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CATIA Training

Exercises

Wireframe and
Surface Design

Version 5 Release 10
December 2002
EDU-CAT-E-WFS-FX-V5R10

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Table of Contents
1. Master Exercise : Mobile Phone
1.
2.
3.
4.
5.
6.

Mobile Phone : Presentation


Mobile Phone : Creating the wireframe geometry
Mobile Phone : Creating the surfaces
Mobile Phone : Trimming and joining the body surfaces
Mobile Phone : Creating the part body
Mobile Phone : Modifying the geometry

2. Recap Exercise
1.
2.
3.
4.

Button (Step 1) : Creating the wireframe geometry


Button (Step 2) : Creating the surfaces
Button (Step 3): Creating the solid
Button (Step 4): Modifying the geometry

3. Wrench Body Exercise


1.
2.
3.
4.
5.
6.

Wrench body : Presentation


Wrench body : Creating the Surface of the Handle
Wrench body : Creating a Lofted Surface to Link the Parts
Wrench body : Creating the Side Surface of the Head
Wrench body : Creating a Connecting Surface
Wrench body : Completing the Wrench Body

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p. 3
p. 4
p. 8
p. 12
p. 17
p. 21
p. 24

p. 26
p. 27
p. 29
p. 31
p. 34

p. 36
p. 37
p. 41
p. 44
p. 48
p. 51
p. 53

Master Exercise : Mobile Phone


Mobile Phone: Presentation
Mobile Phone (1): Creating WireframeGeometry
Mobile Phone (2): Creating Basic Surfaces
Mobile Phone (3): Trimming and Joining the Body Surfaces
Mobile Phone (4): Creating the Part Body
Mobile Phone (5): Modifying the Geometry

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Exercise
Mobile Phone : Presentation
35 min

In this exercise you will see how to create a mobile


phone body using the Wireframe and Surface Design
and Part Design workbenches:
Creating wireframe elements (Points, splines, circles, projected curve)
Creating surfaces (swept, extruded, blend, loft)
Manipulating surfaces (trim, symmetry, join)
Creating solid from surface (Close, fillet)
Modifying the geometry

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Design Intent : Mobile Phone

Creation of guide and profile curves by using sketcher and spline.


Creation of surfaces using Sweep, Extrude, Blend and Loft
Operations on surfaces using Trim, Symmetry and Join
Creation of solid from surfaces using Close and Fillet
Modification of the geometry by changing parameters of the surface definition

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And now practice in the context of the Mobile phone


1

Enter the
Wireframe and
Surface Design
workbench

Enter the Part


Design
workbench

Create the
surfaces
Trim and join
the body
surfaces

Create the part


body

Create the
wireframe
geometry

Modify the
geometry

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And now practice in the context of the Mobile phone


1

Enter the
Wireframe and
Surface Design
workbench

Enter the Part


Design
workbench

Create the
surfaces
Trim and join
the body
surfaces

Create the part


body

Create the
wireframe
geometry

Modify the
geometry

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Exercise
Mobile Phone : Creating the wireframe geometry
10 min

Create the guide curves and profiles.

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Do It Yourself (1/2)

Part used: Mobile_phone_step1-1.CATPart

Guide curve 1

Guide curve 2

1- Create these points : (0,0,9), (40,0,7.5), (60,0,6), (80,0,5.8)


and (90,0,5.8).
2- Draw a spline passing through these points imposing a
tangency condition with the X axis at the two extremities.
3-Project Guide Curve 2 into ZX plane normally.
4-Create this sketch in the YZ plane and rename it Profile:

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Do It Yourself (2/2)
5- Create this circle centered on the point (70,0,0):

6- Create the circle centered on the point (20,0,0):

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And now practice in the context of the Mobile phone


1

Enter the
Wireframe and
Surface Design
workbench

Enter the Part


Design
workbench

Create the
surfaces
Trim and join
the body
surfaces

Create the part


body

Create the
wireframe
geometry

Modify the
geometry

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Exercise
Mobile Phone : Creating the surfaces
10 min

Create swept, extruded, loft and blend surfaces.

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Do It Yourself (1/3)
Part used: Mobile_phone_step2-1.CATPart
1- Create a swept surface using Guide curve 1 and Guide curve 2 as guide curves, the
sketch Profileas profile and its two vertex points as anchor points.
Rename it Side.

