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HAFIZ UMER IQBAL

ABDULLAH SHAHID
ZAINAB AFZAL
MEHAK NAWAZ
AMNA ABDUL RASOOL

Prof. Anoosha Khan
VS
Outline
Introduction to Smart Phones
What is Open and Closed
System? Who is supporting?
History of iPhone
Timeline of I Phone OS
History of Android
Timeline of Android OS
I Phone Architecture
Android Architecture
Power Management
Memory Management
Development Environment
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Network Choices
Hardware Choices
Game Choices
Application Choices
A Quick Glance
Market Share
Income Factor
Recent Acquirers
Winner is ?

Introduction to Smart Phones
A handheld computer that also acts as a phone.
A device designed to access internet services e-mail, web, etc.
anywhere you are.
A device that runs an identifiable operating system (just as your home
computer runs Windows, MacOS, or Linux).
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What is Open and Closed System? Who is supporting?

Closed System refers to software/operating system whose source code
is kept secret.
Open System refers to software/operating system whose source code is
available for understanding and possible modification and
improvement.
Apples a closed system and a Walled Garden.
Android an open system supported by Open Handset Alliance.
The Open Handset Alliance (OHA) is a business alliance of 78 firms for
developing open standards for mobile devices.[1]
Google
HTC
Motorola
Samsung
LG and many more


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INTRODUCTION TO IOS

iOS (previously iPhone OS) is a mobile operating system developed
and distributed by Apple Inc.
Originally released in 2007 for the iPhone and iPod Touch,
Apple does not license iOS for installation on non-Apple hardware
As of September 12, 2012, Apple's App Store contained more than
700,000 iOS applications
have collectively been downloaded more than 30 billion times.
It had a 14.9% share of the smartphone mobile operating system units
shipped in the third quarter of 2012
behind only Google's Android
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iOS
Company / developer
Apple Inc.
Programmed in C, C++,
Objective-C
OS family OS X, UNIX
Working state Current
Source model Closed
Source Code
Initial release June 29
2007
Latest stable release

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History of iOS
iPhone operating system is a mobile operating system developed and
marketed by Apple Inc.
The iPhone OS was derived from Mac OS X.
iPhone OS had no official name until the first beta version of the
iPhone SDK (Software Development Kit) released on March 6, 2008.[2]
The initial version of iPhone was released on June 29, 2007.
The version 1.0.2 was initially released on iPod Touch on September 14.
The version 2.0 was available with the release of the iPhone 3G on July
11, 2008.
On June 17, 2009, Apple Inc. released the version 3.0 with the iPhone
3GS.
On June 21, 2010, Apple Inc. released the version 4.0.

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INTRODUCTION TO ANDROID
Android is a Linux-based operating system designed
primarily for touchscreen mobile devices such as
smartphones and tablet computers
Initially developed by Android, Inc., which Google
backed financially and later purchased in 2005.
Android is open source
In October 2012, there were approximately 700,000
apps available for Android
Android's primary app store, was 25 billion.

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INTRODUCTION TO ANDROID

Company / developer Google
Open Handset Alliance
Android Open Source Project
Programmed in C, C++, Java[1]
OS family Unix-like
Working state Current
Source model Open source[2]
Initial release September 23, 2008[3]
Latest stable release 4.2.2 Jelly Bean / February 11, 2013; 3 days ago[4][5]
Marketing target Smartphones
Tablet computers
Available language(s) Multi-lingual
Package manager Google Play, APK
Supported platforms ARM, MIPS,[6] x86[7]
Kernel type Monolithic (modified Linux kernel)
Default user interface Graphical (Multi-touch)
License Apache License 2.0

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History of Android
In 2005, July Google bought Android, Inc. which initially developed the
Android OS.
Android is not only a mobile operating system that uses a modified
version of the Linux kernel.[3]
On the November 5th in 2007, Open Handset Alliance Android.
Android, a mobile device platform built on the Linux Kernel version
2.6.[4]
Android has been available as an open-source software since October
2008.
Cupcake (the official 1.5 update),which based on Linux kernel 2.6.27
was released on 30 April 2009.
On 15 September 2009, Donut (the 1.6 SDK) was released.
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Timeline of Android OS
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[9]
Android VS IOS combined success
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ANDROID VS IOS COMBINED
SUCCESS
Android and iOS completely dominate the mobile market, according to new data from
research firm IDC.
Android owned 70.1 percent of the smartphone OS market in the fourth quarter, on 159.8
million shipments.
Android's popularity was similarly strong throughout 2012, as the operating system
scored 68.8 percent ownership, on 497.1 million shipments.
Apple's iOS proved to be a distant second during the fourth quarter and throughout 2012.
According to IDC, Apple's operating system owned 21 percent of the smartphone market
during the fourth quarter and 18.8 percent on an annual basis.
Apple shipped 47.8 million smartphones in the fourth quarter and 135.9 million iPhones
in 2012. In 2011,
Apple fourth-quarter and full-year market share was 23 percent and 18.8 percent,
respectively.
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ANDROID VS IOS COMBINED
SUCCESS
o The dominance of Android and Apple reached a new watermark in the fourth
quarter

o Finding an Android smartphone for nearly any budget, taste, size, and price was all but
guaranteed during 2012. As a result, Android was rewarded with market-beating growth.

o People didnt get satisfied with BLACKBARRY OS and Symbion etc.

o Android's success during 2012 was driven mainly by Samsung

o According to IDC, that company accounted for 42 percent of all Android-based
smartphone shipments during the period
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Android OS Vs. Apple iOS Which is Better for Developers?

Pros and Cons of the Android OS and the Apple iOS
DEVELOPING PROGRAMME
The Android OS uses mainly Java,

which is the common programming language used by developers. Hence, developing
Android gets that much easier for most developers.

