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Stored Program Architecture

Lecture 9

The von-Neumann Architecture


Stored Program Concept - Storing instructions in memory along with data Memory Processor - CPU Input/Output devices

I/O
input/output devices enable the user to interact with the computer input devices keyboards, mice, scanners, output devices display screens, speakers, printers,

Main Memory
Main memory is a large number of memory locations. Each location is accessible via an address. It holds: Data Active programs - instructions for the CPU. Storing the instructions for the cpu in memory called the stored program concept (Von Neumann) . Program is stored in the machine language (binary) that corresponds to the circuitry of that processor.

Memory
Programmer writes a program in a high level language that is easy to understand, like Java, C++ or JavaScript. Program is translated into machine language by a compiler or interpreter. The binary code is stored in the main memory along with the data.

CPU Central Processing Unit


ALU - arithmetic/logic unit circuitry for arithmetic and logic operations (e.g. addition, comparison, OR) CU - control unit fetches instructions from memory decodes the instruction executes the instruction registers memory locations built into the CPU (to provide fast access) hold data for immediate use by ALU

Bus
Just like it sounds. What does a bus do? Buses are circuits over which data travels Buses connect parts of the the CPU and main memory Takes time to get data from main memory, so its slower than registers.

CPU
CPU acts as the brain of the computer it fetches data and instructions from memory it executes the instructions it stores results back to memory

(Be patient for a few slides)

Control Unit
The control unit fetches instructions from memory decodes the instruction executes the instruction The control unit has two important registers: PC- program counter - contains the address in main memory of the next instruction IR- instruction register - holds the instruction that is currently executing

Machine cycle
The control unit fetches from main memory the instruction whose address is in the program counter. The instruction is stored in the instruction register and the program counter is incremented to the next instruction address. decodes the instruction to understand what needs to be done. executes the instruction by performing the operation on the data.

The above three steps are repeated until the end of the stored program. A computer can execute millions of instructions per second.

Example
Spose the control unit is executing an instruction to add two numbers: obtain first value from memory and store in a register obtain second value from memory and store in a register use the addition circuitry to add the two numbers in the registers and place the result in a register store the result in main memory

HW
Please read chap 14 and bring book to class for lab 9 The next few slides are preparation for the lab. They are a continuation of the Addition Example

Assembly language
0: 1: 2: 3: 4: 5: 6: 7: LOAD R0 5 // R0 = M[5] LOAD R1 6 // R1 = M[6] ADD R2 R0 R1 // R2 = R0 + R1 STORE 7 R2 // M[7] = R2 HALT // HALT 9 // 9 data value 1 // 1 data value 0 // will hold result

Machine Language (no spaces)


0: 1: 2: 3: 4: 5: 6: 7: 100000010 00 00101 100000010 01 00110 1010000100 10 00 01 100000100 10 00111 1111111111111111 0000000000001001 0000000000000001 0000000000000000 // // // // // // // // R0 = M[5] R1 = M[6] R2 = R0 + R1 M[7] = R2 HALT 9 data value 1 data value will hold result

Simulator Machine Language

1st two instructions select ALU operation and registers to operate on next 3 instructions control flow of data. Store should be location 5. last instruction marks the end of instruction sequence

Program Execution
example: machine language program for adding two numbers in memory

program execution:
1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11.

program counter is initialized: PC = 0 instruction at memory location 0 is fetched, PC is incremented to 1 instruction is decoded and CPU cycle is executed: load contents of memory location 5 into RO next instruction is fetched at location 1, PC is incremented to 2 instruction is decoded and CPU cycle is executed: load contents of memory location 6 into R1 next instruction at memory location 2 is fetched, PC is incremented to 3 instruction is decoded and CPU cycle is executed: add contents of R0 and R1, store result in R2 next instruction at location 3 is fetched, PC is incremented to 4 instruction is decoded and CPU cycle is executed: copy contents of R2 into memory location 7 next instruction at location 4 is fetched, PC is incremented to 5 instruction is decoded and CPU cycle is executed: halt instruction program ends

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