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THE ARCHIVIST

PLAYTEST:

ARCHIVIST
"You can either sell me the cursed stele, or you can wait for its original owner to come for it. The choice is yours.

CLASS TRAITS Role: Leader. Due to the exploratory and often dangerous nature of their work, archivist develop techniques for safeguarding themselves and their allies from the foul taint that so often surrounds and accompanies the lost or forbidden lore they seek. Archivists are thus exceptional support characters,

bolstering the efforts of those who aid them in their scholarly pursuits. Depending on your choice of class features and powers, you may lean toward the controller or striker as a secondary role. Power Source: Divine. Archivists seek out esoteric sources of divine lore, wherever those sources might be, securing those secrets for themselves and their fellow scholars. Key Abilities: Intelligence, Wisdom, Charisma Armor Proficiencies: Cloth, Leather. Weapon Proficiencies: Dagger, Quarterstaff. Implements: Staffs, Prayerbooks* Bonus to Defense: +1 Reflex, +1Will Hit Points at 1st Level: 12 + Constitution score Hit Points per Level Gained: 5 Healing Surges per Day: 7 + Constitution modifier Trained Skills: Religion. From the class skills list below, choose four more trained skills at 1st level. Class Skills: Arcana (Int), Bluff (Cha), Diplomacy (Cha), Dungeoneering (Wis), Heal (wis), History (Int), Insight (Wis), Nature (Int), Religion (Int) Build Options: Dark Seeker, Erudite Class Features: Dark Knowledge, 1
Class by ThePlanesWalker

THE ARCHIVIST

An archivist is a wielder of divine magic, similar to a cleric only in the type and nature of the magic at his command. Indeed, the archivist has more in common with the wizard than he does with the standard servant of the divine, due to the scholarly way in which he collects and maintains his spell selection. Archivists seek out esoteric sources of divine lore, wherever those sources might be, securing those secrets for themselves and their fellow scholars. As an archivist, you travel in search of new and unusual magic of a divine nature. Since your understanding of magic revolves around the written word, you prize magical writings of any kind and will travel far to investigate a newly uncovered (or yet-to-be-discovered) holy scripture or mystical recitation. Generally speaking, you aren't quite as stuffy as the average wizard, given your breadth of experience and high Wisdom score, but neither are you a chest-thumping champion of the gods. The secrets you uncover are their own reward, and your confidence in yourself and in the job you do is more rewarding than the empty gratitude of some group or hierarchy. The most important characteristic for an archivist is a keen Intelligence. That intellect must also be tempered with a high degree of Wisdom, due to the fine line the archivist must walk in studying evil without being corrupted by it. A strong Constitution is also highly prized for dealing with the rigors of the archivist's missions.

Archivist Class Features


Archivists have the following class features.

clerics but soon felt the call to seek hidden knowledge. Choose one of the following options. The choice you make gives you the benefit described below and also provides bonuses to certain archivist powers, as detailed in those powers. Lore Mastery (Erudite): Choose up to two trained knowledge skills you possess. Each skill gains a +2 bonus. This bonus increases to +4 at 11th level and to +6 at 21st level. In addition you can use your Proverb of Healing class feature twice per encounter, but only once per round. At 16th level, you can use this class feature three times per encounter. Shared Lore (Dark Seeker): At 1st level, you choose a 1st-level at-will attack power from a class different from yours that uses the divine power source. You can use that power as an encounter power that counts as a class feature for you. You use your implement for this power. In addition you can use your dark knowledge class feature twice per encounter, but only once per round. At 16th level, you can use this class feature three times per encounter.

Proverb of Healing
Using the Proverb of Healing power, Archivists can grant their comrades additional resilience with nothing more than a short prayer.

Dark Knowledge
An archivist can draw upon his expansive knowledge of monsters, granting his allies benefits against the creatures they face. The secrets of dark knowledge pertain not only to aberrations, elementals, fey, immortals, magical beasts, or undead but to every type of creature. Using dark knowledge requires a Knowledge check of a type appropriate to the creature faced. The archivist's dark knowledge can affect a single creature or all creatures of the same race, depending on the effect used.

Thirst For Knowledge


It is often said that archivists are born, not made. Many who embrace this class do so out of a genuine thirst for learning, often accompanied by a reverence or admiration for divine power. Some people who end up walking the path of the archivist began as apprentice wizards or junior

Ritual Casting
You gain the Ritual Caster feat (page 200 phb) as a bonus feat, allowing you to use magical rituals (see Chapter 10 phb).

Class by ThePlanesWalker

THE ARCHIVIST

Prayerbook
Unlike a cleric, an archivist does not receive his power complement from whatever deity or cosmic force he worships. Rather, he must seek out and collect new prayers much as a wizard does, but from such esoteric sources as holy tablets, ancient steles, or other magical scriptures. Rituals: Your book contains two 1st-level rituals of your choice that you have mastered. At 5th level, and again at 11th, 15th, 21st, and 25th level, you master one more ritual of your choice and add them to your prayerbook. Any ritual you add must be your level or lower. Utility prayers: Each time you gain a level that lets you select a utility prayer, choose two different utility prayers of that level to add to your book. Your second choice becomes a swap prayer for your first choice, meaning that you could use your second utility known instead of your first one, but at a cost. You must spend a usage of your beacon of light or dark knowledge class feature to use your second utility known instead of your first. You can use this ability twice per day (provided that neither of your utilities are dailies) but only once per encounter. If you retrain your first utility power you may also retrain your swap utility power for that prayer. If you replace a prayer because of gaining a level or through retraining, the previous prayer vanishes from your prayerbook and is replaced by the new prayer.

Capacity: A typical prayerbook has 130 pages. Each prayer takes up 1 page. A ritual takes up a number of pages equal to its level.

Creating an Archivist
Archivists have a range of powers, but tend to specialize in one of two character builds: dark seeker or erudite. Every archivist relies on Intelligence for attack powers, and secondarily on Wisdom, charisma, and sometimes dexterity.

on the faced foe. You also concentrate on powers that shield your allies from attacks from certain types of creatures. you also possess the ability to cure, but not at the same rate or amount as a cleric does.
Suggested Feat: Accumulated Knowledge Suggested Skills: Arcana, Dungeoneering, Nature, Religion. Suggested At-Will Powers: Passage of Vengeance, Verse of Guidance Suggested Encounter Power: Decree of Abeyance Suggested Daily Power: Pillars of Light

The dark seeker specializes in hidden lore that harms and hinders his foes- trapping them in divine circles, and using powers that deal a decent amount of damage even if it is from close or long range. Many archivists are dark seekers for life; the more hidden lore they uncover, the more they feel they still have to learn.
Suggested Feat: Shrouded Lore Suggested Skills: Arcana, Dungeoneering, Insight, Religion. Suggested At-Will Powers: Hephaestus Holy Fire Strike, Imploration of Retribution Suggested Encounter Power: Passage of Abduction Suggested Daily Power: Curse of Thanatos

Dark Seeker

Your divine powers are called prayers. Some are better for the dark seeker archivist and some are better for the erudite archivist but an archivist can choose any power when making a power selection.

Archivist powers

Class Features
Proverb of Healing
Archivist Feature You recite a lost passage of holy inspiration as divine light springs forth from your target, helping to mend its wounds and of allies nearby. Encounter Divine, Healing Standard Action Close burst 5 Target: you or one ally within range. Effect: The target can spend a healing surge. If the target does so, adjacent allies of the target, gain 1d6 temporary hit points. Level 11: 2d6 hit points. Level 21: 3d6 hit points.

