is only active converting a single program, not doing multiple conver-
sions.
BPM
Enter the value of the BPM, if you know it, of the loops you’re importing.
This is useful for the SampleTank® 2 LOOP SYNC feature. Entering the BPM
value in this field will make this value encoded into the instrument forever,
and this will ensure that the LOOP SYNC feature will always work properly.
If this value is not entered then SampleTank® 2 will try to identify the BPM
from the name of the instrument.
TITLE
You can enter here the title of the Library you’re converting from.
COPYRIGHT
you can enter here the copyright information of the samples you’re conver-
ting.
INFO
A short notepad for useful information regarding the samples you’re con-
verting.
KEYWORDS
Once the fields are completed you can proceed with the creation of the
instrument, selecting the destination clicking on BROWSE. If you want the
newly created instrument to be immediately accessible of course you’ll
need to select a destination that’s inside your SampleTank Instruments Root
Folder.
Now click CONVERT and the instrument will be created shortly, and auto-
matically highlighted on the SampleTank® 2 BROWSE window.
Tip: SampleTank® 2 allows for assigning multiple parts to the same MIDI
channel. This way you can multiple-convert those CDs where ‘parts’ of the
entire instruments are divided in multiple programs but should play, once
loaded, on the same channel. For example there are many great Drum Kits
CDs where there are separate programs for Kicks, Snares, Hi-hats and so on.
With SampleTank 2 you can load, once converted, the Kick, Snare, Hi-hat,
Toms, Cymbals programs on the part 1, 2, 3, 4, 5 assigning the same midi
channel to all the parts. This way you’ll be able to play the whole kit with
the same track, using separated programs, and being even able to apply dif-
ferent SampleTank® 2 effects on the various pieces of the kit.
This can be very useful also with orchestral sample CDs.
6.4 Import SampleCell®
fig. 73
Click on the IMPORT button and choose “SampleCell Bank” from the popup
menu if you want to convert Banks in this case SampleTank 2 will automa-
tically convert all the Instruments that refers to the Bank(s) you’re conver-
ting (figure 74).
Now SampleTank® 2 will prompt for a folder selection, here you need to
select the folder that contains the SampleCell® programs or banks you
want to import.
Once the folder has been selected you will be presented with the
SampleCell® Conversion window. You can now select using the checkbox
on the right all the Programs or Banks you want to convert.
Also the SampleCell® Conversion window allows for entering some addi-
tional data which will be very useful in SampleTank® 2, once the instru-
ment will be converted & created.
NAME
Type here the name of the SampleTank® 2 instrument you’re going to crea-
te, this is only active converting a single program, not doing multiple con-
versions or converting SampleCell® Banks.
BPM
Enter the value of the BPM, if you know it, of the loops you’re importing.
This is useful for the SampleTank® 2 LOOP SYNC feature. Entering the BPM
value in this field will make this value encoded into the instrument forever,
and this will ensure that the LOOP SYNC feature will always work properly.
If this value is not entered then SampleTank® 2 will try to identify the BPM
from the name of the instrument.
TITLE
You can enter here the title of the Library you’re converting from.
KEYWORDS
Add here, separated by a comma, all the keywords you want to associate to
the instrument you’re creating (up to 30). This will make the SEARCH func-
tion inside SampleTank® 2 to work successfully on this instrument.
Once the fields are filled you can proceed with the creation of the instru-
ment, selecting the destination clicking on BROWSE. If you want the newly
created instrument to be immediately accessible of course you’ll need to
select a destination that’s inside your SampleTank Instruments Root Folder.
Now click CONVERT and the instrument will be created shortly and auto-
matically highlighted in the SampleTank® 2 BROWSE window.
fig. 75
BENDER: controls the tuning deviation given by the pitch bender wheel.
Increments are in semitones and range is +/- 2 octaves.
fig. 76
BENDER: controls the tuning deviation given by the pitch bender wheel.
Increments are in semitones and range is +/- 2 octaves.
OVERLAP: controls the amount of data that’s mixed between the Time-stret-
cher grains. Adjust this parameter to your taste, depending on the nature of
the sample you’re going to Time-stretch.
fig. 77
7 - SYNTH-SAMPLER controls 47
Activating the STRETCH™ engine for the first time will make SampleTank®
2 pre-analyze it. This will take some time, depending on the size of the sam-
ples. Once the pre-analysis has been completed it will be stored so that it
can be readily available for future sessions.
