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Select Race from the drop-down list. Note that the Height and Weight fields will auto-populate. Th numbers are generated from the ranges given in the 4E PHB. If you don't like the numbers, hit 'F9' randomly generate more, or enter whatever you like. Either way, you'll have to over-write the form with either the generated values or the ones you choose or they will be lost next time the sheet is o 4. Enter ability scores, select score to add +2 bonus to if Human (enter '2' in 'RACE' column) At this point, most of the auto-population will be complete. Everything else is up to you.
ds will auto-populate. These like the numbers, hit 'F9' to ave to over-write the formulas st next time the sheet is opened. 'RACE' column)
s up to you.
1
Character Name Level
Fighter
Class Paragon Path Epic Destiny
Human
Race
Medium
Size Age Gender
5'11"
Height
212
Weight Alignment Deity
INITIATIVE
SCORE DEX 1/2 LEVEL MISC SCORE
DEFENSES
1/2LVL ARM/ ABIL CLASS FEAT ENH MISC MISC
MOVEM 5 Speed
(Squares)
-1
Initiative
-1
+0
18
AC
10
+0
+8
CONDITIONAL MODIFIERS
CONDITIONAL MODIFIERS
SPECIAL MOVEMENT
ABILITY SCORES
SCORE INITIAL LEVEL ENH RACE ABIL MOD SCORE 1/2LVL ABIL CLASS FEAT ENH MISC MISC SCORE
SENS +0 +0 +0 +0 +0 +0 -1 -1
SCORE 1/2LVL ABIL CLASS FEAT ENH MISC MISC
8 8 8 8 8 8
STR
Strength
8 8 8 8 8 8 HIT POINTS
11
FORT 10
+0
-1
+2
+9 +9
CONDITIONAL MODIFIERS
CON
Constitution
SPECIAL SENSES
DEX
Dexterity
-1 -1
REF
10
+0
-1
+0
CONDITIONAL MODIFIERS
INT
Intelligence
ATTACK WO
SCORE 1/2LVL ABIL CLASS FEAT ENH MISC MISC ABILITY:
WIS
Wisdom
-1 -1
WILL 10
+0
-1
+0
ATT BONUS 1/2 LVL
CONDITIONAL MODIFIERS
CHA
Charisma
+0
ABILITY:
+0
ACTION POINTS
HEALING SURGES
MILESTONES ACTION POINTS 1 2 3 ATT BONUS 1/2 LVL
MAX HP
BLOODIED
23
CURRENT HIT POINTS
11
5
SURGE VALUE
8
SURGES/DAY
Action Points
ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS
0 1 2
+0
+0
DAMAGE WO
ABILITY:
DAMAGE
USED
RACE FEATURES
ABILITY:
DAMAGE
BASIC AT
RESISTANCES ATTACK VS CURRENT CONDITIONS AND EFFECTS ATTACK VS ATTACK DEFENSE VS ATTACK VS DEFENSE DEFENSE DEFENSE
WEAPON OR POWER
WEAPON OR POWER
WEAPON OR POWER
SKILLS
BONUS SKILL NAME ABIL TRND ARMOR MISC
CLASS/PATH/DESTINY FEATURES -2 +0
n/a
WEAPON OR POWER
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
-3 -1 -3 -1 -1 -1 -3 -1 -1 -1 -1 -1 -1 -1 -3 -1 -3
Acrobatics Arcana Athletics Bluff Diplomacy Dungeoneering Endurance Heal History Insight Intimidate Nature Perception Religion Stealth Streetwise Thievery
DEX INTEL STR CHA CHA WIS CON WIS INTEL WIS CHA WIS WIS INTEL DEX CHA DEX
-1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
-2
n/a n/a n/a
FEAT
-2
n/a n/a n/a n/a n/a n/a
+0 +0 +0
n/a
-2
n/a
-2 ADVENTURE NOTES
SKILL MODIFIERS
LANGUAGES KNOWN
POWER INDEX
List your powers below Check the box when the power is used Clear the box when the power renews
AT-WILL POWERS
WEAPON WEAPON WEAPON WEAPON ARMOR ARMS FEET
MAGIC ITEMS
WEIGHT
ENCOUNTER POWERS
PERSONALIT
DAILY POWERS
MANNERISMS AND
UTILITY POWERS
CHARACTER BA
COMPANIONS
NAME NAME NAME NAME NAME NAME NAME
OTHER EQUIPMENT
plate armor
WEIGHT
RITUALS
50
CAMPAIGN NOTES
1000
Total XP XP for next level
2
FEATS
2
AT-WILL
1
ENCOUNTER
1
DAILY
0
UTILITY
POWERS
MOVEMENT
BASE ARMOR ITEM MISC
ABILITY ADJUSTMENTS: -1
Fighter
quares)
SENSES
SKILL BONUS
Armor Proficiency: cloth, leather, hide, chainmail, scale, light shield, heavy shield 10 10
nsight
-1 -1
Weapon Proficiency: simple melee, military melee, simple ranged, military ranged Class Skills: 3 of: Athletics, Endurance, Heal, Intimidate, Streetwise Class Features: Combat Challenge, Combat Superiority, Fighter Weapon Talent
erception
ATTACK WORKSPACE
1/2 LVL ABIL CLASS PROF FEAT ENH MISC
+0
1/2 LVL
ABIL
CLASS
PROF
FEAT
ENH
MISC
+0
DAMAGE WORKSPACE
DAMAGE DIE
ABIL
FEAT
ENH
MISC
MISC
DAMAGE DIE
ABIL
FEAT
ENH
MISC
MISC
BASIC ATTACKS
WEAPON OR POWER DAMAGE
WEAPON OR POWER
DAMAGE
WEAPON OR POWER
DAMAGE
WEAPON OR POWER
DAMAGE
FEATS
PERSONALITY TRAITS
ARACTER BACKGROUND