Erudite

Erudites tend to fare well in the company of wizards, who appreciate the scholarly approach they take to magical study. You choose to stand back and concentrate your abilities on aiding your fellow adventurers attacks with your knowledge

Class by ThePlanesWalker

THE ARCHIVIST

Dark Knowledge

Archivist Feature You tap into hidden lore to provide aid to your allies. Encounter Divine Minor Action Close burst 10 Target: you or one ally within range. Effect: Make a knowledge check against a foe. In addition of you learning the appropriate lore in regards to that type of creature, if you are trained in that knowledge skill (example; if you are trained in Nature you can target natural creatures, if you are trained in Religion you can target immortals and undead) you or an ally receives one of the following benefits depending on the result: DC 15: You or an ally receives a bonus to attack rolls equal to your intelligence modifier against the targeted foe and all creatures of the same type until the end of your next turn DC 20: T You or an ally receives a bonus to saving throws equal to your intelligence modifier against effects from attacks of the targeted foe until the end of your next turn. DC 25: You or an ally receives a bonus to all defenses equal to your intelligence modifier against the targeted foe and all creatures of the same race until the end of your next turn. *A paragon tier creature increases the DC by 5 while an epic tier creature increases the DC by 10. You may choose to provide the benefit of a lower result instead of the one you rolled for.

Level 1 At-Will Prayers Hephaestus Fire Strike


Archivist Attack 1

Passage of Vengeance

Archivist Attack 1

You pronounce in a resentful tone a small passage of an ancient table regarding retribution and vengeance.

You recite a small but potent passage about an ancient god of fire as your foe bursts into flames

At-Will Divine, Fire, Implement, Radiant Standard Action Range 10 Target: One Creature Attack: Intelligence vs. Reflex Hit: 1d6 + intelligence modifier fire and radiant damage. Level 11: 2d6 + intelligence modifier fire and radiant damage. Level 21: 3d6 + intelligence modifier fire and radiant damage. Special: This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power. Archivist Attack 1

At-Will Divine, Implement, Radiant Standard Action Ranged 10 Target: One Creature Attack: Intelligence vs. Reflex Hit: 1d4 + intelligence modifier radiant damage, and an adjacent ally can make a melee basic attack against the target. Level 11: 2d4 + wisdom modifier radiant damage. Level 21:3d4 + wisdom modifier radiant damage.

Verse of Guidance

Archivist Attack 1

You recite a small verse from a table, a bright sphere springs forth from you and bursts into brilliant light, harming your foes and guiding the attacks of your allies.

Imploration of Retribution

Archivist Attack 1

You recite an ancient prayer demanding justice for your allies.

At-Will Divine, Implement, Radiant Immediate Interrupt Close Burst 5 Trigger: An enemy attacks an ally within range Target: Triggering enemy Attack: Intelligence vs. Will Effect: The target takes 1d6 + intelligence modifier radiant damage. If the targets attack hits, the attacked ally receives a +2 bonus to his next attack roll against the target until the end of your next turn. Level 11: 2d6 + intelligence modifier radiant damage. Level 21: 3d6 + intelligence modifier radiant damage. Special: You can use this ability once per round.

At-Will Divine, Implement, Radiant Standard Action Close burst 2 Target: Each enemy in burst Attack: Intelligence vs. Reflex Hit: Wisdom modifier radiant damage and allies within the burst gain a +2 power bonus to their next attack roll against the targets hit by this power until the end of your next turn. Level 11: 3 + wisdom modifier radiant damage. Level 21: 6 + wisdom modifier radiant damage.

Class by ThePlanesWalker

THE ARCHIVIST

Level 1 Encounter Prayers Beacon of Nekhabed


Archivist Attack 1 You recite a brief passage as divine light springs forth from your target, protecting an ally and harming your foes. Encounter Divine, Radiant, Implement Immediate Interrupt Ranged 10 Trigger: You or an ally is attacked Primary Target: The character being attacked. Effect: The target gains a +2 power bonus to all defenses until the end of your next turn. Make a secondary attack Secondary Target: all enemies adjacent to the primary target. Secondary Attack: Intelligence vs. Reflex Hit: Wisdom modifier radiant damage. Archivist Attack 1 You recite an authoritative order in the form of an ancient prayer demanding your foe in the name of a forgotten god to seize the attack. Encounter Charm, Divine, Radiant, Implement Immediate Interrupt Range 10 Trigger: An enemy moves at least one square Target: Triggering enemy Attack: Intelligence vs. Will Effect: The target is slowed until the end of your next turn. If the target attacks an ally during his turn it takes 2d6 + Intelligence modifier radiant damage. Erudite: If you are trained in the appropriate knowledge skill for the target. The target receives a -2 penalty to his attack roll against your ally.

Passage of Abduction

Level 1 Daily Prayers Curse of Thanatos


Archivist Attack 1 You recite a small portion of an ill-omened prayer, your target bursting in a combination of divine and necrotic energy leaving him vulnerable to allies attacks. Daily Divine, Necrotic, Implement, Radiant Standard Action Melee Touch Target: One creature Attack: Intelligence vs. AC Hit: 3d6 + intelligence modifier necrotic and radiant damage. And the target grants combat advantage to adjacent allies until the end of your next turn. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. You may use this power as a range 5 attack instead.

Archivist Attack 1 You recite passage of an ancient tablet as a bright portal opens near your target and transport it to a more convenient location. Encounter Divine, Radiant, Teleportation, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier radiant damage, and you teleport the target 2 squares. The target must end in an unoccupied square. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. The target grants combat advantage to all adjacent allies until the end of your next turn.

Decree of Abeyance

Passage of Despair

Passage of Blinding Faiths

Archivist Attack 1 You recite passage of wrath and vengeance to your foes as they cower in fear, Encounter Divine, Fear, Psychic, Implement Standard Action Close burst 5 Target: One creature Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier psychic damage, and the target moves squares equal to your wisdom modifier away from you. The fleeing target avoids unsafe squares and difficult terrain if it can. This movement provokes opportunity attacks.

Archivist Attack 1 You recite an ancient prayer that blinds your foes and heals your allies. Daily Divine, Healing, Implement, Radiant Standard Action Range 20 Target: One creature Attack: Intelligence vs. Will Hit: 1d6 + intelligence modifier radiant damage, and the target is blinded until the end of your next turn. An adjacent ally to the target regains hit points equal to 1d6 + intelligence + wisdom modifier.

Class by ThePlanesWalker

THE ARCHIVIST

Oration of Affliction

Archivist Attack 1 You recite out loud a forgotten homily of pain chaos and wrong doings as your enemies are stoke by flashes of holy energy. Daily Divine, Implement, Radiant Standard Action Close burst 5 Effect: the burst creates a zone that harms any enemy within it until the end of your next turn. Whenever you move the zone moves with you. Whenever an enemy enters or starts its turn within the zone it takes radiant damage equal to your wisdom modifier. Sustain Standard: The zone persists

Level 2 Utility Prayers Passage of Astral Seafaring


Archivist Utility 2 You recite an ancient passage of the astral sea as a portal appears that allows you and your allies to travel through the astral sea safely for a sort period of time. Daily Divine, Teleportation Standard Action Close burst 5 Effect: A glowing portal appears in an unoccupied square within range. If you or an ally enters a square occupied by the portal they are instantly teleported to an unoccupied square within range of your choice, the teleported creatures movement ends there. The portal lasts until the end of your next turn. Sustain Standard: The portal persists.

Resonant escape

Archivist Utility 2 Other than being a daily rather than an encounter power, this Prayer is identical to the Avengers Prayer of the same name.

