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Elements & Principles of Design MSL 3014

BY Ramlan Jantan, Mdes (Multimedia), Swinburne, Australia

Vocabulary you need to know

2-D Design Artwork that is on a flat surface such as drawing and paintingHas Height and width. 3-D Design Artwork that has height, width, and depth such as sculptures. The difference between 2D & 3D design is that 3D objects have depth and take up space.

Abstract- Not realistic; often based on something real

ANIMATION
is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement.

The effect is an optical illusion of motion due to the phenomenon of persistence of vision

HISTORY OF ANIMATION

Early examples of attempts to capture the phenomenon of motion drawing can be found in paleolithic cave paintings, where animals are depicted with multiple legs in superimposed positions, clearly attempting to convey the perception of motion.

HISTORY OF ANIMATION

THE SIGN

A 5,000 year old earthen bowl found in Iran in Shahr-i Sokhta has five images of a goat painted along the sides. This has been claimed to be an example of early animation. However, since no equipment existed to show the images in motion, such a series of images cannot be called animation in a true sense of the word.

An Egyptian burial chamber mural, approximately 4000 years old, showing wrestlers in action. Even though this may appear similar to a series of animation drawings, there was no way of viewing the images in motion. It does, however, indicate the artist's intention of depicting motion.

HISTORY OF ANIMATION
A Chinese zoetrope-type device had been invented in 180 AD by the inventor Ding Huan (). A zoetrope is a device that produces an illusion of action from a rapid succession of static pictures. The term zoetrope is from the Greek words "zoe", "life" and tropos, "turn". It may be taken to mean "wheel of life".

HISTORY OF ANIMATION
The Phenakistoscope (also spelled Phenakistiscope) was an early animation device that used the persistence of vision principle to create an illusion of motion. The phenakistoscope is the precursor of the zoetrope. The first part of the term 'phenakistoscope' comes from the root Greek word - phenakizein, meaning "to deceive" or "to cheat", as it deceives the eye by making the pictures look like an animation.

HISTORY OF ANIMATION
The Praxinoscope was an animation device, the successor to the zoetrope. It was invented in France in 1877 by Charles-mile Reynaud.

The Praxinoscope improved on the zoetrope by replacing its narrow viewing slits with an inner circle of mirrors, placed so that the reflections of the pictures appeared more or less stationary in position as the wheel turned

HISTORY OF ANIMATION
A flip book or flick book is a book with a series of pictures that vary gradually from one page to the next, so that when the pages are turned rapidly, the pictures appear to animate by simulating motion or some other change. John Barnes Linnett was a lithograph printer based in Birmingham, England. Although the French Pierre-Hubert Desvignes is generally credited with being the inventor of the flip book, Linnett was the first to patent the invention, in 1868, under the name of kineograph. Linnett died of pneumonia. His wife sold the patent to an American.

PRINCIPLES OF FILM FORM Function Similarity and repetititon Difference and variation Development Unity/Disunity Psychoanalytical Theory

To be Continue Principles of film form

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