BENDER: controls the tuning deviation given by the pitch bender wheel.
Increments are in semitones and range is +/- 2 octaves.
48 7 - SYNTH-SAMPLER controls
Timbre of the samples, by applying STRETCH™rResynthesis. Increments
are in semitones and range is +/- 2 octaves.
fig. 78
- LPF: low pass filter, attenuates high frequencies leaving lows passing
through.
- BPF: band pass filter, attenuates both high and low frequencies
allowing mids to pass through.
- HPF: high pass filter, attenuates low frequencies leaving highs pas
sing through.
RES: Controls the Resonance or ‘Q’ of the filter. It’s active for 12 and 24
dB/Oct filters, not for 6 dB/Oct.
fig. 79
ATTACK: Controls the time the sound will take to reach the nominal level
once the key is pressed.
HOLD: Controls the hold time of the amplitude envelope, useful to keep the
level steady for a certain time before it starts to fall down to the sustain
7 - SYNTH-SAMPLER controls 49
level.
DECAY: Controls the decay time of the amplitude envelope, it’s the time the
volume will take to reach the sustain level.
SUSTAIN: Controls the level of the sustained portion of the sound (while the
midi key is kept pressed).
RELEASE: Controls the time the sound will take to disappear completely
once the key has been released.
LEVEL: Controls the master level of the Amplitude envelope. Useful to glo-
bally increase or decrease the level of an instrument or of a single sample
(when ZONE editing is on).
fig. 80
Envelope 2 is used to control the Tuning (pitch) of the samples and/or the
frequency of the Filter.
ATTACK: Controls the time the Pitch and / or Filter freq will take to reach the
nominal value once the key is pressed.
HOLD: Controls the hold time of the Pitch / Filter envelope, useful to keep
the Pitch or Filter freq steady for a certain time before it starts to fall down
to the sustain value.
DECAY: Controls the decay time of the Pitch / Filter envelope, it’s the time
the Pitch and / or Filter freq will take to reach the sustain value.
SUSTAIN: Controls the Pitch of Filter freq of the sustained portion of the
sound (while the midi key is kept pressed).
RELEASE: Controls the time the Pitch or the Filter freq will take to return to
nominal value once the key has been released.
FILTER: Controls the depth of the Envelope 2 intervention over the Filter.
The center of the knob is 0 and at this value there is no Envelope 2 modula-
tion to the Filter. Range is from –10 to +10, so modulation can be positive
and negative.
PITCH: Controls the depth of the Envelope 2 intervention on the Pitch of the
samples. The center of the knob is 0 and at this value there is no Envelope
50 7 - SYNTH-SAMPLER controls
2 modulation to the Pitch. Range is from –6 to +6, so modulation can be
positive and negative.
fig. 81
WAVE: Selects the waveform of the LFO1, can be: Triangle, Square, Saw,
Sine or Random (sample and hold).
DELAY: Controls the time the LFO1 takes to reach the nominal modulation
value after a key is pressed.
LEVEL: Controls the effect the LFO1 has on the Level (Volume) of the sam-
ples, useful to create Tremolo or Fading effects.
PITCH: Controls the effect the LFO1 has on the Pitch (Tuning) of the samples,
useful to create Vibrato effects.
FILTER: Controls the effect the LFO1 has on the Filter Cutoff frequency.
FREE RUN: Selects if the LFO starts its run when the key is pressed (Free
Run=OFF) or if it is always running (Free Run = ON).
fig. 82
WAVE: Selects the waveform of the LFO2, can be: Triangle, Square, Saw,
Sine, Random (sample and hold).
LEVEL: Controls the effect the LFO2 has on the Level (Volume) of the sam-
7 - SYNTH-SAMPLER controls 51
ples, useful to create Tremolo or Fading effects.
PITCH: Controls the effect the LFO2 has on the Pitch (Tuning) of the samples,
useful for creating Vibrato effects.
FILTER: Controls the effect the LFO2 has on the Filter Cutoff frequency.
PAN: Controls the effect the LFO2 has on the stereo panning of the samples.
fig. 83
CURVE: Selects the velocity response of the selected part. Default is NOR-
MAL; other values are Comp1 and 2 which are compressed, Exp1 and 2
which are expanded.