Pillars of Light

Archivist Attack 1 As you say a small prayer, beacons of light descent to the ground and pillars of holy energy rise, concealing your allies and harming anyone who dares to withstand the light. Daily Conjuration, Divine, Implement, Radiant Standard Action Close burst 5 Effect: You conjure up to 4 pillars that consist of radiant energy which must be at least one square apart and in unoccupied squares within range. The pillars can be up to 4 squares high, and they last until the end of your next turn. The pillars provide cover, and any creature that enters or starts their turn inside the pillar takes 1d6 radiant damage. Erudite: You can expend one usage of your Proverb of Healing power; if you do the pillars only grant cover to you and your allies. You and your allies can attack through the pillars without penalties.

Prayer of Discernment

Archivist Utility 2 You whisper a small prayer to imbue your allies with your own knowledge. Encounter Divine, Teleportation Minor Action Close Burst 5 Target: Each ally within burst Effect: Choose a skill you are trained in. Until the end of the encounter, each target gains a power bonus to his or her next check using that skill equal to your intelligence modifier.

Stratagem of the Gods

Archivist Utility 2

You quickly recite prayer to imbue an ally with your knowledge of war.

Encounter Divine Immediate Interrupt Close Burst 10 Trigger: An ally within range attacks Target: Triggering ally Effect: The target gains a bonus to his attack roll equal to your intelligence modifier.

Class by ThePlanesWalker

THE ARCHIVIST

Level 3 Encounter Prayers Brighids Immolation


Archivist Attack 3 You recite a forgotten prayer as your foe bursts into flames, allowing your allies to take advantage. Encounter Divine, Fire, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Fortitude Hit: 2d6 + Intelligence modifier fire damage and the target grants combat advantage to an adjacent ally until the end of your next turn. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. The target takes ongoing 2 fire damage (save ends).

Prayer of Retribution

Archivist Attack 3 You recite a forgotten prayer as your foe bursts into flames, allowing your allies to take advantage. Encounter Divine, Implement, Radiant Immediate Reaction Ranged 10 Trigger: An enemy hits an ally within range Target: Triggering enemy Attack: Intelligence vs. Will Hit: 1d6 + Intelligence modifier radiant damage and the hit ally can spend a healing surge.

Seven Pillars of Triumph

Level 5 Daily Prayers Tenacious Rooting


Archivist Attack 5 You use a prayer of travel to situate two allies in an advantageous position. Encounter Divine, Teleportation Standard Action Close burst 5 Target: Two allies within burst Effect: The targets teleport and swap places if they end adjacent to an enemy they can make a melee basic attack against it with a +2 power bonus to the attack and damage roll.

Circle of Divine Fire

Archivist Attack 3 You pray in the name of an unrecalled fire god to cover your enemies in flames and heal any ally. Encounter Divine, Fire, Healing, Implement Standard Action Close Burst 3 Target: Each enemy in burst Attack: Intelligence vs. Reflex Hit: 1d6 + Intelligence modifier fire damage and an ally within range gains 1d6 + intelligence modifier temporary hit points. Erudite: If you are trained in the appropriate knowledge skill for the target. Your ally gains additional temporary hit points equal to your wisdom modifier.

Archivist Attack 5 As you say a small prayer, seven pillars of holy energy rise, aiding allies who enter the pillars and harming foes that dare to withstand the light. Daily Conjuration, Divine, Implement, Radiant Standard Action Close burst 5 Effect: You conjure up to 7 pillars that consist of radiant energy which must be at least one square apart and in unoccupied squares within range. The pillars can be up to 4 squares high, and they last until the end of your next turn. You or allies that enter a square occupied by a pillar gains a +1 power bonus to attack and damage rolls, and any enemy that enters or starts their turn inside the pillar takes radiant damage equal to your wisdom modifier. Special: You can expend one usage of your Proverb of Healing or dark knowledge power; if you do the pillars remain until the end of the encounter.

Summon Walking Archive

Testament of Cowardice

Passage of Victory

Archivist Attack 3

You make a small prayer before guiding an ally safely through your enemies to strike one particular foe.

Encounter Divine Standard Action Close Burst 10 Target: One ally within range Effect: The target can shift a number of squares equal to your intelligence modifier and deliver a basic attack against an enemy. If the target hits it deals an additional 1d6 points of damage.

Archivist Attack 5 You recite a verse of impending doom and death to those who dare to oppose you. Encounter Divine, Fear, Implement Standard Action Close burst 5 Target: Each enemy in burst Attack: Intelligence vs. Will Hit: The target moves squares equal to your 3+ wisdom modifier away from you. The fleeing target avoids unsafe squares and difficult terrain if it can. This movement provokes opportunity attacks. Allies within range gain a power bonus to their opportunity attacks against the targets equal to your wisdom modifier until the end of your next turn.

Archivist Attack 5 You recite a small passage. Floating scrolls appear before you as they quickly gather gaining a humanoid form Daily Divine, Implement, Radiant, Summoning Minor Action Range 5 Effect: You summon a Medium golem made out of divine scrolls in an unoccupied square within range. The golem has speed 5. You or allies that are adjacent to the golem gain a +2 power bonus to all knowledge checks. You can give the golem the following special commands. Standard Action: Melee 1; targets one creature; Intelligence vs. AC; 2d6 + Intelligence modifier radiant damage. Opportunity Attack: Melee 1; targets one creature; Intelligence vs. AC; 2d6 + Intelligence modifier radiant damage.

Class by ThePlanesWalker

THE ARCHIVIST

Level 6 Utility Prayers Beacon of Asylum


Archivist Utility 6 You intone passages of safety, teleporting your allies out of harms way. Daily Divine, Teleportation Immediate Interrupt Close burst 10 Trigger: An ally within range is attacked. Target: triggering ally Effect: The target is teleported to an adjacent unoccupied square of you or another ally within range. If no unoccupied squares are available the target is teleported to the nearest available unoccupied space of your choice. Special: If you are trained in the appropriate knowledge skill for the creature attacking target. You can teleport an ally adjacent to the target as well.

Prayer of Vitality

Archivist Utility 6 You whisper a prayer to grant yourself temporal energy to withstand the attack of a foe. Daily Divine, Teleportation Immediate Interrupt Personal Trigger: You are attacked by an enemy Effect: you gain temporary hit points equal to your level + your intelligence modifier. Special: If you are trained in the appropriate knowledge skill for the creature attacking you. You add your wisdom modifier to the temporary hit points.

Testament of Woe

Level 7 Encounter Prayers Cowed by Wisdom


Archivist Attack 7 You speak harsh but wise words as you once read in a transcript. Your enemy suffers while your allies are healed by your testament. Encounter Divine, Fear, Implement, Radiant, Healing Standard Action Range 10 Target: One creature Attack: Intelligence vs. Will Hit: 2d8 + Intelligence modifier radiant damage and an adjacent ally can spend a healing surge. Erudite: If you are trained in the appropriate knowledge skill for the target. The target takes additional radiant damage and your ally regains additional hit points equal to your wisdom modifier.

Archivist Attack 7 Your words harm and bring fear to a foe as an ally takes the opportunity to deliver a deadly blow. Encounter Divine, Fear, Implement, Psychic Standard Action Area burst 1 within 10 squares Target: One creature within burst Attack: Intelligence vs. Will Hit: 2d6 + Intelligence modifier Psychic damage and an ally within the burst can shift to the target and make a melee basic attack against it. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. The target receives a -2 penalty to his AC until the start of his next turn.

Prayer of Castigation

Decree of Condescension

Archivist Utility 6 You recite a passage of superiority and how such should act in the presence of those below you. Encounter Divine Standard Action Range 10 Target: One creature Effect: For the duration of the encounter, as long as the target is not bloodied, the target gains a +2 power bonus to all defenses and attack and damage rolls.