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Do It Yourself (2/3)
2-Extrude the Spline curve in the ZX direction with these
parameters:

3-Create a Blend surface between the Spline curve and


Guide Curve 1, using the previous extrusion as tangency
surface and rename it Top:

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Do It Yourself (3/3)
4-Create a loft surface between the Guide
Curve 2 and the Projected curve. Rename it
Bottom:

5-Extrude the two circle arcs in the XY


direction using these parameters:

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And now practice in the context of the Mobile phone


1

Enter the
Wireframe and
Surface Design
workbench

Enter the Part


Design
workbench

Create the
surfaces
Trim and join
the body
surfaces

Create the part


body

Create the
wireframe
geometry

Modify the
geometry

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Exercise
Mobile Phone : Trimming and joining the body surfaces
5 min

Join, Trim and Mirror the surfaces.

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Do It Yourself (1/2)

Part used: Mobile_phone_step3-1.CATPart

1- Join the surfaces Side, Top and Bottom:


2- Trim the previous join surface with the first extruded surface from the circle
arcs:

3-Trim the previous trim surface with the remaining extruded surface:

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Do It Yourself (2/2)
4- Symmetry the resulting surface with the ZX plane and join the surfaces:

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And now practice in the context of the Mobile phone


1

Enter the
Wireframe and
Surface Design
workbench

Enter the Part


Design
workbench

Create the
surfaces
Trim and join
the body
surfaces

Create the part


body

Create the
wireframe
geometry

Modify the
geometry

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Exercise
Mobile Phone : Creating the part body
5 min

Close the body surface into a solid,


then fillet the solid.
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Do It Yourself

Part used: Mobile_phone_step4-1.CATPart

Access the Part Design workbench and define in work object the Solid body.
1- Close the surface Body surface.
2- Add variable fillets on the two side top edges (from 4mm to 2mm)

3- Add these 2mm edge fillets :

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And now practice in the context of the Mobile phone


1

Enter the
Wireframe and
Surface Design
workbench

Enter the Part


Design
workbench

Create the
surfaces
Trim and join
the body
surfaces

Create the part


body

Create the
wireframe
geometry

Modify the
geometry

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23

Exercise
Mobile Phone : Modifying the geometry
5 min

Modify the geometry by modifying a


construction element.
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Do It Yourself

Part used: Mobile_phone_step5-1.CATPart

You will modify the overall shape of the part by changing the parameters of a
construction element.
1- Edit this point double-clicking on it:

2- Modify its Z coordinate from 7.5 to 8.5 and its X coordinate from 40 to 39:

See that the wireframe modifications are


impacting the body:

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Recap Exercise
In this exercise you will see how to create a button body using the
Wireframe and Surface Design and Part Design workbenches:
25 min.

Creating the profiles


Extruding the profile
Creating the solid part
Modifying the geometry

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Exercise
Button (Step 1) : Creating the wireframe geometry
5 min.

In this step you will:


Create the points
Create the profile curves
Create the direction lines

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Do It Yourself

Pt5

Pt5

Line.1
Pt4
Pt3
Pt2
Spline.1

Pt1

Pt1

Points, Spline, Line (1-, 2-, 3-)

Sketch on XY plane (4-)

Line on YZ plane (5-)

Button_step1.CATPart

Create the wireframe geometry:


1- Create 5 points : Pt1(0,0,5), Pt2(0,10,9), Pt3(0,23,7), Pt4(0,30,8), Pt5(-20,30,7)
2- Create a spline passing through Pt1 to Pt4
3- Create a line passing through Pt4 and Pt5
4- Draw a sketch on XY plane with two coincidences and a radius of 20mm
5- Draw a vertical line on YZ plane

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Exercise
Button (Step 2) : Creating the surfaces
5 min.

In this step you will:


Create extruded surfaces

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Do It Yourself
Sketch.2
Line.1
Spline.1
Sketch.1

Surface Extrude. 1 (1-)

Surface Extrude. 2 ( 2-)

Button_step2-3.CATPart

Create the basic surfaces:


1- Create the first extruded surface : select profile Sketch.1 and direction Sketch.2
2- Create the second extruded surface : select profile Spline.1 and direction Line.1

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Exercise
Button (Step 3): Creating the solid
10 min.