AMP: Controls the effect that MIDI velocity has over the Volume of the
instrument.
FILTER: Controls the effect that MIDI velocity has over the Filter Cutoff fre-
quency.
PITCH: Controls the effect that MIDI velocity has over the Tuning of the sam-
ples.
RES: Controls the effect that MIDI velocity has over the Filter Resonance or
Q.
LFO1 DEPTH: Controls the effect that MIDI velocity has over the LFO1
strength.
ENV2 SUSTAIN: Controls the effect that MIDI velocity has over the value of
the Envelope2.
52 7 - SYNTH-SAMPLER controls
Chapter 8 SampleTank® multi-effects unit
8.1 SampleTank® multi-effects unit
fig.84 In SampleTank® there are four slots for the insertion of effects (for each of
the 16 instruments which can be opened in a single SampleTank® module).
These may contain preset effects which are part of the instruments. You can
change and re-assign effects among those provided with SampleTank® at
will.
There are one fixed plus four customizable effect slots in SampleTank® 2
(figure 85) . The first slot is dedicated to EQ/COMP while in each custom slot
the user can open one of the 32 DSP effects available. You can now insert
the same effect in more than one slot.
fig.85 Slot 1
Equalization and compression are applied by default on the first slot. This
effect features a semi-parametric EQ and an easy-to-use compressor. Both
units feature very high quality giving an extremely well sounding equaliza-
tion and an “analog-style” compression.
Slot 2-5:
Ambience:
Produces a very short reverb, useful for emulating the ambience typical of
small closed spaces, like studio rooms or little concert suites.
This reverb sounds very close to a real mechanical spring unit, with all the
warmth they have but with that typical metallic and resonant vibe. This
reverb is mono.
- TIME: sets the length of the emulated virtual spring, giving shorter or
longer reverb tails.
fig.90 - LEVEL: adjusts the mix between dry and wet signals.
- MODE: you can choose from simple mono delay to a sophisticated multi
tapped stereo delay.
- FEEDBACK: sets the number of echoes that the effect produces .
- DELAY: sets the amount of time between the echoes.
fig.91 - LEVEL: adjusts the mix between the dry and wet signals.
- BANDWITH: sets the bandwidth of the echoes, raising the knob will
give a sound similar to one of the old analog or tape delay units.
FILTERS
These effects apply various types of filters to the sound by cutting some por-
tions of the audio spectrum. These are resonant filters, which gives to the
effects a character similar to the one of some old synthesizers.
In this filter FX the Cutoff frequency can automatically sweep by the effect
of a built-in LFO. The LFO can sync with the BPM of the song.
In this filter FX the Cutoff frequency can automatically sweep by the effect
of the envelope of the audio signal passing through it.
This is a particular kind of filter where instead of selecting the type of filter
(LPF, BPF or HPF) you can use them all together with independent levels.
- WAH: sets the cut off frequency of the wah effect. Use it (via midi con-
troller) to manually create wah wah effects.
- AUTO: when turned up the wah effect can work as an auto-wah, moving
fig.95
its center frequency automatically. The movements are detected from
the original signal amplitude.
MODULATIONS
These are two special modulation effects, amplitude modulation (AM) and
frequency modulation (FM). These effects are designed to produce a tonal
character totally different from the original, when applied to a complex
sound. They can replicate the sounds of some synthesis systems like FM or
fig.100
- CARR. FREQ: this is the frequency of the signal that will modulate in
frequency or in amplitude the original sound.
- MODE DEPTH: this is the amount of modulation applied.
This particular kind of flanger has its feedback parameter which is internal-
ly controlled by the envelope of the audio signal.
PANNING
fig.103
Auto Pan (figure 103)
This effect simulates the sound which can be obtained by rotary speaker
fig.105 cabinets.
- SPEED: sets the speed of the rotating horns. Organ players often switch
from slow to fast.
- DRIVE: sets the amount of distortion generated by the rotary cabinet.
This overdrive is very similar to that generated by a real tube rotary.
- L)-HI: this is the balance between the low and high rotor.
DISTORSION
This effect simulates the distortion occurring as you raise the gain of an
fig.107 amplifier. Various amplifier models are provided.
- GAIN: this is the amount of gain and gives more distortion as you
increase it.