Archivist Attack 7 You shout a passage of honor and the consequences of not abiding to this prayer. Encounter Divine, Implement, Radiant Immediate Reaction Ranged 10 Trigger: An ally within range is attacked Target: Triggering ally Effect: The target shifts a number of squares equal to your wisdom modifier. The attacking enemy takes 1d6 + Intelligence modifier radiant damage and 5 ongoing radiant damage (save ends)

Prayer of Alleviation

Archivist Utility 6 You recite a passage to grant you or two of your allies the strength to overcome a hindrance. Encounter Divine Minor Action Close Burst 5 Target: You or two allies within range Effect: Each target makes a saving throw with a bonus equal to your Intelligence modifier Special: If you are trained in the heal skill. The target gains 1d6 + intelligence modifier temporary hit points.

Hymn to Chaac

Archivist Attack 7 Your words resonate in a divine ritual as lighting springs forth striking down your enemies. Encounter Divine, Implement, Lightning Standard Action Area burst 1 within 10 squares Target: Two creatures within burst Attack: Intelligence vs. Reflex Hit: 1d10 + Intelligence modifier lighting damage and the target is weakened until the end of your next turn.

Class by ThePlanesWalker

THE ARCHIVIST

Level 9 Daily Prayers Decree of Cruelty


Archivist Attack 9 You pronounce a passage of cruel justice as the target receives its punishment. Daily Charm, Divine, Implement, Radiant Standard Action Range 10 Target: One creature Attack: Intelligence vs. Will Hit: 2d6 + intelligence modifier radiant damage, and the target is dazed until the end of your next turn. The next time the target is hit by an attack before the end of your next turn, the attacker rerolls the attack's damage and uses the higher result.

Summon Radiant Walking Archive

Archivist Attack 9

Level 10 Utility Prayers Astral Refuge


Archivist Utility 10 This Prayer is identical to the Clerics Prayer of the same name.

Prayer To The Alaisiagae

Archivist Attack 9 You whisper a small prayer to fallen goddesses as your target burst in divine energy. Encounter Divine, Implement, Radiant Standard Action Close burst 10 Target: One creature Attack: Intelligence vs. Will Hit: 2d8 + Intelligence modifier radiant damage. Miss: Half damage. Special: If you are trained in the appropriate knowledge skill for the creature attacking target. Two allies within range can shift a number of squares equal to your intelligence modifier towards the target.

You recite a small passage. Floating scrolls appear before you as they quickly gather gaining a humanoid form glowing in radiant energy. Daily Divine, Implement, Radiant, Summoning Minor Action Range 5 Effect: You summon a Medium golem made out of divine scrolls in an unoccupied square within range. The golem has speed 5. You or allies that are adjacent to the golem gain a +2 power bonus to all knowledge checks. You can give the golem the following special commands. Standard Action: Close Burst 1; targets each creature in burst; Intelligence vs. AC; 2d6 + Intelligence modifier radiant damage. Opportunity Attack: Close Burst 1; targets each creature in burst; Intelligence vs. AC; 2d6 + Intelligence modifier radiant damage.

Prayer to Venti

Archivist Utility 10 You whisper a small prayer to a god of wind to lighten the feet of your allies Encounter Divine Minor Action Personal Effect: Until the end of the encounter, any ally within 5 squares of you who hits an enemy with a basic attack can shift a number of squares equal to your wisdom modifier.

Shield of Sealtiel

Touch of Azrael

Archivist Attack 9 You recite a passage in the name of a fallen god, your hands glow with a bright and dark energy. Daily Divine, Necrotic, Implement, Radiant Standard Action Melee Touch Target: One creature Attack: Intelligence vs. AC Effect: You can shift a number of squares equal to your intelligence modifier before making the attack; 3d6 + intelligence modifier necrotic and radiant damage. And the target takes ongoing 5 necrotic damage (save ends).

Archivist Utility 10 You intone prayer of protection as an angelic figure swoops from the sky and shields you or an ally in need. Encounter Divine Immediate Interrupt Close burst 10 Trigger: You or an ally within range is attacked. Target: triggering character Effect: The target gains resistance to all damage equal to 5 + intelligence modifier until the end of your next turn. Special: If you are trained in the appropriate knowledge skill for the creature attacking target. The target gains resistance to all damage equal to 1/2 + intelligence modifier instead.

Class by ThePlanesWalker

THE ARCHIVIST

Stroke of Genius

Archivist Utility 10 With a brief prayer to a forgotten god of knowledge, you or an ally suddenly gains divine enlightenment in all subjects for a period of time. Daily Divine Immediate Interrupt Close burst 10 Trigger: You or an ally makes knowledge skill check Target: triggering character Effect: Until the end of the encounter the target receives a +10 power bonus to knowledge checks.

Decree of Laceration

Archivist Attack 13 You pronounce a passage as the enemys wounds ache. Encounter Divine, Implement, Radiant Standard Action Range 10 Target: One creature Attack: Intelligence vs. Reflex Hit: 2d6 + Intelligence modifier radiant damage and the next successful basic attack against the target is critical and deals extra damage equal to your intelligence modifier. Archivist Attack 13 You recite a small passage of mighty creatures your enemies fall and your allies regain their vigor. Encounter Divine, Healing, Implement, Radiant Standard Action Close Burst 3 Target: Each enemy in burst Attack: Intelligence vs. Reflex Hit: 2d6 + Intelligence modifier radiant damage and the target falls prone. Allies within range can spend a healing surge and gain a +2 power bonus to all defenses until the end of your next turn. Erudite: If you are trained in the appropriate knowledge skill for the target. Your allies gain additional hit points equal to your intelligence modifier.

Fist of Raziel

Archivist Daily 15 You recite selected passages from the writings of Raziel as an allys weapon bursts into flames, striking down a foe with divine fire. Daily Divine, Fire, Implement, Radiant Immediate Reaction Range 10 Trigger: An ally hits an enemy with a melee basic attack Target: triggering ally Effect: The target deals an additional 3d10 + intelligence modifier fire and radiant damage. Miss: Half damage.

Level 13 Encounter Prayers Ardent Plea


Archivist Attack 13 You quickly recite a small prayer of salvation and fiery judgment. Encounter Divine, Fire, Implement Immediate Interrupt Ranged 10 Trigger: An enemy within range attacks an ally Target: Triggering enemy Attack: Intelligence vs. Will Hit: 3d6 + Intelligence modifier fire damage and the target takes a -2 penalty to his attack roll.

Gift of the Nephilim

Call to Ambisagrus

Archivist Attack 13 You whisper a small prayer and then call out load the name of a forgotten deity of thunder as a bolt of electricity springs forth from your hands striking an enemy down. Encounter Divine, Implement, Lightning Standard Action Range 5 Target: One creature Attack: Intelligence vs. Reflex Hit: 4d6 + Intelligence modifier lightning damage and the target is pushed 2 squares. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. The target takes additional thunder damage equal to your wisdom modifier.

Level 15 Daily Prayers Analects of Barachiel


Archivist Daily 15 You recite selected passages from the writings of Barachiel as your foe falls into a deep trance unable to move until you finish your prayer. Daily Charm, Divine, Implement, Radiant Immediate Interrupt Close burst 10 Trigger: An enemy attacks an ally Target: triggering enemy Attack: Intelligence vs. Will Effect: 2d6 + intelligence modifier radiant damage. The target is stunned until the end of your next turn, and your attacked ally can spend a healing surge.
Class by ThePlanesWalker

10

THE ARCHIVIST

Prayer of Salvation

Archivist Attack 15 You recite a passage of safety and protection as an enemy bursts in divine energy and an ally moves out of harms way. Daily Divine, Implement, Radiant Standard Action Range 10 Target: One creature Attack: Intelligence vs. Will Hit: 3d6 + intelligence modifier radiant damage, and one ally adjacent to the target makes a saving throw with a +4 bonus and shift a number of squares equal to your intelligence modifier.

