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Carbon Scatter is the most simple and straightforward solution for creating comp lex and detailed populations using the native instancing technologies of 3ds Max , Maya, Cinema4D. The Carbon Scatter plug-ins integrate e-on's patented EcoSystem algorithms directly inside leading CG applications, allowing you to populate your scenes with milli ons of native objects, and render them with your favorite renderer.

Eon Carbon Scatter Multice v1.0 win osx-XFORCE Download

The Carbon Scatter interface is designed to integrate efficiently in the host a pplication. It provides easy access to high-level, artistic control of the popul ation parameters, while enabling the advanced user to reap the benefits of the i n-depth control provided by the node-based Function Graph editor.

Population Technology Patented EcoSystem technology! Non overlapping instances Variations of instances with SolidGrowthCS plants Animated instances Powerful Layering System Stack multiple EcoSystem population layers Add multiple objects to each layer Control affinity between layers Advanced Instancing Control density, size, orientation, etc. of instances Advanced fractal algorithms for natural populations Full control of population parameters using graph Image based populations Interactive Instance Painting* Paint onto objects or in the global EcoSystem Paint at any angle, including under objects Rendering Native rendering using V-Ray or MentalRay

Render millions of instances Mutlithreaded, renders using all your CPUs User Interface Accurate preview using boxes, bilboards or full geometry Easy to use interface Direct access to instance materials Cull instances outside of camera frustrum

Eon Carbon Scatter Multice v1.0 win osx-XFORCE Download

Animated Proxies Carbon Scatter can populate your scenes with animated instances. Simply animate your mesh in the host application, then when you add this mesh to an EcoSystem, an Export Animation dialog will pop-up, letting you configure the duration of th e animation. If you populate your scene with instances of this animated mesh, al l the instances will be animated automatically. Network Rendering Each license of Carbon Scatter gives you access to unlimited network rendering. A standalone RenderNode installer is provided with the installation files. The C arbon Scatter RenderNode will install on all applications it finds on the machin e but won't give access to the Carbon Scatter interface (Carbon Scatter menu) in the application. The Carbon Scatter RenderNodes can read both ".csveg" and ".csvz" file formats. Since Carbon Scatter is not compatible with V-Ray or mental ray standalone rende rers, network rendering requires that the Carbon Scatter plugin be installed on all the machines that are used for the network render. SmartGraph Function Editor Almost all the parameters in the material editor can be controlled by a function (or set of functions). The function editor is where the true power of material editing lies. E-on developed the SmartGraph technology (inspired by artificial intelligence sy stems), to help overcome the sheer number of possibilities presented by the func tion editor. Thanks to this technology, connecting nodes and creating custom sha ders is much easier and more intuitive. There are hundreds of available nodes to choose from, ranging from numerous type s of noises and procedural functions to mathematical nodes, mixers, combiners an d filters. Almost any node can be connected to any other, allowing the creation of highly e laborate materials. Reaction to the environment is further enhanced with nodes s uch as distance to object below (for instance).

Eon Carbon Scatter Multice v1.0 win osx-XFORCE Download

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