Professional Documents
Culture Documents
How
1976 1977 1983 1984 2001 2005 2006 2007
evolved
Apple was found The Apple II microcomputer was introduced Apple employ a graphical user interface Macintosh was introduced iPod was introduced. iPod Nano was introduced iPod Nano (2nd Generation) was introduced. iphone was introduced
Consumers for iPod: Initial TG for digi music: computer users+ users with passion for music WOM marketing: Mac users first spread the word!
Other mP3 players iPhoto + iMovie FireWire Winamp + real player
iPod targeted people who were tired of the complicated mp3 players and awaited simplicity.
Pressplay P2P
the
publics
perception
Quick
ipod everywhere:
Resonance marked the journey for ipod each parameter was rated high
PERFORMANCE: PRIMARY CHARACTERISTICS & SECONDARY FEATURES PRODUCT RELIABILITY, DURABILITY & SERVICEABILITY SERVICE EFFECTIVENESS, EFFICIENCY, & EMPATHY STYLE AND DESIGN PRICE
IMAGERY:USER PROFILES PURCHASE & USAGE SITUATIONS PERSONALITY & VALUES HISTORY, HERITAGE, & EXPERIENCES
Clearly defined TG + attached Promotions Well defined distribution channel Created the iPod gang Breadth:Purch+ Consumption consideration Depth:recognition + recall+ identification for catagory of membership
itunes
ipod accessories
itms
ipods
ipods
2nd Generation
Launched in July 2002 Bigger Storage Capacity [10Gb & 20 Gb] Lesser in Price Mechanical Scroll Wheel Replaced Heavier due to casing Announced it Windows Compatible Version
FACTS
Sold 381,000 Units in FY 2002 ($143 million revenue) Won Gold Medal from Business Week Industrial Design Excellence Award 2002 Won Gold Medal from Art Design awards in UK
3rdGeneration rd Generation 3
What made it a big hit ? 40 Gb Hard disk Slightly smaller in size Had more distinct beveled edges Came with a docking station Had a touch sensation button with RED BACKLIGHT Purchasing online from Apple store offered to engrave 2 lines of laser text on the back of IPOD
FACTS
Enabled to download 1 song for 99 cents Entire Album for $9.99 In the 1st week 1 million songs sold After 16 days - 2 million By early September - 10 million
Market players
Sony
Microsoft Zune: New Competitor Wireless Feature & music store service
Creative
Iriver: Innovative design and low price
Offerings
low
Consumer Focus Design Innovation Price Manuf. Cool Capability Factor Engineering Ease of Use Prowess Market Share Ecosystem / Alliances
Factors of Competition
1 .
iPod =
The simplicity of
4 .
DESIGN
(not only its look & feel but its functioning)
3 .
2 .
Customer
Get used to using electronic devices Widespread using of handheld devices such as PMP
Emotional Consumption
Value Consumption
Technology Friendly
Trends Friendly
Schema: Consumers
Consumer characteristics: Conscious, they are into interesting things have a stronger relation to their ipod [than do Mp3 players] Clubkid DJ designers architect aesthetic person Know whats going on Music-interested people urban people Must have User friendly cute Status symbol iPod portable high performance expensive cool
STP:
Skeptics Conservatives Pragmatists Visionaries
Technology Enthusiasts
10 20 30 40
Age
Marketing Mix:
Show up everywhere!!!
Promotion
Conceal news of new product as long as they can hold. Maximize mystique of the new product. Strict guideline of Information leak by the internal employee.
Experience Marketing : Touch, Feel, and Purchase The Apple Store is the best
place to learn everything there is to know about
the iPod.
Other innovative distribution scheme(s) Partnership with radio shak which had 7000 outlets. At airports Duke university: distribution of free iPods and eventually at subsidized prices.
Accessorize!!!
Accessorize.!!!
Thank you!!!