Level 16 Utility Prayers Beacon of Melioration


Archivist Utility 15 As you read passages from an ancient book of divine healing a pillar of restorative energy forms. Daily Divine, Healing, Zone Standard Action Area burst 1 within 10 squares Effect: The burst creates a zone of healing energy. You or an ally who starts its turn within the zone can spend a healing sure. The zone persists for rounds equal to your intelligence modifier.

Level 17 Encounter Prayers Decree of Humility


Archivist Attack 17 You recite a passage of humbleness to your enemies. Encounter Charm, Divine, Implement, Radiant Standard Action Close burst 5 Target: Each enemy in burst Attack: Intelligence vs. Will Hit: 1d10 + intelligence modifier radiant damage. Effect: For the duration of the encounter, as long as the target is not bloodied, the target receives a -2 penalty to all defenses and attack and damage rolls.

Summon Lantern Archon

Archivist Attack 15 You recite a small passage as a ball of glowing light appears near you. Daily Divine, Implement, Radiant, Summoning Minor Action Range 5 Effect: You summon a small lantern archon in an unoccupied square within range that sheds light 3 squares in all directions. The lantern archon has a speed of fly 6 (hover). It has a +2 bonus to AC and a +2 bonus to Reflex. You can give the lantern archon the following special commands.. Standard Action: Close Burst 2; targets each creature in burst; Intelligence vs. reflex; 2d6 + Intelligence modifier radiant damage and the target is dazed (save ends). Opportunity Attack: Close Burst 2; targets each creature in burst; Intelligence vs. reflex; 2d6 + Intelligence modifier radiant damage and the target is dazed (save ends).

Decree of Avoidance

Archivist Utility 15 You pronounce a passage of safeguarding as your allies move into the battlefield. Encounter Divine Minor Action Personal Effect: allies adjacent to you can shift a number of squares equal to your intelligence modifier. And you gain a +2 bonus to your AC until the end of your next turn.

Passage of Suppression

Archivist Attack 17

You recite a passage of anger cursing your enemys flesh.

Hymn to Pistis Sophia

Archivist Utility

15 You recite a passage of serenity and restoration. Daily Divine Standard Action Close burst 10 Effect: You and creatures in burst cannot use attack powers until the end of your next turn. Allies within burst can spend a healing surge.

Encounter Charm, Divine, Implement, Radiant Standard Action Range 10 Target: One creature Attack: Intelligence vs. Will Hit: 2d8 + intelligence modifier radiant damage and the target is dazed. Effect: The next time the target would recharge a power before the end of the encounter, the power instead does not recharge. And it takes 1d6 points of radiant damage.

Wrath of Thanatos

Passage of Revelation

Archivist Utility 15 You recite a passage of light and revelation as invisible foes appear. Daily Divine Standard Action Close burst 5 Effect: Until the end of your next turn you and allies can see invisible creatures within the burst.

Archivist Attack 17 You recite a passage of anger and hatred, cursing your enemys flesh as you deliver a deadly touch. Encounter Divine, Implement, Necrotic, Radiant Standard Action Range 5 Target: One creature Attack: Intelligence vs. AC Hit: 3d10 + intelligence modifier necrotic and radiant damage, and the target grants combat advantage to your allies until the end of your next turn. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. The target takes additional necrotic damage equal to your wisdom modifier.
Class by ThePlanesWalker

11

THE ARCHIVIST

Zerachiels Might

Archivist Attack 17 You call upon an ancient archangel as a beam of divine energy punishes your enemy and heals your allies. Encounter Divine, Implement, Radiant Standard Action Range 10 Target: One creature Attack: Intelligence vs. Reflex Hit: 2d10 + intelligence modifier radiant damage, and an adjacent ally can spend a healing surge and gain a +2 bonus to all defenses until the end of your next turn. Erudite: If you are trained in the appropriate knowledge skill for the target. All adjacent allies of the target can spend a healing surge, but only one of them gains the +2 bonus to all defenses.

Summon Divine Entity

Level 19 Daily Prayers Prayer of Divine Immolation


Archivist Attack 19

Archivist Attack 19 You recite a small passage as either a hellish or angelic being appears near you. Daily Divine, Implement, Radiant, Summoning Minor Action Range 5 Effect: You summon a medium divine creature (either good or evil) in an unoccupied square within range. The divine entity has a speed of fly 6 (hover). It has a +4 bonus to AC and a +4 bonus to Fortitude and Will. Depending on its type (good or evil) it deals radiant or necrotic damage on its attacks. You can give the divine entity the following special commands.. Standard Action: Melee 1; targets one creature; Intelligence vs. AC; 2d8 + Intelligence modifier damage and the target is Weakened (save ends). Opportunity Attack: Melee 1; targets one creature; Intelligence vs. AC; 2d8 + Intelligence modifier damage and the target is Weakened (save ends).

Level 22 Utility Prayers Passage of Mithras


Archivist Utility 22 You recite a passage of the resurrection of an ancient deity as ally returns from the brink of death. Daily Divine Standard Action Close burst 5 Target: One dying ally Effect: The target regains hit points as if he or she had spent a healing surge and gains a +2 bonus power bonus to AC and all defenses until the end of the encounter. The target can then stand up as a free action.

Seven Pillars of Wayfaring

Archivist Utility 22

You recite a passage as an ally is protected by divine fire. Daily Divine, Fire, Necrotic, Implement Standard Action Range 10 Target: One ally Effect: Until the end of the encounter any enemy creature that starts its turn adjacent to the target it takes 5 fire and radiant damage.

Wrath of Zibelthiurdos

Touch of Nergali

Archivist Attack 19 You recite a passage in the name of an ancient god of fire and death, your hands surrounded by fire and dark energy. Daily Divine, Fire, Necrotic, Implement Standard Action Melee Touch Target: One creature Attack: Intelligence vs. AC Hit: 5d6 + intelligence modifier Fire and necrotic damage and the target grants combat advantage to an adjacent ally until the end of your next turn. Miss: Half damage.

Archivist Attack 19 You call upon a forgotten god of thunder as your enemies are stroked by lighting. Daily Divine, Implement, Lighting Standard Action Area burst 2 within 10 squares Target: Each enemy in burst Attack: Intelligence vs. Reflex Hit: 6d6 + intelligence modifier lighting damage, and the target is knocked prone. Miss: Half damage. Special: If you are trained in the appropriate knowledge skill for the target. The attack deals an extra 1d6 of lighting damage.

As you say a small prayer, seven pillars of holy energy rise, allowing allies to move faster and slow down foes. Daily Conjuration, Divine, Radiant Standard Action Close burst 5 Effect: You conjure up to 7 pillars that consist of divine energy which must be at least one square apart and in unoccupied squares within range. The pillars can be up to 4 squares high, and they last until the end of your next turn. You or allies that enter a square occupied by a pillar dont count that square as part of your movement and you do not provoke attacks of opportunity by entering or leaving that square. The square counts as difficult terrain for enemies. Special: You can expend one usage of your Proverb of Healing or dark knowledge power; if you do the pillars remain until the end of the encounter.

Class by ThePlanesWalker

12

THE ARCHIVIST

Word of Sanctification

Archivist Utility 22 You recite a passage of an old saint of healing as your target feels purified by your words. Daily Divine Standard Action Close burst 10 Target: One creature Effect: The target regains hit points as if he or she had spent a 2 healing surges and every effect that a save can end is removed from the target. Special: You can expend one usage of your Proverb of Healing or dark knowledge power; if you do the target gains a +2 power bonus to saving throws as long as he is not bloodied.