0 X 0 Magic Item Weight 50 Other Equipment Weight 0 Money Weight 0 Other Wealth Weight 50 Total Weight Lawful Good Good Unaligned Evil Chaotic Evil +0 +1 +2 +3 +4 +5 +6 2 3 4 6 8 10 12 20 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 STR CON DEX INT WIS CHA AC Fort Ref Will
8 8 8 8 8 8
-1 -1 -1 -1 -1 -1
ARMOR cloth feyweave starweave leather armor feyleather armor starleather hide armor darkhide armor elderhide armor chainmail forgemail spiritmail scale armor wyrmscale armor elderscale armor plate armor warplate armor godplate armor plate armor
0 1 2 2 3 4 3 4 5 6 9 12 7 10 13 8 11 14 8 0 8 0 1 2 0
-1 -1 -1 -1 -1 -1
-2 -2 -2 -2
0 0 -2 0
17 18 19 20
-1 -1 -1 -1 -1 -1 -1 -1 -1 -1
4 5 3 15 15 15 25 25 25 40 40 40 45 45 45 50 50 50 50
0 0 0 0
0 6 15 0
Race Dragonborn Dwarf Eladrin Elf Half-Elf Halfling Human Tiefling Human Class Cleric Fighter Paladin Ranger Rogue Warlock Warlord Wizard Fighter
Height 6'8" 4'7" 5'10" 5'11" 6'0" 4'0" 5'11" 6'1" 5'11" Fort 0 2 1 1 0 0 1 0 2
Weight 241 173 150 154 130 76 212 159 212 Ref 0 0 1 1 2 1 0 0 0
Size Medium Medium Medium Medium Medium Small Medium Medium Medium Will 2 0 1 0 0 1 1 2 0
STR 2
Low-light
HP/Lvl 5 6 6 5 5 5 5 4 6 0 At-Will 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2
Surges 6 8 9 5 5 5 6 5 8
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
0 1000 2250 3750 to two ability scores +1 5500 7500 10000 13000 to two ability scores , +1 16500 20500 26000 to all ability scores , +1 32000 39000 47000 to two ability scores , +1 57000 69000 83000 99000 to two ability scores , +1 119000 143000 175000 to all ability scores , +1
Enc 1 1 2 2 2 2 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4
22 210000 23 255000 24 310000 to two ability scores , +1 25 375000 26 450000 27 550000 28 675000 to two ability scores , +1 29 825000 30 1000000 1 1000
14 14 15 15 16 16 17 17 18 1
2 2 2 2 2 2 2 2 2 2
4 4 4 4 4 4 4 4 4 1
Armor Weapon Skills Features Cleric cloth, leather, hide,melee, simple ranged Religion, plus 3 of: Arcana, Diplomacy, Heal, History, Insight simple Channel Divinity, Healer's Lore, healing word, Ritual Casting chainmail oth, leather, hide,melee, militaryCombatEndurance, Heal, Intimidate, Streetwise Weapon Talent Fighter chainmail, scale, light simple ranged, military ranged Fighter simple 3 of: Athletics, shield, heavy shieldSuperiority, melee, Challenge, Combat , leather, Paladin simple melee,plate, light shield, heavy DivineHistory, Insight,on hands hide, Religion, plus 3 of:military melee, Divinity, shield Challenge, lay Intimidate chainmail, scale, Diplomacy, Endurance, Heal, Channel simple ranged oneering orsimple melee,4 of: Acrobatics, simple ranged, military ranged Ranger plus military melee, Athletics, Dungeoneering,Quarry, Prime ShotNature, Perception, Stealt Nature, Cloth, leather, hide Fighting Style, Hunter's Endurance, Heal, lth, Thievery, plus 4 of:Cloth, crossbow, shuriken, sling, short sword Insight, Talent, Sneak Attack Rogue dagger, hand leather Strike, Rogue Dungeoneering, Acrobatics, Athletics, Bluff, Tactics, Rogue Weapon Intimidate, Perception, Streetwise First Warlock Arcana,simple History, simple ranged Prime Shot, Shadow Walk, Warlock's Curse 4 of: Cloth, eldritch blast, Eldritch Pact, Bluff, melee, Insight, Intimidate, Religion, Streetwise, Thievery leather cloth, leather, of: melee, military melee, simple ranged History, Intimidate word Warlord simple Athletics, Diplomacy, Endurance, Heal, Presence, inspiring 4 hide, chainmail, light shield Commanding Combat Leader, Wizard Arcana, plus 3cloth Arcane Implement Mastery, cantrips, RitualNature, Religion of: dagger, quarterstaff Diplomacy, Dungeoneering, History, Insight, Casting, spellbook oth, leather, hide,melee, militaryCombatEndurance, Heal, Intimidate, Streetwise Weapon Talent Fighter chainmail, scale, light simple ranged, military ranged Fighter simple 3 of: Athletics, shield, heavy shieldSuperiority, melee, Challenge, Combat
CON 2
DEX
INT
WIS 2
CHA 2
2 2 2 2
2 2 2 2 2 2
Daily 1 1 1 1 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 4
Utility 0 1 1 1 1 2 2 2 2 3 3 4 4 4 4 5 5 5 5 5 5
4 4 4 4 4 4 4 4 4 1
6 6 6 6 7 7 7 7 7 0