The iPhone OS uses Apples Objective-C language,

It become easier with the programmer who are already familier with it


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FLEXIBILITY FOR THE DEVELOPER
Android offers
developers an open
development platforms .
Allows them the liberty
to use third-party tools
for app development
Which helps them to
make more productive
apps
Apple, is pretty
restrictive with their
developer guidelines
The developer is given a
fixed set of tools
This would eventually
curb his creative skills to
a large extent.
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Mobile Apps testing
Android offers an excellent
testing environment for its
developers
All the testing tools
available are neatly
indexed
IDE offers a good model of
the source code. This lets
developers test their app
thoroughly and debug
wherever required
Apples Xcode lags far
behind Androids
standards

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App Approval
Apple App Store takes 3-
4 weeks for app approval.
Finicky and place many
restrictions on the app
developer

The Android Market, on
the other hand, presents
no such stiff resistance to
the developer.
This makes it very
convenient for the
Android developer.
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Payment Procedure
iOS developers can earn
70% of the revenue
generated from the sales
of their app
have to pay an annual fee
of $99 to gain access to
the iPhone SDK
Android developers only
need to pay a one-time
registration fee of $25
can earn 70% of revenue
of the sales of their app
can also feature the same
app in other app
marketplaces too, if they
so wish
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In conclusion, both the Android OS and the Apple iOS have
their own pluses and minuses. Both are equally strong
contenders and are bound to rule the app marketplace with
their own strengths and positives.
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Crash Rate on the newly lunched
versions
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Over All Crash Rate
Android apps that use
Criticism have a 1.76%
crash rate

iOS apps have a 1.98%
crash rate

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Apps Crash Rates on different
phones
ANDROID

Samsung Galaxy S III 29.33%
Samsung Galaxy S II 25.17%
Samsung Galaxy Note 9.31%
Motorola Droid Razr 8.33%
Samsung Galaxy Nexus 6.18%
HTC One X 5.57%
Samsung Galaxy S 4.79%
Samsung Galaxy S Plus 3.89%
Samsung Galaxy Ace 3.87%
HTC Evo 4g 3.56%
iOS
iPhone 4S 34.58%
iPhone 4 GSM 21.45%
iPad 2nd Gen WiFi 8.35%
iPhone 4 CDMA 8.16%
iPod 4th Gen 5.21%
iPhone 5 Global 5.85%
iPad 3rd Gen 4.67%
iPhone 3GS 3.97%
iPad 2nd Gen GSM 3.76%
iPhone 5 GSM 3.99%
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Power Management
Android supports its own Power Management (on top of the standard
Linux Power Management)
CPU shouldn't consume power if no applications or services require power.
Android requires wake locks for CPU services request.
iPhone do not have the power management toolkit as Mac OS does.
Embedded into the core layer
Support Sleep mode/ Airline mode
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Memory Management
Android
Handles memory management automatically
Garbage collector destroys the application without active
May cause performance issues(too many allocations; too large
allocations)
iPhone
Has no garbage collection
Developer maintain the count number for each object
When count number become 0, destroy the object

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Development Environment
Language
Android, Java
iPhone, Objective C
Programming Model
Android, XML, UI components can be integrated.
iPhone, XML, UI for customize preferences need to be build from scratch.
IDE
Java Development Tools, rich model of source code.
iPhone, Xcode IDE, iPhone simulators.
UI Builder
Android, Android UI builder cant display UIs how theyll actually appear.
iPhone, iPhone app developers are given a good UI builder;

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Hardware Choices
iPhone
Stuck with one vendor
Tablet only IPad
Android
More than 40 choices.[3]
From Nexus One to simple
call + text mobile.
Tablet choices more than
15.[3]

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Games Choices
Android a Java Platform
More games
Android doesnt even have a
language that enables the rich
games that iPhone OS allows.
Although, it has NDK for 3D
games
No hardware support
iPhone support rich games
Hardware support

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Application Choices
Apple
Apple takes 30% of
the profit and you
keep 70%.[11]
250,000+ ,
Applications available
for iPhone.

Android
100,000+ ,
Applications available.
Free to develop any
kind of application.

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A Quick Glance
Ease of Use
iPhone wins, It's got one main button, and everything you do
consists of tapping app icons from the home screen.
Android, several buttons on the front of the device that perform a
variety you're confronted with many different possible home
screens and ways of doing things from those home screens. of
functions.[6]
Openness
Android wins, being open source platform and having no
restrictions on which application to run.
iPhone, runs only applications purchased from Apple App Store.
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A Quick Glance(cont)
Multitasking
Android wins, fully customizable multitasking.
iPhone, controlled by Apple.
Software Keyboard
Tie, iPhone has got better software keyboard, but Android can
install alternate keyboards like Swipe.
System-Wide Search
Tie, IPhone and Android both does the search with some difference
Notification System
Android wins, pull-down window shade notification tray, IPhone
one notification at a time.
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A Quick Glance(cont)
Voice-to-Text
Android wins, every text field can be filled with voice to text, iPhone
has 3
rd
party apps for replying to mails but not efficient.
Syncing
Android Wins, wireless sync with Google accounts, iPhone has to be
plugged in to get sync
Apps
Android wins, again open source, more apps and customizable
Gaming
iPhone wins, better options and better graphics available.

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A Quick Glance(cont)
Music Player
iPhone wins, built in iPod App
Video Chat
Android wins, Available only through add-on apps
iPhone, Native support (only on iPhone 4 hardware)`
Google Turn-by-Turn Navigation
Android wins, free navigation system with Google maps, iPhone
have many but paid
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Winner is?
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THANK YOU
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