Level 23 Encounter Prayers Decree of Intimidation


Archivist Attack 23
You invoke the name of angel of vengeance to strike your enemy before its attack hits you.

Spear of Lugh

Archivist Attack 23

You recite a passage of a forgotten god of heroic deeds as a spear of divine energy strikes down your enemy as allies near you are cured.

Encounter Divine, Fear, Implement, Radiant Immediate Interrupt Close burst 10 Trigger: An enemy attacks you Target: Triggering enemy Attack: Intelligence vs. Will Hit: 5d6 + intelligence modifier radiant damage and the target takes a -2 penalty to attack rolls until the end of your next turn.

Encounter Divine, Implement, Radiant Standard Action Range 10 Target: One creature Attack: Intelligence vs. Will Hit: 3d8 + intelligence modifier radiant damage and the target is knocked prone. Each ally adjacent to you can spend a healing surge. Erudite: If you are trained in the appropriate knowledge skill for the target. Allies regain additional hit points equal to your intelligence + wisdom modifier.

Zadkiels Mercy

Archivist Utility 22 You whisper a small prayer to an angel of mercy as your target is protected from harm. Daily Divine Standard Action Close burst 10 Target: One creature Effect: The target gains temporary hit points equal to your intelligence modifier and the target gains resistance 5 to all damage and an additional effect from the list below until the end of the encounter. Mercy: +1 power bonus to saving throws. +1 power bonus to all defenses. Regains one healing surge. +1 power bonus to AC.

Ego Erasure

Archivist Attack 23

As an enemy eagerly tries to strike an ally you whisper a small prayer of humility.

Level 25 Daily Prayers


Archivist Attack 25 You call upon a forgotten god of thunder as your enemies are struck by lightning one by one. Daily Divine, Implement, Lighting Standard Action Range 10 Primary Target: one creature Attack: Intelligence vs. Reflex Hit: 2d10 + intelligence modifier lighting damage, and an adjacent ally can spend a healing surge. Make a secondary attack. Secondary Target: One creature within 5 squares of the target last hit by this power Secondary Attack: Intelligence vs. reflex Hit: 2d10 lightning damage and an adjacent ally can spend a healing surge, repeat the secondary attack. You can attack a creature only once with a single use of this power.

Encounter Charm, Divine, Implement, Radiant Immediate Interrupt Close burst 10 Trigger: An enemy attacks an ally Target: Triggering enemy Attack: Intelligence vs. Will Hit: 2d10 + intelligence modifier radiant damage and the target is slowed. If an ally hits the target with an attack before the end of your next turn, the target is weakened until the end of your next turn.

Haokahs Judgment

Harsh Judgment

Archivist Attack 23

You dictate the dogma of a forgotten god of divine judgment.

Encounter Divine, Implement, Radiant Standard Action Range 5 Target: One creature Attack: Intelligence vs. Will Hit: 4d6 + intelligence modifier radiant damage and the target is dazed. Until the end of your next turn, each ally who hits the target and has combat advantage against it deals extra damage equal to your Intelligence modifier. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. The target takes additional radiant damage equal to your wisdom modifier.

Class by ThePlanesWalker

13

THE ARCHIVIST

Molohks Judgement

Archivist Attack 25

You call upon an ancient to punish your enemies and offer allies as sacrifices.

Level 27 Encounter Prayers Beacon of Pistis Sophia


Archivist Attack 27 You recite a brief passage as divine light springs forth from your target, protecting an ally and harming your foes. Encounter Divine, Implement Immediate Interrupt Ranged 10 Trigger: You or an ally is attacked Primary Target: The character being attacked. Effect: The target gains a +5 power bonus to all defenses until the end of your next turn. Make a secondary attack Secondary Target: all enemies adjacent to the primary target. Secondary Attack: Intelligence vs. Reflex Hit: 3d6 + intelligence modifier damage.

Daily Divine, Fire, Necrotic, Implement, Standard Action Area burst 3 within 10 squares Target: Each creature in burst Attack: Intelligence vs. AC Hit: 4d6 + intelligence modifier fire and necrotic damage. For each ally hit in the burst each target takes an additional 1d6 fire and necrotic damage.

Testament of Sachael

Touch of Ereshkigal

Archivist Attack 25

You recite a passage in the name of an ancient god of death, your touch corrupting the flesh of your foes.

Daily Divine, Necrotic, Implement, Radiant Standard Action Melee Touch Target: One creature Attack: Intelligence vs. AC Hit: 5d6 + intelligence modifier necrotic and radiant damage and the target is blinded (save ends). Miss: Half damage.

Archivist Attack 27 You recite a passage of an angel who fought against the primordials of ice. Encounter Cold, Divine, Healing, Implement Standard Action Close Burst 5 Target: Each enemy in burst Attack: Intelligence vs. Reflex Hit: 2d10 + Intelligence modifier cold damage and the target is slowed (save ends). An ally within range can spend a healing surge. Erudite: If you are trained in the appropriate knowledge skill for the target. Your ally regains additional hit points equal to your intelligence + wisdom modifier.

Passage of Seizure

Summon Blazing Walking Archive

Archivist Attack 25

You recite a small passage. Floating scrolls appear before you as they quickly gather gaining a humanoid form glowing engulfed in holy flames.

Daily Divine, Fire, Implement, Radiant, Summoning Minor Action Range 5 Effect: You summon a large golem made out of divine scrolls in an unoccupied square within range. The golem has speed 5. It has fire resistance of 10. Enemies that start their turn adjacent to the walking archive take 5 fire damage. You can give the golem the following special commands. Standard Action: Close Burst 1; targets each creature in burst; Intelligence vs. AC; 2d6 + Intelligence modifier fire and radiant damage. Opportunity Attack: Close Burst 1; targets each creature in burst; Intelligence vs. AC; 2d6 + Intelligence modifier fire and radiant damage.

Archivist Attack 27 You recite passage of an ancient tablet as a bright portal opens near your target and transport it to a more convenient location. Encounter Divine, Radiant, Teleportation, Implement Standard Action Ranged 10 Target: One creature Attack: Intelligence vs. Will Hit: 3d10 + Intelligence modifier radiant damage, and you teleport the target 3 squares and the target is stunned until the end of your next turn. The target must end in an unoccupied square. Dark Seeker: If you are trained in the appropriate knowledge skill for the target. You can teleport the target two additional squares.

Sword of Raziel

Archivist Attack 27 You call upon the holy fire of Raziel as its fire covers an allys weapon. Encounter Divine, Fire Standard Action Close Burst 5 Target: One held weapon of an ally Effect: Until the end of the encounter, all attacks made with the weapon deal an extra 3d10 fire damage. When the weapon hits an enemy, the enemy takes a 2 penalty to AC until the end of the weapon wielders next turn.

Class by ThePlanesWalker

14

THE ARCHIVIST

Level 29 Daily Prayers Passage of Astral Vengeance


Archivist Attack 29

Summon Archangel

You recite a passage of travel to situate two allies in an advantageous position. Encounter Divine, Teleportation Standard Action Close burst 10 Target: Up to three allies within burst Effect: you teleport the targets to unoccupied squares within range, if the targets end adjacent to an enemy they can make a basic attack against the target with a +5 power bonus to the attack roll and the damage roll. Special: If you are trained in the appropriate knowledge skill for the attacked enemy. The targets can shift one square after making their basic attack.