- SHAPE: different types of amplifiers are emulated here. From solid-
state types to guitar tube amplifiers models. This effect does not
perform cabinet and speaker simulation. This is only the “electronic”
part of an amplifier.
This effect adds disk noises to simulate the sound of music played by vinyls
records on old record players.
This FX can reduce the fidelity of a signal applying reduction of the sam-
pling rate or bit resolution.
This entirely analog modeled Overdrive recreates the typical tone of the
best overdrive stomp boxes.
A classic tube tone control that recreates the tone shaping stage found on
the best tube amplifiers. Can deliver incredible presence and warmth to the
sound.
fig.113
- MODEL: selects from various types of Speaker Cabinets. The final posi-
tion is direct, no speaker.
- MIC TYPE: selects the kind of microphone that’s placed in front of the
speaker: Dynamic or Condenser
- MIC DIST: selects the distance between the cabinet and the microphone:
Near or Far.
- MIC POS: selects the positioning of the microphone: In Axis or Off Axis.
MIX/MASTER
A very clean and precise full-digital parametric EQ, you can expect maxi-
mum transparency from this equalizer. Two identical fully parametric
peaking bands are provided.
- FREQ1: center frequency of the first band, range from 20Hz to 18KHz.
- FREQ2: center frequency of the second band, range from 20Hz to 18KHz.
fig.114 - GAIN1: gain of the first band, range +/- 15 dB.
- GAIN2: gain of the second band, range +/- 15 dB.
- Q1: bandwidth of the first band, from 0.1 (very wide) to 8 (very narrow).
- Q2: bandwidth of the second band, from 0.1 (very wide) to 8 (very nar-
row).
This is the same channel strip that is present, as fixed, in the first FX slot.
fig.115 However it has been placed in the FX list because it can be useful, placed
after some other FX modules, for further processing.
An ultra smooth compressor, modeled after classic tube units, it can be very
soft and gentle on all types of material.
- ATTACK: controls the amount of time that the compressor takes to react
fig.116
This is a multi-band analog modeled limiter. Inside there are three separa-
te hard knee compressors for the low, mid and high bands. It can deliver a
very powerful compression to drums kit and loops. The controls of the three
compressors are linked on the interface for simplicity. Compared against the
Compressor the Limiter can deliver a far more aggressive compression-
style.
fig.117
- DRIVE: controls the amount of signal that’s sent to the limiter, therefo-
re sets the compression.
- OVERLOAD: controls the blending between full limiting (fully left) and
full clipping (fully right).
- RELEASE: controls the release time of the three compressors.
DANCE
Slicer (figure 118)
The slicer works by applying successive rhythmic cuts to the sound making
it similar to a backing phrase. It is especially effective on sustained sounds.
All effects which have a tempo function (Delay, Filter, Flanger, AutoPan,
Tremolo, Slicer) can be synced to BPM with their ‘speed’ parameter linked to
the BPM of the sequencer. Therefore these effects can be easily synced with
the composition’s BPM with repetitions ranging from 1/16 to 1/2. To Sync an
effect to BPM simply click on the BPM ON/OFF switch (figure 119).
fig.119
9 - Automation 63
64 9 - Automation
Chapter 10 Tips and Tricks
10.1 Polyphony and CPU performance
You can raise the number of notes which can be played by SampleTank®
module by raising the POLYPHONY number up to a maximum which
depends on the CPU load you have (which cannot exceeds 100%). The CPU
load is displayed by opening the appropriate window in all the sequencer.
When CPU usage is close or exceeds 100% you may experience deteriora-
ting performance and interruption of the sound. To avoid this you can sim-
ply lower the maximum number of polyphony notes. To do this, just click
and drag on the current number to reduce it.
11 - Support 67
SampleTank® is a registered trademark of IK Multimedia
http://www.ikmultimedia.com
Via dell’Industria 46 - 41100 Modena Italy
tel +39-59-285496 fax +39-59-2861671
ikm@ikmultimedia.com
©2001-2003 IK Multimedia Production
All other trademarks are property
of their respective owners.
M U S I C I A N S F I R S T
IK Multimedia Production
Via dell’Industria 46 - 41100 Modena Italy
tel +39 059 285496 fax +39 059 2861671
info@ikmultimedia.com