In this step you will:


Create a pad using the existing surfaces as limits
Add fillets on edges
Shell the part

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Do It Yourself (1/2)

Sketch.3 on XY plane (1-)

Sketch.4 YZ plane (2-)

Button_step4.CATPart

1- Create a sketch (rectangular contour) on the XY plane


2- Create a sketch (trapezoidal contour) on the YZ plane

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Do It Yourself (2/2)

Pad up to surface (3-)

Split of pad (4-)

Pad up to surface (5-)

Fillets (6-)

Shell (7-)

3- Create a pad on Sketch.3, up to the Extrude.2 surface


4- Split Pad.1 with Extrude.1 as splitting surface
5- Create a pad on Sketch.4 up to the Extrude.1 surface
6- Make 1.5 mm fillets on the 6 horizontal and vertical edges
7- Shell the bottom faces with 1mm (5 faces)

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Exercise
Button (Step 4): Modifying the geometry
5 min.

In this step you will:


Modify the geometry by moving the definition points of the spline and changing parameters in
the Sketcher

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Do It Yourself

Pt3

Point on spline (1-)

Sketch.1 (2-)

Button_step5.CATPart
1- Double click on Pt3 and change the Z value to 5mm to modify the shape of the spline
2- Open Sketch.1 to change the radius value to 25mm

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Wrench Body Exercise


Wrench Body: Presentation
Wrench Body (1): Creating the Surface of the Handle
Wrench Body (2): Creating a Lofted Surface to Link the Parts
Wrench Body (3): Creating the Side Surface of the Head
Wrench Body (4): Creating a Connecting Surface
Wrench Body (5): Completing the Wrench Body

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Exercise
Wrench body : Presentation
35 min

In this exercise you will learn how to create a wrench body using
the Wireframe and Surface Design and Part Design workbenches :

Creating wireframe elements (point, line, spline)


Creating surfaces (revolution, loft, sweep)
Manipulating surfaces (symmetry, join)
Creating solid from surface (close, extrude)

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Design Intent : Wrench Body

Creation of guide, section and spine curves using spline, sketcher, project and split
Creation of revolution, loft and sweep surfaces
Creation of solid from surfaces using close and thick

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And now practice in the context of the Wrench Body


1

Enter the
Wireframe and
Surface Design
workbench

Create a
connecting
surface

Create the side


surface of the
head
Enter the Part
Design
workbench

Create the
surface of the
handle

Create a lofted
surface to link
the parts

Complete the
wrench body

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39

And now practice in the context of the Wrench Body


1

Enter the
Wireframe and
Surface Design
workbench

Create a
connecting
surface

Create the side


surface of the
head
Enter the Part
Design
workbench

Create
Createthe
the
surface
of
surface ofthe
the
handle
handle

Create a lofted
surface to link
the parts

Complete the
wrench body

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Exercise
Wrench body : Creating the Surface of the Handle
5 min

Create the surface of the handle by


revolving a spline defined in 3D.

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Do It Yourself

Part used: Wrench_body_step1.CATPart

Vertex 2

Vertex 1
C B

Spline 1

Points, Spline (1-, 2-, 3-)

Revolving surface (4-)

1- In the WIREFRAME Open Body create three points : (115,7,0), (122,6,0) and
(127,5,0). Rename them Point A, Point B and Point C.
2- Create a spline selecting Vertex 1 then points A to C and finally Vertex 2.
3- Impose horizontal tangency at the end points of the spline.
4- In the SURFACES Open Body create a surface, revolving the spline 360
degrees around the horizontal line of the sketch. (360-degree revolution is
needed for the downstream close operation to create a solid in Part Design).

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And now practice in the context of the Wrench Body


1

Enter the
Wireframe and
Surface Design
workbench

Create a
connecting
surface

Create the side


surface of the
head
Enter the Part
Design
workbench

Create the
surface of the
handle

Create
Createaalofted
lofted
surface
to
surface tolink
link
the
parts
the parts 2

Complete the
wrench body

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Exercise
Wrench body : Creating a Lofted Surface to Link the Parts
10 min

Create a lofted surface to associate


the head with the link.
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Do It Yourself (1/2)

Link end face

Part used: Wrench_body_step2.CATPart

Head bottom face

Sketch.4

Offset plane

Plane and Sketch.4

Sketch.5

Sketch.5

Middle points

Middle points

1- In the WIREFRAME Open Body create a plane with a 7.2mm distance from the end face
of the link.
2- On the created plane create an arc of a circle (radius =7.2). Define three coincidences,
two between the end points of the arc and the H-axis of the Sketcher and one between
the center point of the arc and the V-axis of the Sketcher.
3- On the bottom face of the head, create an arc passing through the two vertices of the
face (radius =24). Define four coincidences, two between the arc and the vertices of the
bottom face and two between the end points of the arc and the H-axis of the Sketcher.
4- Create the middle points of Sketch.3, Sketch.4 and of the edge curve of the link end
face.