Archivist Attack 29 You recite a passage inscribed in an ancient stele as an avatar of a holy archangel appears in front of you. Daily Divine, Summoning, Varies Minor Action Range 5 Effect: You summon a large archangel in an unoccupied square within range. The archangel has a speed of fly 8 (hover). It has a +4 bonus to AC and a +4 bonus to AC and all defenses. Depending on the archangel you can give the avatar the following special commands. Barachiel: This empyreal figure appears as a 9-foot-tall
androgynous human with silver skin and dark violet eyes. Great wings covered with silver feathers grace his shoulders.

Raziel: A 9-foot-tall celestial being stands before you. He is


muscular with platinum- white skin, flames for hair, and bright, ruby-red eyes. He wears an ornate mithral breastplate and carries a mithral shield in one hand. In the other, he grasps a great longsword. Great wings with reddish-gold and white feathers sprout from his broad shoulders.

Standard Action: Close Burst 1; targets each enemy in burst; Intelligence vs. AC; 1d10 + Intelligence modifier fire and radiant damage. Opportunity Attack: Close Burst 1; targets each enemy in burst; Intelligence vs. AC; 1d10 + Intelligence modifier fire and radiant damage and an adjacent ally to raziel gains a +2 bonus to AC until the end of your next turn. Sealtiel: Standing before you is a divinely beautiful yet
androgynous human with subtle masculine traits standing 9 feet tall. He has ebony skin, no hair, silvery eyes that flare like stars, and great wings with metallic golden feathers.

True Curse of Thanatos

Archivist Attack 29 You recite the entire passage of the true curse of Thanatos. Daily Divine, Necrotic, Implement, Radiant Standard Action Melee Touch Requirement: You must be bloodied Target: One creature Attack: Intelligence vs. AC Hit: 5d10 + intelligence modifier necrotic and radiant damage and the target is weakened (save ends). Special: For each ally adjacent ally this power deals one less 1d10 point of damage. For each enemy adjacent to the target this power deals 1d10 additional points of damage. Miss: Half damage.

Standard Action: Melee 1; targets one creature; Intelligence vs. AC; 2d10 + Intelligence modifier radiant damage and an adjacent ally can spend a healing surge Opportunity Attack: Melee 1; targets one creature; Intelligence vs. AC; 2d10 + Intelligence modifier radiant damage and an adjacent ally can spend a healing surge Domiel: This celestial entity stands 12 feet tall and resembles
an androgynous human with subtle masculine traits. He has golden skin and wings, black hair, and bright golden eyes

Standard Action: Melee 1; targets one creature; Intelligence vs. AC; 2d10 + Intelligence modifier radiant damage and you push the target 1 square. Opportunity Attack: Melee 1; targets one creature; Intelligence vs. AC; 2d10 + Intelligence modifier radiant damage and you push the target 1 square.

Standard Action: Melee 1; targets one creature; Intelligence vs. AC; 2d10 + Intelligence modifier fire damage and the target is restrained (save ends) Opportunity Attack: Melee 1; targets one creature; Intelligence vs. AC; 2d10 + Intelligence modifier radiant damage and the target is restrained (save ends) Pistis Sophia A lovely 8-foot-tall androgynous being with
subtle feminine traits stands before you. She has bright green eyes and silver hair. Her skin looks like polished indigo crystal, and her wings have translucent silver

Standard Action: Close burst 1; targets you and each ally in burst; the target gains a +4 power bonus to all defenses until the end of your next turn and can spend a healing surge. Opportunity Attack: Melee 1; targets one creature; Intelligence vs. AC; 1d10 + Intelligence modifier cold damage and the target is slowed (save ends)

Class by ThePlanesWalker

15

THE ARCHIVIST

PARAGON PATHS:
BLIGHTSPEAKER
"Cost? Gold is a cost. Servitude is a cost. My soul is not a costor it's one I don't mind paying." Prerequisite: Archivist, Dark knowledge class feature.

Dark Vitality (16th level): You gain an additional healing surge per day. Whenever you spend a healing surge you heal 1d6 additional points.

Blightspeaker Prayers Dark Passage of Vengeance


Blightspeaker Attack 11

Your years of delving into dark and forbidden secrets have taken a toll on your mental wellbeing. You are more than a little insane. You pay scant heed to the whispers in the back of your mind, the threatening nightmares, or the things you see that others don't seem to noticethese are simply occupational hazards. So what if a fullblown hallucination unfolds before your unseeing eyes as you contemplate the passage you have just read in Kazerabet's Art of Necromancy, muttering snippets from its dark lore under your breath? The power and knowledge you seek is worth any price.

You recite an evil forgotten passage of suffering and divine might. Encounter Divine, Healing, Implement, Necrotic, Radiant Immediate Reaction Close burst 10 Trigger: An enemy hits an ally within range Target: Triggering enemy Attack: Intelligence vs. Will Hit: 1d10 + Intelligence modifier radiant damage and necrotic damage and the target is pushed one square. You and the hit ally can spend a healing surge.

Unlocked Knowledge

Blightspeaker Path Features


Dark Action (11th level): When you spend an action point to take an extra action, you also gain a +2 bonus to attack rolls until the end of your next turn. If one of those attacks hit it deals an extra 1d6 necrotic damage. Dark Divinity (11th level): Choose a channel divinity class feature from another class that deals damage. You know that power and it becomes a daily power for you. In addition it deals an extra 1d6 + wisdom modifier necrotic damage.

Blightspeaker Utility 12 You unlock the secrets of a particular foe. Daily Divine Free Action Personal Effect: For the duration of the encounter, when you use your Dark Knowledge class feature, instead of rolling to determine the benefits, choose the benefit of your choice instead.

Twisted Passage

Blightspeaker Attack 20 You read an ancient passage of healing and protecting and twist its content to create the opposite effect. Daily Divine, Implement, Necrotic, Radiant Standard Action Range 10 Target: one creature Attack: Intelligence vs. Will Hit: 4d10 + intelligence modifier necrotic and radiant damage, you can immediately roll one saving throw against an effect that a save can end.
Class by ThePlanesWalker

16

THE ARCHIVIST

ETERNAL SEEKER OF ELDER LORE


"I have seen and heard much here. There are secrets within secrets. Let me show you."

Prerequisite: Archivist As an archivist, you travel in search of new and unusual magic of a divine nature.. Less frequently, an archivist's hunger for lore causes him to branch out into arcane lore. When this happens those who continue that path become eternal seekers of elder lore for in that path they find the way to find the blending point between arcane and divine - as it was of old - and duplicate arcane effects in a divine matter.

that power becomes divine and you can use your prayerbook or staff as the implement. Arcane Transcript of Divinity, Opportunity (12th level): Choose an encounter utility power of 10th level or lower from an arcane power source class. You know that power. In addition the power source for that power becomes divine and you can use your prayerbook or staff as the implement.

Arcane Transcript of Divinity, Wrath (20th level): Choose an encounter attack power of 17th level or lower from an arcane power source class. You know that power and it becomes a daily power for you. In addition the power source for that power becomes divine and you can use your prayerbook or staff as the implement.

Eternal Seeker of Elder Lore Path Features


Seekers Action (11th level): Whenever you spend an action point to take an extra action, you can also spend a healing surge as a free action or gain a +4 bonus to knowledge checks until the end of your next turn. Seekers Knowledge: (11th level): When you select this paragon path choose one; once per day you may choose to heal an additional 1d6 with your Proverb of Healing class feature or increase by 1 the bonus granted by one of your dark knowledge dark feature checks. Arcane Transcript of Divinity, War (11th level): Choose an encounter attack power of 7th level or lower from an arcane power source class. You know that power, in addition the power source for
Class by ThePlanesWalker

17

THE ARCHIVIST

LOREWEAVER
"Know your history. The lessons of the past will shield you in times of doubt."

