Professional Documents
Culture Documents
CLD t
DIMENSIONS
1.
2.
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4.
5.
6.
Collaboration
Knowledge Construction
Self Regulation
Real World Problem Solving
ICT for Learning
Skilful Communication
Collaboration
Definition
Effective collaboration
occurs when learners
work together to
achieve results or
outcomes that are too
complex to do on their
own, or that they could
not do as well on their
own.
|
Do learners
have a
shared
responsibility
for a joint
outcome?
Do they make
substantive
decisions
together?
Is their work
interdepende
nt?
K
C
BA
K
C
BA
Collaboration
Students are
required to
work in pair or
groups?
NO
YES
Students have
shared
responsibility?
NO
YES
Students make
substantive
decisions
together?
Decision
STEPS
|
NO
YES
Students work is
interdependent?
NO
YES
5
new
Do they apply
the
knowledge in
a new
context?
Is that
knowledge
interdepende
nt?
|
build
Are learners
required to
construct
new
knowledge?
Knowledge
Construction
Interdisciplinary
K
C
BA
K
C
BA
Knowledge
Construction
Requires
knowledge
construction?
YES
Main
requirement is
knowledge
construction?
Students are
required to apply
their knowledge in
a new context?
Decision
STEPS
|
NO
Learning activity
is
interdisciplinary
?
NO
YES
NO
YES
NO
YES
5
feedback
|
Do learners know
the learning
intentions and
success criteria in
advance, and plan
their work?
Do learners use
feedback to
improve their
learning?
intentions
Self Regulation
plan
K
C
BA
K
C
BA
Self Regulation
Long-term
activity AND
students have
learning goals
and success
criteria in
advance?
NO
YES
Students plan
their own
work?
NO
YES
Decision
STEPS
|
Students have
opportunity to
revise work based
on feedback?
NO
YES
4
xxxx
share
|
solve
Real-world problems
are authentic situations
and needs that exist
outside an academic
context. Innovation
requires putting
students ideas or
solutions into practice
in the real world.
Does the
learning activity
require
authentic, realworld problem
solving?
Do learners
innovate to
implement their
ideas in the real
world?
Real World
Problem Solving
and Innovation
authentic
K
C
BA
K
C
BA
Real World
Problem Solving
and Innovation
Main
requirement is
problem
solving?
NO
YES
Are students
working on a
real-world
problem?
NO
YES
Decision
STEPS
|
Requires
innovation?
NO
YES
4
shared
|
ethical
Do learners use
ICT to construct
knowledge in
ways that add
value to
learning?
Do learners use
ICT to create
new ideas and
products for
authentic
audiences and
Doesusers?
their work
demonstrate
ethical use and
additional 21C
capabilities?
ICT for
Learning
multimodal
K
C
BA
K
C
BA
ICT for
Learning
Students have
the opportunity
to use ICT?
YES
ICT supports
students
knowledge
construction?
ICT is required for
constructing this
knowledge?
Decision
STEPS
|
NO
Students are
designers of
an ICT
product?
NO
YES
NO
YES
NO
YES
5
authentic audie
|
Do learners design
and produce a
substantive,
multi-modal
communication for
a particular
audience?
Do learners reflect
and use the
process of learning
to improve their
communications?
multimodal
Skilful
Communication
Does the
learning activity
require coherent
communication
using a range of
modes?
oherent
K
C
BA
K
C
BA
Skilful
Communication
Decision
STEPS
|
Requires
coherent
communicatio
n using a
range of
modes?
Learners
design
communicatio
n for a
particular
audience?
Requires
substantive,
multi-modal
communication
?
Learners reflect
and use the
process of
learning to
improve
communication
?
NO
YES
NO
YES
NO
YES
NO
YES
5