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Do It Yourself (2/2)

Spline.2

Loft 1

S3

Loft 2

Spline.3
Spline.4

Splines (5)

Lofted surface (6,7)

Symmetry and join (8-, 9-)

5- Create three splines, two passing through the two sets of end points of the three arcs
and one passing through the set of middle points created on the three arcs. The three
arcs are Sketch.3, Sketch.4 and the edge curve of the link end face. Impose an horizontal
tangency to each spline on the link end.
6- In the SURFACES Open Body, create a loft using the splines 2 and 3 as sections, the
ZX plane as tangent direction for the spline.3, and the 3 circle arcs as guide curves.
7- Create a loft using the splines 3 and 4 as sections, the ZX plane as tangent direction
for the spline.3, and the 3 circle arcs as guide curves.
8- Apply a symmetry to the lofted surface with respect to the XY plane.
9- Join the lofted surfaces and the symmetries.

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And now practice in the context of the Wrench Body


1

Enter the
Wireframe and
Surface Design
workbench

Create a
connecting
surface

Enter the Part


Design
workbench

Create the
surface of the
handle

Create
Createthe
theside
side
surface
of
the
surface of the
head
head

Create a lofted
surface to link
the parts

Complete the
wrench body

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47

Exercise
Wrench body : Creating the Side Surface of the Head
10 min

Create the side surface of the head by a sweeping a profile.


The profile and guide curves are created from the existing
curves by projection and re-limited.
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Do It Yourself

Part used: Wrench_body_step3.CATPart

Side face of the head

Extracted edges

Split of Sketch.5

Side surface

1- In the WIREFRAME Open Body extract with tangency continuity the upper and lower
edges of the head..
2- Split sketch.5 with the side face of the head.
3- In the SURFACES Open Body define the side surface: create a sweep with a profile
(Split.1=sketch.5 split) and two guide curves (Extract.1 and Extract.2).

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And now practice in the context of the Wrench Body


1

Enter the
Wireframe and
Surface Design
workbench

Create
Createaa
connecting
connecting
surface
surface

Create the side


surface of the
head
Enter the Part
Design
workbench

Create the
surface of the
handle

Create a lofted
surface to link
the parts

Complete the
wrench body

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50

Exercise
Wrench body : Creating a Connecting Surface
5 min

Create a connect surface at a junction by


sketching the profile and revolving it.
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Do It Yourself

Part used: Wrench_body_step4.CATPart

Sketch. 6

Sketch.5 (1-)

Surface of revolution (2-)

1- In the WIREFRAME Open Body sketch the fillet profile on XY plane.


- activate the option Construction elements.
- create lines on the bottom and top horizontal edges and on the vertical edge of the
link by intersecting the 3D elements.
- define two coincidences between the profile and the bottom horizontal edge and
between the profile and the vertical edge, two horizontal tangencies at the ends of
the profile and two radius constraints (18mm and 5 mm).
2- In the SURFACES Open Body create the surface by revolving Sketch. 6 around the
horizontal axis of Sketch.1 (360deg).

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Exercise
Wrench body : Completing the Wrench Body
5 min

Create solids by extruding and closing the surfaces.


Remove the exceeding solid by pocketing.

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Do It Yourself (1/2)

Part used: Wrench_body_step5.CATPart

Join.1
Revolute.1

1
Revolute.2
PartBody

Initial Part

Sweep.1

Thick / Mirror / Close (2-, 3-, 4-)

1- Exit the Wireframe and Surface Design workbench and enter the Part Design workbench.
2- Thick the surface Sweep.1 by 1.5 mm inwards.
3- Mirror the PartBody.
4- Close the surfaces Revolute.1, Revolute.2 and Join. 1.

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Do It Yourself (2/2)

Sketch.6 (5-)

Pocket (6-)

5- Sketch two rectangular contours on the XY plane and build four coincidences, two
between the contours and the V-axis of the Sketcher and two between the contours and
the corresponding horizontal edge of the head.
6- Remove the exceeding solid by pocketing (depth=20mm, Mirrored extent).

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