Loreweaver Prayers Passage of Redemption


Loreweaver Attack 11

Prerequisite: Archivist While all archivists specialize in hidden divine knowledge, you specialize further in those rare texts that depict the downfall of civilizations, which speak of apocalyptic dangers and of holy wars that have ended in disaster. You use this lore to prevent those events from happening to your allies but in a much smaller scale. Your knowledge of past events is vast and you share that knowledge with everyone you know in the hopes that they do not make those same mistakes a perhaps you have in the past.

You recite a passage of doom and sorrow in the hopes that your enemy will seize attacking. Encounter Charm, Divine, Implement, Radiant Standard action Close burst 10 Target: One enemy in burst Attack: Intelligence vs. Will Effect: The next time the target attacks you or an ally it takes 4d10 + intelligence modifier radiant damage. Special: If you are trained in the appropriate knowledge skill for the target. Adjacent allies to the target can spend a healing surge.

Passage of Shielding

Loreweaver Path Features


Defensive Action (11th level): When you spend an action point to take an extra action, allies with 10 squares from you gain a bonus to all defenses equal to your wisdom modifier until the end of your next turn. Lore Master (11th level): Choose a knowledge skill you are trained in. You receive a +4 bonus to checks with that knowledge skill. Dark Vitality (16th level): Whenever an enemy misses an attack against you. If you are trained in the appropriate knowledge skill for the attacking enemy, allies receive a +2 bonus to all defenses against attacks from that enemy until the start of your next turn.

Loreweaver Utility 12 You pronounce a passage of death and decay in the hopes that the flesh of your allies endures more pain. Daily Divine, Free Action Close Burst 5 Target: You and all allies within burst Effect: all targets gain resist 5 to all damage until the end of the encounter.

Passage of Violence

Loreweaver Attack 20 You recite an ancient passage of aggression and suffering in the hopes that your enemy ceases attacking. Daily Charm, Divine, Implement, Radiant Standard Action Close burst 10 Target: one creature Attack: Intelligence vs. Will Hit: 3d8 + Intelligence modifier radiant damage, and the target is immobilized and unable to make attacks against you (save ends)..

Class by ThePlanesWalker

18

THE ARCHIVIST

Feats
Heroic Feats
Any feat in this section is available to a character of any level who meets the prerequisites. Heroic tier feats and multiclass feats are the only feats you can take if you are 10th level or lower.

Shrouded Lore [Archivist]


Prerequisites: Archivist, Dark Knowledge class feature. Benefit: The bonus granted by your dark knowledge increases by one point.

Paragon Feats

Any feat in this section is available to a character of 11th level or higher who meets the feats other prerequisites.

Channel Divinity Lore [Archivist]


Prerequisites: Archivist Benefit: Choose a channel divinity class feature from another class. You know that power and it becomes a class feature for you. However this power does not allow you to qualify for channel divinity feats.

Accumulated Knowledge [Archivist]


Prerequisites: Archivist Benefit: You gain a +2 feat bonus to Arcana, Dungeoneering, History, and Nature checks.

Master Dark Erudite [Archivist]


Prerequisites: Archivist, Erudite build, Dark erudite. Benefit: You can now use your dark erudite feat twice per day instead but only once per encounter.

Dark Erudite [Archivist]


Prerequisites: Archivist, Erudite build. Benefit: Once per day you can trade the use of one of your Proverb of Healing for another use of your dark knowledge class feature.

Master Dark Healer [Archivist]


Prerequisites: Archivist, Dark Seeker build, dark healer. Benefit: You can now use your dark healer feat twice per day instead but only once per encounter.

Dark Healer [Archivist]


Prerequisites: Archivist, Dark Seeker build. Benefit: Once per day you can trade the use of one of your dark knowledge for another use of your Proverb of Healing class feature.

Class-Specific Feats
Divine Scholar [Multiclass Archivist]
Prerequisite: Wis 13 Benefit: You gain training in the Religion skill. Once per encounter, you can use either the Proverb of Healing or dark knowledge class feature. In addition, you can use a prayerbook as an implement when using an archivist power or a archivist paragon path power. 19

Healers Lore [Archivist]


Prerequisites: Archivist, Proverb of Healing class feature. Benefit: The temporary hit points from your Proverb of Healing class feature increase from d6s to d8s.

Class by ThePlanesWalker

THE ARCHIVIST

MAGIC ITEMS

Healers Prayerbook

Level 2+

For the purpose of balance prayerbooks are the equivalent of holy symbols for the purpose of magic enhancements, meaning that a prayerbook of battle is the equivalent of a holy symbol of battle.

Magic Prayerbook

Level 1+

A simple prayerbook, enchanted to channel divine energy. Lvl 1 +1 360 gp Lvl 16 +4 45,000 gp Lvl 6 +2 l,800 gp Lvl 21 +5 225,000 gp Lvl 11 +3 9,000 gp Lvl 26 +6 1,125,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus

The prayerbook of a samite healer of old. Lvl 2 +1 520 gp Lvl 17 +4 65,000 gp Lvl 7 +2 2,600 gp Lvl 22 +5 325,000 gp Lvl 12 +3 13,000 gp Lvl 27 +6 1,625,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus Power (DailyHealing): Immediate Reaction. You can use this power when you or an ally within 5 squares of you is hit by an attack. You or the ally heals 5 points of damage plus an additional point per plus.

Prayerbook of the Archangels

Level 30+

Ancient Prayerbook

Level 13+

You hold prayerbook with divine passages of the archangels. Lvl 30 +6 3,125,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus Property: You gain an item bonus to AC equal to the prayerbooks enhancement bonus Power (Daily): Until the end of the encounter basic attacks you make deal an extra 1d10 radiant damage and you have a fly speed of 6 (hover)

Prayerbooks
Below are presented six unique types of prayerbook, two for each tier of play

Cains Prayerbook

Level 3+

The prayerbook of a samite healer of old. Lvl 3 +1 680 gp Lvl 18 +4 85,000 gp Lvl 8 +2 3,400 gp Lvl 23 +5 425,000 gp Lvl 13 +3 17,000 gp Lvl 28 +6 2,125,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus Power (DailyNecrotic): Free Action. Trigger: You hit an enemy with an archivist attack power using this preayerbook. Effect: the power deals 2 points of necrotic damage per plus..

You hold the prayerbook of a fallen archivist. Lvl 13 +3 17,000 gp Lvl 23 +5 425,000 gp Lvl 18 +4 85,000 gp Lvl 28 +6 2,125,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus Power (DailyHealing): Immediate Reaction. You can use this power when an enemy within 5 squares of you is drops to 0 it points. An adjacent ally to the target can spend a healing surge and shift one square.

Prayerbook of Dark Secrets

Level 23+

Prayerbook of the Darkest Seeker

Level 18+

You hold a dark playerbook with ancient passages that prophecy doom. Lvl 23 +5 425,000 gp Lvl 28 +6 2,125,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus Power (Daily Necrotic): For the duration of the encounter your powers that do not deal necrotic damage deal an extra 1d6 necrotic damage.

You hold the prayerbook of a fallen archivist. Lvl 18 +4 85,000 gp Lvl 28 +6 2,125,000 gp Lvl 23 +5 425,000 gp Implement (Prayerbook) Enhancement: Attack rolls and damage rolls Critical: +1d6 radiant damage per plus Power (Daily): You hit an enemy with an archivist attack power using this implement. Effect: Until the end of the encounter, that enemy takes a 2 penalty to all defenses.

Thanks to all of those who contributed to the archivist one way or another!

Class by ThePlanesWalker

20

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